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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Searing Spear

Instant

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

Mana:
Cardset: Magic 2013 #147 (Common)
Type: Instant

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Cardset: Commander 2013 #318 (Uncommon)
Shards of Alara #229 (Uncommon)
Type: Land

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #310 (Common)
Commander 2013 #319 (Common)
Commander #286 (Common)
Archenemy #133 (Common)
Divine vs. Demonic #25 (Common)
Onslaught #324 (Common)
Type: Land

Second Guess

Instant

Counter target spell that's the second spell cast this turn.

"I see where you're going with that. I don't like it."
-Dierk, geistmage

Mana:
Cardset: Avacyn Restored #74 (Uncommon)
Type: Instant

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Rakshasa trade in secrets, amassing wealth from their careful revelation.

Mana:
Cardset: Khans of Tarkir #198 (Uncommon)
Type: Enchantment

Secret Summoning

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #9 (Uncommon)
Type: Conspiracy

Secrets of Paradise

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have ": Add one mana of any color to your mana pool."

Mana:
Cardset: Conspiracy #10 (Common)
Type: Conspiracy

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
-Amalric of Midvast Hall

Mana:
Cardset: Dark Ascension #48 (Uncommon)
Type: Enchantment

Secure the Wastes

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

"The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor."
-Kadri, Dromoka warrior

Mana:
Cardset: Dragons of Tarkir #36 (Rare)
Type: Instant

Security Blockade

Enchantment - Aura

Enchant land

When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

Mana:
Cardset: Return to Ravnica #20 (Uncommon)
Type: Enchantment

Sedge Scorpion

Creature - Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Thakolides the Mighty
Slayer of minotaurs
Vanquisher of giants
Killed by a scorpion
-Inscription on an Akroan grave

Mana:
Power: 1/1
Cardset: Theros #177 (Common)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Sedraxis Specter

Creature - Specter

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/2
Cardset: Shards of Alara #192 (Rare)
Type: Creature

Sedris, the Traitor King

Legendary Creature - Zombie Warrior

Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

He bids his minions rise from their graves to their knees.

Mana:
Power: 5/5
Cardset: Shards of Alara #193 (Mythic Rare)
Type: Creature

See Beyond

Sorcery

Draw two cards, then shuffle a card from your hand into your library.

Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground.

Mana:
Cardset: Planechase 2012 #25 (Common)
Rise of the Eldrazi #86 (Common)
Type: Sorcery

See the Unwritten

Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Mana:
Cardset: Khans of Tarkir #149 (Mythic Rare)
Type: Sorcery

Seed Guardian

Creature - Elemental

Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

It is a reminder that spring will always follow winter.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #143 (Uncommon)
Type: Creature

Seek the Horizon

Sorcery

Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Raked by vertical spikes of glass and stone, Ravnica's vistas offer only a rare glimpse of the horizon.

Mana:
Cardset: Khans of Tarkir #150 (Uncommon)
Return to Ravnica #134 (Uncommon)
Saviors of Kamigawa #147 (Uncommon)
Type: Sorcery

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Seeker of the Way

Creature - Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #22 (Uncommon)
Type: Creature

Seer's Lantern

Artifact

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

A light to bring hope in dark times.

Mana:
Cardset: Oath of the Gatewatch #165 (Common)
Type: Artifact

Seer's Sundial

Artifact

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."

Mana:
Cardset: Commander 2014 #267 (Rare)
Commander 2013 #256 (Rare)
Worldwake #130 (Rare)
Type: Artifact

Segmented Krotiq

Creature - Insect

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The list of things a krotiq eats is as long as the krotiq itself.

Mana:
Power: 6/5
Cardset: Dragons of Tarkir #202 (Common)
Type: Creature

Seismic Rupture

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

The shaman opened the earth beneath their feet, trapping the survivors within the crevices of Ayagor for Atarka to devour at her leisure.

Mana:
Cardset: Dragons of Tarkir #156 (Uncommon)
Type: Sorcery

Seismic Shudder

Instant

Seismic Shudder deals 1 damage to each creature without flying.

"The land here seems go out of its way to kill you."
-Chandra Nalaar

Mana:
Cardset: Zendikar #147 (Common)
Type: Instant

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

"It is not in me to tread lightly."-Ryda, geomancer

Mana:
Cardset: Magic 2014 #152 (Common)
Type: Sorcery

Seismic Strike

Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

"Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."
-Kezim, prodigal pyromancer

Mana:
Cardset: Venser vs. Koth #70 (Common)
Knights vs. Dragons #71 (Unknown)
Magic 2010 #154 (Common)
Type: Instant

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.

Mana:
Cardset: Scars of Mirrodin #20 (Common)
Type: Instant

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #320 (Uncommon)
Venser vs. Koth #36 (Uncommon)
Zendikar #224 (Uncommon)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Sek'Kuar, Deathkeeper

Legendary Creature - Orc Shaman

Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.

Karplusan legend told of an orc so cruel that he burned his own followers in rage-yet so revered that they rose from their pyres to serve him.

Mana:
Power: 4/3
Cardset: Commander 2013 #210 (Rare)
Coldsnap #131 (Rare)
Type: Creature

Selective Memory

Sorcery

Search your library for any number of nonland cards and exile them. Then shuffle your library.

"I of all people know that memory is not a safe place to hide valuables."
-Jace Beleren

Mana:
Cardset: Worldwake #37 (Rare)
Type: Sorcery

Selesnya Charm

Instant

Choose one - Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield.

Mana:
Cardset: Commander 2013 #211 (Uncommon)
Return to Ravnica #194 (Uncommon)
Type: Instant

Selesnya Cluestone

Artifact

: Add or to your mana pool.

, , Sacrifice Selesnya Cluestone: Draw a card.

"Break it if you must. The loss of one relic is nothing next to the value of enriching us all."
-Suniel the Woodwise

Mana:
Cardset: Dragon's Maze #144 (Common)
Type: Artifact

Selesnya Evangel

Creature - Elf Shaman

, , Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield.

"The clamor of the city drowns all voices. But together we can sing a harmony that will resonate from Ravnica's tallest spires to her deepest wells."

Mana:
Power: 1/2
Cardset: Commander #223 (Common)
Ravnica: City of Guilds #228 (Common)
Type: Creature

Selesnya Guildgate

Land - Gate

Selesnya Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and rejoice! The Conclave stands united, open to one and all.

Mana:
Cardset: Commander 2013 #321 (Common)
Dragon's Maze #155 (Common)
Return to Ravnica #246 (Common)
Type: Land

Selesnya Guildmage

Creature - Elf Wizard

: Put a 1/1 green Saproling creature token onto the battlefield.

: Creatures you control get +1/+1 until end of turn.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander 2013 #232 (Uncommon)
Commander #224 (Uncommon)
Archenemy #94 (Uncommon)
Ravnica: City of Guilds #252 (Uncommon)
Type: Creature

Selesnya Keyrune

Artifact

: Add or to your mana pool.

: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.

A mark of unity when you want one; a fierce guardian when you need one.

Mana:
Cardset: Return to Ravnica #233 (Uncommon)
Type: Artifact
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