Crimson WispsInstantTarget creature becomes red and gains haste until end of turn. The whispers are incomprehensible, yet cinders always hear a message of urgency. |
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Intimidator InitiateCreature - Goblin ShamanWhenever a player casts a red spell, you may pay . If you do, target creature can't block this turn. Don't stand in his way, for his way is full of pointy things and fire. |
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Nurturer InitiateCreature - Elf ShamanWhenever a player casts a green spell, you may pay . If you do, target creature gets +1/+1 until end of turn. The elves alone preserve the few shreds of beauty left. There is no one else who cares. |
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Viridescent WispsInstantTarget creature becomes green and gets +1/+0 until end of turn. In the wisps that night, the once timid boggart saw all the terrible, bloody things he was capable of. And it was glorious. |
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Zealous GuardianCreature - Kithkin SoldierFlash Parapet watchers patrol the outer edges of the doun, signaling to others who wait patiently in shadow. |
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Dream SalvageInstantDraw cards equal to the number of cards target opponent discarded this turn. Awylla tried hard to forget the horrors she had seen, but someone else had developed a keen interest in them. |
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Memory SluiceSorceryTarget player puts the top four cards of his or her library into his or her graveyard.
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Oona's GatewardenCreature - Faerie SoldierDefender, flying "So now you've seen Glen Elendra. Take a good look. It will be the last thing you'll ever see." |
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Manaforge CinderCreature - Elemental Shaman: Add or to your mana pool. Activate this ability no more than three times each turn. Cinder mystics set traps for sluaghs and other spirits of flame, seeking to extract the secrets of the fire their own hearts have lost. |
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ScarInstantPut a -1/-1 counter on target creature. "What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war." |
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Fossil FindSorceryReturn a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." |
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Guttural ResponseInstantCounter target blue instant spell. Wort had a raiding-bellow that could shatter steel, melt auras, and slice countermagic in half. |
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Scuzzback ScrapperCreature - Goblin WarriorWither (This deals damage to creatures in the form of -1/-1 counters.) The Scuzzback gang scavenges rusty armor covered in barbed protrusions. No threat is more effective than the threat of infection. |
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Tattermunge ManiacCreature - Goblin WarriorTattermunge Maniac attacks each turn if able. It shows up at one meal wearing the carcass of the last. |
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Barkshell BlessingInstantTarget creature gets +2/+2 until end of turn.
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Dawnglow InfusionSorceryYou gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.) Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. |
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Elvish HexhunterCreature - Elf Shaman, , Sacrifice Elvish Hexhunter: Destroy target enchantment. "All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them, one perilous quest at a time." |
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Rhys the RedeemedLegendary Creature - Elf Warrior, : Put a 1/1 green and white Elf Warrior creature token onto the battlefield. Whole again in honor and horn. |
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Safewright QuestSorcerySearch your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. |
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Seedcradle WitchCreature - Elf Shaman: Target creature gets +3/+3 until end of turn. Untap that creature. She whispered a prayer for strength, and her wishes wafted away like seeds on the wind. |
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Heap DollArtifact Creature - ScarecrowSacrifice Heap Doll: Exile target card from a graveyard. "I know one night it won't come back. Then I'll know it's truly done its job." |
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Cenn's TacticianCreature - Kithkin Soldier, : Put a +1/+1 counter on target Soldier creature. The choke point was the plan, but devoted camaraderie was always her strategy. |
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Coordinated BarrageInstantChoose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
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Daily RegimenEnchantment - AuraEnchant creature What self-indulgence tears down, discipline builds up again. |
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Mosquito GuardCreature - Kithkin SoldierFirst strike His aim is as sure as a mosquito's sting, but with none of the warning. |
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Merrow WitsniperCreature - Merfolk RogueWhen Merrow Witsniper enters the battlefield, target player puts the top card of his or her library into his or her graveyard. "The world above the waterline must be monitored-and, when necessary, adjusted." |
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Mothdust ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.) "Ever seen a changeling fly into a lantern?" |
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Stream of UnconsciousnessTribal Instant - WizardTarget creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. Dreams are tempting because one is so powerful in them. Dreams are dangerous because that power is a lie. |
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Prickly BoggartCreature - Goblin RogueFear (This creature can't be blocked except by artifact creatures and/or black creatures.) "Even without the spines, who would dare to touch it?" |
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Mudbutton ClangerCreature - Goblin WarriorKinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Mudbutton Clanger, you may reveal it. If you do, Mudbutton Clanger gets +1/+1 until end of turn.
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Shard VolleyInstantAs an additional cost to cast Shard Volley, sacrifice a land. "Let the mountain's teeth pierce our oppressors." |
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Heritage DruidCreature - Elf DruidTap three untapped Elves you control: Add to your mana pool. "Study the great spirits of our age and those of the past. Prune secrets from the branching traceries of our lineage." |
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Burrenton Forge-TenderCreature - Kithkin WizardProtection from red "We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening." |
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Goldmeadow DodgerCreature - Kithkin RogueGoldmeadow Dodger can't be blocked by creatures with power 4 or greater. "I've gotten close enough to a giant to smell his breath, but none has ever so much as spotted me. I wonder how long my record can extend?" |
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Goldmeadow HarrierCreature - Kithkin Soldier, : Tap target creature. "It's a proven fact that sling-stones from the dawn side of the riverbank sail the farthest and truest." |
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Goldmeadow StalwartCreature - Kithkin SoldierAs an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay . The thoughtweft ties a clachan together. Sharing each other's hopes and fears, all the village's citizens spring into action upon the first threat to any one of them. |
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Shields of Velis VelTribal Instant - ShapeshifterChangeling (This card is every creature type at all times.) Changelings can alter shape based on what the beings around them desire most. |
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Aquitect's WillTribal Sorcery - MerfolkPut a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. There is nowhere on Lorwyn that the Merrow Lanes cannot go. |
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Broken AmbitionsInstantCounter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
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Tideshaper MysticCreature - Merfolk Wizard: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn. He paints with drop and shimmer a world that exists only in the wistful heart. |
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Boggart Birth RiteTribal Sorcery - GoblinReturn target Goblin card from your graveyard to your hand. Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond." |
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FacevaulterCreature - Goblin Warrior, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn. Boggarts get so excited when they find something new to smash that they really don't notice who gets underfoot. |
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Knucklebone WitchCreature - Goblin ShamanWhenever a Goblin you control dies, you may put a +1/+1 counter on Knucklebone Witch. Each bone honors its owner's best pranks. |
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Nightshade StingerCreature - Faerie RogueFlying "Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious." |
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PeppersmokeTribal Instant - FaerieTarget creature gets -1/-1 until end of turn. If you control a Faerie, draw a card. Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing. |
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ThoughtseizeSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind." |
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Boggart ForagerCreature - Goblin Rogue, Sacrifice Boggart Forager: Target player shuffles his or her library. "Reach in this hole, lose a hand. Reach in that hole, find a sparkly." |
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Flamekin BladewhirlCreature - Elemental WarriorAs an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay . "The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed." |
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Flamekin BrawlerCreature - Elemental Warrior: Flamekin Brawler gets +1/+0 until end of turn. When he hits people, they stay hit. |
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Flamekin HarbingerCreature - Elemental ShamanWhen Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.
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Needle DropInstantNeedle Drop deals 1 damage to target creature or player that was dealt damage this turn. "First it was plovers and mulldrifters. Now it's knitting needles the size of javelins." |
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TarfireTribal Instant - GoblinTarfire deals 2 damage to target creature or player. "After Auntie brushed the soot from her eyes, she discovered something wonderful: the fire had turned the goat into something that smelled delicious." |
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Elvish EulogistCreature - Elf ShamanSacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard. "No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn." |
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Elvish HandservantCreature - Elf WarriorWhenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. The hardest lesson for any elf to learn is humility. It takes a giant to teach that. |
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Hunt DownSorceryTarget creature blocks target creature this turn if able. "Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered." |
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Sylvan EchoesEnchantmentWhenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) It takes a huntmaster's eye to discern the contours of mythical prey. |
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Treefolk HarbingerCreature - Treefolk DruidWhen Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
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Runed StalactiteArtifact - EquipmentEquipped creature gets +1/+1 and is every creature type. When a changeling adopts a form no other changeling has taken, a rune appears in the caverns of Velis Vel to mark the event. |
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Springleaf DrumArtifact, Tap an untapped creature you control: Add one mana of any color to your mana pool. After trying mudskippers for an afternoon, Scratch decided that crickcarp made the best noise. |
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Wanderer's TwigArtifact, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. For every tree who falls, there are countless sprouts waiting to rise. |
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BandageInstantPrevent the next 1 damage that would be dealt to target creature or player this turn. Life is measured in inches. To a healer, every one of those inches is precious. |
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Hail of ArrowsInstantHail of Arrows deals X damage divided as you choose among any number of target attacking creatures. "Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo." |
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High GroundEnchantmentEach creature you control can block an additional creature. In war, as in society, position is everything. |
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Holy DayInstantPrevent all combat damage that would be dealt this turn. "Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow." |
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Honor GuardCreature - Human Soldier: Honor Guard gets +0/+1 until end of turn. The strength of one. The courage of ten. |
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Icatian PriestCreature - Human Cleric: Target creature gets +1/+1 until end of turn. Grelden knelt and felt the cool, dry hand of the priest on his brow. Hours later, when his wits returned, he was covered in his enemies' blood on the field of victory. |
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Loyal SentryCreature - Human SoldierWhen Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. "My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep." |
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LuminesceInstantPrevent all damage that black sources and red sources would deal this turn. "The White Shield is not the burnished metal you lash to your forearm but the conviction that burns in your chest." |
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Spirit LinkEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "We are all inextricably linked, souls woven in tapestry." |
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Suntail HawkCreature - BirdFlying Its eye the glaring sun, its cry the keening wind. |
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Tundra WolvesCreature - WolfFirst strike (This creature deals combat damage before creatures without first strike.) "I heard their eerie howling, the wolves calling their kindred across the frozen plains." |
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Cloud SpriteCreature - FaerieFlying (This creature can't be blocked except by creatures with flying or reach.) The delicate sprites carry messages for Saprazzans, but they refuse to land in Mercadia City's filthy markets. |
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Fugitive WizardCreature - Human Wizard"The law has its place-as a footnote in my spellbook." |
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Mind BendInstantChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.) "The world, I've come to realize, is a blank canvas on which to paint." |
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Robe of MirrorsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see." |
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Shimmering WingsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "I leave words like ‘impossible' to the rabble. Whatever I imagine, I can create." |
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Festering GoblinCreature - Zombie GoblinWhen Festering Goblin dies, target creature gets -1/-1 until end of turn. In life, it was a fetid, disease-ridden thing. In death, not much changed. |
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Plague BeetleCreature - InsectSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) No one knows whether they were named for the disease they carry or for the speed at which they multiply. |
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Sleeper AgentCreature - MinionWhen Sleeper Agent enters the battlefield, target opponent gains control of it.
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Vampire BatsCreature - BatFlying (This creature can't be blocked except by creatures with flying or reach.)
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BlazeSorceryBlaze deals X damage to target creature or player.
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Duct CrawlerCreature - Insect: Target creature can't block Duct Crawler this turn. "Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!" |
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Mogg FanaticCreature - GoblinSacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player. "I got it! I got it! I-" |
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Spark ElementalCreature - ElementalTrample, haste (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. This creature can attack and as soon as it comes under your control.) Vulshok shamans could never keep them alive for more than a few seconds, yet those few seconds seemed to be enough. |
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Commune with NatureSorceryLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Elvish BerserkerCreature - Elf BerserkerWhenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Their fury scatters enemies like a pile of dry leaves. |
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HurricaneSorceryHurricane deals X damage to each creature with flying and each player. "Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another." |
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Root MazeEnchantmentArtifacts and lands enter the battlefield tapped. Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won. |
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Skyshroud RangerCreature - Elf: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty. |
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Wall of WoodCreature - WallDefender (This creature can't attack.) Orcish lumberjacks spent the night sharpening their blades and resting for a day of labor. They awoke to find that the forest had been making its own preparations. |
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Chromatic StarArtifact, , Sacrifice Chromatic Star: Add one mana of any color to your mana pool.
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Leonin ScimitarArtifact - EquipmentEquipped creature gets +1/+1. "Every scratch tells a story, and every notch has a name. Four generations have held this blade. You shall not disappoint them." |
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Mending HandsInstantPrevent the next 4 damage that would be dealt to target creature or player this turn. "I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope." |
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Savannah LionsCreature - CatEven the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face. |
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Weathered WayfarerCreature - Human Nomad Cleric, : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
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Sea's ClaimEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) "Who's the crazy one now!?" |
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Sleight of HandSorceryLook at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. "Gambling with mages never is." |
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BlackmailSorceryTarget player reveals three cards from his or her hand and you choose one of them. That player discards that card. In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion. |
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Raise DeadSorceryReturn target creature card from your graveyard to your hand. The earth cannot hold that which magic commands. |
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Will-O'-The-WispCreature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.)
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