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Talus Paladin

Creature - Human Knight Ally

Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

"Why fill pockets with gold when you can fill hearts with conviction?"

Mana:
Power: 2/3
Cardset: Worldwake #21 (Rare)
Type: Creature

Calcite Snapper

Creature - Turtle

Shroud (This creature can't be the target of spells or abilities.)

Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Mana:
Power: 1/4
Cardset: Worldwake #25 (Common)
Type: Creature

Enclave Elite

Creature - Merfolk Soldier

Multikicker (You may pay an additional any number of times as you cast this spell.)

Islandwalk

Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #96 (Common)
Worldwake #27 (Common)
Type: Creature

Goliath Sphinx

Creature - Sphinx

Flying

He makes his home on the tallest mountain in Sejiri, where the vista is as endless as his patience.

Mana:
Power: 8/7
Cardset: Worldwake #28 (Rare)
Type: Creature

Halimar Excavator

Creature - Human Wizard Ally

Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.

Mana:
Power: 1/3
Cardset: Worldwake #29 (Common)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Jwari Shapeshifter

Creature - Shapeshifter Ally

You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.

"The best expedition would be an entire team of me."

Mana:
Cardset: Worldwake #32 (Rare)
Type: Creature

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Surrakar Banisher

Creature - Surrakar

When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.

Surrakar grab things they don't want.

Mana:
Power: 3/3
Cardset: Worldwake #39 (Common)
Type: Creature

Thada Adel, Acquisitor

Legendary Creature - Merfolk Rogue

Islandwalk

Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.

Mana:
Power: 2/2
Cardset: Worldwake #40 (Rare)
Type: Creature

Tideforce Elemental

Creature - Elemental

, : You may tap or untap another target creature.

Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.

Ebb and flow, high tide and low, quick as sand and just as slow.

Mana:
Power: 2/1
Cardset: Worldwake #41 (Uncommon)
Type: Creature

Voyager Drake

Creature - Drake

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

Mana:
Power: 3/3
Cardset: Worldwake #45 (Uncommon)
Type: Creature

Abyssal Persecutor

Creature - Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

Mana:
Power: 6/6
Cardset: Commander 2014 #132 (Mythic Rare)
Worldwake #47 (Mythic Rare)
Type: Creature

Agadeem Occultist

Creature - Human Shaman Ally

: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.

Mana:
Cardset: Worldwake #48 (Rare)
Type: Creature

Anowon, the Ruin Sage

Legendary Creature - Vampire Shaman

At the beginning of your upkeep, each player sacrifices a non-Vampire creature.

"So many have died in search of that map. And now it appears in the hands of the arrogant child Chandra Nalaar."

Mana:
Power: 4/3
Cardset: Worldwake #49 (Rare)
Type: Creature

Bloodhusk Ritualist

Creature - Vampire Shaman

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

Mana:
Power: 2/2
Cardset: Worldwake #50 (Uncommon)
Type: Creature

Bojuka Brigand

Creature - Human Warrior Ally

Bojuka Brigand can't block.

Whenever Bojuka Brigand or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.

"I don't do tactics. I don't do guard duty. I do damage. Take it or leave it."

Mana:
Power: 1/1
Cardset: Worldwake #51 (Common)
Type: Creature

Butcher of Malakir

Creature - Vampire Warrior

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

Mana:
Power: 5/4
Cardset: Commander 2014 #138 (Rare)
Sorin vs. Tibalt #18 (Rare)
Commander #75 (Rare)
Worldwake #53 (Rare)
Type: Creature

Caustic Crawler

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.

Novice explorers can mistake the acid-carved stone lairs for ancient ruins. They rarely survive to learn better.

Mana:
Power: 4/3
Cardset: Worldwake #54 (Uncommon)
Type: Creature

Death's Shadow

Creature - Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

Mana:
Power: 13/13
Cardset: Worldwake #57 (Rare)
Type: Creature

Jagwasp Swarm

Creature - Insect

Flying

"You know how to tell a sapling explorer from an old hardhead? See which one mistakes a swarm of jagwasps for the setting sun."
-Chadir the Navigator

Mana:
Power: 3/2
Cardset: Worldwake #58 (Common)
Type: Creature

Kalastria Highborn

Creature - Vampire Shaman

Whenever Kalastria Highborn or another Vampire you control dies, you may pay . If you do, target player loses 2 life and you gain 2 life.

Each of Malakir's great families boasts a contingent of nulls appropriate to its rank in society.

Mana:
Power: 2/2
Cardset: Worldwake #59 (Rare)
Type: Creature

Pulse Tracker

Creature - Vampire Rogue

Whenever Pulse Tracker attacks, each opponent loses 1 life.

Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir.

Mana:
Power: 1/1
Cardset: Worldwake #62 (Common)
Type: Creature

Quag Vampires

Creature - Vampire Rogue

Multikicker (You may pay an additional any number of times as you cast this spell.)

Swampwalk

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #122 (Common)
Worldwake #63 (Common)
Type: Creature

Ruthless Cullblade

Creature - Vampire Warrior

Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.

She wields a blade as bloodthirsty and elegant as herself.

Mana:
Power: 2/1
Cardset: Worldwake #65 (Common)
Type: Creature

Scrib Nibblers

Creature - Rat

: Exile the top card of target player's library. If it's a land card, you gain 1 life.

Landfall - Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.

Mana:
Power: 1/1
Cardset: Worldwake #66 (Uncommon)
Type: Creature

Shoreline Salvager

Creature - Surrakar

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

"They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles."
-Javad Nasrin, Ondu relic hunter

Mana:
Power: 3/3
Cardset: Worldwake #67 (Uncommon)
Type: Creature

Akoum Battlesinger

Creature - Human Berserker Ally

Haste

Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

Mana:
Power: 1/1
Cardset: Worldwake #71 (Common)
Type: Creature

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Cosi's Ravager

Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.

"Cosi has many followers. Even the volcano finds a way to do his bidding."
-Zakken, Enclave cleric

Mana:
Power: 2/2
Cardset: Venser vs. Koth #52 (Common)
Worldwake #77 (Common)
Type: Creature

Cunning Sparkmage

Creature - Human Shaman

Haste

: Cunning Sparkmage deals 1 damage to target creature or player.

"I see the weaknesses you hide even from yourself."

Mana:
Cardset: Worldwake #79 (Uncommon)
Type: Creature

Deathforge Shaman

Creature - Ogre Shaman

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.

Mana:
Power: 4/3
Cardset: Conspiracy #141 (Uncommon)
Worldwake #80 (Uncommon)
Type: Creature

Dragonmaster Outcast

Creature - Human Shaman

At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

"Cast out by my tribe, I am a pariah trapped in this mammal's carcass. Only my true kin hear my cries."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #144 (Mythic Rare)
Worldwake #81 (Mythic Rare)
Type: Creature

Goblin Roughrider

Creature - Goblin Knight

Astride the bucking creature, Gribble hurtled down the mountainside while his Grotag brethren cheered. It was at that moment that legend of the Skrill Tamer was born.

Mana:
Power: 3/2
Cardset: Magic 2015 #146 (Common)
Worldwake #82 (Common)
Type: Creature

Grotag Thrasher

Creature - Lizard

Whenever Grotag Thrasher attacks, target creature can't block this turn.

The goblin fancied himself a rider. The lizard was happy with its new flail.

Mana:
Power: 3/3
Cardset: Worldwake #83 (Common)
Type: Creature

Kazuul, Tyrant of the Cliffs

Legendary Creature - Ogre Warrior

Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays .

Warning to those who scale the cliffs without paying tribute: It's a long way down.

Mana:
Power: 5/4
Cardset: Worldwake #84 (Rare)
Type: Creature

Mordant Dragon

Creature - Dragon

Flying

: Mordant Dragon gets +1/+0 until end of turn.

Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.

Mana:
Power: 5/5
Cardset: Knights vs. Dragons #58 (Unknown)
Worldwake #85 (Rare)
Type: Creature

Skitter of Lizards

Creature - Lizard

Multikicker (You may pay an additional any number of times as you cast this spell.)

Haste

Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #151 (Common)
Worldwake #91 (Common)
Type: Creature

Slavering Nulls

Creature - Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #45 (Uncommon)
Worldwake #92 (Uncommon)
Type: Creature

Tuktuk Scrapper

Creature - Goblin Artificer Ally

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

Mana:
Power: 2/2
Cardset: Worldwake #94 (Uncommon)
Type: Creature

Avenger of Zendikar

Creature - Elemental

When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.

Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Mana:
Power: 5/5
Cardset: Commander 2013 #135 (Mythic Rare)
Worldwake #96 (Mythic Rare)
Type: Creature

Gnarlid Pack

Creature - Beast

Multikicker (You may pay an additional any number of times as you cast this spell.)

Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 2/2
Cardset: Conspiracy #166 (Common)
Worldwake #101 (Common)
Type: Creature

Grappler Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Creatures of the air wisely avoid the darkest regions of Guul Draz-which is why grappler spiders inhabit the few places touched by the sun's rays.

Mana:
Power: 2/1
Cardset: Worldwake #102 (Common)
Type: Creature

Graypelt Hunter

Creature - Human Warrior Ally

Trample

Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.

He'll cleave wood and bone alike to carve a path for his allies.

Mana:
Power: 2/2
Cardset: Worldwake #103 (Common)
Type: Creature

Harabaz Druid

Creature - Human Druid Ally

: Add X mana of any one color to your mana pool, where X is the number of Allies you control.

"I care nothing for treasure. The land beckons me, and I cannot rest until my feet have touched every inch of it."

Mana:
Cardset: Worldwake #105 (Rare)
Type: Creature

Joraga Warcaller

Creature - Elf Warrior

Multikicker (You may pay an additional any number of times as you cast this spell.)

Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

Mana:
Power: 1/1
Cardset: Commander 2014 #203 (Rare)
Worldwake #106 (Rare)
Type: Creature

Leatherback Baloth

Creature - Beast

Heavy enough to withstand the Roil, leatherback skeletons are havens for travelers in storms and landshifts.

Mana:
Power: 4/5
Cardset: Worldwake #107 (Uncommon)
Type: Creature

Omnath, Locus of Mana

Legendary Creature - Elemental

Green mana doesn't empty from your mana pool as steps and phases end.

Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.

It gathers against the coming storm.

Mana:
Power: 1/1
Cardset: Worldwake #109 (Mythic Rare)
Type: Creature

Snapping Creeper

Creature - Plant

Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Its vast network of roots and vines keeps it aware of distant dangers.

Mana:
Power: 2/3
Cardset: Worldwake #112 (Common)
Type: Creature

Summit Apes

Creature - Ape

As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.

"If you climb Skyfang Peak, avoid the pass. Generations of apes made that trail, and they don't tolerate trespassers."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/2
Cardset: Worldwake #114 (Uncommon)
Type: Creature

Terastodon

Creature - Elephant

When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.

Mana:
Power: 9/9
Cardset: Commander 2014 #218 (Rare)
Conspiracy #181 (Rare)
Graveborn #7 (Unknown)
Worldwake #115 (Rare)
Type: Creature

Vastwood Animist

Creature - Elf Shaman Ally

: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.

He calls on the forests for counsel and summons the earth to his cause.

Mana:
Power: 1/1
Cardset: Worldwake #116 (Uncommon)
Type: Creature

Wolfbriar Elemental

Creature - Elemental

Multikicker (You may pay an additional any number of times as you cast this spell.)

When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.

Mana:
Power: 4/4
Cardset: Commander 2014 #225 (Rare)
Conspiracy #182 (Rare)
Worldwake #118 (Rare)
Type: Creature

Novablast Wurm

Creature - Wurm

Whenever Novablast Wurm attacks, destroy all other creatures.

"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss."
-Screed of the Mul Daya

Mana:
Power: 7/7
Cardset: Worldwake #119 (Mythic Rare)
Type: Creature

Wrexial, the Risen Deep

Legendary Creature - Kraken

Islandwalk, swampwalk

Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.

Mana:
Power: 5/8
Cardset: Commander #239 (Mythic Rare)
Worldwake #120 (Mythic Rare)
Type: Creature

Armament Master

Creature - Kor Soldier

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

"We prepare for the known with daggers, rations, rope, and pitons. But we also prepare for the unknown with billycat tails, pikku roots, hedron chips . . ."

Mana:
Power: 2/2
Cardset: Zendikar #1 (Rare)
Type: Creature

Caravan Hurda

Creature - Giant

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"Not too bright, but good enough for the job required-carrying and walking in a straight line."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 1/5
Cardset: Zendikar #5 (Common)
Type: Creature

Cliff Threader

Creature - Kor Scout

Mountainwalk

"The crossing demands singular focus. Your life consists of these ropes, these hooks, and these rocky crags. Your past is miles below."

Mana:
Power: 2/1
Cardset: Zendikar #7 (Common)
Type: Creature

Devout Lightcaster

Creature - Kor Cleric

Protection from black

When Devout Lightcaster enters the battlefield, exile target black permanent.

"Goddess, grant us light to banish the world's shadows."
-Prayer to Kamsa

Mana:
Power: 2/2
Cardset: Zendikar #10 (Rare)
Type: Creature

Emeria Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.

When the earth shudders, the sky overflows.

Mana:
Power: 3/3
Cardset: Zendikar #11 (Rare)
Type: Creature

Felidar Sovereign

Creature - Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

"If survival is a game, I've seen the winner."
-Hazir, Sejiri cartographer

Mana:
Power: 4/6
Cardset: Battle for Zendikar #26 (Rare)
Zendikar #12 (Mythic Rare)
Type: Creature

Iona, Shield of Emeria

Legendary Creature - Angel

Flying

As Iona, Shield of Emeria enters the battlefield, choose a color.

Your opponents can't cast spells of the chosen color.

No more shall the righteous cower before evil.

Mana:
Power: 7/7
Cardset: Zendikar #13 (Mythic Rare)
Type: Creature

Kabira Evangel

Creature - Human Cleric Ally

Whenever Kabira Evangel or another Ally enters the battlefield under your control, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.

Mana:
Power: 2/3
Cardset: Zendikar #15 (Rare)
Type: Creature

Kazandu Blademaster

Creature - Human Soldier Ally

First strike, vigilance

Whenever Kazandu Blademaster or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Kazandu Blademaster.

"If you hire a sell-sword, you'd better watch your back. Hire me, and I'll watch it for you."

Mana:
Power: 1/1
Cardset: Zendikar #16 (Uncommon)
Type: Creature

Kor Aeronaut

Creature - Kor Soldier

Kicker (You may pay an additional as you cast this spell.)

Flying

When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #10 (Uncommon)
Zendikar #17 (Uncommon)
Type: Creature

Kor Cartographer

Creature - Kor Scout

When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.

Kor have no concept of exploration. They return to homelands forgotten.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #13 (Common)
Zendikar #18 (Common)
Type: Creature

Kor Duelist

Creature - Kor Soldier

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

Mana:
Power: 1/1
Cardset: Zendikar #19 (Uncommon)
Type: Creature

Kor Hookmaster

Creature - Kor Soldier

When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

"For us, a rope represents the ties that bind the kor. For you, it's more literal."

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #12 (Common)
Zendikar #20 (Common)
Type: Creature

Kor Outfitter

Creature - Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

Mana:
Power: 2/2
Cardset: Zendikar #21 (Common)
Type: Creature

Kor Sanctifiers

Creature - Kor Cleric

Kicker (You may pay an additional as you cast this spell.)

When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.

"Why keep such trinkets? They only add weight to your travels."

Mana:
Power: 2/3
Cardset: Commander 2014 #76 (Common)
Zendikar #22 (Common)
Type: Creature

Kor Skyfisher

Creature - Kor Soldier

Flying

When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.

"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."

Mana:
Power: 2/3
Cardset: Elspeth vs. Tezzeret #8 (Common)
Zendikar #23 (Common)
Type: Creature

Makindi Shieldmate

Creature - Kor Soldier Ally

Defender

Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate.

The more who rely on him, the more resolute he becomes.

Mana:
Cardset: Zendikar #26 (Common)
Type: Creature

Noble Vestige

Creature - Spirit

Flying

: Prevent the next 1 damage that would be dealt to target player this turn.

Most spirits are chained to this world by their despair, but he remains tethered by his hope for better days.

Mana:
Power: 1/2
Cardset: Zendikar #29 (Common)
Type: Creature

Ondu Cleric

Creature - Kor Cleric Ally

Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.

A cleric's true balm is the confidence he inspires in his compatriots.

Mana:
Power: 1/1
Cardset: Zendikar #30 (Common)
Type: Creature

Shepherd of the Lost

Creature - Angel

Flying, first strike, vigilance

"Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation."
-Emeria's Creed

Mana:
Power: 3/3
Cardset: Zendikar #34 (Uncommon)
Type: Creature

Steppe Lynx

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

Mana:
Cardset: Zendikar #36 (Common)
Type: Creature

World Queller

Creature - Avatar

At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.

"Why fight the world when you know who will win?"
-Nissa Revane

Mana:
Power: 4/4
Cardset: Zendikar #39 (Rare)
Type: Creature

Æther Figment

Creature - Illusion

Kicker (You may pay an additional as you cast this spell.)

Æther Figment is unblockable.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Zendikar #40 (Uncommon)
Type: Creature

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Cosi's Trickster

Creature - Merfolk Wizard

Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

She watches the chaos created by the Roil, seeking strength in the patterns of anarchy.

Mana:
Power: 1/1
Cardset: Zendikar #45 (Rare)
Type: Creature

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Living Tsunami

Creature - Elemental

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

At low tide it slumbers. At high tide it devours.

Mana:
Power: 4/4
Cardset: Zendikar #52 (Uncommon)
Type: Creature

Lorthos, the Tidemaker

Legendary Creature - Octopus

Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.

Mana:
Power: 8/8
Cardset: Commander 2014 #117 (Mythic Rare)
Zendikar #53 (Mythic Rare)
Type: Creature

Lullmage Mentor

Creature - Merfolk Wizard

Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield.

Tap seven untapped Merfolk you control: Counter target spell.

"Many voices are needed to quiet this land."

Mana:
Power: 2/2
Cardset: Zendikar #54 (Rare)
Type: Creature

Merfolk Seastalkers

Creature - Merfolk Scout

Islandwalk

: Tap target creature without flying.

"Do they seek knowledge or wealth? Are they bandits or benefactors? It depends on who is chanting the tale."
-Nikou, Joraga bard

Mana:
Power: 2/3
Cardset: Zendikar #55 (Uncommon)
Type: Creature

Merfolk Wayfinder

Creature - Merfolk Scout

Flying

When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 1/2
Cardset: Zendikar #56 (Uncommon)
Type: Creature

Reckless Scholar

Creature - Human Wizard

: Target player draws a card, then discards a card.

"Any good prospector must sift the gold from the sand."

Mana:
Power: 2/1
Cardset: Conspiracy #104 (Common)
Zendikar #60 (Common)
Type: Creature

Roil Elemental

Creature - Elemental

Flying

Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

A vortex that devours everything-even the souls of the living.

Mana:
Power: 3/2
Cardset: Zendikar #62 (Rare)
Type: Creature

Sea Gate Loremaster

Creature - Merfolk Wizard Ally

: Draw a card for each Ally you control.

"He's a living library. He remembers everything our band of explorers has seen, and we can use that to our advantage."
-Zahr Gada, Halimar expedition leader

Mana:
Power: 1/3
Cardset: Zendikar #63 (Rare)
Type: Creature

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Shoal Serpent

Creature - Serpent

Defender

Landfall - Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn.

"It's like a reef that runs aground on ships."
-Jaby, Silundi Sea nomad

Mana:
Power: 5/5
Cardset: Zendikar #65 (Common)
Type: Creature

Sky Ruin Drake

Creature - Drake

Flying

"Hold up your spears. And try not to look like food."
-Tarsa, Sea Gate sell-sword

Mana:
Power: 2/5
Cardset: Zendikar #66 (Common)
Type: Creature

Sphinx of Jwar Isle

Creature - Sphinx

Flying

Shroud (This creature can't be the target of spells or abilities.)

You may look at the top card of your library. (You may do this at any time.)

"Even if the sphinxes do know the location of every relic, getting one to talk is harder than just searching yourself."
-Sachir, Akoum Expeditionary House

Mana:
Power: 5/5
Cardset: Commander 2014 #126 (Rare)
Zendikar #68 (Rare)
Type: Creature

Sphinx of Lost Truths

Creature - Sphinx

Kicker (You may pay an additional as you cast this spell.)

Flying

When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.

Mana:
Power: 3/5
Cardset: Zendikar #69 (Rare)
Type: Creature

Tempest Owl

Creature - Bird

Kicker (You may pay an additional as you cast this spell.)

Flying

When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.

Mana:
Power: 1/2
Cardset: Zendikar #72 (Common)
Type: Creature

Umara Raptor

Creature - Bird Ally

Flying

Whenever Umara Raptor or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Umara Raptor.

Messenger, weapon, friend.

Mana:
Power: 1/1
Cardset: Zendikar #75 (Common)
Type: Creature

Windrider Eel

Creature - Fish

Flying

Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn.

"The best spot to hook one is right behind the gills."
-Rana Cloudwake, kor skyfisher

Mana:
Power: 2/2
Cardset: Zendikar #78 (Common)
Type: Creature

Bala Ged Thief

Creature - Human Rogue Ally

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Zendikar #79 (Rare)
Type: Creature

Bloodghast

Creature - Vampire Spirit

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Mana:
Power: 2/1
Cardset: Zendikar #83 (Rare)
Type: Creature

Bog Tatters

Creature - Wraith

Swampwalk

A wraith is a tale of brutal slaying told anew whenever it finds a victim.

Mana:
Power: 4/2
Cardset: Zendikar #84 (Common)
Type: Creature