Orcish MineEnchantment - AuraEnchant land
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Casting of BonesEnchantment - AuraEnchant creature "Only a necromancer would create such a foul form of divination." |
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DystopiaEnchantmentCumulative upkeep-Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Krovikan PlagueEnchantment - AuraEnchant non-Wall creature you control
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Phyrexian BoonEnchantment - AuraEnchant creature "Phyrexia's touch is painful to all but the blackest of hearts." |
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False DemiseEnchantment - AuraEnchant creature "Far too many of our missing ‘dead' seem to be turning up in Varchild's ranks!" |
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Tidal ControlEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Bestial FuryEnchantment - AuraEnchant creature
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Noble SteedsEnchantment: Target creature gains first strike until end of turn. "Only an animal born in the wild has sufficient heart to be a true Knight's steed." |
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Frozen SolidEnchantment - AuraEnchant creature "Guard, fetch me a mallet." |
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Phyrexian EtchingsEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Surging MightEnchantment - AuraEnchant creature
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Forsaken WastesWorld EnchantmentPlayers can't gain life.
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ThirstEnchantment - AuraEnchant creature The first of the Thousand Deaths. |
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Cycle of LifeEnchantmentReturn Cycle of Life to its owner's hand: Target creature you cast this turn becomes 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature. Thus does nature assert herself. |
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Hall of GemstoneWorld EnchantmentAt the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
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Roots of LifeEnchantmentAs Roots of Life enters the battlefield, choose Island or Swamp.
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ChaosphereWorld EnchantmentCreatures with flying can block only creatures with flying. "I dance the nothing dance, / Feet in the air, knives in the ground." |
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Mangara's EquityEnchantmentAs Mangara's Equity enters the battlefield, choose black or red.
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Prismatic CircleEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Ritual of SteelEnchantment - AuraEnchant creature "Our soldiers are blessed with lizard scales as hard and cold as steel." |
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Sacred MesaEnchantmentAt the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. "Do not go there, do not go / unless you rise on wings, unless you walk on hooves." |
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Circle of DespairEnchantment, Sacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. "Life is a resource that should belong only to the strong." |
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Grim FeastEnchantmentAt the beginning of your upkeep, Grim Feast deals 1 damage to you. "Hmmm-midnight snack." |
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ReparationsEnchantmentWhenever an opponent casts a spell that targets you or a creature you control, you may draw a card. "Sorry I burned down your village. Here's some gold." |
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Unfulfilled DesiresEnchantment, Pay 1 life: Draw a card, then discard a card. "Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I." |
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WellspringEnchantment - AuraEnchant land
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Blanket of NightEnchantmentEach land is a Swamp in addition to its other land types. "Kaervek imprisoned Mangara out of jealousy, but he taints Jamuraa simply out of spite." |
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DesolationEnchantmentAt the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way. "Kill a creature, destroy the present. Kill the land, destroy the future." |
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NecromancyEnchantmentYou may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
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Teferi's RealmWorld EnchantmentAt the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.) "Fire is dead. Water has killed him." |
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City of SolitudeEnchantmentPlayers can cast spells and activate abilities only during their own turns. "My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen." |
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Katabatic WindsEnchantmentPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Wind will win, whatever we wish. |
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Heat WaveEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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EquipoiseEnchantmentAt the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)
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CorrosionEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Righteous WarEnchantmentWhite creatures you control have protection from black. "This is a war without neutrality." |
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Infernal TributeEnchantment, Sacrifice a nontoken permanent: Draw a card. "I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude." |
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Wave of TerrorEnchantmentCumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) The sea of fear has endless depths. |
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DowndraftEnchantment: Target creature loses flying until end of turn.
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Heat StrokeEnchantmentAt end of combat, destroy each creature that blocked or was blocked this turn. "Stroke of heat or stroke of blade. Choose your fate, traitor." |
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Empyrial ArmorEnchantment - AuraEnchant creature "An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire." |
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Inner SanctumEnchantmentCumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) "Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!" |
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Dauthi EmbraceEnchantment: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) "The Dauthi army grows by screams and bounds." |
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Broken FallEnchantmentReturn Broken Fall to its owner's hand: Regenerate target creature. "I think I used up all my good luck and all my bad luck in the same fall." |
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Ancient RunesEnchantmentAt the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls. Ertai volunteered to open the portal. He figured he owed it one. |
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Hand to HandEnchantmentDuring combat, players can't cast instant spells or activate abilities that aren't mana abilities. The match between Tahngarth and Greven was close only in the mind of the minotaur. |
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Hanna's CustodyEnchantmentAll artifacts have shroud. (They can't be the targets of spells or abilities.) "I protect the Legacy with my life if necessary, for its purpose is far more important than my own." |
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Orim's PrayerEnchantmentWhenever one or more creatures attack you, you gain 1 life for each attacking creature. "As usual, there will be time for prayer only after the worst happens." |
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Bottomless PitEnchantmentAt the beginning of each player's upkeep, that player discards a card at random. "I'm sure it came with the place. I don't think you build one on purpose." |
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Invasion PlansEnchantmentAll creatures block each turn if able. Gerrard studied the globe as Mirri kept watch. Suddenly, his eyes widened. "This is Dominaria!" |
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ContemplationEnchantmentWhenever you cast a spell, you gain 1 life. "How fascinating it is to watch the machinations of one's own mind play themselves out." |
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Hidden RetreatEnchantmentPut a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. After an hour in the hidey-hole, Squee seriously pondered the advantages of danger over boredom. |
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PenanceEnchantmentPut a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
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ShacklesEnchantment - AuraEnchant creature Shackles of gold are still shackles. |
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Recurring NightmareEnchantmentSacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery. "I am confined by sleep and defined by nightmare." |
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SpellshockEnchantmentWhenever a player casts a spell, Spellshock deals 2 damage to that player. A snap of fingers, a snap of teeth. |
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Opal AcrolithEnchantmentWhenever an opponent casts a creature spell, if Opal Acrolith is an enchantment, Opal Acrolith becomes a 2/4 Soldier creature.
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AttunementEnchantmentReturn Attunement to its owner's hand: Draw three cards, then discard four cards. "The solution can hide for only so long." |
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Back to BasicsEnchantmentNonbasic lands don't untap during their controllers' untap steps. "A ruler wears a crown while the rest of us wear hats, but which would you rather have when it's raining?" |
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DouseEnchantment: Counter target red spell. The academy's libraries were protected by fire-prevention spells. Even after the disaster, the books were intact-though forever sealed in time. |
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Veiled CrocodileEnchantmentWhen a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature. Some roads are paved with bad intentions. |
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Veiled SerpentEnchantmentWhen an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island.
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ContaminationEnchantmentAt the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
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Lurking EvilEnchantmentPay half your life, rounded up: Lurking Evil becomes a 4/4 Horror creature with flying. "Ash is our air, darkness our flesh." |
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Destructive UrgeEnchantment - AuraEnchant creature Red sky at night, dragon's delight. |
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Torch SongEnchantmentAt the beginning of your upkeep, you may put a verse counter on Torch Song.
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Greener PasturesEnchantmentAt the beginning of each player's upkeep, if that player controls more lands than each other player, the player puts a 1/1 green Saproling creature token onto the battlefield.
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RetaliationEnchantmentCreatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn." A foul, metallic stench clogged Urza's senses. It was then he knew his brother was no more. |
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Venomous FangsEnchantment - AuraEnchant creature All the pain of the shattered forest contained in a single drop. |
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CessationEnchantment - AuraEnchant creature "The face of Light will shine upon them, and they will know war no more." |
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Martyr's CauseEnchantmentSacrifice a creature: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. Dying is a soldier's talent. |
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Opal AvengerEnchantmentWhen you have 10 or less life, if Opal Avenger is an enchantment, Opal Avenger becomes a 3/5 Soldier creature. As the sun grew cold in the realm, the statue grew warm. |
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Opal ChampionEnchantmentWhen an opponent casts a creature spell, if Opal Champion is an enchantment, Opal Champion becomes a 3/3 Knight creature with first strike.
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Aura FluxEnchantmentOther enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay ." To some, the Tolarian sunrise was a blinding flash; to others, a lingering glow. |
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Second ChanceEnchantmentAt the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one. The greatest gift is the opportunity to right one's wrongs. |
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Slow MotionEnchantment - AuraEnchant creature
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Sleeper's GuileEnchantment - AuraEnchant creature
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Ghitu War CryEnchantment: Target creature gets +1/+0 until end of turn. The war cry is not simply a shout but a sacrament. |
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RivalryEnchantmentAt the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her. The goblins revered it; the viashino defended it. Only Urza understood it. |
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Mental DisciplineEnchantment, Discard a card: Draw a card. Barrin drowned his doubts about Urza's project by delving ever deeper into its details. |
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AttritionEnchantment, Sacrifice a creature: Destroy target nonblack creature. "I will trade life for life with the insurgents. Our resources, unlike theirs, are limitless." |
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RepercussionEnchantmentWhenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller. Not all Keld's warriors are found on the battlefield. |
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MomentumEnchantment - AuraEnchant creature
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ArmisticeEnchantment: You draw a card and target opponent gains 3 life. We all must profit for peace to last. |
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Common CauseEnchantmentNonartifact creatures get +2/+2 as long as they all share a color. Mercadia City's troops are at their best when they have no enemy to fight. |
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Cornered MarketEnchantmentPlayers can't cast spells with the same name as a nontoken permanent. Don't step on the livelihood of other vendors, or they may step on you. |
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CrackdownEnchantmentNonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. "There is no place for mercy in defense of our lives." |
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Moonlit WakeEnchantmentWhenever a creature dies, you gain 1 life. "As long as Rushwood glows, no life is ever truly lost." |
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Righteous IndignationEnchantmentWhenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. "You are the disease that plagues Mercadia. I am the healer's knife that will cut you out." |
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CharismaEnchantment - AuraEnchant creature It was Gerrard's nature to lead and the Mercadians' to follow. |
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High SeasEnchantmentRed creature spells and green creature spells cost more to cast. Bend as the wave breaks or it will break you as well. |
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War TaxEnchantment: This turn, creatures can't attack unless their controller pays for each attacking creature he or she controls. The worst thing about being a depraved pirate is having to work with a bunch of depraved pirates. |
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Haunted CrossroadsEnchantment: Put target creature card from your graveyard on top of your library. It seemed as if no one wanted them to reach the Henge of Ramos-not even the dead. |
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LiabilityEnchantmentWhenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. Gerrard realized that the helpless woman they'd rescued from Rath was nothing of the sort. |
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Maggot TherapyEnchantment - AuraFlash "If this is the cure, I'd hate to see the disease." |
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Soul ChannelingEnchantment - AuraEnchant creature Driven by masters more terrible than the Mercadians could imagine, the dark overseers would pay any price to keep their shipwrights working. |
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Furious AssaultEnchantmentWhenever you cast a creature spell, Furious Assault deals 1 damage to target player. "Does it burn, Saprazzan? Do you wish you had never raised arms against us?" |
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Magistrate's VetoEnchantmentWhite creatures and blue creatures can't block. The magistrate had been the goblins' puppet for so long that he made the right decisions with little prompting. |
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Uphill BattleEnchantmentCreatures played by your opponents enter the battlefield tapped. Cho-Manno knew he had no choice but to ally with Gerrard. If that's what it took to free his people, he'd pay the price. |
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