Cryptborn HorrorCreature - HorrorTrample Although Cryptwitch Merree vanished after a spat with Rakdos, her playthings lingered. |
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Deathrite ShamanCreature - Elf Shaman: Exile target land card from a graveyard. Add one mana of any color to your mana pool.
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Dryad MilitantCreature - Dryad SoldierIf an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. "We will defend the Worldsoul from Izzet ‘progress' at any cost." |
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Frostburn WeirdCreature - Weird: Frostburn Weird gets +1/-1 until end of turn. Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird. |
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Golgari LonglegsCreature - InsectDespite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing back into the undercity. |
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Judge's FamiliarCreature - BirdFlying "It misses nothing and it has no sense of humor." |
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Nivmagus ElementalCreature - ElementalExile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.) When it escaped, the experimenters hesitated. It would cause untold havoc, yet they wished to see it in action. |
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Rakdos CacklerCreature - DevilUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Devil-blades and dripping blood make music Rakdos never tires of hearing. |
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Rakdos Shred-FreakCreature - Human BerserkerHaste "If there were such a thing as a soul, I think it would be behind the gallbladder but above the kidneys." |
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SlitherheadCreature - Plant ZombieScavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) "It makes better use of Uncle Dragi's head than he ever did." |
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Vassal SoulCreature - SpiritFlying For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt. |
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Artisan of KozilekCreature - EldraziWhen you cast Artisan of Kozilek, you may return target creature card from your graveyard to the battlefield.
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Angelic ArbiterCreature - AngelFlying
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Arbiter of KnollridgeCreature - Giant WizardVigilance Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die. |
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Archangel of StrifeCreature - AngelFlying
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Celestial ForceCreature - ElementalAt the beginning of each upkeep, you gain 3 life. "Wishing upon only one star seems like a failure of imagination." |
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False ProphetCreature - Human ClericWhen False Prophet dies, exile all creatures. "You lived for Serra's love. Will you not die for it?" |
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Jötun GruntCreature - Giant SoldierCumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
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Lightkeeper of EmeriaCreature - AngelMultikicker (You may pay an additional any number of times as you cast this spell.)
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Monk RealistCreature - Human Monk ClericWhen Monk Realist enters the battlefield, destroy target enchantment. "We plant the seeds of doubt to harvest the crop of wisdom." |
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Mother of RunesCreature - Human Cleric: Target creature you control gains protection from the color of your choice until end of turn. "My family protects all families." |
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Shattered AngelCreature - AngelFlying She preaches the blessings of the Machine Orthodoxy. |
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Spurnmage AdvocateCreature - Human Nomad: Return two target cards from an opponent's graveyard to his or her hand. Destroy target attacking creature. "Our unity humbles our foes." |
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Voice of AllCreature - AngelFlying
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Wall of OmensCreature - WallDefender "I search for a vision of Zendikar that does not include the Eldrazi." |
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Windborn MuseCreature - SpiritFlying "Her voice is justice, clear and relentless." |
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ÆthersnipeCreature - ElementalWhen Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.
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Chromeshell CrabCreature - Crab BeastMorph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Conundrum SphinxCreature - SphinxFlying
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Court HussarCreature - Vedalken KnightVigilance
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Dreamborn MuseCreature - SpiritAt the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. "Her voice is insight, piercing and true." |
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GomazoaCreature - JellyfishDefender, flying To explorers, "point man" is a polite way of saying "gomazoa fodder." |
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Guard GomazoaCreature - JellyfishDefender, flying It lingers near the outposts of the Makindi Trenches, inadvertently granting another layer of defense. |
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MulldrifterCreature - ElementalFlying
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RiddlekeeperCreature - HomunculusWhenever a creature attacks you or a planeswalker you control, that creature's controller puts the top two cards of his or her library into his or her graveyard. Fools surrender their sanity to his riddles. Even greater fools try to solve them. |
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Akrasan SquireCreature - Human SoldierExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Bant's armies are primarily composed of members of the Mortar caste, loyal commoners who haven't yet earned a sigil. |
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Angel's HeraldCreature - Human Cleric, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library. Rigorous faith and belief are rewarded on occasion, and richly so. |
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Bant BattlemageCreature - Human Wizard, : Target creature gains trample until end of turn. "A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches." |
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Battlegrace AngelCreature - AngelFlying
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Gustrider ExuberantCreature - Human WizardFlying "The elves claim the canopy. The nacatl claim the mountains. I suppose you think we ought to stay on the jungle floor?" |
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Knight of the Skyward EyeCreature - Human Knight: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn. The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans. |
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Knight of the White OrchidCreature - Human KnightFirst strike Both guide and guard on open plain. |
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Knight-Captain of EosCreature - Human KnightWhen Knight-Captain of Eos enters the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. The strength of Bant's caste system is the unfailing loyalty of its meekest members. |
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Ranger of EosCreature - Human SoldierWhen Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library. At his side, humble beasts become weapons more deadly than sharpened steel. |
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Rockcaster PlatoonCreature - Rhino Soldier: Rockcaster Platoon deals 2 damage to each creature with flying and each player. "Aven bandits can be sly. You've got to fill the sky with boulders-and then seek cover immediately." |
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Sighted-Caste SorcererCreature - Human WizardExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Sigiled PaladinCreature - Human KnightFirst strike Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it. |
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Sunseed NurturerCreature - Human Druid WizardAt the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life. Sunseeders quest for areas of open sky. They train plowbeasts to beat back the dense jungle long enough to cultivate a crop. |
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Welkin GuideCreature - Bird ClericFlying "Those talons really dig into your skin, but it's better than being dropped." |
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Yoked PlowbeastCreature - BeastCycling (, Discard this card: Draw a card.) "It is sacrilege to confine a gargantuan to the grinding of straight lines. I will pray that it remembers who is the master of this land." |
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Cathartic AdeptCreature - Human Wizard: Target player puts the top card of his or her library into his or her graveyard. "Forget. Only then will there be space for hope between the pain and fear." |
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Dawnray ArcherCreature - Human ArcherExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Their shots are fired most often as signals-or at those who didn't get the message. |
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FatestitcherCreature - Zombie Wizard: You may tap or untap another target permanent.
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Jhessian LookoutCreature - Human ScoutShe stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail. |
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Kathari ScreecherCreature - Bird SoldierFlying
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Kederekt LeviathanCreature - LeviathanWhen Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands.
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Outrider of JhessCreature - Human KnightExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) The island nation of Jhess is under constant siege from Valeron on the mainland. Riders traverse the coastline, always on the lookout for sails or aven. |
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Archdemon of UnxCreature - DemonFlying, trample The necropolis at Unx was once a living city, its streets untrodden by death. |
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Blister BeetleCreature - InsectWhen Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn. Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy. |
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Corpse ConnoisseurCreature - Zombie WizardWhen Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library.
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Cunning LethemancerCreature - Human WizardAt the beginning of your upkeep, each player discards a card. "Give me your memories, and you will have release from the suffering they bring you." |
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Death BaronCreature - Zombie WizardSkeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch. For the necromancer barons, killing and recruitment are one and the same. |
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DeathgreeterCreature - Human ShamanWhenever another creature dies, you may gain 1 life. "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." |
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Demon's HeraldCreature - Human Wizard, , Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls and put it onto the battlefield. Then shuffle your library. "May these deaths be the first of many." |
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Dreg ReaverCreature - Zombie Beast"On our thirty-fourth day of digging, we unearthed a chamber that contained the intact remains of several species long extinct from Grixis. One in particular should make a fine siege engine . . . ." |
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Dregscape ZombieCreature - ZombieUnearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) The undead of Grixis are fueled by their hatred of the living. |
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Fleshbag MarauderCreature - Zombie WarriorWhen Fleshbag Marauder enters the battlefield, each player sacrifices a creature. Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons. |
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Grixis BattlemageCreature - Human Wizard, : Draw a card, then discard a card. Vitals of Grixis who eschew undeath must scrape and scratch to retain their mortality. The result is a breed of inventive mages. |
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Scavenger DrakeCreature - DrakeFlying Dragons consider drakes to be mockeries of their perfection, destroying them on sight. |
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Shore SnapperCreature - Beast: Shore Snapper gains islandwalk until end of turn. Kathari, the sickly aven of Grixis, have learned that the corpses by the shoreline are more trap than treat. |
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Skeletal KathariCreature - Bird SkeletonFlying Undeath doesn't end the kathari's search for carrion; it only removes one corpse from the Dregscape. |
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Tar FiendCreature - ElementalDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Undead LeotauCreature - Zombie Cat: Undead Leotau gets +1/-1 until end of turn.
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Vein DrinkerCreature - VampireFlying
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Viscera DraggerCreature - Zombie Ogre WarriorCycling (, Discard this card: Draw a card.)
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Bloodpyre ElementalCreature - ElementalSacrifice Bloodpyre Elemental: Bloodpyre Elemental deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery. Elementals born of Jund are as cruel and unstable as the plane itself. |
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Bloodthorn TaunterCreature - Human ScoutHaste Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow. |
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Caldera HellionCreature - HellionDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
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Dragon's HeraldCreature - Goblin Shaman, , Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord and put it onto the battlefield. Then shuffle your library. The penultimate step of the ritual involves bathing in a delicious glaze. |
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Exuberant FirestokerCreature - Human Druid ShamanAt the beginning of your end step, if you control a creature with power 5 or greater, you may have Exuberant Firestoker deal 2 damage to target player. The artistry of Etlan's firedancers is more spectacular when behemoths join in. |
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Goblin MountaineerCreature - Goblin ScoutMountainwalk Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below. |
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Hell's ThunderCreature - ElementalFlying, haste
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Hissing IguanarCreature - LizardWhenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player. Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings. |
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Incurable OgreCreature - Ogre MutantEach mutation causes the incurables to look vastly different from one another. They are left with only one thing in common: their insatiable lust for the slaughter. |
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Jund BattlemageCreature - Human Shaman, : Target player loses 1 life. "Of your blood I will make my mead, an offering to the thirsty jungle." |
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Predator DragonCreature - DragonFlying, haste Dragons make for spiteful gods. |
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Ridge RannetCreature - BeastCycling (, Discard this card: Draw a card.) "Only those with the strength to seize their destiny deserve to have one." |
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Rockslide ElementalCreature - ElementalFirst strike On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living. |
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Scourge DevilCreature - DevilWhen Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
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Thorn-Thrash ViashinoCreature - Viashino WarriorDevour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
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Thunder-Thrash ElderCreature - Viashino WarriorDevour 3 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with three times that many +1/+1 counters on it.) Viashino thrashes are led by elders who have survived countless challenges. |
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Viashino SkeletonCreature - Viashino Skeleton, Discard a card: Regenerate Viashino Skeleton. Underneath the Dregscape lay the remains of creatures long extinct from Grixis. |
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Vithian StingerCreature - Human Shaman: Vithian Stinger deals 1 damage to target creature or player.
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Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
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Behemoth's HeraldCreature - Elf Shaman, , Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire and put it onto the battlefield. Then shuffle your library. "Mine is an insatiable god, with appetites as magnificent as the jungle itself." |
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Cavern ThoctarCreature - Beast: Cavern Thoctar gets +1/+0 until end of turn. Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get. |
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Court ArchersCreature - Human ArcherReach (This can block creatures with flying.) The Sun-Dappled Court of Valeron stands secure behind a wall of steel-tipped arrows. |
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Cylian ElfCreature - Elf ScoutFrom her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds. |
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Druid of the AnimaCreature - Elf Druid: Add , , or to your mana pool. Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world. |
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DrumhunterCreature - Human Druid WarriorAt the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. "I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark." |
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