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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Spur Grappler

Creature - Beast

Spur Grappler gets +2/+1 as long as you control no untapped lands.

Grapplers hunt in packs, driving their victims over steep mountain cliffs.

Mana:
Power: 2/1
Cardset: Prophecy #104 (Common)
Type: Creature

Spurnmage Advocate

Creature - Human Nomad

: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature.

"Our unity humbles our foes."

Mana:
Power: 1/1
Cardset: Commander #33 (Uncommon)
Judgment #27 (Uncommon)
Type: Creature

Spurred Wolverine

Creature - Wolverine Beast

Tap two untapped Beasts you control: Target creature gains first strike until end of turn.

After a few painful experiences, goblins learned not to pick their noses around the beasts.

Mana:
Power: 3/2
Cardset: Onslaught #237 (Common)
Type: Creature

Spy Network

Instant

Look at target player's hand, the top card of that player's library, and any face-down creatures he or she controls. Look at the top four cards of your library, then put them back in any order.

Mana:
Cardset: Onslaught #115 (Common)
Type: Instant

Squadron Hawk

Creature - Bird

Flying

When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.

Mana:
Power: 1/1
Cardset: Magic 2011 #33 (Common)
Type: Creature

Squall

Sorcery

Squall deals 2 damage to each creature with flying.

"May the winds blow till they have wakened death. . . ."
-William Shakespeare,
Othello

Mana:
Cardset: Seventh Edition #271 (Common)
Mercadian Masques #275 (Common)
Type: Sorcery

Squall Drifter

Snow Creature - Elemental

Flying

, : Tap target creature.

"The scouts claim the cold has malice, and a mind. I begin to believe them. Impassable drifts seem to appear before us at every turn."
-Aevar Borg, northern guide, journal entry

Mana:
Power: 1/1
Cardset: Coldsnap #17 (Common)
Type: nknown

Squall Line

Instant

Squall Line deals X damage to each creature with flying and each player.

The constant shifting of Dominaria's shredded timeline played havoc with its atmosphere, combining savage electrical storms from ages past.

Mana:
Cardset: Time Spiral #222 (Rare)
Type: Instant

Squallmonger

Creature - Monger

: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

"Squall, gale, hurricane-it's all a matter of size . . . and price."

Mana:
Power: 3/3
Cardset: Commander #173 (Uncommon)
Mercadian Masques #276 (Uncommon)
Type: Creature

Squandered Resources

Enchantment

Sacrifice a land: Add to your mana pool one mana of any type the sacrificed land could produce.

"He traded sand for skins, skins for gold, gold for life. In the end, he traded life for sand."
-Afari, Tales

Mana:
Cardset: Visions #137 (Rare)
Type: Enchantment

Squeaking Pie Grubfellows

Creature - Goblin Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

Mana:
Power: 3/2
Cardset: Morningtide #78 (Common)
Type: Creature

Squeaking Pie Sneak

Creature - Goblin Rogue

As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay .

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside."
-Borb of the Squeaking Pie warren

Mana:
Power: 2/2
Cardset: Lorwyn #142 (Uncommon)
Type: Creature

Squealing Devil

Creature - Devil

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Squealing Devil enters the battlefield, you may pay . If you do, target creature gets +X/+0 until end of turn.

When Squealing Devil enters the battlefield, sacrifice it unless was spent to cast it.

Mana:
Power: 2/1
Cardset: Dissension #72 (Uncommon)
Type: Creature

Squee's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, return that card to its owner's hand.

Mana:
Cardset: Apocalypse #122 (Common)
Type: Enchantment

Squee's Revenge

Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

Mana:
Cardset: Apocalypse #123 (Uncommon)
Type: Sorcery

Squee's Toy

Artifact

: Prevent the next 1 damage that would be dealt to target creature this turn.

As the horrors closed in on Gerrard, Squee trembled and clutched his toy for comfort. He didn't know where it came from or why it was so warm, but he was glad he'd kept it near.

Mana:
Cardset: Tempest #299 (Common)
Type: Artifact

Squee, Goblin Nabob

Legendary Creature - Goblin

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

"Some goblins are expendable. Some are impossible to get rid of. But he's both-at the same time!"
-Starke

Mana:
Power: 1/1
Cardset: Modern Masters #130 (Rare)
Tenth Edition #239 (Rare)
Mercadian Masques #214 (Rare)
Type: Creature

Squeeze

Enchantment

Sorcery spells cost more to cast.

Any pirate would prefer Rishada's swift and cruel justice to Saprazzo's patient punishments.

Mana:
Cardset: Mercadian Masques #105 (Rare)
Type: Enchantment

Squelch

Instant

Counter target activated ability. (Mana abilities can't be targeted.)

Draw a card.

Oku-Doku had gone through all the motions: the same akki cursewords, the same ingredients with their horrid stink, the same rude gestures. Yet not a person died.

Mana:
Cardset: Champions of Kamigawa #92 (Uncommon)
Type: Instant

Squelching Leeches

Creature - Leech

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh.

Mana:
Power: */*
Cardset: Journey Into Nyx #84 (Uncommon)
Type: Creature

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Squirming Mass

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Only the coldest hearts and the strongest stomachs can stand against it.

Mana:
Power: 1/1
Cardset: Urza's Destiny #73 (Common)
Type: Creature

Squirrel Mob

Creature - Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

An army of squirrels is still an army.

Mana:
Power: 2/2
Cardset: Odyssey #273 (Rare)
Type: Creature

Squirrel Nest

Enchantment - Aura

Enchant land

Enchanted land has ": Put a 1/1 green Squirrel creature token onto the battlefield."

In the Krosan Forest, you've got to keep an eye out for the squirrels.

Mana:
Cardset: Conspiracy #180 (Uncommon)
Odyssey #274 (Uncommon)
Type: Enchantment

Squirrel Wrangler

Creature - Human Druid

, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.

, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

"Gnawed to death. Bad way to go."

Mana:
Power: 2/2
Cardset: Prophecy #127 (Rare)
Type: Creature

Stab Wound

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Mana:
Cardset: Magic 2015 #116 (Uncommon)
Return to Ravnica #78 (Common)
Type: Enchantment

Stabbing Pain

Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

"You can take the fight out of nearly any creature if you know where its soft spot is."
-Guttor, flesh-warper

Mana:
Cardset: Magic 2011 #118 (Common)
Type: Instant

Stabilizer

Artifact

Players can't cycle cards.

"Hold that thought."
-Pemmin, Riptide survivor

Mana:
Cardset: Scourge #142 (Rare)
Type: Artifact

Staff of Domination

Artifact

: Untap Staff of Domination.

, : You gain 1 life.

, : Untap target creature.

, : Tap target creature.

, : Draw a card.

Mana:
Cardset: Fifth Dawn #156 (Rare)
Type: Artifact

Staff of Nin

Artifact

At the beginning of your upkeep, draw a card.

: Staff of Nin deals 1 damage to target creature or player.

"I have attuned the staff to your screams so that only I may benefit from your pain."
-Volux, disciple of Nin

Mana:
Cardset: Magic 2013 #217 (Rare)
Type: Artifact

Staff of the Ages

Artifact

Creatures with landwalk abilities can be blocked as though they didn't have those abilities.

"We found this staff useful on our visit to this very commission. Would Relicbane prefer we had been slain by Lim-Dûl's horrors?"
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #315 (Rare)
Type: Artifact

Staff of the Death Magus

Artifact

Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.

A symbol of ambition in ruthless times.

Mana:
Cardset: Magic 2015 #232 (Uncommon)
Magic 2014 #219 (Uncommon)
Type: Artifact

Staff of the Flame Magus

Artifact

Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.

A symbol of passion in indifferent times.

Mana:
Cardset: Magic 2015 #233 (Uncommon)
Magic 2014 #220 (Uncommon)
Type: Artifact

Staff of the Mind Magus

Artifact

Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.

A symbol of sagacity in bewildering times.

Mana:
Cardset: Magic 2015 #234 (Uncommon)
Magic 2014 #221 (Uncommon)
Type: Artifact

Staff of the Sun Magus

Artifact

Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.

A symbol of conviction in uncertain times.

Mana:
Cardset: Magic 2015 #235 (Uncommon)
Magic 2014 #222 (Uncommon)
Type: Artifact

Staff of the Wild Magus

Artifact

Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.

A symbol of ferocity in oppressive times.

Mana:
Cardset: Magic 2015 #236 (Uncommon)
Magic 2014 #223 (Uncommon)
Type: Artifact

Staff of Zegon

Artifact

, : Target creature gets -2/-0 until end of turn.

Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.

Mana:
Cardset: Antiquities #30 (Common)
Type: Artifact

Stag Beetle

Creature - Insect

Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

Its voice crackles with the hum of a thousand wings beating at once.

Mana:
Cardset: Onslaught #285 (Rare)
Type: Creature

Staggershock

Instant

Staggershock deals 2 damage to target creature or player.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #166 (Common)
Type: Instant

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Stalker Hag

Creature - Hag

Swampwalk, forestwalk

Her hunt is silent until a bone snaps or flesh tears. Her victims never know to scream.

Mana: {{/}}{{/}}{{/}}
Power: 3/2
Cardset: Eventide #129 (Uncommon)
Type: Creature

Stalking Assassin

Creature - Human Assassin

, : Tap target creature.

, : Destroy target tapped creature.

Mana:
Power: 1/1
Cardset: Invasion #277 (Rare)
Type: Creature

Stalking Bloodsucker

Creature - Vampire

Flying

, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

The pits feed both its thirst for combat and its thirst for blood.

Mana:
Power: 4/4
Cardset: Odyssey #163 (Rare)
Type: Creature

Stalking Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)

As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.

Mana:
Power: 2/2
Cardset: Oath of the Gatewatch #124 (Common)
Type: Creature

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Stalking Tiger

Creature - Cat

Stalking Tiger can't be blocked by more than one creature.

In the Jamuraan jungles, there is often no separating beauty from danger.

Mana:
Power: 3/3
Cardset: Tenth Edition #299 (Common)
Sixth Edition #253 (Unknown)
Mirage #141 (Common)
Type: Creature

Stalking Vengeance

Creature - Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player.

Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.

Mana:
Power: 5/5
Cardset: Commander 2013 #121 (Rare)
Dissension #73 (Rare)
Type: Creature

Stalking Yeti

Snow Creature - Yeti

When Stalking Yeti enters the battlefield, if it's on the battlefield, it deals damage equal to its power to target creature an opponent controls and that creature deals damage equal to its power to Stalking Yeti.

{S}: Return Stalking Yeti to its owner's hand. Activate this ability only any time you could cast a sorcery. ({S} can be paid with one mana from a snow permanent.)

Mana:
Power: 3/3
Cardset: Coldsnap #98 (Uncommon)
Type: nknown

Stalwart Shield-Bearers

Creature - Human Soldier

Defender

Other creatures you control with defender get +0/+2.

"Hold fast the line! Either we stop them here or we wake up in their guts!"
-Tala Vertan, Makindi shieldmate

Mana:
Cardset: Rise of the Eldrazi #46 (Common)
Type: Creature

Stamina

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance.

Sacrifice Stamina: Regenerate enchanted creature.

Mana:
Cardset: Mercadian Masques #277 (Uncommon)
Type: Enchantment

Stampede

Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

"When are beasts like a river?"
-The One Thousand Questions

Mana:
Cardset: Fifth Edition #189 (Rare)
Ice Age #153 (Rare)
Type: Instant

Stampede Driver

Creature - Human Spellshaper

, , Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

"The thunder of hooves is music to my ears."

Mana:
Power: 1/1
Cardset: Nemesis #122 (Uncommon)
Type: Creature

Stampeding Elk Herd

Creature - Elk

Formidable - Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

The Atarka use them not just for food, but also to clear away snow, trees, and enemy forces.

Mana:
Power: 5/5
Cardset: Dragons of Tarkir #208 (Common)
Type: Creature

Stampeding Rhino

Creature - Rhino

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

The quickest way to get through the jungle is to agitate a rhino and run in its wake.

Mana:
Power: 4/4
Cardset: Magic 2012 #196 (Common)
Magic 2010 #204 (Common)
Type: Creature

Stampeding Serow

Creature - Antelope Beast

Trample

At the beginning of your upkeep, return a green creature you control to its owner's hand.

Mana:
Power: 5/4
Cardset: Saviors of Kamigawa #150 (Uncommon)
Type: Creature

Stampeding Wildebeests

Creature - Antelope Beast

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, return a green creature you control to its owner's hand.

The most violent and destructive storms in Femeref occur on cloudless days.

Mana:
Power: 5/4
Cardset: Garruk vs. Liliana #9 (Uncommon)
Tenth Edition #300 (Uncommon)
Visions #71 (Uncommon)
Type: Creature

Stand (Stand/Deliver)

Instant

Prevent the next 2 damage that would be dealt to target creature this turn.

Mana:
Cardset: Invasion #292 (Uncommon)
Type: Instant

Stand Firm

Instant

Target creature gets +1/+1 until end of turn.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #17 (Common)
Type: Instant

Stand or Fall

Enchantment

At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.

Mana:
Cardset: Invasion #171 (Rare)
Type: Enchantment

Stand Together

Instant

Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.

Strange times make for strange allies.

Mana:
Cardset: Darksteel #84 (Uncommon)
Type: Instant

Standard Bearer

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

The standard was a rallying point for the army and a target for the enemy.

Mana:
Power: 1/1
Cardset: Apocalypse #18 (Common)
Type: Creature

Standardize

Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

At that point, the wizards' argument got a lot uglier.

Mana:
Cardset: Onslaught #116 (Rare)
Type: Instant

Standing Stones

Artifact

, , Pay 1 life: Add one mana of any color to your mana pool.

Mana:
Cardset: The Dark #107 (Rare)
Type: Artifact

Standing Troops

Creature - Human Soldier

Vigilance

The less you have, the harder you fight for it.

Mana:
Power: 1/4
Cardset: Eighth Edition #48 (Common)
Seventh Edition #48 (Common)
Sixth Edition #44 (Unknown)
Exodus #22 (Common)
Type: Creature

Standstill

Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

"Take your time."

Mana:
Cardset: Odyssey #102 (Uncommon)
Type: Enchantment

Stangg

Legendary Creature - Human Warrior

When Stangg enters the battlefield, put a legendary 3/4 red and green Human Warrior creature token named Stangg Twin onto the battlefield. When Stangg leaves the battlefield, exile that token. When that token leaves the battlefield, sacrifice Stangg.

Mana:
Power: 3/4
Cardset: Legends #300 (Rare)
Type: Creature

Star Compass

Artifact

Star Compass enters the battlefield tapped.

: Add to your mana pool one mana of any color that a basic land you control could produce.

It doesn't point north. It points home.

Mana:
Cardset: Eighth Edition #315 (Uncommon)
Planeshift #134 (Uncommon)
Type: Artifact

Starfall

Instant

Starfall deals 3 damage to target creature. If that creature is an enchantment, Starfall deals 3 damage to that creature's controller.

"The most brilliant stars are not born of Nyx."
-Rhexenor, Akroan flamespeaker

Mana:
Cardset: Journey Into Nyx #114 (Common)
Type: Instant

Starke of Rath

Legendary Creature - Human Rogue

: Destroy target artifact or creature. That permanent's controller gains control of Starke of Rath. (This effect lasts indefinitely.)

"I know to whom I owe the most loyalty, and I see him in the mirror every day."
-Starke

Mana:
Power: 2/2
Cardset: Tempest #205 (Rare)
Type: Creature

Starlight

Sorcery

You gain 3 life for each black creature target opponent controls.

"Even in the darkest night
Stars and angels still shine bright."
-Onean children's rhyme

Mana:
Cardset: Seventh Edition #49 (Uncommon)
Type: Sorcery

Starlight Invoker

Creature - Human Cleric Mutant

: You gain 5 life.

"The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole."

Mana:
Power: 1/3
Cardset: Tenth Edition #47 (Uncommon)
Legions #20 (Common)
Type: Creature

Starlit Sanctum

Land

: Add to your mana pool.

, , Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.

, , Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.

Cardset: Onslaught #325 (Uncommon)
Type: Land

Starstorm

Instant

Starstorm deals X damage to each creature.

Cycling (, Discard this card: Draw a card.)

Pardic barbarians didn't complain when the Order started blaming every crisis on the Cabal.

Mana:
Cardset: Commander 2014 #182 (Rare)
Commander 2013 #122 (Rare)
Onslaught #238 (Rare)
Type: Instant

Starved Rusalka

Creature - Spirit

, Sacrifice a creature: You gain 1 life.

"No more wretched fate is there than to waste away. If you are slain, your ghost may at least avenge itself upon your killer. But what release is there for one slain by Time?"
-Ilromov, traveling storyteller

Mana:
Power: 1/1
Cardset: Guildpact #97 (Uncommon)
Type: Creature

Stasis

Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay .

Mana:
Cardset: Fifth Edition #127 (Rare)
Fourth Edition #104 (Rare)
Revised Edition #83 (Rare)
Unlimited Edition #81 (Rare)
Beta Edition #81 (Unknown)
Alpha Edition #81 (Unknown)
Type: Enchantment

Stasis Cell

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Attach Stasis Cell to target creature.

The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty.

Mana:
Cardset: Conspiracy #107 (Common)
Ravnica: City of Guilds #66 (Common)
Type: Enchantment

Stasis Cocoon

Enchantment - Aura

Enchant artifact

Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.

Though the grip of a golem is strong, the grip of Auriok magic is far stronger.

Mana:
Cardset: Fifth Dawn #18 (Common)
Type: Enchantment

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Statecraft

Enchantment

Prevent all combat damage that would be dealt to and dealt by creatures you control.

"Inside these walls, peace; outside, sharks. You choose."
-Saprazzan vizier

Mana:
Cardset: Mercadian Masques #106 (Rare)
Type: Enchantment

Static Orb

Artifact

As long as Static Orb is untapped, players can't untap more than two permanents during their untap steps.

The warriors fought against the paralyzing waves until even their thoughts froze in place.

Mana:
Cardset: Seventh Edition #319 (Rare)
Tempest #300 (Rare)
Type: Artifact

Statute of Denial

Instant

Counter target spell. If you control a blue creature, draw a card, then discard a card.

"Pyrotechnic activity of any sort is strictly prohibited. It is irrelevant that today is a holiday."

Mana:
Cardset: Magic 2015 #79 (Common)
Type: Instant

Staunch Defenders

Creature - Human Soldier

When Staunch Defenders enters the battlefield, you gain 4 life.

"Hold your position! Leave doubt for the dying!"
-Tahngarth of the Weatherlight

Mana:
Power: 3/4
Cardset: Eighth Edition #49 (Uncommon)
Seventh Edition #50 (Uncommon)
Sixth Edition #45 (Unknown)
Tempest #261 (Uncommon)
Type: Creature

Staunch-Hearted Warrior

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior.

As soon as she faces a monster, she begins composing its epitaph.

Mana:
Power: 2/2
Cardset: Theros #179 (Common)
Type: Creature

Stave Off

Instant

Target creature gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, or enchanted by anything of that color.)

Mana:
Cardset: Conspiracy #83 (Common)
Magic 2012 #36 (Common)
Type: Instant

Steadfast Guard

Creature - Human Rebel

Vigilance (Attacking doesn't cause this creature to tap.)

"Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city."

Mana:
Power: 2/2
Cardset: Tenth Edition #48 (Common)
Mercadian Masques #50 (Common)
Type: Creature

Steady Progress

Instant

Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Draw a card.

"More of that strange oil . . . It's probably nothing."

Mana:
Cardset: Scars of Mirrodin #45 (Common)
Type: Instant

Steal Artifact

Enchantment - Aura

Enchant artifact

You control enchanted artifact.

Mana:
Cardset: Eighth Edition #103 (Uncommon)
Seventh Edition #99 (Uncommon)
Fifth Edition #128 (Uncommon)
Fourth Edition #105 (Uncommon)
Revised Edition #84 (Uncommon)
Unlimited Edition #82 (Uncommon)
Beta Edition #82 (Unknown)
Alpha Edition #82 (Unknown)
Type: Enchantment

Steal Enchantment

Enchantment - Aura

Enchant enchantment

You control enchanted enchantment.

"Why should I flatter another with imitation when I can satisfy myself through possession?"
-Ertai, wizard adept

Mana:
Cardset: Tempest #90 (Uncommon)
Type: Enchantment

Steal Strength

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

With each grunt of pain from Haddad, Greel's grin widened.

Mana:
Cardset: Prophecy #79 (Common)
Type: Instant

Stealer of Secrets

Creature - Human Rogue

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.

Mana:
Power: 2/2
Cardset: Return to Ravnica #53 (Common)
Type: Creature

Steam Augury

Instant

Reveal the top five cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.

Keranos is a fickle god, delivering punishment as readily as prophecy.

Mana:
Cardset: Theros #205 (Rare)
Type: Instant

Steam Blast

Sorcery

Steam Blast deals 2 damage to each creature and each player.

The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses.

Mana:
Cardset: Urza's Saga #219 (Uncommon)
Type: Sorcery

Steam Spitter

Creature - Spider

Reach (This creature can block creatures with flying.)

: Steam Spitter gets +1/+0 until end of turn.

Its belly produces a boiling-hot fluid it can spit as a weapon or spin slowly enough to freeze into a defensive web.

Mana:
Power: 1/5
Cardset: Coldsnap #124 (Uncommon)
Type: Creature

Steam Vents

Land - Island Mountain

(: Add or to your mana pool.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Crafted with genius, energized with madness.

Mana:
Cardset: Return to Ravnica #247 (Rare)
Guildpact #164 (Rare)
Type: Land

Steam Vines

Enchantment - Aura

Enchant land

When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of his or her choice.

Mana:
Cardset: Odyssey #223 (Uncommon)
Type: Enchantment

Steamclaw

Artifact

, : Exile target card from a graveyard.

, Sacrifice Steamclaw: Exile target card from a graveyard.

"There's dead, and then there's dead dead."
-Steamclaw driver

Mana:
Cardset: Odyssey #310 (Uncommon)
Type: Artifact

Steamcore Weird

Creature - Weird

When Steamcore Weird enters the battlefield, if was spent to cast Steamcore Weird, it deals 2 damage to target creature or player.

Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.

Mana:
Power: 1/3
Cardset: Izzet vs. Golgari #7 (Common)
Ajani vs. Nicol Bolas #50 (Common)
Guildpact #35 (Common)
Type: Creature

Steamflogger Boss

Creature - Goblin Rigger

Other Rigger creatures you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

"Whip the Xs ! Pinch the Os!
What we're building, no one knows!"

Mana:
Power: 3/3
Cardset: Future Sight #121 (Rare)
Type: Creature

Steel Golem

Artifact Creature - Golem

You can't cast creature spells.

"Once you create perfection, what else is there to make?"
-Arcum Dagsson, Soldevi machinist

Mana:
Power: 3/4
Cardset: Tenth Edition #344 (Uncommon)
Weatherlight #157 (Uncommon)
Type: Artifact Creature

Steel Hellkite

Artifact Creature - Dragon

Flying

: Steel Hellkite gets +1/+0 until end of turn.

: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

Mana:
Power: 5/5
Cardset: Commander 2014 #273 (Rare)
Scars of Mirrodin #205 (Rare)
Type: Artifact Creature
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