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Pheres-Band Raiders

Creature - Centaur Warrior

Inspired - Whenever Pheres-Band Raiders becomes untapped, you may pay . If you do, put a 3/3 green Centaur enchantment creature token onto the battlefield.

"Who can deny the call to battle when it sings in our blood?"

Mana:
Power: 5/5
Cardset: Born of the Gods #133 (Uncommon)
Type: Creature

Godhunter Octopus

Creature - Octopus

Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent.

"I will match Thassa drop for drop and show a god what true power is."
-Kiora

Mana:
Power: 5/5
Cardset: Journey Into Nyx #39 (Common)
Type: Creature

Gluttonous Cyclops

Creature - Cyclops

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

The cyclops had learned to never eat a shepherd. Instead he gently flung the "pit" aside to grow a new flock.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #99 (Common)
Type: Creature

Hydra Broodmaster

Creature - Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Mana:
Power: 7/7
Cardset: Journey Into Nyx #128 (Rare)
Type: Creature

Gold-Forged Sentinel

Artifact Creature - Chimera

Flying

Blessed by the gods. Coveted by mortals. Beholden to neither.

Mana:
Power: 4/4
Cardset: Journey Into Nyx #161 (Uncommon)
Type: Artifact Creature

Council Guardian

Creature - Giant Soldier

Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Mana:
Power: 5/5
Cardset: Conspiracy #15 (Uncommon)
Type: Creature

Scourge of the Throne

Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Conspiracy #35 (Mythic Rare)
Type: Creature

Realm Seekers

Creature - Elf Scout

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #38 (Rare)
Type: Creature

Magister of Worth

Creature - Angel

Flying

Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Mana:
Power: 4/4
Cardset: Conspiracy #48 (Rare)
Type: Creature

Woodvine Elemental

Creature - Elemental

Trample

Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Mana:
Power: 4/4
Cardset: Conspiracy #52 (Uncommon)
Type: Creature

Cogwork Grinder

Artifact Creature - Construct

Draft Cogwork Grinder face up.

As you draft a card, you may remove it from the draft face down. (Those cards aren't in your card pool.)

Cogwork Grinder enters the battlefield with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.

Mana:
Cardset: Conspiracy #57 (Rare)
Type: Artifact Creature

Noble Templar

Creature - Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Conspiracy #75 (Common)
Scourge #19 (Common)
Type: Creature

Shoreline Ranger

Creature - Bird Soldier

Flying

Islandcycling (, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/4
Cardset: Conspiracy #106 (Common)
Scourge #51 (Common)
Type: Creature

Constricting Sliver

Creature - Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.

Mana:
Power: 3/3
Cardset: Magic 2015 #7 (Uncommon)
Type: Creature

Soul of Theros

Creature - Avatar

Vigilance

: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

Mana:
Power: 6/6
Cardset: Magic 2015 #34 (Mythic Rare)
Type: Creature

Glacial Crasher

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Glacial Crasher can't attack unless there is a Mountain on the battlefield.

Mana:
Power: 5/5
Cardset: Magic 2015 #57 (Common)
Type: Creature

Kapsho Kitefins

Creature - Fish

Flying

Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.

"It's a truly disconcerting sight to see their shadows cast upon the deck."
-Captain Triff

Mana:
Power: 3/3
Cardset: Magic 2015 #66 (Uncommon)
Type: Creature

Soul of Ravnica

Creature - Avatar

Flying

: Draw a card for each color among permanents you control.

, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.

Mana:
Power: 6/6
Cardset: Magic 2015 #78 (Mythic Rare)
Type: Creature

Ob Nixilis, Unshackled

Legendary Creature - Demon

Flying, trample

Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.

Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.

Designed by Brad Muir

Mana:
Power: 4/4
Cardset: Magic 2015 #110 (Rare)
Type: Creature

Soul of Innistrad

Creature - Avatar

Deathtouch

: Return up to three target creature cards from your graveyard to your hand.

, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.

Mana:
Power: 6/6
Cardset: Magic 2015 #115 (Mythic Rare)
Type: Creature

Miner's Bane

Creature - Elemental

: Miner's Bane gets +1/+0 and gains trample until end of turn. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

There are certain stones even dwarves know to leave in the earth.

Mana:
Power: 6/3
Cardset: Magic 2015 #157 (Common)
Type: Creature

Soul of Shandalar

Creature - Avatar

First strike

: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.

Mana:
Power: 6/6
Cardset: Magic 2015 #163 (Mythic Rare)
Type: Creature

Carnivorous Moss-Beast

Creature - Plant Elemental Beast

: Put a +1/+1 counter on Carnivorous Moss-Beast.

Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south.

Mana:
Power: 4/5
Cardset: Magic 2015 #170 (Common)
Type: Creature

Kalonian Twingrove

Creature - Treefolk Warrior

Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.

When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."

Mana:
Power: */*
Cardset: Magic 2015 #182 (Rare)
Type: Creature

Phytotitan

Creature - Plant Elemental

When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.

Its root system spans the entire floor of the jungle, making eradication impossible.

Mana:
Power: 7/2
Cardset: Magic 2015 #191 (Rare)
Type: Creature

Soul of Zendikar

Creature - Avatar

Reach

: Put a 3/3 green Beast creature token onto the battlefield.

, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.

Mana:
Power: 6/6
Cardset: Magic 2015 #201 (Mythic Rare)
Type: Creature

Scuttling Doom Engine

Artifact Creature - Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

A masterwork of spite, inspired by madness.

Mana:
Power: 6/6
Cardset: Magic 2015 #229 (Rare)
Type: Artifact Creature

Soul of New Phyrexia

Artifact Creature - Avatar

Trample

: Permanents you control gain indestructible until end of turn.

, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

Mana:
Power: 6/6
Cardset: Magic 2015 #231 (Mythic Rare)
Type: Artifact Creature

Will-Forged Golem

Artifact Creature - Golem

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

The modular nature of the automaton's design makes assembly perfectly intuitive.

Mana:
Power: 4/4
Cardset: Magic 2015 #239 (Common)
Type: Artifact Creature

War Behemoth

Creature - Beast

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Houses always hope for peace, but we always pack for war."
-Gvar Barzeel, krumar commander

Mana:
Power: 3/6
Cardset: Khans of Tarkir #29 (Common)
Type: Creature

Glacial Stalker

Creature - Elemental

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Have you spent a winter high in the mountains, where the ice walks and speaks to the wind? It is not a place for those who have not learned respect."
-Ulnok, Temur shaman

Mana:
Power: 4/5
Cardset: Khans of Tarkir #41 (Common)
Type: Creature

Riverwheel Aerialists

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #51 (Uncommon)
Type: Creature

Thousand Winds

Creature - Elemental

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.

Mana:
Power: 5/6
Cardset: Khans of Tarkir #58 (Rare)
Type: Creature

Sultai Scavenger

Creature - Bird Warrior

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Flying

Since they guard armies of walking carrion, Sultai aven are never far from a meal.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #91 (Common)
Type: Creature

Ainok Tracker

Creature - Hound Scout

First strike

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Some ainok of the mountains are accepted among the Temur as trusted hunt-mates.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #96 (Common)
Type: Creature

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Tusked Colossodon

Creature - Beast

A band of Temur hunters, fleeing the Mardu, dug a hideout beneath such a creature as it slept. The horde found them and attacked. For three days the Temur held them at bay, and all the while the great beast slumbered.

Mana:
Power: 6/5
Cardset: Khans of Tarkir #155 (Common)
Type: Creature

Abomination of Gudul

Creature - Horror

Flying

Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Khans of Tarkir #159 (Common)
Type: Creature

Abzan Guide

Creature - Human Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"These roads are desolate and changeable. Follow me, or die in the wastes."

Mana:
Power: 4/4
Cardset: Khans of Tarkir #162 (Common)
Type: Creature

Efreet Weaponmaster

Creature - Efreet Monk

First strike

When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 4/3
Cardset: Khans of Tarkir #175 (Common)
Type: Creature