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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Empty-Shrine Kannushi

Creature - Human Cleric

Empty-Shrine Kannushi has protection from the colors of permanents you control.

"Crease the folds, bend the paper, turn the spirits, shield the soul."

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #2 (Uncommon)
Type: Creature

Empty the Warrens

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

"They'd pour out of the warrens to make war (and to make room for the littering matrons)."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Modern Masters #112 (Common)
Time Spiral #152 (Common)
Type: Sorcery

Empty the Pits

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put X 2/2 black Zombie creature tokens onto the battlefield tapped.

The Sultai would rebuild the empire on the backs of the dead.

Mana:
Cardset: Khans of Tarkir #72 (Mythic Rare)
Type: Instant

Empty the Catacombs

Sorcery

Each player returns all creature cards from his or her graveyard to his or her hand.

When the dead are laid to rest in Ravnica, it's usually just a nap.

Mana:
Cardset: Ravnica: City of Guilds #86 (Rare)
Type: Sorcery

Empress Galina

Legendary Creature - Merfolk

, : Gain control of target legendary permanent. (This effect lasts indefinitely.)

"Above the waves you may be mighty indeed, but down here you belong to me."

Mana:
Power: 1/3
Cardset: Invasion #54 (Rare)
Type: Creature

Emperor Crocodile

Creature - Crocodile

When you control no other creatures, sacrifice Emperor Crocodile.

The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation.

Mana:
Power: 5/5
Cardset: Ninth Edition #241 (Rare)
Eighth Edition #246 (Rare)
Urza's Destiny #105 (Rare)
Type: Creature

Emmessi Tome

Artifact

, : Draw two cards, then discard a card.

It is like life and destiny: we think we know the story, but we have read only half the tale.

Mana:
Cardset: Tempest #274 (Rare)
Type: Artifact

Emmara Tandris

Legendary Creature - Elf Shaman

Prevent all damage that would be dealt to creature tokens you control.

When Selesnya needed a champion, Emmara put the ranks of her guild before herself-making her the perfect choice.

Mana:
Power: 5/7
Cardset: Dragon's Maze #68 (Rare)
Type: Creature

Emissary of Hope

Creature - Spirit

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Mana:
Power: 2/1
Cardset: Darksteel #3 (Uncommon)
Type: Creature

Emissary of Despair

Creature - Spirit

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact he or she controls.

Mana:
Power: 2/1
Cardset: Darksteel #42 (Uncommon)
Type: Creature

Emeria, the Sky Ruin

Land

Emeria, the Sky Ruin enters the battlefield tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

: Add to your mana pool.

Cardset: Commander 2014 #293 (Rare)
Zendikar #213 (Rare)
Type: Land

Emeria Shepherd

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #22 (Rare)
Type: Creature

Emeria Angel

Creature - Angel

Flying

Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield.

When the earth shudders, the sky overflows.

Mana:
Power: 3/3
Cardset: Zendikar #11 (Rare)
Type: Creature

Emerge Unscathed

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #20 (Uncommon)
Type: Instant

Emerald Oryx

Creature - Antelope

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

After the oryx dies, its flesh returns to the earth, but its emerald bones remain as a tribute to the forest.

Mana:
Power: 2/3
Cardset: Magic 2010 #179 (Common)
Type: Creature

Emerald Medallion

Artifact

Green spells you cast cost less to cast.

Mana:
Cardset: Commander 2014 #237 (Rare)
Tempest #273 (Rare)
Type: Artifact

Emerald Dragonfly

Creature - Insect

Flying

: Emerald Dragonfly gains first strike until end of turn.

"Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink."
-"Dragonfly Haiku," poet unkown

Mana:
Power: 1/1
Cardset: Legends #98 (Common)
Type: Creature

Emerald Charm

Instant

Choose one - Untap target permanent; or destroy target non-Aura enchantment; or target creature loses flying until end of turn.

Mana:
Cardset: Visions #56 (Common)
Type: Instant

Emcee

Creature - Human Rogue

Whenever another creature comes into play, you may stand up and say in a deep, booming voice "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

The ogre appealed the match loss and got it downgraded to a warning.

Mana:
Cardset: Unhinged #9 (Uncommon)
Type: Creature

Embolden

Instant

Prevent the next 4 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #22 (Common)
Type: Instant

Embodiment of Spring

Creature - Elemental

, , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Arel dreamed of winter's end. The next morning she followed a strange trail and found a seedling in the snow.

Mana:
Cardset: Khans of Tarkir #39 (Common)
Type: Creature

Embodiment of Insight

Creature - Elemental

Vigilance

Land creatures you control have vigilance.

Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Mana:
Power: 4/4
Cardset: Oath of the Gatewatch #131 (Uncommon)
Type: Creature

Embodiment of Fury

Creature - Elemental

Trample

Land creatures you control have trample.

Landfall - Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Mana:
Power: 4/3
Cardset: Oath of the Gatewatch #107 (Uncommon)
Type: Creature

Emblem of the Warmind

Enchantment - Aura

Enchant creature you control

Creatures you control have haste.

"It takes but one spark to ignite a parched forest. Our hearts, I fear, are too dry for this new visitor."
-Elek Longbeard

Mana:
Cardset: Future Sight #112 (Uncommon)
Type: Enchantment

Emblazoned Golem

Artifact Creature - Golem

Kicker (You may pay an additional as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Mana:
Power: 1/2
Cardset: Apocalypse #136 (Uncommon)
Type: Artifact Creature

Emberwilde Djinn

Creature - Djinn

Flying

At the beginning of each player's upkeep, that player may pay or 2 life. If he or she does, the player gains control of Emberwilde Djinn.

A hefty price is no guarantee of quality merchandise.

Mana:
Power: 5/4
Cardset: Mirage #172 (Rare)
Type: Creature

Emberwilde Caliph

Creature - Djinn

Flying, trample

Emberwilde Caliph attacks each turn if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

The fire breathes while the air burns.

Mana:
Power: 4/4
Cardset: Mirage #322 (Rare)
Type: Creature

Emberwilde Augur

Creature - Goblin Shaman

Sacrifice Emberwilde Augur: Emberwilde Augur deals 3 damage to target player. Activate this ability only during your upkeep.

Legends say a djinn gave the goblins a gift they could never hope to master.

Mana:
Power: 2/1
Cardset: Elves vs. Goblins #35 (Common)
Future Sight #97 (Common)
Type: Creature

Emberstrike Duo

Creature - Elemental Warrior Shaman

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #185 (Common)
Type: Creature

Embersmith

Creature - Human Artificer

Whenever you cast an artifact spell, you may pay . If you do, Embersmith deals 1 damage to target creature or player.

The Vulshok see the artificer as a catalyst, bringing the spark of creation that ignites change.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #87 (Uncommon)
Type: Creature

Embermage Goblin

Creature - Goblin Wizard

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, and put it into your hand. If you do, shuffle your library.

: Embermage Goblin deals 1 damage to target creature or player.

Mana:
Power: 1/1
Cardset: Onslaught #200 (Uncommon)
Type: Creature

Ember-Fist Zubera

Creature - Zubera Spirit

When Ember-Fist Zubera dies, it deals damage to target creature or player equal to the number of Zubera that died this turn.

When the Honden of Infinite Rage shattered, its attendants swarmed Kamigawa to sow mortal destruction.

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #166 (Common)
Type: Creature

Ember Weaver

Creature - Spider

Reach (This can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

"Each night, the sun unravels and blows away. Each day, the spiders set a new one in the sky."
-Sunseeder myth

Mana:
Power: 2/3
Cardset: Conflux #81 (Common)
Type: Creature

Ember Swallower

Creature - Elemental

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.

Mana:
Power: 4/5
Cardset: Theros #120 (Rare)
Type: Creature

Ember Shot

Instant

Ember Shot deals 3 damage to target creature or player.

Draw a card.

Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away.

Mana:
Cardset: Judgment #87 (Common)
Type: Instant

Ember Hauler

Creature - Goblin

, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.

Flurk's crude goblin language didn't differentiate between "I bring the flame" and "I am the flame."

Mana:
Power: 2/2
Cardset: Magic 2011 #135 (Uncommon)
Type: Creature

Ember Gale

Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

"Terrible wind. It whipped sparks into our skin, then stoked them even hotter!"
-Bowen, Barrenton guardcaptain

Mana:
Cardset: Shadowmoor #91 (Common)
Type: Sorcery

Ember Beast

Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.
Spot a second, best fall back.
-Dwarven saying

Mana:
Power: 3/4
Cardset: Gatecrash #89 (Common)
Odyssey #190 (Common)
Type: Creature

Embargo

Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mana:
Cardset: Mercadian Masques #77 (Rare)
Type: Enchantment

Embalmed Brawler

Creature - Zombie

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Legions #69 (Common)
Type: Creature

Emancipation Angel

Creature - Angel

Flying

When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

"You have done your best. I give you leave to rest."

Mana:
Power: 3/3
Cardset: Avacyn Restored #19 (Uncommon)
Type: Creature

Elvish Warrior

Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

Mana:
Power: 2/3
Cardset: Morningtide #120 (Common)
Elves vs. Goblins #5 (Common)
Ninth Edition #240 (Common)
Onslaught #260 (Common)
Type: Creature

Elvish Visionary

Creature - Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

Mana:
Power: 1/1
Cardset: Commander 2014 #193 (Common)
Magic 2013 #169 (Common)
Magic 2010 #178 (Common)
Shards of Alara #130 (Common)
Type: Creature

Elvish Vanguard

Creature - Elf Warrior

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."

Mana:
Power: 1/1
Cardset: Onslaught #259 (Rare)
Type: Creature

Elvish Spirit Guide

Creature - Elf Spirit

Exile Elvish Spirit Guide from your hand: Add to your mana pool.

"We are never without guidance, if we but seek it."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/2
Cardset: Alliances #69 (Uncommon)
Type: Creature

Elvish Soultiller

Creature - Elf Mutant

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Mutated elves wondered if this was their final form, or if it was just another step.

Mana:
Power: 5/4
Cardset: Legions #124 (Rare)
Type: Creature

Elvish Skysweeper

Creature - Elf Warrior

, Sacrifice a creature: Destroy target creature with flying.

The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.

Mana:
Power: 1/1
Cardset: Commander 2014 #192 (Common)
Commander 2013 #143 (Common)
Ravnica: City of Guilds #162 (Common)
Type: Creature

Elvish Scrapper

Creature - Elf

, , Sacrifice Elvish Scrapper: Destroy target artifact.

"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."

Mana:
Power: 1/1
Cardset: Eighth Edition #245 (Uncommon)
Onslaught #258 (Uncommon)
Type: Creature

Elvish Scout

Creature - Elf Scout

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Even one whose ears were closely tuned to the sounds of Havenwood could miss hearing a Scout move past.

Mana:
Power: 1/1
Cardset: Fallen Empires #75 (Common)
Fallen Empires #76 (Common)
Fallen Empires #77 (Common)
Type: Creature

Elvish Ranger

Creature - Elf

"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Power: 4/1
Cardset: Alliances #67 (Common)
Alliances #68 (Common)
Type: Creature

Elvish Promenade

Tribal Sorcery - Elf

Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

Mana:
Cardset: Elves vs. Goblins #20 (Uncommon)
Lorwyn #208 (Uncommon)
Type: Sorcery

Elvish Piper

Creature - Elf Shaman

, : You may put a creature card from your hand onto the battlefield.

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
-Elvish teaching

Mana:
Power: 1/1
Cardset: Magic 2010 #177 (Rare)
Tenth Edition #262 (Rare)
Ninth Edition #239 (Rare)
Eighth Edition #244 (Rare)
Seventh Edition #242 (Rare)
Urza's Destiny #104 (Rare)
Type: Creature

Elvish Pioneer

Creature - Elf Druid

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

"Destruction is the work of an afternoon. Creation is the work of a lifetime."

Mana:
Power: 1/1
Cardset: Eighth Edition #243 (Common)
Onslaught #257 (Common)
Type: Creature

Elvish Pathcutter

Creature - Elf Scout

: Target Elf creature gains forestwalk until end of turn.

In harsh times, the strongest currency is cooperation.

Mana:
Power: 1/2
Cardset: Onslaught #256 (Common)
Type: Creature

Elvish Mystic

Creature - Elf Druid

: Add to your mana pool.

"Life grows everywhere. My kin merely find those places where it grows strongest."-Nissa Revane

Mana:
Power: 1/1
Cardset: Commander 2014 #191 (Common)
Magic 2015 #173 (Common)
Magic 2014 #169 (Common)
Type: Creature

Elvish Lyrist

Creature - Elf

, , Sacrifice Elvish Lyrist: Destroy target enchantment.

To an elf, magic and music are the same.

Mana:
Power: 1/1
Cardset: Eighth Edition #242 (Uncommon)
Seventh Edition #241 (Uncommon)
Urza's Saga #248 (Common)
Type: Creature

Elvish Lookout

Creature - Elf

Shroud (This permanent can't be the target of spells or abilities.)

Like a masterful quilter, Yavimaya stitches together patches of color to warn its denizens of threats.

Mana:
Power: 1/1
Cardset: Urza's Destiny #103 (Common)
Type: Creature

Elvish Impersonators

Creature - Elves

When you play Elvish Impersonators, roll two six-sided dice one after the other. Elvish Impersonators comes into play with power equal to the first die roll and toughness equal to the second.

"Uh-hunh."

Mana:
Power: */*
Cardset: Unglued #56 (Common)
Type: Creature

Elvish Hunter

Creature - Elf Archer

, : Target creature doesn't untap during its controller's next untap step.

"Elves often tipped their arrows with a drug that caused a deep but harmless sleep."
-Sarpadian Empires, vol. III

Mana:
Power: 1/1
Cardset: Fallen Empires #72 (Common)
Fallen Empires #73 (Common)
Fallen Empires #74 (Common)
Type: Creature

Elvish House Party

Creature - Elf Rogue

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

The party was going strong for nearly an hour past midnight-then all of a sudden it just petered out.

Mana:
Power: */*
Cardset: Unhinged #94 (Uncommon)
Type: Creature

Elvish Hexhunter

Creature - Elf Shaman

, , Sacrifice Elvish Hexhunter: Destroy target enchantment.

"All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them, one perilous quest at a time."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #226 (Common)
Type: Creature

Elvish Herder

Creature - Elf

: Target creature gains trample until end of turn.

Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged it.

Mana:
Power: 1/1
Cardset: Urza's Saga #247 (Common)
Type: Creature

Elvish Healer

Creature - Elf Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.

"The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair."
-Laina of the Elvish Council

Mana:
Power: 1/2
Cardset: Ice Age #246 (Common)
Type: Creature

Elvish Harbinger

Creature - Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.

: Add one mana of any color to your mana pool.

Mana:
Power: 1/2
Cardset: Elves vs. Goblins #4 (Uncommon)
Lorwyn #207 (Uncommon)
Type: Creature

Elvish Handservant

Creature - Elf Warrior

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

The hardest lesson for any elf to learn is humility. It takes a giant to teach that.

Mana:
Power: 1/1
Cardset: Lorwyn #206 (Common)
Type: Creature

Elvish Guidance

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).

"Old home never forgotten, new home ours forever."

Mana:
Cardset: Onslaught #255 (Common)
Type: Enchantment

Elvish Fury

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Tempest #120 (Common)
Type: Instant

Elvish Farmer

Creature - Elf

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life.

Mana:
Cardset: Fallen Empires #71 (Rare)
Type: Creature

Elvish Eulogist

Creature - Elf Shaman

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

"No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn."

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #3 (Common)
Lorwyn #205 (Common)
Type: Creature

Elvish Champion

Creature - Elf

Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)

"For what are leaves but countless blades
To fight a countless foe on high."
-Elvish hymn

Mana:
Power: 2/2
Cardset: Tenth Edition #261 (Rare)
Ninth Edition #238 (Rare)
Eighth Edition #241 (Rare)
Seventh Edition #240 (Rare)
Invasion #186 (Rare)
Type: Creature

Elvish Branchbender

Creature - Elf Druid

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

"How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance."

Mana:
Power: 2/2
Cardset: Lorwyn #204 (Common)
Type: Creature

Elvish Berserker

Creature - Elf Berserker

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Their fury scatters enemies like a pile of dry leaves.

Mana:
Power: 1/1
Cardset: Tenth Edition #260 (Common)
Ninth Edition #237 (Common)
Exodus #110 (Common)
Type: Creature

Elvish Bard

Creature - Elf Shaman

All creatures able to block Elvish Bard do so.

Helplessly drawn in, the bard's enemies quickly find there's more than song to be found.

Mana:
Power: 2/4
Cardset: Ninth Edition #236 (Uncommon)
Alliances #66 (Uncommon)
Type: Creature

Elvish Archers

Creature - Elf Archer

First strike

I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!"

Mana:
Power: 2/1
Cardset: Seventh Edition #239 (Rare)
Sixth Edition #226 (Unknown)
Fifth Edition #154 (Rare)
Fourth Edition #127 (Rare)
Revised Edition #100 (Rare)
Unlimited Edition #100 (Rare)
Beta Edition #100 (Unknown)
Alpha Edition #100 (Unknown)
Type: Creature

Elvish Archdruid

Creature - Elf Druid

Other Elf creatures you control get +1/+1.

: Add to your mana pool for each Elf you control.

He knows the name of every elf born in the last four centuries. More importantly, they all know his.

Mana:
Power: 2/2
Cardset: Commander 2014 #190 (Rare)
Magic 2013 #168 (Rare)
Magic 2012 #172 (Rare)
Magic 2011 #171 (Rare)
Magic 2010 #176 (Rare)
Type: Creature

Elvish Aberration

Creature - Elf Mutant

: Add to your mana pool.

Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 4/5
Cardset: Conspiracy #163 (Common)
Commander #151 (Uncommon)
Scourge #118 (Uncommon)
Type: Creature

Elves of Deep Shadow

Creature - Elf Druid

: Add to your mana pool. Elves of Deep Shadow deals 1 damage to you.

"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #47 (Common)
Ravnica: City of Guilds #161 (Common)
The Dark #39 (Rare)
Type: Creature

Elven Warhounds

Creature - Hound

Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.

"If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?"
-Mirri of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #119 (Rare)
Type: Creature

Elven Rite

Sorcery

Distribute two +1/+1 counters among one or two target creatures.

As the bough stretches, so shall you grow. As the roots spread, so shall you thrive.

Mana:
Cardset: Stronghold #56 (Uncommon)
Type: Sorcery

Elven Riders

Creature - Elf

Elven Riders can't be blocked except by Walls and/or creatures with flying.

"Wirewood cannot hide great size. Only with speed and skill can we survive here."

Mana:
Power: 3/3
Cardset: Tenth Edition #259 (Uncommon)
Onslaught #254 (Uncommon)
Sixth Edition #225 (Unknown)
Fifth Edition #153 (Uncommon)
Fourth Edition #126 (Uncommon)
Legends #97 (Rare)
Type: Creature

Elven Palisade

Enchantment

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

"Volrath is not the only one who can shape this world to serve him."
-Eladamri, Lord of Leaves

Mana:
Cardset: Exodus #109 (Uncommon)
Type: Enchantment

Elven Lyre

Artifact

, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.

Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player.

Mana:
Cardset: Fallen Empires #172 (Rare)
Type: Artifact

Elven Fortress

Enchantment

: Target blocking creature gets +0/+1 until end of turn.

Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself.

Mana:
Cardset: Fallen Empires #67 (Common)
Fallen Empires #68 (Common)
Fallen Empires #69 (Common)
Fallen Empires #70 (Common)
Type: Enchantment

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

Elves know where to harvest the best of the forest, for they planted it there themselves.

Mana:
Cardset: Sixth Edition #224 (Unknown)
Visions #55 (Common)
Type: Sorcery

Elusive Spellfist

Creature - Human Monk

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

"Learn to see an obstacle from a new perspective. Underneath, for example."
-Chanyi, Ojutai monk

Mana:
Power: 1/3
Cardset: Dragons of Tarkir #53 (Common)
Type: Creature

Elusive Krasis

Creature - Fish Mutant

Elusive Krasis is unblockable.

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #160 (Uncommon)
Type: Creature

Elspeth, Sun's Champion

Planeswalker - Elspeth (Loyalty: 4)

+1: Put three 1/1 white Soldier creature tokens onto the battlefield.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Mana:
Cardset: Theros #9 (Mythic Rare)
Type: Planeswalker

Elspeth, Knight-Errant

Planeswalker - Elspeth (Loyalty: 4)

+1: Put a 1/1 white Soldier creature token onto the battlefield.

+1: Target creature gets +3/+3 and gains flying until end of turn.

-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."

Mana:
Cardset: Modern Masters #13 (Mythic Rare)
Elspeth vs. Tezzeret #1 (Mythic Rare)
Shards of Alara #9 (Mythic Rare)
Type: Planeswalker

Elspeth Tirel

Planeswalker - Elspeth (Loyalty: 4)

+2: You gain 1 life for each creature you control.

-2: Put three 1/1 white Soldier creature tokens onto the battlefield.

-5: Destroy all other permanents except for lands and tokens.

Mana:
Cardset: Scars of Mirrodin #6 (Mythic Rare)
Type: Planeswalker

Elsewhere Flask

Artifact

When Elsewhere Flask enters the battlefield, draw a card.

Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

One night Oona bottled the sky. The next night she aligned the stars and released it.

Mana:
Cardset: Shadowmoor #250 (Common)
Type: Artifact

Elkin Lair

World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.

Mana:
Cardset: Visions #78 (Rare)
Type: Enchantment

Elkin Bottle

Artifact

, : Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Mana:
Cardset: Fifth Edition #367 (Rare)
Ice Age #292 (Rare)
Type: Artifact

Elixir of Vitality

Artifact

Elixir of Vitality enters the battlefield tapped.

, Sacrifice Elixir of Vitality: You gain 4 life.

, , Sacrifice Elixir of Vitality: You gain 8 life.

"Eternal life or your money back."
-Unnamed Suq'Ata merchant, deceased

Mana:
Cardset: Mirage #265 (Uncommon)
Type: Artifact

Elixir of Immortality

Artifact

, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."
-Baron Sengir

Mana:
Cardset: Magic 2014 #209 (Uncommon)
Magic 2013 #204 (Uncommon)
Magic 2012 #208 (Uncommon)
Elspeth vs. Tezzeret #62 (Uncommon)
Magic 2011 #206 (Uncommon)
Type: Artifact

Elite Vanguard

Creature - Human Soldier

The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.

Mana:
Power: 2/1
Cardset: Magic 2012 #15 (Uncommon)
Elspeth vs. Tezzeret #2 (Uncommon)
Magic 2011 #13 (Uncommon)
Magic 2010 #9 (Uncommon)
Type: Creature

Elite Skirmisher

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.

Some adopted the tactics of the leonin to combat the ferocity of the minotaurs.

Mana:
Power: 3/1
Cardset: Born of the Gods #8 (Common)
Type: Creature

Elite Scaleguard

Creature - Human Soldier

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Mana:
Power: 2/3
Cardset: Fate Reforged #12 (Uncommon)
Type: Creature

Elite Javelineer

Creature - Human Soldier

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

"Precision is frequently more valuable than force."

Mana:
Power: 2/2
Cardset: Eighth Edition #19 (Uncommon)
Tempest #229 (Common)
Type: Creature

Elite Inquisitor

Creature - Human Soldier

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."

Mana:
Power: 2/2
Cardset: Innistrad #13 (Rare)
Type: Creature

Elite Archers

Creature - Human Soldier Archer

: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

Mana:
Power: 3/3
Cardset: Eighth Edition #18 (Rare)
Seventh Edition #15 (Rare)
Urza's Saga #13 (Rare)
Type: Creature
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