Shambling GoblinCreature - Zombie GoblinWhen Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. "The Kolaghan send them at us. We kill and raise them. They fight the next wave the Kolaghan send. It's a neat little cycle." |
|
|||||||||
Shambling RemainsCreature - Zombie HorrorShambling Remains can't block.
|
|
|||||||||
Shambling ShellCreature - Plant ZombieSacrifice Shambling Shell: Put a +1/+1 counter on target creature.
|
|
|||||||||
Shambling StriderCreature - Yeti: Shambling Strider gets +1/-1 until end of turn. Freyalise forbid that any stranger should wander into the Striders' territory. |
|
|||||||||
Shambling SwarmCreature - HorrorWhen Shambling Swarm dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step. Chainer's madness personified, it exists only to slaughter the innocent. |
|
|||||||||
Shambling VentLandShambling Vent enters the battlefield tapped.
|
|
|||||||||
Shanodin DryadsCreature - DryadForestwalk Moving without sound, swift figures pass through branches and undergrowth completely unhindered. One with the trees around them, the Dryads of Shanodin Forest are seen only when they wish to be. |
||||||||||
Shape AnewSorceryThe controller of target artifact sacrifices it, then reveals cards from the top of his or her library until he or she reveals an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into his or her library.
|
|
|||||||||
Shape of the WiitigoEnchantment - AuraEnchant creature
|
|
|||||||||
Shape StealerCreature - Shapeshifter SpiritWhenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's power and toughness to that creature's power and toughness until end of turn. "Stand back. I know just what to do." |
|
|||||||||
Shape the SandsInstantTarget creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.) "Dragons in flight seldom expect company." |
|
|||||||||
Shaper GuildmageCreature - Human Wizard, : Target creature gains first strike until end of turn. Shape this world in Zhalfir's image. |
|
|||||||||
Shaper ParasiteCreature - IllusionMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|||||||||
ShapesharerCreature - ShapeshifterChangeling (This card is every creature type at all times.) One good mimic deserves another. |
|
|||||||||
ShapeshifterArtifact Creature - ShapeshifterAs Shapeshifter enters the battlefield, choose a number between 0 and 7.
|
|
|||||||||
Shapeshifter's MarrowEnchantmentAt the beginning of each opponent's upkeep, that player reveals the top card of his or her library. If it's a creature card, the player puts the card into his or her graveyard and Shapeshifter's Marrow becomes a copy of that card. (If it does, it loses this ability.)
|
|
|||||||||
Shard ConvergenceSorcerySearch your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library. Alara is broken no more. |
|
|||||||||
Shard PhoenixCreature - PhoenixFlying (This creature can't be blocked except by creatures with flying or reach.)
|
|
|||||||||
Shard VolleyInstantAs an additional cost to cast Shard Volley, sacrifice a land. "Let the mountain's teeth pierce our oppressors." |
|
|||||||||
Sharding SphinxArtifact Creature - SphinxFlying Whether mechanical or biological, life finds a way to propagate itself. |
|
|||||||||
Shardless AgentArtifact Creature - Human RogueCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|
|
|||||||||
Shared AnimosityEnchantmentWhenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it. "It is the nature of souls that they burn more brightly together than apart." |
|
|||||||||
Shared DiscoverySorceryAs an additional cost to cast Shared Discovery, tap four untapped creatures you control. Riches must be divided, but real wealth can be shared. |
|
|||||||||
Shared FateEnchantmentIf a player would draw a card, that player exiles the top card of an opponent's library face down instead.
|
|
|||||||||
Shared TraumaSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.
|
|
|||||||||
Shared TriumphEnchantmentAs Shared Triumph enters the battlefield, choose a creature type. "Win together, die alone." |
|
|||||||||
Sharpened PitchforkArtifact - EquipmentEquipped creature has first strike. Not everyone can have a sword of blessed silver. Not everyone needs one, either. |
|
|||||||||
Sharuum the HegemonLegendary Artifact Creature - SphinxFlying To gain audience with the hegemon, one must bring a riddle she has not heard. |
|
|||||||||
ShatterInstantDestroy target artifact. "I am an artist, a builder, a creator . . . I create the biggest explosions around." |
||||||||||
Shattered AngelCreature - AngelFlying She preaches the blessings of the Machine Orthodoxy. |
|
|||||||||
Shattered CryptSorceryReturn X target creature cards from your graveyard to your hand. You lose X life. "You must be mad to want one such as I aboard the Weatherlight. But I would be mad to remain here with my rotting family. I accept." |
|
|||||||||
Shattered DreamsSorceryTarget opponent reveals his or her hand. You choose an artifact card from it. That player discards that card. Victims are lucky if they remember ever having had what was lost. |
|
|||||||||
Shattered PerceptionSorceryDiscard all the cards in your hand, then draw that many cards. "You must shatter the fetters of the past. Only then can you truly act." |
|
|||||||||
Shattergang BrothersLegendary Creature - Goblin Artificer, Sacrifice a creature: Each other player sacrifices a creature., Sacrifice an artifact: Each other player sacrifices an artifact., Sacrifice an enchantment: Each other player sacrifices an enchantment.
|
|
|||||||||
Shattering BlowInstantExile target artifact. "Aurelia seems too eager to solve her problems by delivering them to oblivion."
|
|
|||||||||
Shattering PulseInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
|
|
|||||||||
Shattering SpreeSorceryReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
|
|
|||||||||
Shatterskull GiantCreature - Giant Warrior"Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time." |
|
|||||||||
Shatterskull RecruitCreature - Giant Warrior AllyMenace (This creature can't be blocked except by two or more creatures.) Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath. |
|
|||||||||
ShatterstormSorceryDestroy all artifacts. They can't be regenerated. From a marvel of magical mechanization to a smoking stack of scrap in one easy step. |
|
|||||||||
Shauku's MinionCreature - Human Minion, : Shauku's Minion deals 2 damage to target white creature. "My minions serve me in the light; I serve no one." |
|
|||||||||
Shauku, EndbringerLegendary Creature - VampireFlying
|
|
|||||||||
Sheer DropSorceryDestroy target tapped creature.
|
|
|||||||||
Shelkin BrownieCreature - Ouphe: Target creature loses all "bands with other" abilities until end of turn. Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief. |
|
|||||||||
Shell of the Last KappaLegendary Artifact, : Exile target instant or sorcery spell that targets you. (The spell has no effect.)
|
|
|||||||||
Shell SkulkinArtifact Creature - Scarecrow: Target blue creature gains shroud until end of turn. Skulkins confer strange benefits on unsuspecting patrons. |
|
|||||||||
Shelldock IsleLandHideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
|
|
|||||||||
ShelterInstantTarget creature you control gains protection from the color of your choice until end of turn. Good strategists seize opportunities. Great strategists make their own. |
|
|||||||||
Sheltered AerieEnchantment - AuraEnchant land Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world. |
|
|||||||||
Sheltered ValleyLandIf Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
|
|
|||||||||
Sheltering AncientCreature - TreefolkTrample
|
|
|||||||||
Sheltering PrayersEnchantmentBasic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.) "It matters not if the gods hear my prayers. Jamuraa does." |
|
|||||||||
Sheltering WordInstantTarget creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.)
|
|
|||||||||
Sheoldred, Whispering OneLegendary Creature - PraetorSwampwalk
|
|
|||||||||
Shepherd of RotCreature - Zombie Cleric: Each player loses 1 life for each Zombie on the battlefield. "My priests swore loyalty to the Cabal not until death, but beyond it." |
|
|||||||||
Shepherd of the LostCreature - AngelFlying, first strike, vigilance "Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation." |
|
|||||||||
Shield BearerCreature - Human SoldierBanding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) "You have almost completed your four years, my son. Soon you shall be a skyknight." |
|
|||||||||
Shield DancerCreature - Human Rebel: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead. The harder your strike, the stronger her defense. |
|
|||||||||
Shield MateCreature - Human SoldierSacrifice Shield Mate: Target creature gets +0/+4 until end of turn. They bear weightier burdens than the shields they carry. |
|
|||||||||
Shield of Duty and ReasonEnchantment - AuraEnchant creature The duty: to defend. The reason: to survive. |
|
|||||||||
Shield of KaldraLegendary Artifact - EquipmentEquipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible.
|
|
|||||||||
Shield of the AgesArtifact: Prevent the next 1 damage that would be dealt to you this turn. "This shield is a true rarity: an artifact whose purpose is obvious." |
|
|||||||||
Shield of the AvatarArtifact - EquipmentIf a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. We are made stronger by those we fight for. |
|
|||||||||
Shield of the OversoulEnchantment - AuraEnchant creature
|
|
|||||||||
Shield of the RighteousArtifact - EquipmentEquipped creature gets +0/+2 and has vigilance.
|
|
|||||||||
Shield SphereArtifact Creature - WallDefender "My Soldiers know that they need never fear for their protection." |
|
|||||||||
Shield WallInstantCreatures you control get +0/+2 until end of turn. The strongest walls are made not of stone or steel but of the focused strength of warriors. |
|
|||||||||
Shielded PassageInstantPrevent all damage that would be dealt to target creature this turn. Izzet delved into the depths of Ravnica's past, and Selesnya followed without fear. |
|
|||||||||
Shieldhide DragonCreature - DragonFlying, lifelink
|
|
|||||||||
Shielding PlaxEnchantment - Aura( can be paid with either or .)
|
|
|||||||||
Shieldmage AdvocateCreature - Human Cleric: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice. "Our unity conquers all fears." |
|
|||||||||
Shieldmage ElderCreature - Human Cleric WizardTap two untapped Clerics you control: Prevent all damage target creature would deal this turn. "You may fight if I deem your cause worthy." |
|
|||||||||
Shieldmate's BlessingInstantPrevent the next 3 damage that would be dealt to target creature or player this turn. "Even land dwellers may call for Emeria's grace in times of need." |
|
|||||||||
Shields of Velis VelTribal Instant - ShapeshifterChangeling (This card is every creature type at all times.) Changelings can alter shape based on what the beings around them desire most. |
|
|||||||||
Shifting BordersInstant - ArcaneExchange control of two target lands.
|
|
|||||||||
Shifting LoyaltiesSorceryExchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.) "Show the enemy the true path, and the spirit will yearn to follow it." |
|
|||||||||
Shifting SkyEnchantmentAs Shifting Sky enters the battlefield, choose a color. Master the sky and you rule everything beneath it. |
|
|||||||||
Shifting SliverCreature - SliverSlivers can't be blocked except by Slivers. Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun. |
|
|||||||||
Shifting WallArtifact Creature - WallDefender (This creature can't attack.) "You'd almost think Volrath doesn't want me here." |
|
|||||||||
Shifty DoppelgangerCreature - Shapeshifter, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.
|
|
|||||||||
Shimatsu the BloodcloakedLegendary Creature - Demon SpiritAs Shimatsu the Bloodcloaked enters the battlefield, sacrifice any number of permanents. Shimatsu enters the battlefield with that many +1/+1 counters on it. Their dominion over dark and destructive forces twisted the oni into beings of pure malevolence. |
|
|||||||||
Shimian Night StalkerCreature - Nightstalker, : All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead. "‘Tis now the very witching time of night,/ When churchyards yawn and hell itself breathes out/ Contagion to this world." -William Shakespeare, Hamlet |
|
|||||||||
Shimian SpecterCreature - SpecterFlying
|
|
|||||||||
ShimmerEnchantmentAs Shimmer enters the battlefield, choose a land type. To buy unseen land, pay in unseen coin. |
|
|||||||||
Shimmer MyrArtifact Creature - MyrFlash It evades Phyrexians by hiding in the spaces between seconds. |
|
|||||||||
Shimmering BarrierCreature - WallDefender (This creature can't attack.)
|
|
|||||||||
Shimmering EfreetCreature - EfreetFlying Life or death: which is the illusion?" |
|
|||||||||
Shimmering GlasskiteCreature - SpiritFlying A child's whisper could crack its shell, but not even an oni's scream could penetrate it. |
|
|||||||||
Shimmering GrottoLand: Add to your mana pool. "This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see." |
|
|||||||||
Shimmering MirageInstantTarget land becomes the basic land type of your choice until end of turn. "Oh, is that all you need? Why didn't you just say so?" |
|
|||||||||
Shimmering WingsEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "I leave words like ‘impossible' to the rabble. Whatever I imagine, I can create." |
|
|||||||||
Shinen of Fear's ChillCreature - SpiritShinen of Fear's Chill can't block.
|
|
|||||||||
Shinen of Flight's WingsCreature - SpiritFlying
|
|
|||||||||
Shinen of Fury's FireCreature - SpiritHaste
|
|
|||||||||
Shinen of Life's RoarCreature - SpiritAll creatures able to block Shinen of Life's Roar do so.
|
|
|||||||||
Shinen of Stars' LightCreature - SpiritFirst strike
|
|
|||||||||
ShinewendCreature - ElementalFlying
|
|
|||||||||
Shining ShoalInstant - ArcaneYou may exile a white card with converted mana cost X from your hand rather than pay Shining Shoal's mana cost.
|
|
|||||||||
Shinka GatekeeperCreature - Ogre WarriorWhenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. "Understanding is not a virtue of the ogre. Do not seek to reason your way into Shinka Keep." |
|
|||||||||
Shinka, the Bloodsoaked KeepLegendary Land: Add to your mana pool. The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot. |
|