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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Seal of Cleansing

Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

"I am the purifier, the light that clears all shadows."
-Seal inscription

Mana:
Cardset: Nemesis #18 (Common)
Type: Enchantment

Seal of Doom

Enchantment

Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.

"I am the banisher, the ill will that snuffs the final candle."
-Seal inscription

Mana:
Cardset: Dissension #53 (Common)
Nemesis #70 (Common)
Type: Enchantment

Seal of Fire

Enchantment

Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.

"I am the romancer, the passion that consumes the flesh."
-Seal inscription

Mana:
Cardset: Jace vs. Chandra #50 (Common)
Dissension #71 (Common)
Nemesis #98 (Common)
Type: Enchantment

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

"I am the simplifier, the root that drags all artifice to earth."
-Seal inscription

Mana:
Cardset: Planar Chaos #153 (Common)
Type: Enchantment

Seal of Removal

Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

"I am the unraveler, the loosened thread that will not hold."
-Seal inscription

Mana:
Cardset: Nemesis #42 (Common)
Type: Enchantment

Seal of Strength

Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

"I am the feeder, the morsel that revives the starving."
-Seal inscription

Mana:
Cardset: Nemesis #115 (Common)
Type: Enchantment

Sealed Fate

Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

It's good to know more about your enemy's fate than your enemy does.

Mana:
Cardset: Mirage #342 (Uncommon)
Type: Sorcery

Sealock Monster

Creature - Octopus

Sealock Monster can't attack unless defending player controls an Island.

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Sealock Monster becomes monstrous, target land becomes an Island in addition to its other types.

Mana:
Power: 5/5
Cardset: Theros #62 (Uncommon)
Type: Creature

Search for Survivors

Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

There's no rest for a Keldon.

Mana:
Cardset: Prophecy #102 (Rare)
Type: Sorcery

Search for Tomorrow

Sorcery

Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Modern Masters #161 (Common)
Time Spiral #216 (Common)
Type: Sorcery

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Search Warrant

Sorcery

Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.

"And would you care to explain why your satchel is radiating an aura of unstable energy?"

Mana:
Cardset: Return to Ravnica #193 (Common)
Type: Sorcery

Searchlight Geist

Creature - Spirit

Flying

: Searchlight Geist gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

It rises with the fall of darkness, seeking souls to extinguish.

Mana:
Power: 2/1
Cardset: Avacyn Restored #119 (Common)
Type: Creature

Searing Blaze

Instant

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.

Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Mana:
Cardset: Venser vs. Koth #67 (Common)
Worldwake #90 (Common)
Type: Instant

Searing Blood

Instant

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Purphoros's blessing: sometimes a boon, sometimes a bane. Always ablaze.

Mana:
Cardset: Born of the Gods #111 (Uncommon)
Type: Instant

Searing Flesh

Sorcery

Searing Flesh deals 7 damage to target opponent.

Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing.

Mana:
Cardset: Onslaught #225 (Uncommon)
Type: Sorcery

Searing Light

Instant

Destroy target attacking or blocking creature with power 2 or less.

"Light can lay bare our fears. It can also make them go away."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #33 (Common)
Type: Instant

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to target creature or player.

"When I meditate I see the world as it should be. All that does not fit, I remove."
-Alovnek, Boros guildmage

Mana:
Cardset: Ajani vs. Nicol Bolas #27 (Rare)
Ravnica: City of Guilds #226 (Rare)
Type: Enchantment

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

"This is a battle of pawns, for the highest stakes imaginable."
-Urza

Mana:
Cardset: Invasion #165 (Uncommon)
Type: Sorcery

Searing Spear

Instant

Searing Spear deals 3 damage to target creature or player.

Sometimes you die a glorious death with your sword held high. Sometimes you're just target practice.

Mana:
Cardset: Magic 2013 #147 (Common)
Type: Instant

Searing Spear Askari

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Searing Spear Askari can't be blocked except by two or more creatures this turn.

When the other soldiers of Zhalfir fall, the askaris will yet stand.

Mana:
Power: 2/2
Cardset: Mirage #191 (Common)
Type: Creature

Searing Touch

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Searing Touch deals 1 damage to target creature or player.

Mana:
Cardset: Tempest #201 (Uncommon)
Type: Instant

Searing Wind

Instant

Searing Wind deals 10 damage to target creature or player.

"The first wind of ascension is Forger, burning away impurity."
-Keld Triumphant

Mana:
Cardset: Eighth Edition #218 (Rare)
Prophecy #103 (Rare)
Type: Instant

Seascape Aerialist

Creature - Merfolk Wizard Ally

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

"The sky is like another sea. It teems with currents, life, and endless possibility."

Mana:
Power: 2/3
Cardset: Zendikar #64 (Uncommon)
Type: Creature

Seashell Cameo

Artifact

: Add or to your mana pool.

"Today a seashell fell from the empty sky here in Kinymu, a hundred leagues from the sea. I'm torn-shall I carve a woman or a bird?"
-Isel, master carver

Mana:
Cardset: Invasion #311 (Uncommon)
Type: Artifact

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Cardset: Commander 2013 #318 (Uncommon)
Shards of Alara #229 (Uncommon)
Type: Land

Seaside Haven

Land

: Add to your mana pool.

, , Sacrifice a Bird: Draw a card.

Cardset: Onslaught #323 (Uncommon)
Type: Land

Seasinger

Creature - Merfolk

When you control no Islands, sacrifice Seasinger.

You may choose not to untap Seasinger during your untap step.

: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

Mana:
Cardset: Fifth Edition #121 (Uncommon)
Fallen Empires #52 (Uncommon)
Type: Creature

Season of the Witch

Enchantment

At the beginning of your upkeep, sacrifice Season of the Witch unless you pay 2 life.

At the beginning of the end step, destroy all untapped creatures that didn't attack this turn, except for creatures that couldn't attack.

Mana:
Cardset: The Dark #14 (Rare)
Type: Enchantment

Seasoned Marshal

Creature - Human Soldier

Whenever Seasoned Marshal attacks, you may tap target creature.

"We are not interested in the possibilities of defeat."
-Queen Victoria

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #15 (Uncommon)
Ninth Edition #42 (Uncommon)
Eighth Edition #44 (Uncommon)
Seventh Edition #40 (Uncommon)
Urza's Saga #44 (Uncommon)
Type: Creature

Seasoned Tactician

Creature - Human Advisor

, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage.

"The benefits of peace far outweigh the pride of Generals."
-King Darien of Kjeldor

Mana:
Power: 1/3
Cardset: Alliances #150 (Uncommon)
Type: Creature

Seat of the Synod

Artifact Land

(Seat of the Synod isn't a spell.)

: Add to your mana pool.

Mana:
Cardset: Elspeth vs. Tezzeret #74 (Common)
Mirrodin #283 (Common)
Type: Land

Secluded Glen

Land

As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.

: Add or to your mana pool.

Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae.

Cardset: Lorwyn #271 (Rare)
Type: Land

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #310 (Common)
Commander 2013 #319 (Common)
Commander #286 (Common)
Archenemy #133 (Common)
Divine vs. Demonic #25 (Common)
Onslaught #324 (Common)
Type: Land

Second Chance

Enchantment

At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.

The greatest gift is the opportunity to right one's wrongs.

Mana:
Cardset: Urza's Legacy #41 (Rare)
Type: Enchantment

Second Guess

Instant

Counter target spell that's the second spell cast this turn.

"I see where you're going with that. I don't like it."
-Dierk, geistmage

Mana:
Cardset: Avacyn Restored #74 (Uncommon)
Type: Instant

Second Sight

Instant

Choose one - Look at the top five cards of target opponent's library, then put them back in any order; or look at the top five cards of your library, then put them back in any order.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #33 (Uncommon)
Type: Instant

Second Sunrise

Instant

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in his or her graveyard that were put there from the battlefield this turn.

The bright tunnel sometimes leads back to life.

Mana:
Cardset: Mirrodin #20 (Rare)
Type: Instant

Second Thoughts

Instant

Exile target attacking creature.

Draw a card.

It suddenly dawned on Jorin that farming was quite a noble profession.

Mana:
Cardset: Odyssey #45 (Common)
Type: Instant

Second Wind

Enchantment - Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

Vindr stormchasers believe that the same ancient forces that move the winds can also move mortal minds and hearts.

Mana:
Cardset: Future Sight #57 (Uncommon)
Type: Enchantment

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Rakshasa trade in secrets, amassing wealth from their careful revelation.

Mana:
Cardset: Khans of Tarkir #198 (Uncommon)
Type: Enchantment

Secret Summoning

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Whenever a creature with the chosen name enters the battlefield under your control, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #9 (Uncommon)
Type: Conspiracy

Secretkeeper

Creature - Spirit

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

It is all the things that humanity was not meant to know.

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #54 (Uncommon)
Type: Creature

Secrets of Paradise

Conspiracy

Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)

Creatures you control with the chosen name have ": Add one mana of any color to your mana pool."

Mana:
Cardset: Conspiracy #10 (Common)
Type: Conspiracy

Secrets of the Dead

Enchantment

Whenever you cast a spell from your graveyard, draw a card.

"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
-Amalric of Midvast Hall

Mana:
Cardset: Dark Ascension #48 (Uncommon)
Type: Enchantment

Secure the Wastes

Instant

Put X 1/1 white Warrior creature tokens onto the battlefield.

"The Shifting Wastes provide our clan eternal protection. It is our duty to return the favor."
-Kadri, Dromoka warrior

Mana:
Cardset: Dragons of Tarkir #36 (Rare)
Type: Instant

Security Blockade

Enchantment - Aura

Enchant land

When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

Mana:
Cardset: Return to Ravnica #20 (Uncommon)
Type: Enchantment

Security Detail

Enchantment

: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.

Mana:
Cardset: Mercadian Masques #47 (Rare)
Type: Enchantment

Sedge Scorpion

Creature - Scorpion

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Thakolides the Mighty
Slayer of minotaurs
Vanquisher of giants
Killed by a scorpion
-Inscription on an Akroan grave

Mana:
Power: 1/1
Cardset: Theros #177 (Common)
Type: Creature

Sedge Sliver

Creature - Sliver

All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."

All Slivers have ": Regenerate this permanent."

Their flesh is as sodden as the fens in which they live, oozing to fill any wound and squishing to absorb any blow.

Mana:
Power: 2/2
Cardset: Time Spiral #177 (Rare)
Type: Creature

Sedge Troll

Creature - Troll

Sedge Troll gets +1/+1 as long as you control a Swamp.

: Regenerate Sedge Troll.

The stench in the hovel was overpowering; something loathsome was cooking. Occasionally something surfaced in the thick paste, but my host would casually push it down before I could make out what it was.

Mana:
Power: 2/2
Cardset: Revised Edition #173 (Rare)
Unlimited Edition #173 (Rare)
Beta Edition #174 (Unknown)
Alpha Edition #173 (Unknown)
Type: Creature

Sedraxis Alchemist

Creature - Zombie Wizard

When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.

The problem with a liquid that can dissolve anything is finding something to carry it in.

Mana:
Power: 2/2
Cardset: Conflux #54 (Common)
Type: Creature

Sedraxis Specter

Creature - Specter

Flying

Whenever Sedraxis Specter deals combat damage to a player, that player discards a card.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 3/2
Cardset: Shards of Alara #192 (Rare)
Type: Creature

Sedris, the Traitor King

Legendary Creature - Zombie Warrior

Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

He bids his minions rise from their graves to their knees.

Mana:
Power: 5/5
Cardset: Shards of Alara #193 (Mythic Rare)
Type: Creature

See Beyond

Sorcery

Draw two cards, then shuffle a card from your hand into your library.

Ancient lore locked in a mind driven mad is just as safe as when it was locked deep underground.

Mana:
Cardset: Planechase 2012 #25 (Common)
Rise of the Eldrazi #86 (Common)
Type: Sorcery

See the Unwritten

Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Mana:
Cardset: Khans of Tarkir #149 (Mythic Rare)
Type: Sorcery

Seed Guardian

Creature - Elemental

Reach

When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.

It is a reminder that spring will always follow winter.

Mana:
Power: 3/4
Cardset: Oath of the Gatewatch #143 (Uncommon)
Type: Creature

Seed Spark

Instant

Destroy target artifact or enchantment. If was spent to cast Seed Spark, put two 1/1 green Saproling creature tokens onto the battlefield.

"If you ask me, those root-lovers value mindless dogma over progress."
-Trivaz, Izzet mage

Mana:
Cardset: Ravnica: City of Guilds #30 (Uncommon)
Type: Instant

Seed the Land

Enchantment

Whenever a land enters the battlefield, its controller puts a 1/1 green Snake creature token onto the battlefield.

With a sadness and a sense of hope, Senka left the colony of her birth and, with her attendants, set out to serve as broodmistress, founder of a new colony.

Mana:
Cardset: Saviors of Kamigawa #146 (Rare)
Type: Enchantment

Seedborn Muse

Creature - Spirit

Untap all permanents you control during each other player's untap step.

"Her voice is the wilderness, savage and pure."
-Kamahl, druid acolyte

Mana:
Power: 2/4
Cardset: Tenth Edition #296 (Rare)
Ninth Edition #270 (Rare)
Legions #138 (Rare)
Type: Creature

Seedcradle Witch

Creature - Elf Shaman

: Target creature gets +3/+3 until end of turn. Untap that creature.

She whispered a prayer for strength, and her wishes wafted away like seeds on the wind.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #241 (Uncommon)
Type: Creature

Seedguide Ash

Creature - Treefolk Druid

When Seedguide Ash dies, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.

"May you shade three generations of seedlings."

Mana:
Power: 4/4
Cardset: Lorwyn #235 (Uncommon)
Type: Creature

Seedling Charm

Instant

Choose one - Return target Aura attached to a creature to its owner's hand; or regenerate target green creature; or target creature gains trample until end of turn.

Mana:
Cardset: Mirage #138 (Common)
Type: Instant

Seeds of Innocence

Sorcery

Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its converted mana cost.

"I have hidden from the machinations of Zhalfir for centuries. Why should I join your campaign?"
-Jolrael

Mana:
Cardset: Mirage #139 (Rare)
Type: Sorcery

Seeds of Strength

Instant

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Target creature gets +1/+1 until end of turn.

Beneath the beauty of light and seed is the might of Vitu-Ghazi.

Mana:
Cardset: Ravnica: City of Guilds #227 (Common)
Type: Instant

Seedtime

Instant

Cast Seedtime only during your turn.

Take an extra turn after this one if an opponent cast a blue spell this turn.

The hippo grows wings to fight the condor.
-Nantuko teaching

Mana:
Cardset: Judgment #130 (Rare)
Type: Instant

Seek the Horizon

Sorcery

Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Raked by vertical spikes of glass and stone, Ravnica's vistas offer only a rare glimpse of the horizon.

Mana:
Cardset: Khans of Tarkir #150 (Uncommon)
Return to Ravnica #134 (Uncommon)
Saviors of Kamigawa #147 (Uncommon)
Type: Sorcery

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Seeker

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked except by artifact creatures and/or white creatures.

Mana:
Cardset: Fourth Edition #299 (Common)
Legends #204 (Uncommon)
Type: Enchantment

Seeker of Skybreak

Creature - Elf

: Untap target creature.

Seekers spend their lives protecting a home they rarely visit.

Mana:
Power: 2/1
Cardset: Seventh Edition #268 (Common)
Tempest #148 (Common)
Type: Creature

Seeker of the Way

Creature - Human Warrior

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

"I don't know where my destiny lies, but I know it isn't here."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #22 (Uncommon)
Type: Creature

Seer's Lantern

Artifact

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

A light to bring hope in dark times.

Mana:
Cardset: Oath of the Gatewatch #165 (Common)
Type: Artifact

Seer's Sundial

Artifact

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."

Mana:
Cardset: Commander 2014 #267 (Rare)
Commander 2013 #256 (Rare)
Worldwake #130 (Rare)
Type: Artifact

Seer's Vision

Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #270 (Uncommon)
Type: Enchantment

Seething Anger

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +3/+0 until end of turn.

Mana:
Cardset: Stronghold #96 (Common)
Type: Sorcery

Seething Pathblazer

Creature - Elemental Warrior

Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn.

"Flamekin death rites are elaborate and spectacular affairs. Their greatest fear is death in obscurity."
-Tollek Worldwatcher, journal

Mana:
Power: 2/2
Cardset: Morningtide #101 (Common)
Type: Creature

Seething Song

Instant

Add to your mana pool.

"The purest ore is produced from the hottest furnace, and the brightest thunder-bolt is elicited from the darkest storm."
-Charles Colton

Mana:
Cardset: Knights vs. Dragons #70 (Unknown)
Archenemy #46 (Common)
Ninth Edition #216 (Common)
Mirrodin #104 (Common)
Type: Instant

Segmented Krotiq

Creature - Insect

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

The list of things a krotiq eats is as long as the krotiq itself.

Mana:
Power: 6/5
Cardset: Dragons of Tarkir #202 (Common)
Type: Creature

Segmented Wurm

Creature - Wurm

Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.

"If only we could so easily leave behind those parts of ourselves that pain us."
-Crovax

Mana:
Power: 5/5
Cardset: Tempest #344 (Uncommon)
Type: Creature

Segovian Leviathan

Creature - Leviathan

Islandwalk

"Leviathan, too! Can you catch him with a fish-hook or run a line round his tongue?"
-Job 40:25

Mana:
Power: 3/3
Cardset: Sixth Edition #97 (Unknown)
Fifth Edition #122 (Uncommon)
Fourth Edition #99 (Uncommon)
Legends #76 (Uncommon)
Type: Creature

Seht's Tiger

Creature - Cat

Flash (You may cast this spell any time you could cast an instant.)

When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

Mana:
Power: 3/3
Cardset: Future Sight #31 (Rare)
Type: Creature

Seismic Assault

Enchantment

Discard a land card: Seismic Assault deals 2 damage to target creature or player.

Earth arms itself with fire.

Mana:
Cardset: Tenth Edition #228 (Rare)
Eighth Edition #219 (Rare)
Seventh Edition #216 (Rare)
Exodus #101 (Rare)
Type: Enchantment

Seismic Mage

Creature - Human Spellshaper

, , Discard a card: Destroy target land.

The ground shakes when he walks. His customers shake if they're late with his fee.

Mana:
Power: 1/1
Cardset: Mercadian Masques #211 (Rare)
Type: Creature

Seismic Rupture

Sorcery

Seismic Rupture deals 2 damage to each creature without flying.

The shaman opened the earth beneath their feet, trapping the survivors within the crevices of Ayagor for Atarka to devour at her leisure.

Mana:
Cardset: Dragons of Tarkir #156 (Uncommon)
Type: Sorcery

Seismic Shudder

Instant

Seismic Shudder deals 1 damage to each creature without flying.

"The land here seems go out of its way to kill you."
-Chandra Nalaar

Mana:
Cardset: Zendikar #147 (Common)
Type: Instant

Seismic Spike

Sorcery

Destroy target land. Add to your mana pool.

Natural disasters in Ravnica are largely nullified by the Izzet. Unnatural disasters, on the other hand, happen all of the time.

Mana:
Cardset: Ravnica: City of Guilds #141 (Common)
Type: Sorcery

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

"It is not in me to tread lightly."-Ryda, geomancer

Mana:
Cardset: Magic 2014 #152 (Common)
Type: Sorcery

Seismic Strike

Instant

Seismic Strike deals damage to target creature equal to the number of Mountains you control.

"Life up here is simple. Adapt to the ways of the mountains and they will reward you. Fight them and they will end you."
-Kezim, prodigal pyromancer

Mana:
Cardset: Venser vs. Koth #70 (Common)
Knights vs. Dragons #71 (Unknown)
Magic 2010 #154 (Common)
Type: Instant

Seizan, Perverter of Truth

Legendary Creature - Demon Spirit

At the beginning of each player's upkeep, that player loses 2 life and draws two cards.

"If you would taste the wisdom of the oni, be prepared to salt it with your blood."
-Kiku, Night's Flower

Mana:
Power: 6/5
Cardset: Champions of Kamigawa #143 (Rare)
Type: Creature

Seize the Day

Sorcery

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #220 (Rare)
Type: Sorcery

Seize the Initiative

Instant

Target creature gets +1/+1 and gains first strike until end of turn.

The time between spotting a leonin shikari and feeling its claws is just time enough to draw your last breath.

Mana:
Cardset: Scars of Mirrodin #20 (Common)
Type: Instant

Seize the Soul

Instant

Destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Guildpact #61 (Rare)
Type: Instant

Seizures

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays .

"Sheathe your sword, warrior, lest ye fall on it when stricken."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #47 (Common)
Type: Enchantment

Sejiri Merfolk

Creature - Merfolk Soldier

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Mana:
Power: 2/1
Cardset: Worldwake #36 (Uncommon)
Type: Creature

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #320 (Uncommon)
Venser vs. Koth #36 (Uncommon)
Zendikar #224 (Uncommon)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Sek'Kuar, Deathkeeper

Legendary Creature - Orc Shaman

Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.

Karplusan legend told of an orc so cruel that he burned his own followers in rage-yet so revered that they rose from their pyres to serve him.

Mana:
Power: 4/3
Cardset: Commander 2013 #210 (Rare)
Coldsnap #131 (Rare)
Type: Creature

Sekki, Seasons' Guide

Legendary Creature - Spirit

Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield.

Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield.

Mana:
Cardset: Saviors of Kamigawa #148 (Rare)
Type: Creature

Selective Memory

Sorcery

Search your library for any number of nonland cards and exile them. Then shuffle your library.

"I of all people know that memory is not a safe place to hide valuables."
-Jace Beleren

Mana:
Cardset: Worldwake #37 (Rare)
Type: Sorcery

Selenia, Dark Angel

Legendary Creature - Angel

Flying

Pay 2 life: Return Selenia, Dark Angel to its owner's hand.

"I am light. I am dark. I must give my life to serve; not even death can release me."
-Selenia, dark angel

Mana:
Power: 3/3
Cardset: Tempest #345 (Rare)
Type: Creature
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