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Inkfathom Witch

Creature - Merfolk Wizard

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

: Each unblocked creature becomes 4/1 until end of turn.

The murk of the Wanderbrine concealed unseemly rituals designed to bring out the worst in merrowkind.

Mana: {{/}}
Power: 1/1
Cardset: Planechase 2012 #97 (Uncommon)
Shadowmoor #168 (Uncommon)
Type: Creature

Sygg, River Cutthroat

Legendary Creature - Merfolk Rogue

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

"It's not a matter of deserving. It's a matter of strength. The power to hold versus the power to take."

Mana: {{/}}{{/}}
Power: 1/3
Cardset: Shadowmoor #176 (Rare)
Type: Creature

Emberstrike Duo

Creature - Elemental Warrior Shaman

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #185 (Common)
Type: Creature

Sootstoke Kindler

Creature - Elemental Shaman

Haste

: Target black or red creature gains haste until end of turn.

"Nothing warms my heart better than a spirit kindled with rage."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #195 (Common)
Type: Creature

Spiteflame Witch

Creature - Elemental Shaman

: Each player loses 1 life.

Cinder beliefs revolve around the Path of Sorrow, a spiritual descent into oblivion. They don't mind taking others on their journey down.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #197 (Uncommon)
Type: Creature

Tattermunge Witch

Creature - Goblin Shaman

: Each blocked creature gets +1/+0 and gains trample until end of turn.

The Tattermunge gang has no words for the spell that whips their instinctual rage into a frenzy. They only know they like it.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #220 (Uncommon)
Type: Creature

Vexing Shusher

Creature - Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered by spells or abilities.

The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Shadowmoor #222 (Rare)
Type: Creature

Medicine Runner

Creature - Elf Cleric

When Medicine Runner enters the battlefield, you may remove a counter from target permanent.

Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat.

Mana: {{/}}
Power: 2/1
Cardset: Shadowmoor #230 (Common)
Type: Creature

Safehold Elite

Creature - Elf Scout

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

"I refuse to die-not at the hands of one such as you."

Mana: {{/}}
Power: 2/2
Cardset: Shadowmoor #239 (Common)
Type: Creature

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Painter's Servant

Artifact Creature - Scarecrow

As Painter's Servant enters the battlefield, choose a color.

All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

It gathers hues from the twilight mist so that its master can paint a better world.

Mana:
Power: 1/3
Cardset: Shadowmoor #257 (Rare)
Type: Artifact Creature

Pili-Pala

Artifact Creature - Scarecrow

Flying

, {Q}: Add one mana of any color to your mana pool. ({Q} is the untap symbol.)

It wasn't really expected to fly. Then again, it wasn't expected to move, either.

Mana:
Power: 1/1
Cardset: Shadowmoor #258 (Common)
Type: Artifact Creature

Ballyrush Banneret

Creature - Kithkin Soldier

Kithkin spells and Soldier spells you cast cost less to cast.

Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.

Mana:
Power: 2/1
Cardset: Morningtide #1 (Common)
Type: Creature

Order of the Golden Cricket

Creature - Kithkin Knight

Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.

"Should you take it in mind to ride a springjack, remember: there are easier ways to fly, and harder ways to break your skull."
-Lann of Cloverdell

Mana:
Power: 2/2
Cardset: Morningtide #19 (Common)
Type: Creature

Shinewend

Creature - Elemental

Flying

Shinewend enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

Mana:
Cardset: Morningtide #23 (Common)
Type: Creature

Grimoire Thief

Creature - Merfolk Rogue

Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down.

You may look at cards exiled with Grimoire Thief.

, Sacrifice Grimoire Thief: Turn all cards exiled with Grimoire Thief face up. Counter all spells with those names.

Mana:
Power: 2/2
Cardset: Morningtide #35 (Rare)
Type: Creature

Ink Dissolver

Creature - Merfolk Wizard

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/1
Cardset: Morningtide #36 (Common)
Type: Creature

Stonybrook Banneret

Creature - Merfolk Wizard

Islandwalk

Merfolk spells and Wizard spells you cast cost less to cast.

Made from trout scales and crawfish whiskers, merrows' shimmering banners flash in the water like lightning.

Mana:
Power: 1/1
Cardset: Morningtide #51 (Common)
Type: Creature

Blightsoil Druid

Creature - Elf Druid

, Pay 1 life: Add to your mana pool.

"See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."

Mana:
Power: 1/2
Cardset: Morningtide #59 (Common)
Type: Creature

Festercreep

Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

Mana:
Cardset: Morningtide #62 (Common)
Type: Creature

Frogtosser Banneret

Creature - Goblin Rogue

Haste

Goblin spells and Rogue spells you cast cost less to cast.

The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims.

Mana:
Power: 1/1
Cardset: Morningtide #64 (Common)
Type: Creature

Oona's Blackguard

Creature - Faerie Rogue

Flying

Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Mana:
Power: 1/1
Cardset: Morningtide #72 (Uncommon)
Type: Creature

Scarblade Elite

Creature - Elf Assassin

, Exile an Assassin card from your graveyard: Destroy target creature.

"Rejoice, eyeblight. In your last hours above the earth, those who bury you will finally make you beautiful."

Mana:
Power: 2/2
Cardset: Morningtide #77 (Rare)
Type: Creature

Weirding Shaman

Creature - Goblin Shaman

, Sacrifice a Goblin: Put two 1/1 black Goblin Rogue creature tokens onto the battlefield.

All boggarts have an auntie, but they don't all have a mum.

Mana:
Power: 2/1
Cardset: Morningtide #84 (Rare)
Type: Creature

Brighthearth Banneret

Creature - Elemental Warrior

Elemental spells and Warrior spells you cast cost less to cast.

Reinforce 1- (, Discard this card: Put a +1/+1 counter on target creature.)

The banner symbolizes the goodwill of the Brighthearth. Their emissaries bring the mastery of fire to other races.

Mana:
Power: 1/1
Cardset: Morningtide #88 (Common)
Type: Creature

Sunflare Shaman

Creature - Elemental Shaman

, : Sunflare Shaman deals X damage to target creature or player and X damage to itself, where X is the number of Elemental cards in your graveyard.

A spark to light the guttered heart.

Mana:
Power: 2/1
Cardset: Morningtide #108 (Common)
Type: Creature

Bosk Banneret

Creature - Treefolk Shaman

Treefolk spells and Shaman spells you cast cost less to cast.

Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.

Mana:
Power: 1/3
Cardset: Morningtide #114 (Common)
Type: Creature

Bramblewood Paragon

Creature - Elf Warrior

Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.

Each creature you control with a +1/+1 counter on it has trample.

Those who seek to escape her blades succeed only in dying on their stomachs.

Mana:
Power: 2/2
Cardset: Morningtide #115 (Uncommon)
Type: Creature

Elvish Warrior

Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

Mana:
Power: 2/3
Cardset: Morningtide #120 (Common)
Elves vs. Goblins #5 (Common)
Ninth Edition #240 (Common)
Onslaught #260 (Common)
Type: Creature

Wolf-Skull Shaman

Creature - Elf Shaman

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wolf-Skull Shaman, you may reveal it. If you do, put a 2/2 green Wolf creature token onto the battlefield.

A chorus of howls answers his call.

Mana:
Power: 2/2
Cardset: Morningtide #140 (Uncommon)
Type: Creature

Cenn's Heir

Creature - Kithkin Soldier

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.

Mana:
Power: 1/1
Cardset: Lorwyn #8 (Common)
Type: Creature

Judge of Currents

Creature - Merfolk Wizard

Whenever a Merfolk you control becomes tapped, you may gain 1 life.

Though the currents of the Lanes shift every year, the merrow never lose track of where they are or where they are going.

Mana:
Power: 1/1
Cardset: Lorwyn #22 (Common)
Type: Creature

Kinsbaile Skirmisher

Creature - Kithkin Soldier

When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.

"If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."

Mana:
Power: 2/2
Cardset: Magic 2015 #16 (Common)
Lorwyn #24 (Common)
Type: Creature

Kithkin Greatheart

Creature - Kithkin Soldier

As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.

Sometimes a curious giant singles out a "little one" to follow for a few days, never realizing the effect it will have on the little one's life.

Mana:
Power: 2/1
Cardset: Modern Masters #21 (Common)
Lorwyn #25 (Common)
Type: Creature

Knight of Meadowgrain

Creature - Kithkin Knight

First strike

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?"

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #5 (Unknown)
Lorwyn #28 (Uncommon)
Type: Creature

Wizened Cenn

Creature - Kithkin Cleric

Other Kithkin creatures you control get +1/+1.

"Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose."

Mana:
Power: 2/2
Cardset: Lorwyn #49 (Uncommon)
Type: Creature

Amoeboid Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target creature gains all creature types until end of turn.

: Target creature loses all creature types until end of turn.

Mana:
Power: 1/1
Cardset: Premium Deck Series: Slivers #3 (Common)
Lorwyn #51 (Common)
Type: Creature

Deeptread Merrow

Creature - Merfolk Rogue

: Deeptread Merrow gains islandwalk until end of turn.

"My success at navigating the Dark Meanders irritates the Inkfathom school. They consider themselves peerless divers, but I try to remind them that they cannot own commodities like bravery and cunning."

Mana:
Power: 2/1
Cardset: Lorwyn #57 (Common)
Type: Creature

Ringskipper

Creature - Faerie Wizard

Flying

When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 1/1
Cardset: Lorwyn #81 (Common)
Type: Creature

Shapesharer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target Shapeshifter becomes a copy of target creature until your next turn.

One good mimic deserves another.

Mana:
Power: 1/1
Cardset: Lorwyn #85 (Rare)
Type: Creature

Silvergill Adept

Creature - Merfolk Wizard

As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay .

When Silvergill Adept enters the battlefield, draw a card.

"I bring baubles of lore, lost secrets seined from the listening waves."

Mana:
Power: 2/1
Cardset: Lorwyn #86 (Uncommon)
Type: Creature

Silvergill Douser

Creature - Merfolk Wizard

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

The Silvergill school monitors traffic on the Lanes, ensuring that the riffraff don't interfere with travelers.

Mana:
Power: 1/1
Cardset: Lorwyn #87 (Common)
Type: Creature

Spellstutter Sprite

Creature - Faerie Wizard

Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Mana:
Power: 1/1
Cardset: Modern Masters #65 (Common)
Lorwyn #89 (Common)
Type: Creature

Stonybrook Angler

Creature - Merfolk Wizard

, : You may tap or untap target creature.

"Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command."

Mana:
Power: 1/2
Cardset: Lorwyn #90 (Common)
Type: Creature

Exiled Boggart

Creature - Goblin Rogue

When Exiled Boggart dies, discard a card.

Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin.

Mana:
Power: 2/2
Cardset: Lorwyn #109 (Common)
Type: Creature

Nath's Buffoon

Creature - Goblin Rogue

Protection from Elves

Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.

Mana:
Power: 1/1
Cardset: Lorwyn #129 (Common)
Type: Creature

Nectar Faerie

Creature - Faerie Wizard

Flying

, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"The unpredictable fae are just as likely to provide a blight as a boon."
-Desmera, perfect of Wren's Run

Mana:
Power: 1/1
Cardset: Lorwyn #130 (Uncommon)
Type: Creature

Oona's Prowler

Creature - Faerie Rogue

Flying

Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.

Deep in Glen Elendra blossoms Oona, queen of the faeries, nourished by secrets and pollinated by stolen dreams.

Mana:
Power: 3/1
Cardset: Lorwyn #133 (Rare)
Type: Creature

Scarred Vinebreeder

Creature - Elf Shaman

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

For disfigured elves, there are few choices beyond death or nettlevine.

Mana:
Power: 1/1
Cardset: Lorwyn #138 (Common)
Type: Creature

Skeletal Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Regenerate Skeletal Changeling.

Though they lack true flesh and bone of their own, changelings imitate either with equal ease.

Mana:
Power: 1/1
Cardset: Lorwyn #140 (Common)
Type: Creature

Squeaking Pie Sneak

Creature - Goblin Rogue

As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay .

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside."
-Borb of the Squeaking Pie warren

Mana:
Power: 2/2
Cardset: Lorwyn #142 (Uncommon)
Type: Creature

Adder-Staff Boggart

Creature - Goblin Warrior

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #148 (Common)
Type: Creature

Ashling the Pilgrim

Legendary Creature - Elemental Shaman

: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Mana:
Power: 1/1
Cardset: Lorwyn #149 (Rare)
Type: Creature

Boggart Sprite-Chaser

Creature - Goblin Warrior

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

"Auntie pointed out to the faerie how much mischief a flying boggart could wreak, and a beautiful new friendship was born."
-A tale of Auntie Grub

Mana:
Power: 1/2
Cardset: Lorwyn #156 (Common)
Type: Creature

Fire-Belly Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

"My ears say it hisses. My fingers say it burns."
-Auntie Wort

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #51 (Unknown)
Lorwyn #164 (Common)
Type: Creature

Flamekin Spitfire

Creature - Elemental Shaman

: Flamekin Spitfire deals 1 damage to target creature or player.

Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision.

Mana:
Power: 1/1
Cardset: Lorwyn #168 (Uncommon)
Type: Creature

Smokebraider

Creature - Elemental Shaman

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

"Be silent and listen to your inner fire. Only then can you walk the Path of Flame."

Mana:
Power: 1/1
Cardset: Lorwyn #189 (Common)
Type: Creature

Soulbright Flamekin

Creature - Elemental Shaman

: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add to your mana pool.

When provoked, a flamekin's inner fire burns far hotter than any giant's forge.

Mana:
Power: 2/1
Cardset: Jace vs. Chandra #37 (Common)
Lorwyn #190 (Common)
Type: Creature

Kithkin Daggerdare

Creature - Kithkin Soldier

, : Target attacking creature gets +2/+2 until end of turn.

The kith dance their elaborate reels not merely to celebrate the events of their lives but to form an unbreakable bond of loyalty with their kin, a bond stronger than the fear of death itself.

Mana:
Power: 1/1
Cardset: Lorwyn #223 (Common)
Type: Creature

Leaf Gilder

Creature - Elf Druid

: Add to your mana pool.

Eidren, perfect of Lys Alana, ordered hundreds of trees uprooted and rearranged into a pattern he deemed beautiful. Thus the Gilt-Leaf Wood was born.

Mana:
Power: 2/1
Cardset: Archenemy #63 (Common)
Lorwyn #227 (Common)
Type: Creature

Warren-Scourge Elf

Creature - Elf Warrior

Protection from Goblins

"If one can associate any virtue with the eyeblights, it is the talent some achieve in disposing of them. I have seen the slaying of boggarts raised nearly to an art form."
-Fiala, Gilt-Leaf winnower

Mana:
Power: 1/1
Cardset: Lorwyn #241 (Common)
Type: Creature

Woodland Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.

Mana:
Power: 2/2
Cardset: Lorwyn #242 (Common)
Type: Creature

Wren's Run Vanquisher

Creature - Elf Warrior

As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay .

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Mana:
Power: 3/3
Cardset: Elves vs. Goblins #19 (Uncommon)
Lorwyn #245 (Uncommon)
Type: Creature

Gaddock Teeg

Legendary Creature - Kithkin Advisor

Noncreature spells with converted mana cost 4 or greater can't be cast.

Noncreature spells with in their mana costs can't be cast.

So great is his wisdom and spirit that many who have met him say that they stood before a giant of a man and talked to the wisest of the four winds.

Mana:
Power: 2/2
Cardset: Lorwyn #248 (Rare)
Type: Creature

Sygg, River Guide

Legendary Creature - Merfolk Wizard

Islandwalk

: Target Merfolk you control gains protection from the color of your choice until end of turn.

"If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has."

Mana:
Power: 2/2
Cardset: Lorwyn #251 (Rare)
Type: Creature

Ghost Warden

Creature - Spirit

: Target creature gets +1/+1 until end of turn.

"I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life."
-Ilromov, traveling storyteller

Mana:
Power: 1/1
Cardset: Tenth Edition #16 (Common)
Guildpact #5 (Common)
Type: Creature

Samite Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.

Mana:
Power: 1/1
Cardset: Tenth Edition #38 (Common)
Ninth Edition #39 (Common)
Eighth Edition #41 (Common)
Seventh Edition #38 (Common)
Sixth Edition #40 (Unknown)
Fifth Edition #334 (Common)
Fourth Edition #297 (Common)
Revised Edition #222 (Common)
Unlimited Edition #222 (Common)
Beta Edition #223 (Unknown)
Alpha Edition #221 (Unknown)
Type: Creature

Spirit Weaver

Creature - Human Wizard

: Target green or blue creature gets +0/+1 until end of turn.

"Let my hope be your shield."

Mana:
Power: 2/1
Cardset: Tenth Edition #46 (Uncommon)
Invasion #39 (Uncommon)
Type: Creature

Starlight Invoker

Creature - Human Cleric Mutant

: You gain 5 life.

"The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole."

Mana:
Power: 1/3
Cardset: Tenth Edition #47 (Uncommon)
Legions #20 (Common)
Type: Creature

Steadfast Guard

Creature - Human Rebel

Vigilance (Attacking doesn't cause this creature to tap.)

"Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city."

Mana:
Power: 2/2
Cardset: Tenth Edition #48 (Common)
Mercadian Masques #50 (Common)
Type: Creature

True Believer

Creature - Human Cleric

You have shroud. (You can't be the target of spells or abilities.)

So great is his certainty that mere facts cannot shake it.

Mana:
Power: 2/2
Cardset: Tenth Edition #53 (Rare)
Onslaught #57 (Rare)
Type: Creature

Youthful Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Idealism fits him better than his armor.

Mana:
Power: 2/1
Cardset: Tenth Edition #62 (Common)
Stronghold #125 (Common)
Type: Creature

Lumengrid Warden

Creature - Human Wizard

The wardens keep watch over an endless sea of progress.

Mana:
Power: 1/3
Cardset: Tenth Edition #89 (Common)
Ninth Edition #84 (Common)
Mirrodin #41 (Common)
Type: Creature

Sky Weaver

Creature - Metathran Wizard

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"Let my wisdom give you wings."

Mana:
Power: 2/1
Cardset: Tenth Edition #109 (Uncommon)
Invasion #74 (Uncommon)
Type: Creature

Spiketail Hatchling

Creature - Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .

It dodges waves of water to prepare for waves of magic.

Mana:
Power: 1/1
Cardset: Tenth Edition #111 (Uncommon)
Eighth Edition #102 (Uncommon)
Prophecy #49 (Common)
Type: Creature

Vedalken Mastermind

Creature - Vedalken Wizard

, : Return target permanent you control to its owner's hand.

The vedalken see other beings from a cold distance, as either experimental subjects or objects of study.

Mana:
Power: 1/2
Cardset: Tenth Edition #123 (Uncommon)
Fifth Dawn #40 (Uncommon)
Type: Creature

Hate Weaver

Creature - Zombie Wizard

: Target blue or red creature gets +1/+0 until end of turn.

"Let my hate fuel your fury."

Mana:
Power: 2/1
Cardset: Tenth Edition #147 (Uncommon)
Invasion #108 (Uncommon)
Type: Creature

Spineless Thug

Creature - Zombie Mercenary

Spineless Thug can't block.

What it lacks in backbone, it makes up for in cruelty.

Mana:
Power: 2/2
Cardset: Tenth Edition #180 (Common)
Ninth Edition #165 (Common)
Eighth Edition #166 (Common)
Seventh Edition #164 (Common)
Nemesis #71 (Common)
Type: Creature

Thrull Surgeon

Creature - Thrull

, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

"Just take a little off the top."

Mana:
Power: 1/1
Cardset: Tenth Edition #183 (Uncommon)
Exodus #76 (Common)
Type: Creature

Goblin Elite Infantry

Creature - Goblin Warrior

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

They talk a good fight.

Mana:
Power: 2/2
Cardset: Tenth Edition #206 (Common)
Seventh Edition #187 (Common)
Sixth Edition #183 (Unknown)
Mirage #177 (Common)
Type: Creature

Rage Weaver

Creature - Human Wizard

: Target black or green creature gains haste until end of turn. (It can attack and this turn.)

"Let my passion spur your victory."

Mana:
Power: 2/1
Cardset: Tenth Edition #223 (Uncommon)
Invasion #159 (Uncommon)
Type: Creature

Viashino Sandscout

Creature - Viashino Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)

A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes.

Mana:
Power: 2/1
Cardset: Tenth Edition #246 (Common)
Urza's Legacy #96 (Common)
Type: Creature

Canopy Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

Mana:
Power: 1/3
Cardset: Tenth Edition #254 (Common)
Eighth Edition #236 (Common)
Seventh Edition #234 (Common)
Tempest #111 (Common)
Type: Creature

Gaea's Herald

Creature - Elf

Creature spells can't be countered.

"Gaea sings with the voice of nature rampant: a thousand howls, chitters, and cries, and none of them can be ignored."

Mana:
Power: 1/1
Cardset: Tenth Edition #265 (Rare)
Eighth Edition #252 (Rare)
Planeshift #80 (Rare)
Type: Creature

Grizzly Bears

Creature - Bear

"We cannot forget that among all of Dominaria's wonders, a system of life exists, with prey and predators that will never fight wars nor vie for ancient power."
-Jolrael, empress of beasts

Mana:
Power: 2/2
Cardset: Tenth Edition #268 (Common)
Ninth Edition #246 (Common)
Eighth Edition #256 (Common)
Seventh Edition #251 (Common)
Sixth Edition #236 (Unknown)
Fifth Edition #163 (Common)
Fourth Edition #134 (Common)
Revised Edition #108 (Common)
Unlimited Edition #108 (Common)
Beta Edition #108 (Unknown)
Alpha Edition #108 (Unknown)
Type: Creature

Joiner Adept

Creature - Elf Druid

Lands you control have ": Add one mana of any color to your mana pool."

A talented apprentice makes all things. The master makes all things possible.

Mana:
Power: 2/1
Cardset: Tenth Edition #271 (Rare)
Fifth Dawn #89 (Rare)
Type: Creature

Might Weaver

Creature - Human Wizard

: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

"Let my strength harden your resolve."

Mana:
Power: 2/1
Cardset: Tenth Edition #278 (Uncommon)
Invasion #198 (Uncommon)
Type: Creature

Rushwood Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

To a dryad, every tree in the forest is both a doorway and a window.

Mana:
Power: 2/1
Cardset: Tenth Edition #294 (Common)
Eighth Edition #278 (Common)
Mercadian Masques #263 (Common)
Type: Creature

Crossbow Infantry

Creature - Human Soldier Archer

: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

"He can split a marshfly in two from halfway across the range."
-Onean sergeant

Mana:
Power: 1/1
Cardset: Ninth Edition #12 (Common)
Eighth Edition #15 (Common)
Seventh Edition #12 (Common)
Mercadian Masques #16 (Common)
Type: Creature

Master Decoy

Creature - Human Soldier

, : Tap target creature.

A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again.

Mana:
Power: 1/2
Cardset: Ninth Edition #27 (Common)
Eighth Edition #29 (Common)
Tempest #241 (Common)
Type: Creature

Veteran Cavalier

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Spirit is the sword and experience the sharpening stone.
-Arabian proverb

Mana:
Power: 2/2
Cardset: Ninth Edition #52 (Common)
Type: Creature

Imaginary Pet

Creature - Illusion

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

"It followed me home. Can I keep it?"

Mana:
Power: 4/4
Cardset: Ninth Edition #82 (Rare)
Urza's Saga #81 (Rare)
Type: Creature

Storm Crow

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

Mana:
Power: 1/2
Cardset: Ninth Edition #100 (Common)
Eighth Edition #104 (Common)
Seventh Edition #100 (Common)
Sixth Edition #101 (Unknown)
Alliances #54 (Common)
Alliances #55 (Common)
Type: Creature

Thought Courier

Creature - Human Wizard

: Draw a card, then discard a card.

"There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price."

Mana:
Power: 1/1
Cardset: Ninth Edition #104 (Uncommon)
Fifth Dawn #38 (Common)
Type: Creature

Bog Imp

Creature - Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Think of it as a butcher knife with wings.

Mana:
Power: 1/1
Cardset: Ninth Edition #116 (Common)
Eighth Edition #119 (Common)
Seventh Edition #122 (Common)
Sixth Edition #116 (Unknown)
Fifth Edition #7 (Common)
Fourth Edition #7 (Common)
The Dark #3 (Common)
Type: Creature

Foul Imp

Creature - Imp

Flying

When Foul Imp enters the battlefield, you lose 2 life.

The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #32 (Common)
Ninth Edition #132 (Common)
Seventh Edition #136 (Uncommon)
Stronghold #9 (Common)
Type: Creature

Swarm of Rats

Creature - Rat

Swarm of Rats's power is equal to the number of Rats you control.

"Rats, rats, rats! Hundreds, thousands, millions of them, and every one a life."
-Bram Stoker, Dracula

Mana:
Power: */1
Cardset: Ninth Edition #166 (Uncommon)
Eighth Edition #167 (Uncommon)
Type: Creature

Goblin Brigand

Creature - Goblin Warrior

Goblin Brigand attacks each turn if able.

Like a loaded cannon-point and shoot.

Mana:
Power: 2/2
Cardset: Ninth Edition #190 (Common)
Scourge #94 (Common)
Type: Creature

Rogue Kavu

Creature - Kavu

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Every litter of kavu yields one cub that refuses to hunt with the pack.

Mana:
Power: 1/1
Cardset: Ninth Edition #213 (Common)
Invasion #160 (Common)
Type: Creature

Utopia Tree

Creature - Plant

: Add one mana of any color to your mana pool.

The fruit of this fabled tree takes on the flavor of whatever food you love most.

Mana:
Cardset: Ninth Edition #277 (Rare)
Invasion #219 (Rare)
Type: Creature