Endemic PlagueSorceryAs an additional cost to cast Endemic Plague, sacrifice a creature.
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Endless ObedienceSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Endless SwarmSorceryPut a 1/1 green Snake creature token onto the battlefield for each card in your hand.
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Enduring IdealSorcerySearch your library for an enchantment card and put it onto the battlefield. Then shuffle your library.
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Energy BoltSorceryChoose one - Energy Bolt deals X damage to target player; or target player gains X life. Life and death are two faces of the same coin. |
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Energy TapSorceryTap target untapped creature you control. If you do, add to your mana pool, where X is that creature's converted mana cost.
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EnlargeSorceryTarget creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Enshrined MemoriesSorceryReveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. "The race is run in the mind before the first step is taken." |
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Enter the InfiniteSorceryDraw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. "Don't just have an idea-have all of them."
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Entering (Breaking/Entering)SorceryPut a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
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Entreat the AngelsSorceryPut X 4/4 white Angel creature tokens with flying onto the battlefield.
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Epic ConfrontationSorceryTarget creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) No matter the timeline, some legends will endure. |
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Epic ExperimentSorceryExile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.
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EpicenterSorceryTarget player sacrifices a land. Sometimes destruction is Dominaria's way of rebuilding. Sometimes it's not. |
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EradicateSorceryExile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.
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Erratic ExplosionSorceryChoose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's converted mana cost to that creature or player. Put the revealed cards on the bottom of your library in any order.
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Essence DrainSorceryEssence Drain deals 3 damage to target creature or player and you gain 3 life. "Life's essence is a nectar unlike any I tasted when I lived as a mortal." |
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Essence FeedSorceryTarget player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool." Eldrazi grow wherever something else dies. |
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Essence FilterSorceryDestroy all enchantments or all nonwhite enchantments. "Freyalise has cleansed our bodies and minds of the plagues of Kjeldor; all she asks in return is that we keep pure our newly given home in Fyndhorn." |
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Essence FractureSorceryReturn two target creatures to their owners' hands. "Shaping reality is simply a matter of knowing where to apply pressure." |
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Essence HarvestSorceryTarget player loses X life and you gain X life, where X is the greatest power among creatures you control. Captain Lewenheart uncovered evidence of a demon cult among the clergy. The Skirsdag never gave him a chance to prove his case. |
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Eternal DominionSorcerySearch target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles his or her library.
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Eternal FlameSorceryEternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.
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EurekaSorceryStarting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
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EvangelizeSorceryBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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EvaporateSorceryEvaporate deals 1 damage to each white and/or blue creature. "The body is a temple with a foundation of sand." |
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Evincar's JusticeSorceryBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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ExcommunicateSorceryPut target creature on top of its owner's library. Rebels and other malcontents forced into the ritual awake lost in Topa's vast savannahs. Those who find their way back return humble and repentant. |
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ExcoriateSorceryExile target tapped creature. The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear. |
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Exert InfluenceSorceryConverge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. "I can't control its mind-I'm not even sure it has one. But I can dominate its will." |
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ExhaustionSorceryCreatures and lands target opponent controls don't untap during his or her next untap step. Tired doesn't even begin to cover it. |
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ExhumeSorceryEach player puts a creature card from his or her graveyard onto the battlefield. "Death-an outmoded concept. We sleep, and we change." |
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Exile into DarknessSorceryTarget player sacrifices a creature with converted mana cost 3 or less.
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Exotic DiseaseSorceryDomain - Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. "Do not fear death. I shall release you from the eternal bonds and bring you glory." |
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Exploding BordersSorceryDomain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. Reuniting a world is not a gentle process. |
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ExploreSorceryYou may play an additional land this turn. An explorer's reward is a view of tomorrow's possibilities. |
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Explosive RevelationSorceryChoose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
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Explosive VegetationSorcerySearch your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. Torching Krosa would be pointless. It grows faster than it burns. |
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ExsanguinateSorceryEach opponent loses X life. You gain life equal to the life lost this way. Vampires don't consider patience a virtue nor gluttony a sin. |
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ExtinctionSorceryDestroy all creatures of the creature type of your choice. "I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them." |
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