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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Steel Leaf Paladin

Creature - Elf Knight

First strike

When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.

Mana:
Power: 4/4
Cardset: Planeshift #127 (Common)
Type: Creature

Steel of the Godhead

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Mana: {{/}}
Cardset: Venser vs. Koth #30 (Common)
Shadowmoor #150 (Common)
Type: Enchantment

Steel Overseer

Artifact Creature - Construct

: Put a +1/+1 counter on each artifact creature you control.

"The world is already run by all manner of machines. One day, they'll remind us of that fact."
-Sargis Haz, artificer

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #44 (Rare)
Magic 2011 #214 (Rare)
Type: Artifact Creature

Steel Sabotage

Instant

Choose one - Counter target artifact spell; or return target artifact to its owner's hand.

"You are hopelessly obsolete, my brothers. Come and join the Great Work."
-Rhmir, Hand of the Augur

Mana:
Cardset: Mirrodin Besieged #33 (Common)
Type: Instant

Steel Wall

Artifact Creature - Wall

Defender (This creature can't attack.)

Mana:
Cardset: Elspeth vs. Tezzeret #41 (Common)
Mirrodin #248 (Common)
Type: Artifact Creature

Steelclad Serpent

Artifact Creature - Serpent

Steelclad Serpent can't attack unless you control another artifact.

"From the highest towers to the deepest sea, all life must be touched by etherium."
-Lodus of the Ethersworn

Mana:
Power: 4/5
Cardset: Shards of Alara #59 (Common)
Type: Artifact Creature

Steelform Sliver

Creature - Sliver

Sliver creatures you control get +0/+1.

"Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/2
Cardset: Magic 2014 #38 (Uncommon)
Type: Creature

Steeling Stance

Instant

Creatures you control get +1/+1 until end of turn.

Forecast - , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #18 (Common)
Type: Instant

Steelshaper Apprentice

Creature - Human Soldier

, , Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.

Theirs is a craft brought about by necessity, now raised to the level of art.

Mana:
Power: 1/3
Cardset: Darksteel #15 (Rare)
Type: Creature

Steelshaper's Gift

Sorcery

Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.

Some blades seek their own wielders.

Mana:
Cardset: Fifth Dawn #19 (Uncommon)
Type: Sorcery

Steely Resolve

Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

No one in Wirewood understands what is happening. They just know it's unnatural-and coming from Krosa.

Mana:
Cardset: Onslaught #286 (Rare)
Type: Enchantment

Steeple Roc

Creature - Bird

Flying, first strike

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
-Ecaban, Boros scout

Mana:
Power: 3/1
Cardset: Dragon's Maze #8 (Common)
Type: Creature

Stench of Decay

Instant

Nonartifact creatures get -1/-1 until end of turn.

"Disa is dead, and I am left. I shall allow no others to succumb to this pestilence."
-Kolbjörn, High Honored Druid

Mana:
Cardset: Alliances #27 (Common)
Alliances #28 (Common)
Type: Instant

Stench of Evil

Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless he or she pays .

Mana:
Cardset: Ice Age #53 (Uncommon)
Type: Sorcery

Stenchskipper

Creature - Elemental

Flying

At the beginning of the end step, if you control no Goblins, sacrifice Stenchskipper.

"Many believe it to be the manifestation of all that is vile about the boggarts. I believe it should be avoided-from upwind, if possible."
-Cenn Deagan

Mana:
Power: 6/5
Cardset: Morningtide #79 (Rare)
Type: Creature

Stensia Bloodhall

Land

: Add to your mana pool.

, : Stensia Bloodhall deals 2 damage to target player.

The revelry ends when the supply of fresh ingenues runs dry.

Cardset: Innistrad #247 (Rare)
Type: Land

Steppe Glider

Creature - Elemental

Flying, vigilance

: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

It glides over the landscape. It also happens to be one.

Mana:
Power: 2/4
Cardset: Oath of the Gatewatch #36 (Uncommon)
Type: Creature

Steppe Lynx

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

Mana:
Cardset: Zendikar #36 (Common)
Type: Creature

Sterling Grove

Enchantment

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)

, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Mana:
Cardset: Invasion #278 (Uncommon)
Type: Enchantment

Stern Judge

Creature - Human Cleric

: Each player loses 1 life for each Swamp he or she controls.

"How to punish the guilty is up to the Ancestor. Deciding who merits such punishment is up to me."

Mana:
Power: 2/2
Cardset: Torment #16 (Uncommon)
Type: Creature

Stern Mentor

Creature - Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Stern Mentor is paired with another creature, each of those creatures has ": Target player puts the top two cards of his or her library into his or her graveyard."

Mana:
Power: 2/2
Cardset: Avacyn Restored #77 (Uncommon)
Type: Creature

Stern Proctor

Creature - Human Wizard

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner's hand.

"I preferred the harsh tutors-they made mischief all the more fun."
-Teferi, third-level student

Mana:
Power: 1/2
Cardset: Urza's Saga #99 (Uncommon)
Type: Creature

Steward of Valeron

Creature - Human Druid Knight

Vigilance

: Add to your mana pool.

Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #11 (Unknown)
Shards of Alara #198 (Common)
Type: Creature

Stifle

Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

"If I wanted your opinion, I'd have told you what it was."
-Pemmin, Riptide survivor

Mana:
Cardset: Conspiracy #108 (Rare)
Scourge #52 (Rare)
Type: Instant

Stigma Lasher

Creature - Elemental Shaman

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

The Extinguisher's curse lasted long after her departure.

Mana:
Power: 2/2
Cardset: Eventide #62 (Rare)
Type: Creature

Still Life

Enchantment

: Still Life becomes a 4/3 Centaur creature until end of turn. It's still an enchantment.

The centaurs' simple magic can undo a basilisk's gaze, but only for a short time.

Mana:
Cardset: Odyssey #275 (Uncommon)
Type: Enchantment

Stillmoon Cavalier

Creature - Zombie Knight

Protection from white and from black

: Stillmoon Cavalier gains flying until end of turn.

: Stillmoon Cavalier gains first strike until end of turn.

: Stillmoon Cavalier gets +1/+0 until end of turn.

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Eventide #95 (Rare)
Type: Creature

Stingerfling Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

When Stingerfling Spider enters the battlefield, you may destroy target creature with flying.

The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger.

Mana:
Power: 2/5
Cardset: Izzet vs. Golgari #61 (Uncommon)
Magic 2012 #197 (Uncommon)
Type: Creature

Stinging Barrier

Creature - Wall

Defender (This creature can't attack.)

, : Stinging Barrier deals 1 damage to target creature or player.

Mana:
Cardset: Mercadian Masques #107 (Common)
Type: Creature

Stinging Licid

Creature - Licid

, : Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.

Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller.

Mana:
Power: 1/1
Cardset: Tempest #91 (Uncommon)
Type: Creature

Stingmoggie

Creature - Elemental

Stingmoggie enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

A path vexed by the stingmoggie was probably the wrong path anyhow.

Mana:
Cardset: Morningtide #106 (Common)
Type: Creature

Stingscourger

Creature - Goblin Warrior

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.

Mana:
Power: 2/2
Cardset: Modern Masters #131 (Common)
Planar Chaos #107 (Common)
Type: Creature

Stinkdrinker Bandit

Creature - Goblin Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

Mana:
Power: 2/1
Cardset: Morningtide #80 (Uncommon)
Type: Creature

Stinkdrinker Daredevil

Creature - Goblin Rogue

Giant spells you cast cost less to cast.

Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

Mana:
Power: 1/3
Cardset: Modern Masters #132 (Common)
Lorwyn #191 (Common)
Type: Creature

Stinkweed Imp

Creature - Imp

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 1/2
Cardset: Modern Masters #98 (Common)
Izzet vs. Golgari #54 (Common)
Divine vs. Demonic #36 (Common)
Ravnica: City of Guilds #107 (Common)
Type: Creature

Stir the Grave

Sorcery

Return target creature card with converted mana cost X or less from your graveyard to the battlefield.

"Your lungs may not draw breath, but while your hands can grip a sword, you will be useful to me."
-Nighteyes, nezumi necromancer

Mana:
Cardset: Betrayers of Kamigawa #85 (Common)
Type: Sorcery

Stir the Pride

Instant

Choose one - Creatures you control get +2/+2 until end of turn; or until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Modern Masters #30 (Uncommon)
Darksteel #16 (Uncommon)
Type: Instant

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Stitch in Time

Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

Mana:
Cardset: Guildpact #132 (Rare)
Type: Sorcery

Stitch Together

Sorcery

Return target creature card from your graveyard to your hand.

Threshold - Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Mana:
Cardset: Commander #102 (Uncommon)
Judgment #72 (Uncommon)
Type: Sorcery

Stitched Drake

Creature - Zombie Drake

As an additional cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying

"The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf

Mana:
Power: 3/4
Cardset: Innistrad #80 (Common)
Type: Creature

Stitcher Geralf

Legendary Creature - Human Wizard

, : Each player puts the top three cards of his or her library into his or her graveyard. Exile up to two creature cards put into graveyards this way. Put an X/X blue Zombie creature token onto the battlefield, where X is the total power of the cards exiled this way.

Mana:
Power: 3/4
Cardset: Commander 2014 #17 (Mythic Rare)
Type: Creature

Stitcher's Apprentice

Creature - Homunculus

, : Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.

"Oglor create life, Oglor take it away. Oglor god! . . . until Master return."

Mana:
Power: 1/2
Cardset: Innistrad #81 (Common)
Type: Creature

Stoic Angel

Creature - Angel

Flying, vigilance

Players can't untap more than one creature during their untap steps.

Even the most battle-hardened soldiers pause in her presence for a moment of introspection.

Mana:
Power: 3/4
Cardset: Shards of Alara #199 (Rare)
Type: Creature

Stoic Champion

Creature - Human Soldier

Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn.

His outer calm belies his inner fury.

Mana:
Power: 2/2
Cardset: Legions #21 (Uncommon)
Type: Creature

Stoic Ephemera

Creature - Spirit

Defender (This creature can't attack.)

Flying

When Stoic Ephemera blocks, sacrifice it at end of combat.

"Life is fleeting, and so is death. Only the oath is eternal."

Mana:
Power: 5/5
Cardset: Dissension #19 (Uncommon)
Type: Creature

Stoic Rebuttal

Instant

Metalcraft - Stoic Rebuttal costs less to cast if you control three or more artifacts.

Counter target spell.

Obsessed with the pursuit of knowledge above all else, vedalken can appear to be cold and emotionless.

Mana:
Cardset: Scars of Mirrodin #46 (Common)
Type: Instant

Stoke the Flames

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Stoke the Flames deals 4 damage to target creature or player.

Mana:
Cardset: Magic 2015 #164 (Uncommon)
Type: Instant

Stolen Goods

Sorcery

Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost.

Mana:
Cardset: Avacyn Restored #78 (Rare)
Type: Sorcery

Stolen Identity

Sorcery

Put a token onto the battlefield that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #53 (Rare)
Type: Sorcery

Stolen Itentity

Mana:
Cardset: Gatecrash #53 (Rare)
Type:

Stomp and Howl

Sorcery

Destroy target artifact and target enchantment.

"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form."
-Ivos Koba, indrik handler

Mana:
Cardset: Dissension #96 (Uncommon)
Type: Sorcery

Stomper Cub

Creature - Beast

Trample

"This one is only a yearling, but it would be wise to move away before we provide it with excellent hunting practice."
-Samila, Murasa Expeditionary House

Mana:
Power: 5/3
Cardset: Rise of the Eldrazi #210 (Common)
Type: Creature

Stomping Ground

Land - Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Mana:
Cardset: Gatecrash #247 (Rare)
Guildpact #165 (Rare)
Type: Land

Stomping Slabs

Sorcery

Reveal the top seven cards of your library, then put those cards on the bottom of your library in any order. If a card named Stomping Slabs was revealed this way, Stomping Slabs deals 7 damage to target creature or player.

Mana:
Cardset: Morningtide #107 (Uncommon)
Type: Sorcery

Stone Calendar

Artifact

Spells you cast cost up to less to cast.

The Pretender Mairsil ordered a great Calendar drawn up to show when the paths to the Dark Lands were strongest.

Mana:
Cardset: The Dark #108 (Rare)
Type: Artifact

Stone Giant

Creature - Giant

: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.

A typical day for a giant. A momentous event for a goat.

Mana:
Power: 3/4
Cardset: Venser vs. Koth #55 (Uncommon)
Magic 2010 #159 (Uncommon)
Fifth Edition #269 (Uncommon)
Fourth Edition #241 (Uncommon)
Revised Edition #178 (Uncommon)
Unlimited Edition #177 (Uncommon)
Beta Edition #178 (Unknown)
Alpha Edition #177 (Unknown)
Type: Creature

Stone Golem

Artifact Creature - Golem

The sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts.

Mana:
Power: 4/4
Cardset: Magic 2011 #215 (Uncommon)
Type: Artifact Creature

Stone Haven Medic

Creature - Kor Cleric

, : You gain 1 life.

"These days, soldiers never stick around long enough for a proper healing. They just want me to knit them up so they can hurry back to the fight."

Mana:
Power: 1/3
Cardset: Battle for Zendikar #51 (Common)
Type: Creature

Stone Haven Outfitter

Creature - Kor Artificer Ally

Equipped creatures you control get +1/+1.

Whenever an equipped creature you control dies, draw a card.

The makers and menders are the first called to battle and the last to leave.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #37 (Rare)
Type: Creature

Stone Idol Trap

Instant - Trap

Stone Idol Trap costs less to cast for each attacking creature.

Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.

Mana:
Cardset: Worldwake #93 (Rare)
Type: Instant

Stone Kavu

Creature - Kavu

: Stone Kavu gets +1/+0 until end of turn.

: Stone Kavu gets +0/+1 until end of turn.

To maintain its hide, it consumes a variety of rocks-not to mention a variety of Phyrexians.

Mana:
Power: 3/3
Cardset: Planeshift #93 (Common)
Type: Creature

Stone Rain

Sorcery

Destroy target land.

Mana:
Cardset: Ninth Edition #221 (Common)
Champions of Kamigawa #191 (Common)
Eighth Edition #225 (Common)
Seventh Edition #221 (Common)
Mercadian Masques #215 (Common)
Sixth Edition #209 (Unknown)
Tempest #206 (Common)
Fifth Edition #270 (Common)
Mirage #194 (Common)
Ice Age #217 (Common)
Fourth Edition #242 (Common)
Revised Edition #179 (Common)
Unlimited Edition #178 (Common)
Beta Edition #179 (Unknown)
Alpha Edition #178 (Unknown)
Type: Sorcery

Stone Spirit

Creature - Elemental Spirit

Stone Spirit can't be blocked by creatures with flying.

"The spirit of the stone is the spirit of strength."
-Lovisa Coldeyes,
Balduvian chieftain

Mana:
Power: 4/3
Cardset: Fifth Edition #271 (Uncommon)
Ice Age #218 (Uncommon)
Type: Creature

Stone-Seeder Hierophant

Creature - Human Druid

Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.

: Untap target land.

Her touch brings to bare stone what water and sun bring to rich soil.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #184 (Common)
Type: Creature

Stone-Throwing Devils

Creature - Devil

First strike

Sometimes those with the most sin cast the first stones.

Mana:
Power: 1/1
Cardset: Arabian Nights #14 (Common)
Arabian Nights #15 (Common)
Type: Creature

Stone-Tongue Basilisk

Creature - Basilisk

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold - As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Mana:
Power: 4/5
Cardset: Odyssey #276 (Rare)
Type: Creature

Stonebrow, Krosan Hero

Legendary Creature - Centaur Warrior

Trample

Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Moments after a fickle rift dropped Stonebrow in the waste of his beloved Krosa, he took up his axe in rage-blind vengeance.

Mana:
Power: 4/4
Cardset: Time Spiral #247 (Rare)
Type: Creature

Stonecloaker

Creature - Gargoyle

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Stonecloaker enters the battlefield, return a creature you control to its owner's hand.

When Stonecloaker enters the battlefield, exile target card from a graveyard.

Mana:
Power: 3/2
Cardset: Commander 2013 #22 (Uncommon)
Planar Chaos #19 (Uncommon)
Type: Creature

Stonefare Crocodile

Creature - Crocodile

: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

The Izzet's plans to exploit the undercity ran into a few stubborn obstacles.

Mana:
Power: 3/2
Cardset: Return to Ravnica #136 (Common)
Type: Creature

Stoneforge Acolyte

Creature - Kor Artificer Ally

Cohort - , Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"The stone speaks. We are merely interpreters."

Mana:
Power: 1/2
Cardset: Oath of the Gatewatch #38 (Uncommon)
Type: Creature

Stoneforge Masterwork

Artifact - Equipment

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.

Equip

The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities."

Mana:
Cardset: Oath of the Gatewatch #166 (Rare)
Type: Artifact

Stoneforge Mystic

Creature - Kor Artificer

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library.

, : You may put an Equipment card from your hand onto the battlefield.

Mana:
Power: 1/2
Cardset: Worldwake #20 (Rare)
Type: Creature

Stonefury

Instant

Stonefury deals damage to target creature equal to the number of lands you control.

Akoum can make any intruder look small.

Mana:
Cardset: Battle for Zendikar #156 (Common)
Type: Instant

Stonehands

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2.

: Enchanted creature gets +1/+0 until end of turn.

"Trust in the power of stone. Stone is strong; stone shatters swords; stone breaks bones. Trust in stone."
-Lovisa Coldeyes,
Balduvian Chieftain

Mana:
Cardset: Ice Age #219 (Common)
Type: Enchantment

Stonehewer Giant

Creature - Giant Warrior

Vigilance

, : Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.

"No matter how strong, an unarmed fighter is no more than a fool."

Mana:
Power: 4/4
Cardset: Modern Masters #31 (Rare)
Morningtide #24 (Rare)
Type: Creature

Stonehorn Chanter

Creature - Rhino Cleric

: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

With the Stonehorn, piety and power are one.

Mana:
Power: 4/4
Cardset: Magic 2014 #39 (Uncommon)
Type: Creature

Stonehorn Dignitary

Creature - Rhino Soldier

When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.

It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention.

Mana:
Power: 1/4
Cardset: Magic 2012 #37 (Common)
Type: Creature

Stoneshaker Shaman

Creature - Human Shaman

At the beginning of each player's end step, that player sacrifices an untapped land.

There is no place in Ravnica for stagnation, no room for lands unfilled and untilled.

Mana:
Power: 1/1
Cardset: Ravnica: City of Guilds #145 (Uncommon)
Type: Creature

Stoneshock Giant

Creature - Giant

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

Mana:
Power: 5/4
Cardset: Theros #142 (Uncommon)
Type: Creature

Stonewise Fortifier

Creature - Human Wizard

: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.

Ephara taught some mortals to feel every vein in marble as though it flows with their own blood.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #27 (Common)
Type: Creature

Stonewood Invocation

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)

"Might of ancient wood and stone,
Into spirit, flesh, and bone."

Mana:
Cardset: Time Spiral #223 (Rare)
Type: Instant

Stonewood Invoker

Creature - Elf Mutant

: Stonewood Invoker gets +5/+5 until end of turn.

The Mirari pulses in his veins.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #11 (Common)
Legions #139 (Common)
Type: Creature

Stonework Puma

Artifact Creature - Cat Ally

"We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold."
-Nikou, Joraga bard

Mana:
Power: 2/2
Cardset: Zendikar #207 (Common)
Type: Artifact Creature

Stonewright

Creature - Human Shaman

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."

Mana:
Power: 1/1
Cardset: Avacyn Restored #157 (Uncommon)
Type: Creature

Stony Silence

Enchantment

Activated abilities of artifacts can't be activated.

Let moss grow over gargoyles
-Gavony saying meaning
"forget painful memories"

Mana:
Cardset: Innistrad #36 (Rare)
Type: Enchantment

Stonybrook Angler

Creature - Merfolk Wizard

, : You may tap or untap target creature.

"Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command."

Mana:
Power: 1/2
Cardset: Lorwyn #90 (Common)
Type: Creature

Stonybrook Banneret

Creature - Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost less to cast.

Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.

Mana:
Power: 1/1
Cardset: Morningtide #51 (Common)
Type: Creature

Stonybrook Schoolmaster

Creature - Merfolk Wizard

Whenever Stonybrook Schoolmaster becomes tapped, you may put a 1/1 blue Merfolk Wizard creature token onto the battlefield.

Merrow schools rarely form by design. They come together naturally as eager learners surround the wisest teachers.

Mana:
Power: 1/2
Cardset: Morningtide #25 (Common)
Type: Creature

Storage Matrix

Artifact

As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during his or her untap step. That player can untap only permanents of the chosen type this step.

Mana:
Cardset: Ninth Edition #310 (Rare)
Urza's Destiny #138 (Rare)
Type: Artifact

Storm Cauldron

Artifact

Each player may play an additional land during each of his or her turns.

Whenever a land is tapped for mana, return it to its owner's hand.

Mana:
Cardset: Seventh Edition #320 (Rare)
Sixth Edition #314 (Unknown)
Alliances #179 (Rare)
Type: Artifact

Storm Crow

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

Mana:
Power: 1/2
Cardset: Ninth Edition #100 (Common)
Eighth Edition #104 (Common)
Seventh Edition #100 (Common)
Sixth Edition #101 (Unknown)
Alliances #54 (Common)
Alliances #55 (Common)
Type: Creature

Storm Elemental

Creature - Elemental

Flying

, Exile the top card of your library: Tap target creature with flying.

, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.

Mana:
Power: 3/4
Cardset: Alliances #56 (Uncommon)
Type: Creature

Storm Entity

Creature - Elemental

Haste

Storm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.

Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.

Mana:
Power: 1/1
Cardset: Future Sight #122 (Uncommon)
Type: Creature

Storm Front

Enchantment

: Tap target creature with flying.

The calmest day on Rath would be thought a storm anywhere else.

Mana:
Cardset: Tempest #153 (Uncommon)
Type: Enchantment

Storm Herd

Sorcery

Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.

"When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd."
-Skotov, Tin Street basket vendor

Mana:
Cardset: Commander #34 (Rare)
Guildpact #19 (Rare)
Type: Sorcery

Storm Seeker

Instant

Storm Seeker deals damage to target player equal to the number of cards in that player's hand.

Mana:
Cardset: Legends #119 (Uncommon)
Type: Instant

Storm Shaman

Creature - Human Cleric Shaman

: Storm Shaman gets +1/+0 until end of turn.

She speaks with the voice of the winds, and the earth trembles.

Mana:
Cardset: Seventh Edition #222 (Uncommon)
Alliances #118 (Common)
Alliances #119 (Common)
Type: Creature

Storm Spirit

Creature - Elemental Spirit

Flying

: Storm Spirit deals 2 damage to target creature.

"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
-Steinar Icefist, Balduvian Shaman

Mana:
Power: 3/3
Cardset: Ice Age #381 (Rare)
Type: Creature

Storm World

World Enchantment

At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.

Mana:
Cardset: Legends #162 (Rare)
Type: Enchantment
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