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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Flickering Spirit

Creature - Spirit

Flying

: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

It disappears each time with the hope that it will not return to the same desolation it left behind.

Mana:
Power: 2/2
Cardset: Time Spiral #17 (Common)
Type: Creature

Flickering Ward

Enchantment - Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

: Return Flickering Ward to its owner's hand.

Mana:
Cardset: Tempest #231 (Uncommon)
Type: Enchantment

Flickerwisp

Creature - Elemental

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Its wings disturb more than air.

Mana:
Power: 3/1
Cardset: Commander 2014 #71 (Uncommon)
Commander 2013 #13 (Uncommon)
Modern Masters #16 (Uncommon)
Eventide #6 (Uncommon)
Type: Creature

Flight

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

"Those who claim to know the world in its entirety rarely have the requisite perspective."
-Ulmarus the Wise

Mana:
Cardset: Magic 2012 #53 (Common)
Ninth Edition #79 (Common)
Eighth Edition #80 (Common)
Seventh Edition #75 (Common)
Sixth Edition #68 (Unknown)
Fifth Edition #86 (Common)
Fourth Edition #72 (Common)
Revised Edition #59 (Common)
Unlimited Edition #59 (Common)
Beta Edition #59 (Unknown)
Alpha Edition #59 (Unknown)
Type: Enchantment

Flight of Fancy

Enchantment - Aura

Enchant creature

When Flight of Fancy enters the battlefield, draw two cards.

Enchanted creature has flying.

The view from above is an inspiration to the newly winged.

Mana:
Cardset: Ravnica: City of Guilds #49 (Common)
Type: Enchantment

Flight Spellbomb

Artifact

, Sacrifice Flight Spellbomb: Target creature gains flying until end of turn.

When Flight Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Scars of Mirrodin #155 (Common)
Type: Artifact

Fling

Instant

As an additional cost to cast Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

About halfway to the target, Snukk vowed that he had been tricked for the last time.

Mana:
Cardset: Planechase 2012 #44 (Common)
Dark Ascension #90 (Common)
Magic 2012 #134 (Common)
Magic 2011 #139 (Common)
Stronghold #82 (Common)
Type: Instant

Flint Golem

Artifact Creature - Golem

Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/3
Cardset: Nemesis #130 (Uncommon)
Type: Artifact Creature

Flinthoof Boar

Creature - Boar

Flinthoof Boar gets +1/+1 as long as you control a Mountain.

: Flinthoof Boar gains haste until end of turn. (It can attack and this turn.)

Through the smoke and flames it hunts, sniffing out the panicked and confused.

Mana:
Power: 2/2
Cardset: Magic 2013 #171 (Uncommon)
Type: Creature

Flitterstep Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flitterstep Eidolon can't be blocked.

Enchanted creature gets +1/+1 and can't be blocked.

Mana:
Power: 1/1
Cardset: Born of the Gods #40 (Uncommon)
Type: Enchantment

Floating Shield

Enchantment - Aura

Enchant creature

As Floating Shield enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Floating Shield.

Sacrifice Floating Shield: Target creature gains protection from the chosen color until end of turn.

Mana:
Cardset: Torment #5 (Common)
Type: Enchantment

Floating-Dream Zubera

Creature - Zubera Spirit

When Floating-Dream Zubera dies, draw a card for each Zubera that died this turn.

When the Honden of Seeing Winds was forgotten, its attendants swarmed Kamigawa to uncover mortal secrets.

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #61 (Common)
Type: Creature

Flood

Enchantment

: Tap target creature without flying.

"A dash of cool water does wonders to clear a cluttered battlefield."
-Vibekke Ragnild, Witches and War

Mana:
Cardset: Fifth Edition #87 (Common)
Fourth Edition #73 (Common)
The Dark #26 (Rare)
Type: Enchantment

Flood Plain

Land

Flood Plain enters the battlefield tapped.

, Sacrifice Flood Plain: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Venser vs. Koth #34 (Uncommon)
Mirage #291 (Uncommon)
Type: Land

Floodbringer

Creature - Moonfolk Wizard

Flying

, Return a land you control to its owner's hand: Tap target land.

"Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest."

Mana:
Power: 1/2
Cardset: Betrayers of Kamigawa #34 (Common)
Type: Creature

Floodchaser

Creature - Elemental

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Mana:
Cardset: Morningtide #34 (Common)
Type: Creature

Flooded Grove

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents.

Cardset: Eventide #177 (Rare)
Type: Land

Flooded Shoreline

Enchantment

, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.

"Some say the sea is jealous of the land and wishes to climb its heights to meet the sky."
-Afari, Tales

Mana:
Cardset: Visions #32 (Rare)
Type: Enchantment

Flooded Strand

Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #233 (Rare)
Onslaught #316 (Rare)
Type: Land

Flooded Woodlands

Enchantment

Green creatures can't attack unless their controller sacrifices a land for each green creature he or she controls that's attacking.

Freyalise's tears bring life and renewal, though they also bring trouble.

Mana:
Cardset: Ice Age #368 (Rare)
Type: Enchantment

Floodgate

Creature - Wall

Defender (This creature can't attack.)

When Floodgate has flying, sacrifice it.

When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying.

"Quick, Rhirhok-teach me to swim!"
-Makht, goblin casualty

Mana:
Cardset: Mirage #67 (Uncommon)
Type: Creature

Floodtide Serpent

Creature - Serpent

Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost is paid as attackers are declared.)

"Pray to Thassa for what? A bigger monster to eat it? A wave that can wash it away? What then?"
-Lindos, merchant of Meletis

Mana:
Power: 4/4
Cardset: Born of the Gods #41 (Common)
Type: Creature

Floodwater Dam

Artifact

, : Tap X target lands.

Viscerid dams may be of living creatures as well as bones and mud.

Mana:
Cardset: Alliances #161 (Rare)
Type: Artifact

Floral Spuzzem

Creature - Elemental

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Legends #101 (Uncommon)
Type: Creature

Flourishing Defenses

Enchantment

Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.

Many horrors take the bait of brave elf volunteers walking alone, only to fall to the blades of rescuers lurking nearby.

Mana:
Cardset: Shadowmoor #114 (Uncommon)
Type: Enchantment

Flow of Ideas

Sorcery

Draw a card for each Island you control.

"Beware the merrows, whose envy and covetousness surpasses even that of the ravenous whirlpools where they dwell."
-The Book of Other Folk

Mana:
Cardset: Shadowmoor #38 (Uncommon)
Ravnica: City of Guilds #50 (Uncommon)
Type: Sorcery

Flow of Maggots

Creature - Insect

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can't be blocked by non-Wall creatures.

"The very earth seemed alive and made a sound like the writhing of the damned."
-Lucilde Fiksdotter, Leader of the Order of the White Shield

Mana:
Power: 2/2
Cardset: Ice Age #13 (Rare)
Type: Creature

Flowering Field

Enchantment - Aura

Enchant land

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Some lands are soothing, and their peace can be felt in the soul.

Mana:
Cardset: Prophecy #9 (Uncommon)
Type: Enchantment

Flowering Lumberknot

Creature - Treefolk

Flowering Lumberknot can't attack or block unless it's paired with a creature with soulbond.

"It used to eat us trappers. Now it follows us around like some kind of hound dog."
-Alena, trapper of Kessig

Mana:
Power: 5/5
Cardset: Avacyn Restored #178 (Common)
Type: Creature

Flowstone Armor

Artifact

You may choose not to untap Flowstone Armor during your untap step.

, : Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Mana:
Cardset: Nemesis #131 (Uncommon)
Type: Artifact

Flowstone Blade

Enchantment - Aura

Enchant creature

: Enchanted creature gets +1/-1 until end of turn.

"Remember the fable of the elf who came upon a cave of gold. In trying to free the largest piece, she was crushed by its weight."
-Karn, silver golem

Mana:
Cardset: Conspiracy #143 (Common)
Stronghold #83 (Common)
Type: Enchantment

Flowstone Channeler

Creature - Human Spellshaper

, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.

With the evincars gone, flowstone became erratic and wild, a source of power for mages more desperate than wise.

Mana:
Power: 2/2
Cardset: Time Spiral #155 (Common)
Type: Creature

Flowstone Charger

Creature - Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

Mana:
Power: 2/5
Cardset: Apocalypse #99 (Uncommon)
Type: Creature

Flowstone Crusher

Creature - Beast

: Flowstone Crusher gets +1/-1 until end of turn.

"What's better than smashing things with a rock? A rock that gets up and smashes things for you."
-Toggo, goblin weaponsmith

Mana:
Power: 4/4
Cardset: Ninth Edition #184 (Uncommon)
Nemesis #81 (Common)
Type: Creature

Flowstone Embrace

Enchantment - Aura

Enchant creature

: Enchanted creature gets +2/-2 until end of turn.

"The seventh symbol, the Mark of Stone, stores the power of ancient Rath."
-Tome of Elemental Mastery

Mana:
Cardset: Future Sight #113 (Common)
Type: Enchantment

Flowstone Flood

Sorcery

Buyback-Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Mana:
Cardset: Exodus #83 (Uncommon)
Type: Sorcery

Flowstone Giant

Creature - Giant

: Flowstone Giant gets +2/-2 until end of turn.

When the first of these giants woke from the bedrock, he was still sleepy. He yawned and stretched until his legs grew so thin that they snapped like icicles in the sun.
-Vec lore

Mana:
Power: 3/3
Cardset: Tempest #174 (Common)
Type: Creature

Flowstone Hellion

Creature - Hellion Beast

Haste

: Flowstone Hellion gets +1/-1 until end of turn.

Volrath leaves no stone untrained.

Mana:
Power: 3/3
Cardset: Stronghold #84 (Uncommon)
Type: Creature
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