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Veteran of the Depths

Creature - Merfolk Soldier

Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.

In the backwaters of the Merrow Lanes lie stones scarred with tallies of countless generations, each representing a victory of merrow soldiers.

Mana:
Power: 2/2
Cardset: Lorwyn #46 (Uncommon)
Type: Creature

Veteran Swordsmith

Creature - Human Soldier

Other Soldier creatures you control get +1/+0.

"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."

Mana:
Power: 3/2
Cardset: Magic 2010 #39 (Common)
Type: Creature

Veteran Warleader

Creature - Human Soldier Ally

Veteran Warleader's power and toughness are each equal to the number of creatures you control.

Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.

Mana:
Power: */*
Cardset: Battle for Zendikar #221 (Rare)
Type: Creature

Vexing Devil

Creature - Devil

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

It's not any fun until someone loses an eye.

Mana:
Power: 4/3
Cardset: Avacyn Restored #164 (Rare)
Type: Creature

Vexing Shusher

Creature - Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered by spells or abilities.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #222 (Rare)
Type: Creature

Vexing Sphinx

Creature - Sphinx

Flying

Cumulative upkeep-Discard a card. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Vexing Sphinx dies, draw a card for each age counter on it.

Mana:
Power: 4/4
Cardset: Coldsnap #50 (Rare)
Type: Creature

Vhati il-Dal

Legendary Creature - Human Warrior

: Target creature's power or toughness becomes 1 until end of turn.

"Sir, I just thought . . . ," explained Vhati.
"Don't think," interrupted Greven. "It doesn't suit you."

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #104 (Special)
Tempest #349 (Rare)
Type: Creature

Viashino Bladescout

Creature - Viashino Scout

Flash (You may cast this spell any time you could cast an instant.)

When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.

"Find your courage in a desperate moment, and you turn the tide of history. So sayeth the bey."

Mana:
Power: 2/1
Cardset: Time Spiral #185 (Common)
Type: Creature

Viashino Fangtail

Creature - Viashino Warrior

: Viashino Fangtail deals 1 damage to target creature or player.

"When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger."
-Simic research notes

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #148 (Common)
Type: Creature

Viashino Firstblade

Creature - Viashino Soldier

Haste

When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.

"All that steel doesn't make them slower. It makes them bolder."
-Tajic, Blade of the Legion

Mana:
Power: 2/2
Cardset: Dragon's Maze #113 (Common)
Type: Creature

Viashino Racketeer

Creature - Viashino Rogue

When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.

"You may call me a fool, selling this stuff on Orzhov turf. Well, you need to be a little reckless to survive."

Mana:
Power: 2/1
Cardset: Return to Ravnica #112 (Common)
Type: Creature

Viashino Runner

Creature - Viashino

Viashino Runner can't be blocked except by two or more creatures.

"It moved this way, an' that way, an' then before I could stick it, it jumped over my head an' was gone."
-Jula, goblin raider

Mana:
Power: 3/2
Cardset: Tenth Edition #245 (Common)
Urza's Saga #224 (Common)
Type: Creature

Viashino Sandscout

Creature - Viashino Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)

A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes.

Mana:
Power: 2/1
Cardset: Tenth Edition #246 (Common)
Urza's Legacy #96 (Common)
Type: Creature

Viashino Sandstalker

Creature - Viashino Warrior

Haste (This creature can attack the turn it comes under your control.)

At the beginning of the end step, return Viashino Sandstalker to its owner's hand. (Return it only if it's on the battlefield.)

"Some believe sandstalkers to be illusions; those with scars know better."
-Zhalfirin Guide to the Desert

Mana:
Power: 4/2
Cardset: Ninth Edition #225 (Uncommon)
Eighth Edition #230 (Uncommon)
Visions #100 (Uncommon)
Type: Creature

Viashino Shanktail

Creature - Viashino Warrior

First strike

Bloodrush - , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.

Mana:
Power: 3/1
Cardset: Gatecrash #110 (Uncommon)
Type: Creature

Viashino Skeleton

Creature - Viashino Skeleton

, Discard a card: Regenerate Viashino Skeleton.

Underneath the Dregscape lay the remains of creatures long extinct from Grixis.

Mana:
Power: 2/1
Cardset: Shards of Alara #118 (Common)
Type: Creature

Viashino Slasher

Creature - Viashino Warrior

: Viashino Slasher gets +1/-1 until end of turn.

Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng.

Mana:
Power: 1/2
Cardset: Ravnica: City of Guilds #149 (Common)
Type: Creature

Viashino Slaughtermaster

Creature - Viashino Warrior

Double strike

: Viashino Slaughtermaster gets +1/+1 until end of turn. Activate this ability only once each turn.

"I'll fight two at once, and then lick their guts from my blades."

Mana:
Power: 1/1
Cardset: Conflux #73 (Uncommon)
Type: Creature

Viashino Spearhunter

Creature - Viashino Warrior

First strike (This creature deals combat damage before creatures without first strike.)

Viashino lack the majesty of their draconic ancestors, but they lash out with equal rage and twice the spite.

Mana:
Power: 2/1
Cardset: Magic 2010 #161 (Common)
Type: Creature

Victory's Herald

Creature - Angel

Flying

Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.

The corruption stirred the heavens above, awaking a shining champion.

Mana:
Power: 4/4
Cardset: Mirrodin Besieged #18 (Rare)
Type: Creature

Vigean Graftmage

Creature - Vedalken Wizard Mutant

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

: Untap target creature with a +1/+1 counter on it.

Mana:
Cardset: Dissension #35 (Uncommon)
Type: Creature

Vigean Hydropon

Creature - Plant Mutant

Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Vigean Hydropon can't attack or block.

Fruits of magic, roots in science.

Mana:
Cardset: Dissension #135 (Common)
Type: Creature

Vigor

Creature - Elemental Incarnation

Trample

If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Lorwyn #240 (Rare)
Type: Creature

Vile Aggregate

Creature - Eldrazi Drone

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Mana:
Power: */5
Cardset: Battle for Zendikar #137 (Uncommon)
Type: Creature

Vile Redeemer

Creature - Eldrazi

Devoid (This card has no color.)

Flash

When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #125 (Rare)
Type: Creature

Village Bell-Ringer

Creature - Human Scout

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

"Priests, hunters, slayers-to arms! The enemy approaches!"

Mana:
Power: 1/4
Cardset: Innistrad #41 (Common)
Type: Creature

Village Cannibals

Creature - Human

Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.

Some have endured the horrors of Innistrad by becoming the worst monsters of all.

Mana:
Power: 2/2
Cardset: Innistrad #125 (Uncommon)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Village Survivors

Creature - Human

Vigilance

Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.

As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.

Mana:
Power: 4/5
Cardset: Dark Ascension #130 (Uncommon)
Type: Creature

Villagers of Estwald

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

You can spot a werewolf-infested town by its lack of butcher shops.

Mana:
Power: 2/3
Cardset: Innistrad #209 (Common)
Innistrad #209a (Common)
Type: Creature

Villainous Ogre

Creature - Ogre Warrior

Villainous Ogre can't block.

As long as you control a Demon, Villainous Ogre has ": Regenerate Villainous Ogre."

"The war saw the ogres emerge from their caves, reeking of blood, with the power of oni in their veins."
-Observations of the Kami War

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #148 (Common)
Type: Creature

Vindictive Mob

Creature - Human Berserker

When Vindictive Mob enters the battlefield, sacrifice a creature.

Vindictive Mob can't be blocked by Saprolings.

Many minds, a single madness.

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #112 (Uncommon)
Type: Creature

Vine Kami

Creature - Spirit

Vine Kami can't be blocked except by two or more creatures.

Soulshift 6 (When this creature dies, you may return target Spirit card with converted mana cost 6 or less from your graveyard to your hand.)

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #249 (Common)
Type: Creature

Vine Trellis

Creature - Plant Wall

Defender (This creature can't attack.)

: Add to your mana pool.

Nature twists knots stronger than any rope.

Mana:
Cardset: Garruk vs. Liliana #4 (Common)
Eighth Edition #287 (Common)
Mercadian Masques #285 (Common)
Type: Creature

Vinelasher Kudzu

Creature - Plant

Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

It grows to hate you.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #189 (Rare)
Type: Creature

Viral Drake

Creature - Drake

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Mana:
Power: 1/4
Cardset: New Phyrexia #49 (Uncommon)
Type: Creature

Viridian Acolyte

Creature - Elf Shaman

, : Add one mana of any color to your mana pool.

"We have no sun to guide our dead, so I tend the prismatic flames of the spirit fires that show the souls their way. When I die, I hope there is one left to guide my spirit home."

Mana:
Power: 1/1
Cardset: Darksteel #89 (Common)
Type: Creature

Viridian Betrayers

Creature - Elf Warrior

Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

To secure a place in Phyrexia's ranks, they hunted their surviving kin.

Mana:
Power: 3/1
Cardset: New Phyrexia #124 (Common)
Type: Creature

Viridian Corrupter

Creature - Elf Shaman

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Viridian Corrupter enters the battlefield, destroy target artifact.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #94 (Uncommon)
Type: Creature

Viridian Emissary

Creature - Elf Scout

When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Mana:
Power: 2/1
Cardset: Planechase 2012 #80 (Common)
Mirrodin Besieged #95 (Common)
Type: Creature