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Kaboom!

Sorcery

Choose any number of target players. For each of those players, reveal cards from the top of your library until you reveal a nonland card. Kaboom deals damage equal to that card's converted mana cost to that player, then you put the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Onslaught #214 (Rare)
Type: Sorcery

Searing Flesh

Sorcery

Searing Flesh deals 7 damage to target opponent.

Zemoo found out the hard way that "inflammable" and "flammable" mean the same thing.

Mana:
Cardset: Onslaught #225 (Uncommon)
Type: Sorcery

Slice and Dice

Sorcery

Slice and Dice deals 4 damage to each creature.

Cycling (, Discard this card: Draw a card.)

When you cycle Slice and Dice, you may have it deal 1 damage to each creature.

Mana:
Cardset: Commander 2013 #119 (Uncommon)
Onslaught #232 (Uncommon)
Type: Sorcery

Thunder of Hooves

Sorcery

Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.

Mana:
Cardset: Onslaught #242 (Uncommon)
Type: Sorcery

Wave of Indifference

Sorcery

X target creatures can't block this turn.

"Darius?"
"Yeah?"
"There's a goblin sneaking up on you."
"So?"
"Just sayin'."

Mana:
Cardset: Onslaught #243 (Common)
Type: Sorcery

Animal Magnetism

Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

Mana:
Cardset: Onslaught #245 (Rare)
Type: Sorcery

Chain of Acid

Sorcery

Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.

Mana:
Cardset: Onslaught #252 (Uncommon)
Type: Sorcery

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.

Mana:
Cardset: Dragons of Tarkir #186 (Uncommon)
Commander #153 (Uncommon)
Onslaught #263 (Uncommon)
Type: Sorcery

Kamahl's Summons

Sorcery

Each player may reveal any number of creature cards from his or her hand. Then each player puts a 2/2 green Bear creature token onto the battlefield for each card he or she revealed this way.

As Krosa unleashed the peace in Kamahl, he unleashed the fury in Krosa.

Mana:
Cardset: Onslaught #269 (Uncommon)
Type: Sorcery

Decree of Justice

Sorcery

Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay . If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

Mana:
Cardset: Commander 2014 #70 (Rare)
Scourge #8 (Rare)
Type: Sorcery

Dimensional Breach

Sorcery

Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.

Mana:
Cardset: Scourge #9 (Rare)
Type: Sorcery

Mind's Desire

Sorcery

Shuffle your library. Then exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Scourge #41 (Rare)
Type: Sorcery

Rush of Knowledge

Sorcery

Draw cards equal to the highest converted mana cost among permanents you control.

"Limitless power is glorious until you gain limitless understanding."
-Ixidor, reality sculptor

Mana:
Cardset: Commander 2014 #123 (Common)
Scourge #49 (Common)
Type: Sorcery

Temporal Fissure

Sorcery

Return target permanent to its owner's hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Scourge #53 (Common)
Type: Sorcery

Cabal Conditioning

Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

"Hear only the Cabal's voice.
See only the Cabal's way.
Speak only the Cabal's word."
-Cabal mantra

Mana:
Cardset: Scourge #56 (Rare)
Type: Sorcery

Decree of Pain

Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Mana:
Cardset: Commander 2013 #72 (Rare)
Commander's Arsenal #3 (Rare)
Scourge #64 (Rare)
Type: Sorcery

Skulltap

Sorcery

As an additional cost to cast Skulltap, sacrifice a creature.

Draw two cards.

"Finally, a use for that head of yours."
-Braids, dementia summoner

Mana:
Cardset: Scourge #73 (Common)
Type: Sorcery

Tendrils of Agony

Sorcery

Target player loses 2 life and you gain 2 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mana:
Cardset: Scourge #75 (Uncommon)
Type: Sorcery

Unburden

Sorcery

Target player discards two cards.

Cycling (, Discard this card: Draw a card.)

Cabal initiates enter training full of hopes and fears. They graduate with neither.

Mana:
Cardset: Scourge #77 (Common)
Type: Sorcery

Decree of Annihilation

Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

Mana:
Cardset: Scourge #85 (Rare)
Type: Sorcery

Dragonstorm

Sorcery

Search your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Mana:
Cardset: Modern Masters #111 (Rare)
Dragons #5 (Rare)
Time Spiral "Timeshifted" #60 (Special)
Scourge #90 (Rare)
Type: Sorcery

Goblin War Strike

Sorcery

Goblin War Strike deals damage equal to the number of Goblins you control to target player.

"Fire, aim, ready"

Mana:
Cardset: Scourge #96 (Common)
Type: Sorcery

Misguided Rage

Sorcery

Target player sacrifices a permanent.

Only when the anger passed did Varv realize he had burned down his home, destroyed his weapons, and killed his friend Furt.

Mana:
Cardset: Scourge #99 (Common)
Type: Sorcery

Torrent of Fire

Sorcery

Torrent of Fire deals damage equal to the highest converted mana cost among permanents you control to target creature or player.

Dragon fire melts any instrument designed to measure it.

Mana:
Cardset: Scourge #107 (Common)
Type: Sorcery

Break Asunder

Sorcery

Destroy target artifact or enchantment.

Cycling (, Discard this card: Draw a card.)

"No good will come of this."

Mana:
Cardset: Scourge #113 (Common)
Type: Sorcery

Claws of Wirewood

Sorcery

Claws of Wirewood deals 3 damage to each creature with flying and each player.

Cycling (, Discard this card: Draw a card.)

They say the forest has eyes. They never mention its claws.

Mana:
Cardset: Scourge #114 (Uncommon)
Type: Sorcery

Solar Tide

Sorcery

Choose one - Destroy all creatures with power 2 or less; or destroy all creatures with power 3 or greater.

Entwine-Sacrifice two lands. (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #24 (Rare)
Type: Sorcery

Temporal Cascade

Sorcery

Choose one - Each player shuffles his or her hand and graveyard into his or her library; or each player draws seven cards.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #52 (Rare)
Type: Sorcery

Thoughtcast

Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.)

Draw two cards.

Vedalken eyes don't see the beauty in things. They see only what those things can teach.

Mana:
Cardset: Elspeth vs. Tezzeret #71 (Common)
Mirrodin #54 (Common)
Type: Sorcery

Promise of Power

Sorcery

Choose one -

• You draw five cards and you lose 5 life.

• Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand as the token enters the battlefield.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Commander 2014 #157 (Rare)
Divine vs. Demonic #54 (Rare)
Mirrodin #74 (Rare)
Type: Sorcery

Wrench Mind

Sorcery

Target player discards two cards unless he or she discards an artifact card.

What is the sound of one head snapping?

Mana:
Cardset: Mirrodin #84 (Common)
Type: Sorcery

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Mana:
Cardset: Mirrodin #90 (Rare)
Type: Sorcery

Molten Rain

Sorcery

Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

Mana:
Cardset: Mirrodin #101 (Common)
Type: Sorcery

Trash for Treasure

Sorcery

As an additional cost to cast Trash for Treasure, sacrifice an artifact.

Return target artifact card from your graveyard to the battlefield.

Mana:
Cardset: Mirrodin #109 (Rare)
Type: Sorcery

Deconstruct

Sorcery

Destroy target artifact. Add to your mana pool.

Mana:
Cardset: Mirrodin #118 (Common)
Type: Sorcery

Journey of Discovery

Sorcery

Choose one - Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle your library; or you may play up to two additional lands this turn.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #123 (Common)
Type: Sorcery

One Dozen Eyes

Sorcery

Choose one - Put a 5/5 green Beast creature token onto the battlefield; or put five 1/1 green Insect creature tokens onto the battlefield.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Commander 2013 #159 (Uncommon)
Mirrodin #126 (Uncommon)
Type: Sorcery

Tooth and Nail

Sorcery

Choose one - Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Modern Masters #170 (Rare)
Mirrodin #134 (Rare)
Type: Sorcery

Ritual of Restoration

Sorcery

Return target artifact card from your graveyard to your hand.

Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day.

Mana:
Cardset: Darksteel #13 (Common)
Type: Sorcery

Soulscour

Sorcery

Destroy all nonartifact permanents.

"I have seen the end of times, a future in which all our kind are torn from this world."
-Ushanti, leonin shaman

Mana:
Cardset: Darksteel #14 (Rare)
Type: Sorcery

Reshape

Sorcery

As an additional cost to cast Reshape, sacrifice an artifact.

Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

"Today's paperweight, tomorrow's leveler."
-Bruenna, Neurok leader

Mana:
Cardset: Darksteel #31 (Rare)
Type: Sorcery

Æther Snap

Sorcery

Remove all counters from all permanents and exile all tokens.

"May you wake to find you were only ever a dream."
-Mephidross curse

Mana:
Cardset: Commander 2014 #133 (Rare)
Darksteel #37 (Rare)
Type: Sorcery

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

The swarm's million wings stir the foulest of breezes.

Mana:
Cardset: Modern Masters #76 (Rare)
Darksteel #40 (Rare)
Type: Sorcery

Hunger of the Nim

Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Their pain is so great, they can't help but share it with others.

Mana:
Cardset: Darksteel #46 (Common)
Type: Sorcery

Pulse of the Dross

Sorcery

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

Before tyrants or torturers, there was evil.

Mana:
Cardset: Darksteel #50 (Rare)
Type: Sorcery

Scrounge

Sorcery

Target opponent chooses an artifact card in his or her graveyard. Put that card onto the battlefield under your control.

When leonin settlers abandon their homes to the nim, items of value are often left behind.

Mana:
Cardset: Darksteel #53 (Uncommon)
Type: Sorcery

Dismantle

Sorcery

Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.

"If only the living were so easily salvaged."
-Memnarch

Mana:
Cardset: Darksteel #57 (Uncommon)
Type: Sorcery

Echoing Ruin

Sorcery

Destroy target artifact and all other artifacts with the same name as that artifact.

A single misstep unleashes an avalanche of ruin.

Mana:
Cardset: Darksteel #59 (Common)
Type: Sorcery

Flamebreak

Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

"Now I'm thirsty."
-Korva, Vulshok battlemaster

Mana:
Cardset: Darksteel #61 (Rare)
Type: Sorcery

Pulse of the Tangle

Sorcery

Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

Before predators or prey, there was life.

Mana:
Cardset: Darksteel #80 (Rare)
Type: Sorcery

Reap and Sow

Sorcery

Choose one - Destroy target land; or search your library for a land card, put that card onto the battlefield, then shuffle your library.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Darksteel #81 (Common)
Type: Sorcery

Rebuking Ceremony

Sorcery

Put two target artifacts on top of their owners' libraries.

From the Radix at the hub of the Tangle all the way out to the Edges of Forgetting, a Viridian elf's life is built around the temporary.

Mana:
Cardset: Darksteel #82 (Rare)
Type: Sorcery

Roar of Reclamation

Sorcery

Each player returns all artifact cards from his or her graveyard to the battlefield.

"Yesterday's relics will determine the outcome of tomorrow's war."
-Ushanti, leonin seer

Mana:
Cardset: Fifth Dawn #14 (Rare)
Type: Sorcery

Steelshaper's Gift

Sorcery

Search your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library.

Some blades seek their own wielders.

Mana:
Cardset: Fifth Dawn #19 (Uncommon)
Type: Sorcery

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Sometimes "innovation" means "stealing another's secret before anyone else can."

Mana:
Cardset: Fifth Dawn #21 (Rare)
Type: Sorcery

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

To look into its light is to meet the gaze of history.

Mana:
Cardset: Fifth Dawn #24 (Rare)
Type: Sorcery

Serum Visions

Sorcery

Draw a card.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #36 (Common)
Type: Sorcery

Fill with Fright

Sorcery

Target player discards two cards.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #50 (Common)
Type: Sorcery

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

The Moriok call the black moon the Whisperer. At her apex, she whispers of power.

Mana:
Cardset: Fifth Dawn #55 (Uncommon)
Type: Sorcery

Shattered Dreams

Sorcery

Target opponent reveals his or her hand. You choose an artifact card from it. That player discards that card.

Victims are lucky if they remember ever having had what was lost.

Mana:
Cardset: Fifth Dawn #59 (Uncommon)
Type: Sorcery

Vicious Betrayal

Sorcery

As an additional cost to cast Vicious Betrayal, sacrifice any number of creatures.

Target creature gets +2/+2 until end of turn for each creature sacrificed this way.

Mana:
Cardset: Fifth Dawn #60 (Common)
Type: Sorcery

Granulate

Sorcery

Destroy each nonland artifact with converted mana cost 4 or less.

There aren't that many ways to destroy a solid steel weapon, but somehow the goblins keep finding new ones.

Mana:
Cardset: Fifth Dawn #67 (Rare)
Type: Sorcery

Mana Geyser

Sorcery

Add to your mana pool for each tapped land your opponents control.

The Quicksilver Sea hissed and bubbled at the indignity. The Vulshok shaman just smiled.

Mana:
Cardset: Conspiracy #147 (Common)
Fifth Dawn #75 (Common)
Type: Sorcery

Reversal of Fortune

Sorcery

Target opponent reveals his or her hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.

"Why learn hundreds of spells when you can learn only one and use it to steal hundreds?"

Mana:
Cardset: Fifth Dawn #77 (Rare)
Type: Sorcery

Screaming Fury

Sorcery

Target creature gets +5/+0 and gains haste until end of turn.

He's got an axe to grind.

Mana:
Cardset: Fifth Dawn #78 (Common)
Type: Sorcery

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Mana:
Cardset: Fifth Dawn #81 (Rare)
Type: Sorcery

Beacon of Creation

Sorcery

Put a 1/1 green Insect creature token onto the battlefield for each Forest you control. Shuffle Beacon of Creation into its owner's library.

A chorus of life heralds the arrival of Mirrodin's final sun.

Mana:
Cardset: Fifth Dawn #82 (Rare)
Type: Sorcery

Channel the Suns

Sorcery

Add to your mana pool.

To some the birth of the fifth sun was a sign of doom. To others it was a sign of salvation. But to all it was a sign.

Mana:
Cardset: Fifth Dawn #84 (Uncommon)
Type: Sorcery

Rude Awakening

Sorcery

Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Modern Masters #160 (Rare)
Garruk vs. Liliana #22 (Rare)
Fifth Dawn #92 (Rare)
Type: Sorcery

Cleanfall

Sorcery - Arcane

Destroy all enchantments.

During the war, the rites of purification were still effective, but the kami, not the kitsune, chose what to cleanse.

Mana:
Cardset: Champions of Kamigawa #6 (Uncommon)
Type: Sorcery

Reverse the Sands

Sorcery

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Worse than the years of aging was the burden of memory. The young monk lost his youth and gained a vicarious lifetime of hardship and woe.

Mana:
Cardset: Champions of Kamigawa #41 (Rare)
Type: Sorcery

Terashi's Cry

Sorcery - Arcane

Tap up to three target creatures.

"The sun kami is terrible to behold. When its temper flares, best seek shade and pray for forgiveness."
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #47 (Common)
Type: Sorcery

Cut the Tethers

Sorcery

For each Spirit, return it to its owner's hand unless that player pays .

"You cannot bar the path of gods. You can only divert their journey for a while."
-Sensei Hisoka

Mana:
Cardset: Champions of Kamigawa #56 (Uncommon)
Type: Sorcery

Eerie Procession

Sorcery - Arcane

Search your library for an Arcane card, reveal that card, and put it into your hand. Then shuffle your library.

"Though in years past speculation was not encouraged about the strange ways of kami, now we must understand their motivations, if such is even possible to the mortal mind."
-Lady Azami

Mana:
Cardset: Champions of Kamigawa #58 (Uncommon)
Type: Sorcery

Eye of Nowhere

Sorcery - Arcane

Return target permanent to its owner's hand.

"Once we prayed to the kaijin for safe voyage. Now we only pray that we can escape their gaze."
-Hayato, master sailor

Mana:
Cardset: Champions of Kamigawa #59 (Common)
Type: Sorcery

Petals of Insight

Sorcery - Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

Mana:
Cardset: Modern Masters #60 (Common)
Champions of Kamigawa #79 (Uncommon)
Type: Sorcery

Cranial Extraction

Sorcery - Arcane

Name a nonland card. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Champions of Kamigawa #105 (Rare)
Type: Sorcery

Dance of Shadows

Sorcery - Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

"Only one man survived, barely sane. He got out two words before collapsing: shadows' shadows."

Mana:
Cardset: Champions of Kamigawa #108 (Uncommon)
Type: Sorcery

Devouring Greed

Sorcery - Arcane

As an additional cost to cast Devouring Greed, you may sacrifice any number of Spirits.

Target player loses 2 life plus 2 life for each Spirit sacrificed this way. You gain that much life.

Mana:
Cardset: Champions of Kamigawa #110 (Common)
Type: Sorcery

Struggle for Sanity

Sorcery

Target opponent reveals his or her hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards he or she exiled this way to his or her hand and puts the rest into his or her graveyard.

Mana:
Cardset: Champions of Kamigawa #145 (Uncommon)
Type: Sorcery

Swallowing Plague

Sorcery - Arcane

Swallowing Plague deals X damage to target creature and you gain X life.

"We are recalling all forces from the Takenuma Swamp. We lose men daily to kami attacks, and it seems our defeats only encourage them further."
-General Takeno, letter to Lord Konda

Mana:
Cardset: Champions of Kamigawa #146 (Uncommon)
Type: Sorcery

Waking Nightmare

Sorcery - Arcane

Target player discards two cards.

"Once each year, the oni and other evil spirits paraded through villages to disturb mortals' sleep. During the war, this parade became a nightly event."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #149 (Common)
Type: Sorcery

Lava Spike

Sorcery - Arcane

Lava Spike deals 3 damage to target player.

Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.

Mana:
Cardset: Modern Masters #121 (Common)
Champions of Kamigawa #178 (Common)
Type: Sorcery

Mana Seism

Sorcery

Sacrifice any number of lands. Add to your mana pool for each land sacrificed this way.

"It is the nature of humanity not to worry about tomorrow, especially when there's a good chance they won't live to see the end of today."
-Kiku, Night's Flower

Mana:
Cardset: Champions of Kamigawa #179 (Uncommon)
Type: Sorcery

Mindblaze

Sorcery

Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, Mindblaze deals 8 damage to that player. Then that player shuffles his or her library.

Mana:
Cardset: Champions of Kamigawa #180 (Rare)
Type: Sorcery

Unearthly Blizzard

Sorcery - Arcane

Up to three target creatures can't block this turn.

"We are trapped. The mountains and blinding kami storms have made us hopelessly lost. We are starving. In the name of all things sacred, please, send help . . . ."
-Lost Battalion, final message to General Takeno

Mana:
Cardset: Champions of Kamigawa #196 (Common)
Type: Sorcery

Yamabushi's Storm

Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Champions of Kamigawa #199 (Common)
Type: Sorcery

Feast of Worms

Sorcery - Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?"
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #207 (Uncommon)
Type: Sorcery

Gale Force

Sorcery

Gale Force deals 5 damage to each creature with flying.

Everything the kami had done, they did with more force. Gentle breezes became typhoons, rolling rivers turned to crushing rapids, and gentle growth became overnight masses of thorns and vines.

Mana:
Cardset: Champions of Kamigawa #209 (Uncommon)
Type: Sorcery

Glimpse of Nature

Sorcery

Whenever you cast a creature spell this turn, draw a card.

Dosan sat in repose for many hours. He made no motion, no sound at all. And as he sat, nature revealed itself to him.

Mana:
Cardset: Champions of Kamigawa #210 (Rare)
Type: Sorcery

Joyous Respite

Sorcery - Arcane

You gain 1 life for each land you control.

"I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled."
-Dosan the Falling Leaf

Mana:
Cardset: Champions of Kamigawa #216 (Common)
Type: Sorcery

Kodama's Reach

Sorcery - Arcane

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

"The land grows only where the kami will it."
-Dosan the Falling Leaf

Mana:
Cardset: Modern Masters #151 (Common)
Commander #163 (Common)
Champions of Kamigawa #225 (Common)
Type: Sorcery

Time of Need

Sorcery

Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.

"When the kumo attacked the monks' sacred shrine, a mournful toll for help echoed through the forest. Thus began the Battle of Silk, which would last six years."
-Great Battles of Kamigawa

Mana:
Cardset: Champions of Kamigawa #247 (Uncommon)
Type: Sorcery

Final Judgment

Sorcery

Exile all creatures.

"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath."
-Great Battles of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #4 (Rare)
Type: Sorcery

Terashi's Grasp

Sorcery - Arcane

Destroy target artifact or enchantment. You gain life equal to its converted mana cost.

"The jeweler, the potter, the smith . . . They all imbue a bit of their souls into their creations. The kami destroy that crafted mortal shell and absorb the soul within."
-Noboru, master kitemaker

Mana:
Cardset: Modern Masters #32 (Uncommon)
Betrayers of Kamigawa #26 (Common)
Type: Sorcery

Heed the Mists

Sorcery - Arcane

Put the top card of your library into your graveyard, then draw cards equal to that card's converted mana cost.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

Mana:
Cardset: Betrayers of Kamigawa #36 (Uncommon)
Type: Sorcery

Reduce to Dreams

Sorcery

Return all artifacts and enchantments to their owners' hands.

"This world is a dream. We cling to our toys like children, but sooner or later we must learn to live without them."
-Sensei Hisoka

Mana:
Cardset: Betrayers of Kamigawa #49 (Rare)
Type: Sorcery

Ribbons of the Reikai

Sorcery - Arcane

Draw a card for each Spirit you control.

"If wisdom is a river, then we cup our hands, reach in, and drink from it in sips. The kami, however, are like fish, swimming, breathing, surrounded in its presence."
-Dosan the Falling Leaf

Mana:
Cardset: Betrayers of Kamigawa #50 (Common)
Type: Sorcery

Sway of the Stars

Sorcery

Each player shuffles his or her hand, graveyard, and permanents he or she owns into his or her library, then draws seven cards. Each player's life total becomes 7.

Mana:
Cardset: Betrayers of Kamigawa #54 (Rare)
Type: Sorcery

Psychic Spear

Sorcery

Target player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card.

"The wizards of Takenuma Swamp faced the horrors of humanity every day. It's no wonder they fared so well against the kami."
-Observations of the Kami War

Mana:
Cardset: Betrayers of Kamigawa #78 (Common)
Type: Sorcery