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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Snow Hound

Creature - Hound

, : Return Snow Hound and target green or blue creature you control to their owner's hand.

"If you're starving, eat your horses, your dead, or yourself-but never eat your dog."
-General Jarkeld, the Arctic Fox

Mana:
Power: 1/1
Cardset: Ice Age #277 (Uncommon)
Type: Creature

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Snowblind

Enchantment - Aura

Enchant creature

Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.

Mana:
Cardset: Ice Age #152 (Rare)
Type: Enchantment

Snowfall

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an Island is tapped for mana, its controller may add to his or her mana pool (in addition to the mana the land produces). If that Island is snow, its controller may add to his or her mana pool instead. Spend this mana only to pay cumulative upkeep costs.

Mana:
Cardset: Ice Age #101 (Common)
Type: Enchantment

Snowhorn Rider

Creature - Human Warrior

Trample

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Sure-footed, strong-willed, and ill-tempered-and so is the ram.

Mana:
Power: 5/5
Cardset: Khans of Tarkir #201 (Common)
Type: Creature

Snuff Out

Instant

If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.

Destroy target nonblack creature. It can't be regenerated.

Squee watched his Kyren cousins fall with a mixture of sympathy and relief.

Mana:
Cardset: Garruk vs. Liliana #53 (Common)
Mercadian Masques #162 (Common)
Type: Instant

Soar

Enchantment - Aura

You may cast Soar as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+1 and has flying.

"Would you give up your hands to fly? That is what the birds have done."
-The One Thousand Questions

Mana:
Cardset: Mirage #93 (Common)
Type: Enchantment

Soaring Hope

Enchantment - Aura

Enchant creature

When Soaring Hope enters the battlefield, you gain 3 life.

Enchanted creature has flying.

: Put Soaring Hope on top of its owner's library.

Mana:
Cardset: Lorwyn #40 (Common)
Type: Enchantment

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Soilshaper

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, target land becomes a 3/3 creature until end of turn. It's still a land.

It spoke with the voice of nature, but its words were curses spat upon humankind.

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #243 (Uncommon)
Type: Creature

Sokenzan Bruiser

Creature - Ogre Warrior

Mountainwalk

"We camped near the Sokenzan Mountains. Though I know its inhabitants are sparse, I hear cries coming from the highest peaks every night, as if the mountains themselves bellow for vengeance."
-Lost Battalion, message to General Takeno

Mana:
Power: 3/3
Cardset: Champions of Kamigawa #188 (Common)
Type: Creature

Sokenzan Renegade

Creature - Ogre Samurai Mercenary

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #114 (Uncommon)
Type: Creature

Sokenzan Spellblade

Creature - Ogre Samurai Shaman

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.

Mana:
Power: 2/3
Cardset: Saviors of Kamigawa #115 (Common)
Type: Creature

Sol Grail

Artifact

As Sol Grail enters the battlefield, choose a color.

: Add one mana of the chosen color to your mana pool.

"Look deep into the Grail, and see there what you desire most." -Gerda Äagesdotter, Archmage of the Unseen

Mana:
Cardset: Alliances #173 (Uncommon)
Type: Artifact

Sol Ring

Artifact

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #270 (Uncommon)
Commander 2013 #259 (Uncommon)
Commander #261 (Uncommon)
Revised Edition #274 (Uncommon)
Unlimited Edition #270 (Uncommon)
Beta Edition #271 (Unknown)
Alpha Edition #269 (Unknown)
Type: Artifact

Sol'kanar the Swamp King

Legendary Creature - Demon

Swampwalk

Whenever a player casts a black spell, you gain 1 life.

Mana:
Power: 5/5
Cardset: Time Spiral "Timeshifted" #100 (Special)
Legends #299 (Rare)
Type: Creature

Solar Blast

Instant

Solar Blast deals 3 damage to target creature or player.

Cycling (, Discard this card: Draw a card.)

When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.

Mana:
Cardset: Onslaught #234 (Common)
Type: Instant

Solar Tide

Sorcery

Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater.

Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #24 (Rare)
Type: Sorcery

Solarion

Artifact Creature - Construct

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

: Double the number of +1/+1 counters on Solarion.

Mana:
Cardset: Fifth Dawn #153 (Rare)
Type: Artifact Creature

Soldevi Adnate

Creature - Human Cleric

, Sacrifice a black or artifact creature: Add to your mana pool an amount of equal to the sacrificed creature's converted mana cost.

"People love to follow fools; they don't feel so alone then."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 1/2
Cardset: Alliances #25 (Common)
Alliances #26 (Common)
Type: Creature

Soldevi Digger

Artifact

: Put the top card of your graveyard on the bottom of your library.

"This ceaseless device has helped uncover marvels unreachable by mere flesh."
-Arcum Dagsson,
Soldevi Machinist

Mana:
Cardset: Alliances #174 (Rare)
Type: Artifact

Soldevi Excavations

Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Look at the top card of your library. You may put that card on the bottom of your library.

Cardset: Alliances #188 (Rare)
Type: Land

Soldevi Golem

Artifact Creature - Golem

Soldevi Golem doesn't untap during your untap step.

At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

Slow and steady wins the race.

Mana:
Power: 5/3
Cardset: Ice Age #313 (Rare)
Type: Artifact Creature

Soldevi Heretic

Creature - Human Cleric

, : Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

"In the arms of tragedy, there is little comfort in being right."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 2/2
Cardset: Alliances #49 (Common)
Alliances #50 (Common)
Type: Creature

Soldevi Machinist

Creature - Human Wizard Artificer

: Add to your mana pool. Spend this mana only to activate abilities of artifacts.

"Perhaps this time the power of the artificers shall be used wisely."
-Arcum Dagsson, Soldevi Machinist

Mana:
Power: 1/1
Cardset: Ice Age #102 (Uncommon)
Type: Creature

Soldevi Sage

Creature - Human Wizard

, Sacrifice two lands: Draw three cards, then discard one of them.

"To hide the truth is more than folly-it is fatal."
-Sorine Relicbane, Soldevi heretic

Mana:
Power: 1/1
Cardset: Sixth Edition #99 (Unknown)
Alliances #51 (Common)
Alliances #52 (Common)
Type: Creature

Soldevi Sentry

Artifact Creature - Soldier

: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.

"A dreadful invention. What ease is there under the watchful eye of cold steel?"
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 1/1
Cardset: Alliances #175 (Common)
Alliances #176 (Common)
Type: Artifact Creature

Soldevi Simulacrum

Artifact Creature - Soldier

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Soldevi Simulacrum gets +1/+0 until end of turn.

They look human-
until they bleed.

Mana:
Power: 2/4
Cardset: Ice Age #314 (Uncommon)
Type: Artifact Creature

Soldevi Steam Beast

Artifact Creature - Beast

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.

: Regenerate Soldevi Steam Beast.

"Dagsson saw the steam as life-giving-until his followers felt its scalding touch."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 4/2
Cardset: Alliances #177 (Common)
Alliances #178 (Common)
Type: Artifact Creature

Soldier of Fortune

Creature - Human Mercenary

, : Target player shuffles his or her library.

"Loyalty to coin alone is loyalty nonetheless."
-General Varchild

Mana:
Power: 1/1
Cardset: Alliances #117 (Uncommon)
Type: Creature

Soldier of the Pantheon

Creature - Human Soldier

Protection from multicolored

Whenever an opponent casts a multicolored spell, you gain 1 life.

"I hear the gods' voices in my dreams each night, and I offer bloody trophies on their altars each day."

Mana:
Power: 2/1
Cardset: Theros #32 (Rare)
Type: Creature

Soldier Replica

Artifact Creature - Soldier

, Sacrifice Soldier Replica: Soldier Replica deals 3 damage to target attacking or blocking creature.

Mana:
Power: 1/3
Cardset: Mirrodin #244 (Common)
Type: Artifact Creature

Solemn Offering

Sorcery

Destroy target artifact or enchantment. You gain 4 life.

"A relic donation is suggested."
"The suggestion is mandatory."
-Temple signs

Mana:
Cardset: Magic 2015 #33 (Common)
Magic 2014 #36 (Common)
Magic 2011 #32 (Common)
Magic 2010 #33 (Common)
Type: Sorcery

Solemn Simulacrum

Artifact Creature - Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum dies, you may draw a card.

Mana:
Power: 2/2
Cardset: Commander 2014 #271 (Rare)
Commander #262 (Rare)
Magic 2012 #217 (Rare)
Mirrodin #245 (Rare)
Type: Artifact Creature

Solfatara

Instant

Target player can't play land cards this turn.

Draw a card at the beginning of the next turn's upkeep.

"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
-Azeworai, "Glitter Moon"

Mana:
Cardset: Visions #93 (Common)
Type: Instant

Solidarity

Instant

Creatures you control get +0/+5 until end of turn.

"We must all hang together, or assuredly we shall all hang separately."
-Benjamin Franklin

Mana:
Cardset: Eighth Edition #46 (Common)
Urza's Destiny #20 (Common)
Type: Instant

Solidarity of Heroes

Instant

Strive - Solidarity of Heroes costs more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Mana:
Cardset: Journey Into Nyx #141 (Uncommon)
Type: Instant

Solitary Confinement

Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Mana:
Cardset: Judgment #24 (Rare)
Type: Enchantment

Soliton

Artifact Creature - Construct

: Untap Soliton.

The gemini engines had lost connection with each other and wandered apart, developing an independent awareness of their surroundings.

Mana:
Power: 3/4
Cardset: Scars of Mirrodin #204 (Common)
Type: Artifact Creature

Soltari Champion

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, all other creatures you control get +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Stronghold #118 (Rare)
Type: Creature

Soltari Crusader

Creature - Soltari Knight

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Soltari Crusader gets +1/+0 until end of turn.

"Carry war to the Dauthi, no matter the way, no matter the world."
-Soltari battle chant

Mana:
Power: 2/1
Cardset: Tempest #253 (Uncommon)
Type: Creature

Soltari Emissary

Creature - Soltari Soldier

: Soltari Emissary gains shadow until end of turn. (This creature can block or be blocked by only creatures with shadow.)

Alone at the portal, Ertai began his meditation. He realized immediately that he was not alone.

Mana:
Power: 2/1
Cardset: Tempest #254 (Rare)
Type: Creature

Soltari Foot Soldier

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

"Children of the Ruins, raised to be warriors, know that life begins when another speaks their names."
-Soltari Tales of Life

Mana:
Power: 1/1
Cardset: Tempest #255 (Common)
Type: Creature

Soltari Guerrillas

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Mana:
Power: 3/2
Cardset: Tempest #347 (Rare)
Type: Creature

Soltari Lancer

Creature - Soltari Knight

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

"In times of war the victors rarely save their best for last."
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #256 (Common)
Type: Creature

Soltari Monk

Creature - Soltari Monk Cleric

Protection from black

Shadow (This creature can block or be blocked by only creatures with shadow.)

"Prayer rarely explains."
-Orim, Samite healer

Mana:
Power: 2/1
Cardset: Tempest #257 (Uncommon)
Type: Creature

Soltari Priest

Creature - Soltari Cleric

Protection from red

Shadow (This creature can block or be blocked by only creatures with shadow.)

"In Rath," the priest said, "there is even greater need for prayer."

Mana:
Power: 2/1
Cardset: Time Spiral "Timeshifted" #14 (Special)
Tempest #258 (Uncommon)
Type: Creature

Soltari Trooper

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

"Dauthi blood is Soltari wine."
-Soltari Tales of Life

Mana:
Power: 1/1
Cardset: Tempest #259 (Common)
Type: Creature

Soltari Visionary

Creature - Soltari Cleric

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Mana:
Power: 2/2
Cardset: Exodus #20 (Common)
Type: Creature

Somber Hoverguard

Creature - Drone

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Flying

The vedalken interrogate all intruders-once the hoverguards are done with them.

Mana:
Power: 3/2
Cardset: Mirrodin #51 (Common)
Type: Creature

Somberwald Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing.

Mana:
Power: 2/2
Cardset: Dark Ascension #126 (Common)
Type: Creature

Somberwald Sage

Creature - Human Druid

: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.

"You can face any danger when all of nature is on your side."

Mana:
Cardset: Avacyn Restored #194 (Rare)
Type: Creature

Somberwald Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Morbid - Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.

Stensian vampires encourage spiders near their manors so they can rob the webs.

Mana:
Power: 2/4
Cardset: Innistrad #202 (Common)
Type: Creature

Somberwald Vigilante

Creature - Human Warrior

Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.

He has nothing left but his resentment.

Mana:
Power: 1/1
Cardset: Avacyn Restored #156 (Common)
Type: Creature

Somnomancer

Creature - Kithkin Wizard

When Somnomancer enters the battlefield, you may tap target creature.

"Are you tired? You look tired."

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #149 (Common)
Type: Creature

Somnophore

Creature - Illusion

Flying

Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield.

Mana:
Power: 2/2
Cardset: Urza's Saga #97 (Rare)
Type: Creature

Song of Blood

Sorcery

Put the top four cards of your library into your graveyard.

Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.

Purraj sang slaughter and danced death.

Mana:
Cardset: Visions #94 (Common)
Type: Sorcery

Song of Serenity

Enchantment

Creatures that are enchanted can't attack or block.

Heartwood brings peace in great symphonies where dryads conduct the trees through every note.

Mana:
Cardset: Exodus #125 (Uncommon)
Type: Enchantment

Song of the Dryads

Enchantment - Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Few who encounter the strange, human-like grove leave once the lilting chorus of the dryads reaches their ears.

Mana:
Cardset: Commander 2014 #47 (Rare)
Type: Enchantment

Songs of the Damned

Instant

Add to your mana pool for each creature card in your graveyard.

Not wind, but the breath of the dead.

Mana:
Cardset: Ice Age #48 (Common)
Type: Instant

Songstitcher

Creature - Human Cleric

: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.

The true names of birds are songs woven into their souls.

Mana:
Power: 1/1
Cardset: Urza's Saga #52 (Uncommon)
Type: Creature

Sonic Burst

Instant

As an additional cost to cast Sonic Burst, discard a card at random.

Sonic Burst deals 4 damage to target creature or player.

Music scythes the savage beast.

Mana:
Cardset: Exodus #103 (Common)
Type: Instant

Sonic Seizure

Instant

As an additional cost to cast Sonic Seizure, discard a card at random.

Sonic Seizure deals 3 damage to target creature or player.

Mana:
Cardset: Torment #115 (Common)
Type: Instant

Soot Imp

Creature - Imp

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
-Hob Heddil

Mana:
Power: 1/2
Cardset: Divine vs. Demonic #37 (Uncommon)
Eventide #43 (Uncommon)
Type: Creature

Sootfeather Flock

Creature - Bird

Flying

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

They pick at the remains of the city's corpse.

Mana:
Power: 3/2
Cardset: Legions #82 (Common)
Type: Creature

Soothing Balm

Instant

Target player gains 5 life.

Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing.

Mana:
Cardset: Mercadian Masques #48 (Common)
Type: Instant

Soothsaying

Enchantment

: Shuffle your library.

: Look at the top X cards of your library, then put them back in any order.

The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.

Mana:
Cardset: Mercadian Masques #104 (Uncommon)
Type: Enchantment

Sootstoke Kindler

Creature - Elemental Shaman

Haste

: Target black or red creature gains haste until end of turn.

"Nothing warms my heart better than a spirit kindled with rage."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #195 (Common)
Type: Creature

Sootwalkers

Creature - Elemental Rogue

Sootwalkers can't be blocked by white creatures.

"Why allow the fires of others to burn, when ours do not? Why leave them content, while we suffer? If there is to be misery, let it be borne by all."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #196 (Common)
Type: Creature

Sophic Centaur

Creature - Centaur Spellshaper

, , Discard a card: You gain 2 life for each card in your hand.

He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.

Mana:
Power: 1/1
Cardset: Planar Chaos #139 (Uncommon)
Type: Creature

Soramaro, First to Dream

Legendary Creature - Spirit

Flying

Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.

, Return a land you control to its owner's hand: Draw a card.

Mana:
Power: */*
Cardset: Saviors of Kamigawa #58 (Rare)
Type: Creature

Soratami Cloud Chariot

Artifact

: Target creature you control gains flying until end of turn.

: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Mana:
Cardset: Saviors of Kamigawa #160 (Uncommon)
Type: Artifact

Soratami Cloudskater

Creature - Moonfolk Rogue

Flying

, Return a land you control to its owner's hand: Draw a card, then discard a card.

"You hide your actions from eyes on the ground, but nothing escapes the clouds."

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #86 (Common)
Type: Creature

Soratami Mindsweeper

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Target player puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 1/4
Cardset: Betrayers of Kamigawa #52 (Uncommon)
Type: Creature

Soratami Mirror-Guard

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Target creature with power 2 or less is unblockable this turn.

Mana:
Power: 3/1
Cardset: Champions of Kamigawa #87 (Common)
Type: Creature

Soratami Mirror-Mage

Creature - Moonfolk Wizard

Flying

, Return three lands you control to their owner's hand: Return target creature to its owner's hand.

"The clouds obey my whims, and you'll obey theirs."

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #88 (Uncommon)
Type: Creature

Soratami Rainshaper

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #89 (Common)
Type: Creature

Soratami Savant

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Counter target spell unless its controller pays .

"To prevent, one must first predict."

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #90 (Uncommon)
Type: Creature

Soratami Seer

Creature - Moonfolk Wizard

Flying

, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.

Their mirrors show two worlds: that which is and that which should be.

Mana:
Power: 2/3
Cardset: Champions of Kamigawa #91 (Uncommon)
Type: Creature

Soraya the Falconer

Legendary Creature - Human

Bird creatures get +1/+1.

: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"Soraya speaks with the hunters of the air, as do all of her family line."
-Autumn Willow

Mana:
Power: 2/2
Cardset: Homelands #122 (Rare)
Type: Creature

Sorcerer's Strongbox

Artifact

, : Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.

Mana:
Cardset: Magic 2011 #213 (Uncommon)
Archenemy #116 (Uncommon)
Type: Artifact

Sorceress Queen

Creature - Human Wizard

: Target creature other than Sorceress Queen becomes 0/2 until end of turn.

Mana:
Power: 1/1
Cardset: Fifth Edition #56 (Rare)
Fourth Edition #46 (Rare)
Revised Edition #39 (Rare)
Arabian Nights #13 (Uncommon)
Type: Creature

Sorin Markov

Planeswalker - Sorin (Loyalty: 4)

+2: Sorin Markov deals 2 damage to target creature or player and you gain 2 life.

-3: Target opponent's life total becomes 10.

-7: You control target player during that player's next turn.

Mana:
Cardset: Magic 2012 #109 (Mythic Rare)
Zendikar #111 (Mythic Rare)
Type: Planeswalker

Sorin's Thirst

Instant

Sorin's Thirst deals 2 damage to target creature and you gain 2 life.

"All your steel won't protect you if your will is weak."

Mana:
Cardset: Sorin vs. Tibalt #21 (Common)
Magic 2012 #110 (Common)
Type: Instant

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player and you gain 10 life.

"Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end."

Mana:
Cardset: Magic 2012 #111 (Rare)
Type: Sorcery

Sorin, Lord of Innistrad

Planeswalker - Sorin (Loyalty: 3)

+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield.

−2: You get an emblem with "Creatures you control get +1/+0."

−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

Mana:
Cardset: Sorin vs. Tibalt #1 (Mythic Rare)
Dark Ascension #142 (Mythic Rare)
Type: Planeswalker

Sorin, Solemn Visitor

Planeswalker - Sorin (Loyalty: 4)

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

−2: Put a 2/2 black Vampire creature token with flying onto the battlefield.

−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."

Mana:
Cardset: Khans of Tarkir #202 (Mythic Rare)
Type: Planeswalker

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Sosuke's Summons

Sorcery

Put two 1/1 green Snake creature tokens onto the battlefield.

Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.

Mana:
Cardset: Betrayers of Kamigawa #145 (Uncommon)
Type: Sorcery

Sosuke, Son of Seshiro

Legendary Creature - Snake Warrior

Other Snake creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.

Mana:
Power: 3/4
Cardset: Champions of Kamigawa #244 (Uncommon)
Type: Creature

Soul Barrier

Enchantment

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless he or she pays .

"The Soul selects her own Society-
Then-shuts the Door-"
-Emily Dickinson,
"The Soul selects her own Society"

Mana:
Cardset: Fifth Edition #125 (Common)
Ice Age #103 (Uncommon)
Type: Enchantment

Soul Bleed

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Whether the end comes swift or slow, it always comes too soon.

Mana:
Cardset: Magic 2010 #113 (Common)
Type: Enchantment

Soul Burn

Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to target creature or player. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before Soul Burn dealt damage, or the creature's toughness.

Mana:
Cardset: Invasion #124 (Common)
Ice Age #49 (Common)
Type: Sorcery

Soul Channeling

Enchantment - Aura

Enchant creature

Pay 2 life: Regenerate enchanted creature.

Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working.

Mana:
Cardset: Mercadian Masques #163 (Common)
Type: Enchantment

Soul Charmer

Creature - Human Rebel

Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays .

She seeks the warmth of the living.

Mana:
Power: 2/2
Cardset: Prophecy #24 (Common)
Type: Creature

Soul Collector

Creature - Vampire

Flying

Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/4
Cardset: Time Spiral "Timeshifted" #47 (Special)
Scourge #74 (Rare)
Type: Creature
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