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Heart of Light

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

For those who reach enlightenment, violence is an unnecessary distraction.

Mana:
Cardset: Tenth Edition #19 (Common)
Betrayers of Kamigawa #6 (Common)
Type: Enchantment

High Ground

Enchantment

Each creature you control can block an additional creature.

In war, as in society, position is everything.

Mana:
Cardset: Tenth Edition #20 (Uncommon)
Exodus #7 (Uncommon)
Type: Enchantment

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

: Put a 1/1 white Soldier creature token onto the battlefield.

Wars are won with strength, valor, and numbers-especially numbers.

Mana:
Cardset: Commander 2014 #81 (Rare)
Tenth Edition #29 (Rare)
Onslaught #44 (Rare)
Type: Enchantment

Pariah

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

All damage that would be dealt to you is dealt to enchanted creature instead.

"Why would I consider penance for my actions when I have so many subjects willing to do it for me?"
-Lord Konda

Mana:
Cardset: Tenth Edition #33 (Rare)
Seventh Edition #30 (Rare)
Urza's Saga #28 (Rare)
Type: Enchantment

Rule of Law

Enchantment

Each player can't cast more than one spell each turn.

Appointed by the kha himself, members of the tribunal ensure all disputes are settled with the utmost fairness.

Mana:
Cardset: Tenth Edition #37 (Uncommon)
Mirrodin #19 (Rare)
Type: Enchantment

Serra's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and vigilance.

The touch of Serra's angels bears hopes aloft and empowers noble causes.

Mana:
Cardset: Divine vs. Demonic #21 (Uncommon)
Tenth Edition #40 (Uncommon)
Seventh Edition #43 (Uncommon)
Urza's Saga #47 (Uncommon)
Type: Enchantment

Spirit Link

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

"We are all inextricably linked, souls woven in tapestry."

Mana:
Cardset: Tenth Edition #45 (Uncommon)
Ninth Edition #47 (Uncommon)
Eighth Edition #47 (Uncommon)
Seventh Edition #47 (Uncommon)
Sixth Edition #43 (Unknown)
Fifth Edition #340 (Uncommon)
Fourth Edition #301 (Uncommon)
Legends #206 (Uncommon)
Type: Enchantment

Story Circle

Enchantment

As Story Circle enters the battlefield, choose a color.

: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Tenth Edition #49 (Rare)
Ninth Edition #48 (Rare)
Eighth Edition #50 (Rare)
Mercadian Masques #51 (Uncommon)
Type: Enchantment

Dehydration

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

The viashino used the spell to dry foods for crossing the Great Desert. The Suq'Ata later discovered its use in war.

Mana:
Cardset: Tenth Edition #78 (Common)
Ninth Edition #73 (Common)
Eighth Edition #75 (Common)
Mercadian Masques #73 (Common)
Type: Enchantment

March of the Machines

Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)

Mana:
Cardset: Archenemy #6 (Rare)
Tenth Edition #91 (Rare)
Mirrodin #42 (Rare)
Type: Enchantment

Persuasion

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

You control enchanted creature.

"Protocol demands that you bow down before me. I always stand on protocol."

Mana:
Cardset: Tenth Edition #95 (Uncommon)
Odyssey #92 (Rare)
Type: Enchantment

Robe of Mirrors

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see."
-Arcanis the Omnipotent

Mana:
Cardset: Tenth Edition #101 (Common)
Exodus #43 (Common)
Type: Enchantment

Shimmering Wings

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

: Return Shimmering Wings to its owner's hand.

"I leave words like ‘impossible' to the rabble. Whatever I imagine, I can create."
-Ixidor, reality sculptor

Mana:
Cardset: Tenth Edition #107 (Common)
Invasion #72 (Common)
Tempest #87 (Common)
Type: Enchantment

Sunken Hope

Enchantment

At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.

"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
-Ambassador Laquatus

Mana:
Cardset: Planechase 2012 #26 (Rare)
Tenth Edition #112 (Rare)
Planeshift #37 (Rare)
Type: Enchantment

Contaminated Bond

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

"My favorite curses are those that manifest slowly, blackening the soul in ways the victim cannot hope to understand."
-Erissa, bog witch

Mana:
Cardset: Tenth Edition #132 (Common)
Ninth Edition #120 (Common)
Mirrodin #61 (Common)
Type: Enchantment

Fear

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart."
-Lim-Dûl the Necromancer

Mana:
Cardset: Tenth Edition #142 (Common)
Ninth Edition #129 (Common)
Eighth Edition #134 (Common)
Seventh Edition #135 (Common)
Sixth Edition #129 (Unknown)
Fifth Edition #24 (Common)
Ice Age #12 (Common)
Fourth Edition #21 (Common)
Revised Edition #19 (Common)
Unlimited Edition #17 (Common)
Beta Edition #17 (Unknown)
Alpha Edition #17 (Unknown)
Type: Enchantment

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment

Mortal Combat

Enchantment

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.

Mana:
Cardset: Tenth Edition #160 (Rare)
Torment #71 (Rare)
Type: Enchantment

No Rest for the Wicked

Enchantment

Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

"The soul? Here, we have no use for such frivolities."
-Sitrik, birth priest

Mana:
Cardset: Tenth Edition #165 (Uncommon)
Urza's Saga #142 (Uncommon)
Type: Enchantment

Arcane Teachings

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +2/+2 and has ": This creature deals 1 damage to target creature or player."

Not all knowledge is learned from parchment.

Mana:
Cardset: Tenth Edition #188 (Uncommon)
Judgment #78 (Common)
Type: Enchantment

Dragon Roost

Enchantment

: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)

Dragons erupt from peaks of chaos and flow from rivers of molten rage.

Mana:
Cardset: Tenth Edition #197 (Rare)
Onslaught #198 (Rare)
Type: Enchantment

Furnace of Rath

Enchantment

If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead.

The furnace awaits the next master who would stoke the fires of apocalypse.

Mana:
Cardset: Tenth Edition #204 (Rare)
Ninth Edition #188 (Rare)
Eighth Edition #187 (Rare)
Tempest #177 (Rare)
Type: Enchantment

Seismic Assault

Enchantment

Discard a land card: Seismic Assault deals 2 damage to target creature or player.

Earth arms itself with fire.

Mana:
Cardset: Tenth Edition #228 (Rare)
Eighth Edition #219 (Rare)
Seventh Edition #216 (Rare)
Exodus #101 (Rare)
Type: Enchantment

Uncontrollable Anger

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +2/+2 and attacks each turn if able.

A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage.

Mana:
Cardset: Conspiracy #155 (Uncommon)
Tenth Edition #244 (Common)
Champions of Kamigawa #195 (Common)
Type: Enchantment

Abundance

Enchantment

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Mana:
Cardset: Tenth Edition #249 (Rare)
Urza's Saga #229 (Rare)
Type: Enchantment

Blanchwood Armor

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 for each Forest you control.

"Before armor, there was bark. Before blades, there were thorns."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #253 (Uncommon)
Ninth Edition #232 (Uncommon)
Eighth Edition #234 (Uncommon)
Seventh Edition #232 (Uncommon)
Urza's Saga #237 (Uncommon)
Type: Enchantment

Overgrowth

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

"Let the forest spread! From salt, stone, and fen, let the new trees rise."
-Molimo, maro-sorcerer

Mana:
Cardset: Tenth Edition #283 (Common)
Ninth Edition #262 (Common)
Stronghold #61 (Common)
Type: Enchantment

Primal Rage

Enchantment

Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Ferocity and cunning accounted for half the victory. Gravity accounted for the rest.

Mana:
Cardset: Tenth Edition #286 (Uncommon)
Stronghold #62 (Uncommon)
Type: Enchantment

Regeneration

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"A touch of vine sap in the blood, and the flesh knits as quickly as new roots twining."
-Freyalise

Mana:
Cardset: Tenth Edition #290 (Uncommon)
Ninth Edition #265 (Uncommon)
Eighth Edition #275 (Common)
Seventh Edition #265 (Common)
Sixth Edition #248 (Unknown)
Fifth Edition #183 (Common)
Mirage #134 (Common)
Ice Age #147 (Common)
Fourth Edition #152 (Common)
Revised Edition #120 (Common)
Unlimited Edition #122 (Common)
Beta Edition #122 (Unknown)
Alpha Edition #122 (Unknown)
Type: Enchantment

Root Maze

Enchantment

Artifacts and lands enter the battlefield tapped.

Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won.

Mana:
Cardset: Tenth Edition #292 (Rare)
Tempest #144 (Rare)
Type: Enchantment

Treetop Bracers

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Gravity is truly what you make of it.

Mana:
Cardset: Tenth Edition #304 (Common)
Ninth Edition #276 (Common)
Nemesis #123 (Common)
Type: Enchantment

Upwelling

Enchantment

Mana pools don't empty as steps and phases end.

Freyalise promised a dawn that would never end, a day of limitless life. As many dread her promise as revere it.

Mana:
Cardset: Tenth Edition #306 (Rare)
Scourge #131 (Rare)
Type: Enchantment

Circle of Protection: Black

Enchantment

: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Ninth Edition #10 (Uncommon)
Eighth Edition #10 (Uncommon)
Seventh Edition #6 (Common)
Sixth Edition #8 (Unknown)
Tempest #220 (Common)
Fifth Edition #293 (Common)
Ice Age #236 (Common)
Fourth Edition #264 (Common)
Revised Edition #193 (Common)
Unlimited Edition #194 (Common)
Beta Edition #195 (Unknown)
Type: Enchantment

Circle of Protection: Red

Enchantment

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Ninth Edition #11 (Uncommon)
Eighth Edition #13 (Uncommon)
Seventh Edition #9 (Common)
Sixth Edition #11 (Unknown)
Tempest #223 (Common)
Fifth Edition #296 (Common)
Ice Age #239 (Common)
Fourth Edition #267 (Common)
Revised Edition #196 (Common)
Unlimited Edition #197 (Common)
Beta Edition #198 (Unknown)
Alpha Edition #196 (Unknown)
Type: Enchantment

Ivory Mask

Enchantment

You have shroud. (You can't be the target of spells or abilities.)

Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled.

Mana:
Cardset: Ninth Edition #23 (Rare)
Eighth Edition #27 (Rare)
Mercadian Masques #24 (Rare)
Type: Enchantment

Peace of Mind

Enchantment

, Discard a card: You gain 3 life.

"What can a peasant get for free that an emperor can never buy?"
-Dal riddle

Mana:
Cardset: Ninth Edition #33 (Uncommon)
Exodus #13 (Uncommon)
Type: Enchantment

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

The knight knelt and prayed, first for the sanctity of his land and second for the strength to repel its invaders.

Mana:
Cardset: Ninth Edition #37 (Rare)
Eighth Edition #39 (Rare)
Seventh Edition #36 (Rare)
Stronghold #112 (Rare)
Type: Enchantment

Serra's Blessing

Enchantment

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

"Rise, and I will show you how to run without flagging, fight without raging, and fly without wings."

Mana:
Cardset: Ninth Edition #44 (Uncommon)
Sixth Edition #42 (Unknown)
Weatherlight #141 (Uncommon)
Type: Enchantment

Worship

Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

"Believe in the ideal, not the idol."
-Serra

Mana:
Cardset: Ninth Edition #55 (Rare)
Eighth Edition #57 (Rare)
Seventh Edition #56 (Rare)
Urza's Saga #57 (Rare)
Type: Enchantment

Annex

Enchantment - Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

You control enchanted land.

You should see how small the map is.

Mana:
Cardset: Ninth Edition #59 (Uncommon)
Onslaught #63 (Uncommon)
Type: Enchantment