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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Frost Breath

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

If you have to be stuck somewhere for a while, it's better to be stuck there with a friend.

Mana:
Cardset: Magic 2014 #56 (Common)
Magic 2012 #54 (Common)
Type: Instant

Jace's Archivist

Creature - Vedalken Wizard

, : Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

"This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty."

Mana:
Power: 2/2
Cardset: Commander 2013 #48 (Rare)
Magic 2012 #59 (Rare)
Type: Creature

Skywinder Drake

Creature - Drake

Flying

Skywinder Drake can block only creatures with flying.

It's so light and fragile that it can glide where the air is thinnest.

Mana:
Power: 3/1
Cardset: Magic 2012 #75 (Common)
Type: Creature

Bloodrage Vampire

Creature - Vampire

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

The most genteel facades hide the most abominable desires.

Mana:
Power: 3/1
Cardset: Sorin vs. Tibalt #10 (Common)
Magic 2012 #83 (Common)
Type: Creature

Cemetery Reaper

Creature - Zombie

Other Zombie creatures you control get +1/+1.

, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Every grave cradles a recruit.

Mana:
Power: 2/2
Cardset: Magic 2012 #86 (Rare)
Archenemy #12 (Rare)
Magic 2010 #87 (Rare)
Type: Creature

Devouring Swarm

Creature - Insect

Flying

Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.

Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.

Mana:
Power: 2/1
Cardset: Magic 2012 #91 (Common)
Type: Creature

Hideous Visage

Sorcery

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"Seeing you cower before me is its own reward."

Mana:
Cardset: Magic 2012 #100 (Common)
Type: Sorcery

Royal Assassin

Creature - Human Assassin

: Destroy target tapped creature.

An assassin is a king's most trusted courier, ensuring his messages are heard by even the most unwilling recipients.

Mana:
Power: 1/1
Cardset: Magic 2012 #105 (Rare)
Magic 2011 #116 (Rare)
Magic 2010 #110 (Rare)
Tenth Edition #174 (Rare)
Ninth Edition #159 (Rare)
Eighth Edition #159 (Rare)
Fourth Edition #41 (Rare)
Revised Edition #33 (Rare)
Unlimited Edition #32 (Rare)
Beta Edition #32 (Unknown)
Alpha Edition #32 (Unknown)
Type: Creature

Warpath Ghoul

Creature - Zombie

Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.

Mana:
Power: 3/2
Cardset: Magic 2012 #117 (Common)
Magic 2010 #120 (Common)
Type: Creature

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

"Rage courses in every heart, yearning to betray its rational prison."
-Sarkhan Vol

Mana:
Cardset: Khans of Tarkir #95 (Common)
Magic 2014 #125 (Common)
Gatecrash #85 (Common)
Magic 2012 #121 (Common)
Magic 2011 #121 (Common)
Magic 2010 #124 (Uncommon)
Type: Sorcery

Blood Ogre

Creature - Ogre Warrior

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

First strike (This creature deals combat damage before creatures without first strike.)

Mana:
Power: 2/2
Cardset: Magic 2012 #122 (Common)
Type: Creature

Chandra's Phoenix

Creature - Phoenix

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Magic 2014 #134 (Rare)
Magic 2012 #126 (Rare)
Type: Creature

Fiery Hellhound

Creature - Elemental Hound

: Fiery Hellhound gets +1/+0 until end of turn.

There's nothing more exciting than a game of fetch the still-beating heart.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #49 (Common)
Magic 2012 #130 (Common)
Magic 2011 #136 (Common)
Magic 2010 #135 (Common)
Type: Creature

Goblin Chieftain

Creature - Goblin

Haste (This creature can attack and as soon as it comes under your control.)

Other Goblin creatures you control get +1/+1 and have haste.

"It's time for the ‘Smash, Smash' song!"

Mana:
Power: 2/2
Cardset: Magic 2012 #138 (Rare)
Magic 2011 #141 (Rare)
Magic 2010 #139 (Rare)
Type: Creature

Manic Vandal

Creature - Human Warrior

When Manic Vandal enters the battlefield, destroy target artifact.

It's fun. He doesn't need another reason.

Mana:
Power: 2/2
Cardset: Magic 2012 #151 (Common)
Magic 2011 #151 (Common)
Type: Creature

Slaughter Cry

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

It's rather embarrassing to end up with your head mounted over his hearth.

Mana:
Cardset: Magic 2012 #155 (Common)
Zendikar #149 (Common)
Type: Instant

Arachnus Web

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.

Mana:
Cardset: Magic 2012 #163 (Common)
Type: Enchantment

Brindle Boar

Creature - Boar

Sacrifice Brindle Boar: You gain 4 life.

"Tell the cooks to prepare the fires. Tonight we feast!"
-Tolar Wolfbrother, Krosan tracker

Mana:
Power: 2/2
Cardset: Magic 2014 #167 (Common)
Magic 2012 #167 (Common)
Magic 2011 #166 (Common)
Type: Creature

Dungrove Elder

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

All the trees of the forest are his army, and every leaf his shield.

Mana:
Power: */*
Cardset: Magic 2012 #171 (Rare)
Type: Creature

Hunter's Insight

Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

"The predator knows the true way of the world. Life is conflict. Only the strong survive."
-Garruk Wildspeaker

Mana:
Cardset: Magic 2012 #180 (Uncommon)
Type: Instant

Lure

Enchantment - Aura

Enchant creature

All creatures able to block enchanted creature do so.

It makes the insignificant conspicuous, the repulsive alluring, and the deadly irresistible.

Mana:
Cardset: Magic 2012 #183 (Uncommon)
Tenth Edition #276 (Uncommon)
Champions of Kamigawa #226 (Uncommon)
Eighth Edition #263 (Uncommon)
Seventh Edition #255 (Uncommon)
Mercadian Masques #258 (Uncommon)
Sixth Edition #240 (Unknown)
Fifth Edition #176 (Uncommon)
Ice Age #141 (Uncommon)
Fourth Edition #146 (Uncommon)
Revised Edition #119 (Uncommon)
Unlimited Edition #120 (Uncommon)
Beta Edition #120 (Unknown)
Alpha Edition #120 (Unknown)
Type: Enchantment

Lurking Crocodile

Creature - Crocodile

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Mana:
Power: 2/2
Cardset: Magic 2012 #184 (Common)
Type: Creature

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of his or her turns.

"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."

Mana:
Cardset: Magic 2012 #192 (Rare)
Future Sight #137 (Rare)
Type: Enchantment

Sacred Wolf

Creature - Wolf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"I raised my bow, and the wolf stared at me. Under its gaze, my finger would not release the string."
-Aref the Hunter

Mana:
Power: 3/1
Cardset: Magic 2012 #194 (Common)
Magic 2011 #196 (Common)
Type: Creature

Trollhide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2014 #197 (Common)
Magic 2012 #199 (Common)
Type: Enchantment

Adaptive Automaton

Artifact Creature - Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Such loyalty can only be made.

Mana:
Power: 2/2
Cardset: Magic 2012 #201 (Rare)
Type: Artifact Creature

Druidic Satchel

Artifact

, : Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Mana:
Cardset: Commander 2013 #242 (Rare)
Magic 2012 #207 (Rare)
Type: Artifact

Greatsword

Artifact - Equipment

Equipped creature gets +3/+0.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

The only blow that matters is the killing blow.

Mana:
Cardset: Magic 2012 #209 (Uncommon)
Type: Artifact

Manalith

Artifact

: Add one mana of any color to your mana pool.

Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area.

Mana:
Cardset: Magic 2012 #212 (Common)
Type: Artifact

Scepter of Empires

Artifact

: Scepter of Empires deals 1 damage to target player. It deals 3 damage to that player instead if you control artifacts named Crown of Empires and Throne of Empires.

"With this scepter, smite your enemies."
-Scepter inscription

Mana:
Cardset: Magic 2012 #216 (Uncommon)
Type: Artifact

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

"It may not look like much, but it's a good old door with strong wards. It'll hold."
-Olgard of the Skiltfolk

Mana:
Cardset: Dark Ascension #2 (Common)
Type: Instant

Gavony Ironwright

Creature - Human Soldier

Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.

"I wish my work could shelter everyone, yet I pray we are never so few that it does."

Mana:
Power: 1/4
Cardset: Dark Ascension #9 (Uncommon)
Type: Creature

Lingering Souls

Sorcery

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Mana:
Cardset: Sorin vs. Tibalt #24 (Uncommon)
Dark Ascension #12 (Uncommon)
Type: Sorcery

Midnight Guard

Creature - Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.

"When you're on watch, no noise is harmless and no shadow can be ignored."
-Olgard of the Skiltfolk

Mana:
Power: 2/3
Cardset: Magic 2015 #20 (Common)
Dark Ascension #14 (Common)
Type: Creature

Niblis of the Mist

Creature - Spirit

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

"Not even a roaring fire could thaw the chill it put in my heart."
-Vonn, geist-trapper

Mana:
Power: 2/1
Cardset: Dark Ascension #15 (Common)
Type: Creature

Thraben Doomsayer

Creature - Human Cleric

: Put a 1/1 white Human creature token onto the battlefield.

Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.

"Swarms of the unhallowed claw at Thraben's gates! Do you still deny the end approaches?"

Mana:
Power: 2/2
Cardset: Dark Ascension #25 (Rare)
Type: Creature

Chant of the Skifsang

Enchantment - Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch.

Mana:
Cardset: Dark Ascension #31 (Common)
Type: Enchantment

Chill of Foreboding

Sorcery

Each player puts the top five cards of his or her library into his or her graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Wait . . . did you fellows hear something?"

Mana:
Cardset: Dark Ascension #32 (Uncommon)
Type: Sorcery

Headless Skaab

Creature - Zombie Warrior

As an additional cost to cast Headless Skaab, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

A head is a needless encumbrance when muscle is all that's required.

Mana:
Power: 3/6
Cardset: Dark Ascension #40 (Common)
Type: Creature

Niblis of the Breath

Creature - Spirit

Flying

, : You may tap or untap target creature.

"Why do the dead remain among us? Where is Flight Alabaster to lead them home? Where is Avacyn?"
-Eruth of Lambholt

Mana:
Power: 2/1
Cardset: Dark Ascension #44 (Uncommon)
Type: Creature
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