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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Death Pit Offering

Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

"Kill them all and feed them to the new recruits."
-Crovax, ascendant evincar

Mana:
Cardset: Eighth Edition #124 (Rare)
Nemesis #56 (Rare)
Type: Enchantment

Vampiric Spirit

Creature - Spirit

Flying

When Vampiric Spirit enters the battlefield, you lose 4 life.

Mana:
Power: 4/3
Cardset: Eighth Edition #170 (Rare)
Type: Creature

Lava Hounds

Creature - Hound

Haste

When Lava Hounds enters the battlefield, it deals 4 damage to you.

Mana:
Power: 4/4
Cardset: Eighth Edition #198 (Rare)
Weatherlight #109 (Uncommon)
Type: Creature

Lesser Gargadon

Creature - Beast

Whenever Lesser Gargadon attacks or blocks, sacrifice a land.

"In some cultures, elephants are ridden by those in power. I don't think a mere elephant would even be noticed in Keld."
-Onean sergeant

Mana:
Power: 6/4
Cardset: Eighth Edition #199 (Uncommon)
Prophecy #97 (Uncommon)
Type: Creature

Shock Troops

Creature - Human Soldier

Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.

War is a conflict that determines not who is right-but who is left.

Mana:
Power: 2/2
Cardset: Eighth Edition #223 (Common)
Mercadian Masques #212 (Common)
Type: Creature

Living Terrain

Enchantment - Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Some warriors walk the earth. Others are born of it.

Mana:
Cardset: Eighth Edition #260 (Uncommon)
Prophecy #117 (Uncommon)
Type: Enchantment

Fodder Cannon

Artifact

, , Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Step 1: Find your cousin.
Step 2: Get your cousin in the cannon.
Step 3: Find another cousin.

Mana:
Cardset: Eighth Edition #302 (Uncommon)
Urza's Destiny #131 (Uncommon)
Type: Artifact

Vexing Arcanix

Artifact

, : Target player names a card, then reveals the top card of his or her library. If it's the named card, the player puts it into his or her hand. Otherwise, the player puts it into his or her graveyard and Vexing Arcanix deals 2 damage to him or her.

Mana:
Cardset: Eighth Edition #319 (Rare)
Ice Age #319 (Rare)
Type: Artifact

Guardian Beast

Creature - Beast

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they're indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Mana:
Power: 2/4
Cardset: Arabian Nights #5 (Uncommon)
Type: Creature

Juzám Djinn

Creature - Djinn

At the beginning of your upkeep, Juzám Djinn deals 1 damage to you.

"Expect my visit when the darkness comes. The night I think is best for hiding all." -Ouallada

Mana:
Power: 5/5
Cardset: Arabian Nights #9 (Uncommon)
Type: Creature

Serendib Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.

When you control no lands, sacrifice Serendib Djinn.

Mana:
Power: 5/6
Cardset: Arabian Nights #25 (Uncommon)
Type: Creature

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Mana:
Cardset: Arabian Nights #29 (Uncommon)
Type: Enchantment

Erhnam Djinn

Creature - Djinn

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep.

Mana:
Power: 4/5
Cardset: Judgment #113 (Rare)
Arabian Nights #32 (Uncommon)
Type: Creature

Ifh-Bíff Efreet

Creature - Efreet

Flying

: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Arabian Nights #34 (Uncommon)
Type: Creature

Singing Tree

Creature - Plant

: Target attacking creature's power becomes 0 until end of turn.

Mana:
Cardset: Arabian Nights #39 (Uncommon)
Type: Creature

Aladdin

Creature - Human Rogue

, : Gain control of target artifact for as long as you control Aladdin.

Mana:
Power: 1/1
Cardset: Arabian Nights #42 (Uncommon)
Type: Creature

Ali from Cairo

Creature - Human

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Mana:
Cardset: Arabian Nights #44 (Uncommon)
Type: Creature

Moorish Cavalry

Creature - Human Knight

Trample

Members of the elite Moorish Cavalry are very particular about their mounts, choosing only those whose bloodlines have been pure for generations.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #11 (Special)
Arabian Nights #62 (Common)
Arabian Nights #63 (Common)
Type: Creature

War Elephant

Creature - Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"When elephants fight it is the grass that suffers." -Kikuyu Proverb

Mana:
Power: 2/2
Cardset: Arabian Nights #68 (Common)
Arabian Nights #69 (Common)
Type: Creature

Sandals of Abdallah

Artifact

, : Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.

Mana:
Cardset: Arabian Nights #83 (Uncommon)
Type: Artifact

Golgothian Sylex

Artifact

, : Each nontoken permanent from the Antiquities expansion is sacrificed by its controller.

From their earliest educations, the brothers had known that no human contrivance could stand against the true masters of Dominia.

Mana:
Cardset: Antiquities #16 (Rare)
Type: Artifact

Mightstone

Artifact

Attacking creatures get +1/+0.

While exploring the sacred cave of Koilos with his brother Mishra and their master Tocasia, Urza fell behind in the Hall of Tagsin, where he discovered the remarkable Mightstone.

Mana:
Cardset: Antiquities #20 (Uncommon)
Type: Artifact

Staff of Zegon

Artifact

, : Target creature gets -2/-0 until end of turn.

Though Mishra was impressed by the staves Ashnod had created for Zegon's defense, he understood they only hinted at her full potential.

Mana:
Cardset: Antiquities #30 (Common)
Type: Artifact

Su-Chi

Artifact Creature - Construct

When Su-Chi dies, add to your mana pool.

Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.

Mana:
Power: 4/4
Cardset: Antiquities #31 (Uncommon)
Type: Artifact Creature

Tawnos's Coffin

Artifact

You may choose not to untap Tawnos's Coffin during your untap step.

, : Exile target creature and all Auras attached to it. Note the number and kind of counters that were on that creature. When Tawnos's Coffin leaves the battlefield or becomes untapped, return the exiled card to the battlefield under its owner's control tapped with the noted number and kind of counters on it, and if you do, return the exiled Aura cards to the battlefield under their owner's control attached to that permanent.

Mana:
Cardset: Antiquities #33 (Rare)
Type: Artifact

Weakstone

Artifact

Attacking creatures get -1/-0.

During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone.

Mana:
Cardset: Antiquities #43 (Uncommon)
Type: Artifact

Haunting Wind

Enchantment

Whenever an artifact becomes tapped or a player activates an artifact's ability without in its activation cost, Haunting Wind deals 1 damage to that artifact's controller.

These devices lured so many spirits that sometimes entire battlefields would become haunted at once.

Mana:
Cardset: Antiquities #47 (Uncommon)
Type: Enchantment

All Hallow's Eve

Sorcery

Exile All Hallow's Eve with two scream counters on it.

At the beginning of your upkeep, if All Hallow's Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.

Mana:
Cardset: Legends #2 (Rare)
Type: Sorcery

Lesser Werewolf

Creature - Werewolf

: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate this ability only during the declare blockers step.

Mana:
Power: 2/4
Cardset: Legends #24 (Uncommon)
Type: Creature

Nether Void

World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

These days, some wizards are finding that they have a little too much spell left at the end of their mana.

Mana:
Cardset: Legends #27 (Rare)
Type: Enchantment

Takklemaggot

Enchantment - Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If he or she does, return Takklemaggot to the battlefield under your control attached to that creature. If he or she doesn't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to him or her."

Mana:
Cardset: Legends #33 (Uncommon)
Type: Enchantment

The Abyss

World Enchantment

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

"An immense river of oblivion is sweeping us away into a nameless abyss." -Ernest Renan, Souvenirs d'Enfance et de Jeunesse

Mana:
Cardset: Legends #34 (Rare)
Type: Enchantment

Acid Rain

Sorcery

Destroy all Forests.

Mana:
Cardset: Legends #44 (Rare)
Type: Sorcery

Brine Hag

Creature - Hag

When Brine Hag dies, all creatures that dealt damage to it this turn become 0/2. (This effect lasts indefinitely.)

Mana:
Power: 2/2
Cardset: Legends #49 (Uncommon)
Type: Creature

Invoke Prejudice

Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays , where X is its converted mana cost.

Mana:
Cardset: Legends #62 (Rare)
Type: Enchantment

Land Equilibrium

Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

Mana:
Cardset: Legends #64 (Rare)
Type: Enchantment

Reverberation

Instant

All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.

Mana:
Cardset: Legends #74 (Rare)
Type: Instant

Wall of Vapor

Creature - Wall

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking.

"Walls of a castle are made out of stone,/ Walls of a house out of bricks or of wood./ My walls are made out of magic alone,/ Stronger than any that ever have stood." -Chrysoberyl Earthsdaughter, Incantations

Mana:
Cardset: Legends #84 (Common)
Type: Creature

Arboria

World Enchantment

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during his or her last turn.

Mana:
Cardset: Legends #88 (Uncommon)
Type: Enchantment

Eureka

Sorcery

Starting with you, each player may put a permanent card from his or her hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Mana:
Cardset: Legends #99 (Rare)
Type: Sorcery
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