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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Trumpeting Armodon

Creature - Elephant

: Target creature blocks Trumpeting Armodon this turn if able.

These are its last days. But it will not go quietly.

Mana:
Power: 3/3
Cardset: Tempest #156 (Uncommon)
Type: Creature

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

"Every act of destruction has a repercussion."
-Karn, silver golem

Mana:
Cardset: Tempest #160 (Common)
Type: Sorcery

Canyon Drake

Creature - Drake

Flying

, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

"These runes are tough enough without the distraction," Ertai muttered, one eye on the drake.

Mana:
Power: 1/2
Cardset: Tempest #166 (Rare)
Type: Creature

Chaotic Goo

Creature - Ooze

Chaotic Goo enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

Mana:
Cardset: Tempest #168 (Rare)
Type: Creature

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

"Carrion! Keep your distance. My blade will come to you!"
-Crovax

Mana:
Cardset: Tempest #170 (Rare)
Type: Sorcery

Firefly

Creature - Insect

Flying

: Firefly gets +1/+0 until end of turn.

"If they don't pinch, they burn. Can't ya eat any of da bugs here?"
-Squee, goblin cabin hand

Mana:
Power: 1/1
Cardset: Tempest #172 (Uncommon)
Type: Creature

Flowstone Giant

Creature - Giant

: Flowstone Giant gets +2/-2 until end of turn.

When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
-Vec lore

Mana:
Power: 3/3
Cardset: Tempest #174 (Common)
Type: Creature

Lowland Giant

Creature - Giant

"Faugh!" snorted Tahngarth. "Why would it make a meal of something like you?" Squee looked relieved. "No," he continued, "you'd make a much better toothpick."

Mana:
Power: 4/3
Cardset: Tempest #187 (Common)
Type: Creature

No Quarter

Enchantment

Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.

Whenever a creature blocks a creature with lesser power, destroy the attacking creature.

As Gerrard and Greven neared each other, the moggs caught between them realized they should flee.

Mana:
Cardset: Tempest #193 (Rare)
Type: Enchantment

Tooth and Claw

Enchantment

Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.

"You deify nature as female-kind and gentle-yet you cringe at what is natural."
-Mirri of the Weatherlight

Mana:
Cardset: Commander 2013 #127 (Rare)
Tempest #210 (Rare)
Type: Enchantment

Wild Wurm

Creature - Wurm

When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.

Wurm heads appear
Wild wurm near
Wurm tails you see
Wild wurm flee

Mana:
Power: 5/4
Cardset: Tempest #212 (Uncommon)
Type: Creature

Angelic Protector

Creature - Angel

Flying

Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

"My family sheltered in her light, the dark was content to wait."
-Crovax

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #6 (Uncommon)
Tempest #214 (Uncommon)
Type: Creature

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Sorin vs. Tibalt #30 (Rare)
Tempest #230 (Rare)
Type: Enchantment

Humility

Enchantment

All creatures lose all abilities and are 1/1.

"One cannot cleanse the wounds of failure."
-Karn, silver golem

Mana:
Cardset: Tempest #236 (Rare)
Type: Enchantment

Mounted Archers

Creature - Human Soldier Archer

Reach (This creature can block creatures with flying.)

: Mounted Archers can block an additional creature this turn.

Mana:
Power: 2/3
Cardset: Tempest #242 (Common)
Type: Creature

Pegasus Refuge

Enchantment

, Discard a card: Put a 1/1 white Pegasus creature token with flying onto the battlefield.

The first Rath-born pegasus was so offended by the sky that it hid its eyes in the earth.
-Vec lore

Mana:
Cardset: Tempest #247 (Rare)
Type: Enchantment

Spirit Mirror

Enchantment

At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield.

: Destroy target Reflection.

Mana:
Cardset: Tempest #260 (Rare)
Type: Enchantment

Cold Storage

Artifact

: Exile target creature you control.

Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.

Mana:
Cardset: Tempest #270 (Rare)
Type: Artifact

Echo Chamber

Artifact

, : An opponent chooses target creature he or she controls. Put a token that's a copy of that creature onto the battlefield. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Tempest #272 (Rare)
Type: Artifact

Emmessi Tome

Artifact

, : Draw two cards, then discard a card.

It is like life and destiny: we think we know the story, but we have read only half the tale.

Mana:
Cardset: Tempest #274 (Rare)
Type: Artifact

Energizer

Artifact Creature - Juggernaut

, : Put a +1/+1 counter on Energizer.

Like a kettle set to boil, it must eventually go off-on someone.

Mana:
Power: 2/2
Cardset: Tempest #275 (Rare)
Type: Artifact Creature

Fool's Tome

Artifact

, : Draw a card. Activate this ability only if you have no cards in hand.

Squee: "What's that?"
Ertai: "It's a magical book."
Squee: "Am I smart enough ta use it?"
Ertai: "You could say that."

Mana:
Cardset: Tempest #279 (Rare)
Type: Artifact

Helm of Possession

Artifact

You may choose not to untap Helm of Possession during your untap step.

, , Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Mana:
Cardset: Tempest #281 (Rare)
Type: Artifact

Telethopter

Artifact Creature - Thopter

Tap an untapped creature you control: Telethopter gains flying until end of turn.

After losing several of the devices to midair collisions, Greven forbade moggs from operating telethopters.

Mana:
Power: 3/1
Cardset: Tempest #301 (Uncommon)
Type: Artifact Creature

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Invasion #255 (Uncommon)
Tempest #342 (Uncommon)
Type: Sorcery

Soltari Guerrillas

Creature - Soltari Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.

Mana:
Power: 3/2
Cardset: Tempest #347 (Rare)
Type: Creature

Vhati il-Dal

Legendary Creature - Human Warrior

: Target creature's power or toughness becomes 1 until end of turn.

"Sir, I just thought . . . ," explained Vhati.
"Don't think," interrupted Greven. "It doesn't suit you."

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #104 (Special)
Tempest #349 (Rare)
Type: Creature

Crovax the Cursed

Legendary Creature - Vampire

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.

At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.

: Crovax gains flying until end of turn.

Mana:
Cardset: Stronghold #5 (Rare)
Type: Creature

Dungeon Shade

Creature - Shade Spirit

Flying

: Dungeon Shade gets +1/+1 until end of turn.

A sickness stirs in its eyes, a nightmare born in darkened wails.

Mana:
Power: 1/1
Cardset: Stronghold #8 (Common)
Type: Creature

Mindwarper

Creature - Spirit

Mindwarper enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Stronghold #14 (Rare)
Type: Creature

Mortuary

Enchantment

Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.

"Think of them not as failures but as works in progress."
-Volrath

Mana:
Cardset: Stronghold #16 (Rare)
Type: Enchantment

Stronghold Taskmaster

Creature - Giant Minion

Other black creatures get -1/-1.

"With the completion of each joyous task, we are closer to Yawgmoth's divine vision."
-Stronghold architect, journal

Mana:
Power: 4/3
Cardset: Stronghold #22 (Uncommon)
Type: Creature

Ransack

Sorcery

Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.

Mana:
Cardset: Stronghold #39 (Uncommon)
Type: Sorcery

Thalakos Deceiver

Creature - Thalakos Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Stronghold #45 (Rare)
Type: Creature

Walking Dream

Creature - Illusion

Walking Dream is unblockable.

Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures.

Dreams, by definition, live shorter lives than those who dream them.

Mana:
Power: 3/3
Cardset: Stronghold #49 (Uncommon)
Type: Creature

Awakening

Enchantment

At the beginning of each upkeep, untap all creatures and lands.

"There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge!"
-Eladamri, Lord of Leaves

Mana:
Cardset: Stronghold #51 (Rare)
Type: Enchantment

Endangered Armodon

Creature - Elephant

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

These are its last days. Its doom to be remembered only until the hunters hunger again.

Mana:
Power: 4/5
Cardset: Stronghold #57 (Common)
Type: Creature

Skyshroud Troopers

Creature - Elf Druid Warrior

: Add to your mana pool.

"We were not made for war. Like flowstone, Volrath shaped us to it."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Stronghold #65 (Common)
Type: Creature

Spike Breeder

Creature - Spike

Spike Breeder enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.

, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.

Mana:
Cardset: Stronghold #66 (Rare)
Type: Creature

Spike Soldier

Creature - Spike Soldier

Spike Soldier enters the battlefield with three +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Mana:
Cardset: Stronghold #69 (Uncommon)
Type: Creature
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