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Land
Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add to your mana pool.
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Land
Skyshroud Forest enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Skyshroud Forest deals 1 damage to you.
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Land
: Add to your mana pool.
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
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Land
Slippery Karst enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
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Land
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
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Land
Smoldering Crater enters the battlefield tapped.
: Add to your mana pool.
Cycling (, Discard this card: Draw a card.)
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Land - Swamp Mountain
(: Add or to your mana pool.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
The continent of Guul Draz is a geothermal swampland reeking of heat and decay.
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Land
Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block this turn.
: Add to your mana pool.
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Basic Snow Land - Forest
(: Add to your mana pool.)
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Basic Snow Land - Island
(: Add to your mana pool.)
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Basic Snow Land - Mountain
(: Add to your mana pool.)
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Basic Snow Land - Plains
(: Add to your mana pool.)
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Basic Snow Land - Swamp
(: Add to your mana pool.)
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Land
Soaring Seacliff enters the battlefield tapped.
When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.
: Add to your mana pool.
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Land
If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
: Add to your mana pool.
, : Look at the top card of your library. You may put that card on the bottom of your library.
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Land
: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.
Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.
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Land
: Add to your mana pool.
, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."
Young Eldrazi crawl forth from the dust, compelled by a greater will.
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Land
Spawning Pool enters the battlefield tapped.
: Add to your mana pool.
: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Land
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
: Add to your mana pool.
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Land
: Add to your mana pool.
, : Put a 0/1 white Goat creature token onto the battlefield.
, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.
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Land
: Add to your mana pool.
: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
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Land
: Add to your mana pool.
, , Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.
, , Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.
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Land - Island Mountain
(: Add or to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Crafted with genius, energized with madness.
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Land
: Add to your mana pool.
, : Stensia Bloodhall deals 2 damage to target player.
The revelry ends when the supply of fresh ingenues runs dry.
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Land
Stirring Wildwood enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
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Land - Mountain Forest
(: Add or to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
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Land
: Add to your mana pool.
, Sacrifice Strip Mine: Destroy target land.
Unlike previous conflicts, the war between Urza and Mishra made Dominia itself a casualty of war.
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Land
Submerged Boneyard enters the battlefield tapped.
: Add or to your mana pool.
"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea." -Kiora
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Land
Subterranean Hangar enters the battlefield tapped.
: Put a storage counter on Subterranean Hangar.
, Remove any number of storage counters from Subterranean Hangar: Add to your mana pool for each storage counter removed this way.
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Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or to your mana pool.
Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.
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Land
Sulfur Vent enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Sulfur Vent: Add to your mana pool.
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Land
: Add to your mana pool.
: Add or to your mana pool. Sulfurous Springs deals 1 damage to you.
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Land
, : Add to your mana pool.
On Otaria, peace and harmony are rare. Places that provide both are cherished.
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Land
: Add to your mana pool.
, : Target creature gains double strike until end of turn.
Sunhome-the stalwart shield, the towering sentinel, the seat of justice.
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Land - Island Swamp
(: Add or to your mana pool.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.
On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.
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Land
: Add to your mana pool.
, : Add , , or to your mana pool.
Without the care of the tideshapers, the Lanes lie neglected. Some have flooded entire towns; others dried to cracked mud.
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Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or to your mana pool.
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Land
: Add to your mana pool.
: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
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Land
Svyelunite Temple enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Svyelunite Temple: Add to your mana pool.
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Basic Land - Swamp
(: Add to your mana pool.)
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