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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Faerie Tauntings

Tribal Enchantment - Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Beneath the fae's constant pranks runs a subtler undercurrent of mockery: the influence of Oona, their hidden queen.

Mana:
Cardset: Lorwyn #112 (Uncommon)
Type: Enchantment

Footbottom Feast

Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

The scent of rot and vinegar fills the marsh, inviting boggarts from every warren to reunite and feast.

Mana:
Cardset: Commander #84 (Common)
Lorwyn #115 (Common)
Type: Instant

Ghostly Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Ghostly Changeling gets +1/+1 until end of turn.

In desolate places, changelings may take the shape of fancies, or memories, or fears.

Mana:
Power: 2/2
Cardset: Lorwyn #116 (Uncommon)
Type: Creature

Lys Alana Scarblade

Creature - Elf Assassin

, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

In beauty-obsessed Lys Alana, one cut of her blade means the difference between a high society feast and raking through the dungheap for scraps.

Mana:
Power: 1/1
Cardset: Lorwyn #122 (Uncommon)
Type: Creature

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Spiderwig Boggart

Creature - Goblin Shaman

When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Auntie Flint was the first to pioneer the spiderwig, a mass of arachnids intended to be worn rather than eaten.

Mana:
Power: 2/2
Cardset: Lorwyn #141 (Common)
Type: Creature

Thieving Sprite

Creature - Faerie Rogue

Flying

When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Mana:
Power: 1/1
Cardset: Modern Masters #101 (Common)
Lorwyn #143 (Common)
Type: Creature

Blind-Spot Giant

Creature - Giant Warrior

Blind-Spot Giant can't attack or block unless you control another Giant.

Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left."

Mana:
Power: 4/3
Cardset: Modern Masters #105 (Common)
Lorwyn #153 (Common)
Type: Creature

Boggart Shenanigans

Tribal Enchantment - Goblin

Whenever another Goblin you control dies, you may have Boggart Shenanigans deal 1 damage to target player.

Boggarts revel in discovering new sensations, from the texture of an otter pellet to the squeak of a dying warren mate.

Mana:
Cardset: Elves vs. Goblins #54 (Uncommon)
Lorwyn #155 (Uncommon)
Type: Enchantment

Goatnapper

Creature - Goblin Rogue

When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.

Kith goats are just for practice. The real prize, of course, is a giant's cloudgoat.

Mana:
Power: 2/2
Cardset: Lorwyn #172 (Uncommon)
Type: Creature

Heat Shimmer

Sorcery

Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."

"Better to flare out than to gutter."
-Flamekin expression

Mana:
Cardset: Lorwyn #175 (Rare)
Type: Sorcery

Incandescent Soulstoke

Creature - Elemental Shaman

Other Elemental creatures you control get +1/+1.

, : You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Mana:
Power: 2/2
Cardset: Lorwyn #178 (Rare)
Type: Creature

Inner-Flame Acolyte

Creature - Elemental Shaman

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #41 (Common)
Lorwyn #181 (Common)
Type: Creature

Inner-Flame Igniter

Creature - Elemental Warrior

: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

A light an army can follow.

Mana:
Power: 2/2
Cardset: Lorwyn #182 (Uncommon)
Type: Creature

Mudbutton Torchrunner

Creature - Goblin Warrior

When Mudbutton Torchrunner dies, it deals 3 damage to target creature or player.

The oil sloshes against his skull as he nears his destination: the Frogtosser Games and the lighting of the Flaming Boggart.

Mana:
Power: 1/1
Cardset: Planechase 2012 #49 (Common)
Knights vs. Dragons #52 (Unknown)
Elves vs. Goblins #46 (Common)
Lorwyn #185 (Common)
Type: Creature

Stinkdrinker Daredevil

Creature - Goblin Rogue

Giant spells you cast cost less to cast.

Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

Mana:
Power: 1/3
Cardset: Modern Masters #132 (Common)
Lorwyn #191 (Common)
Type: Creature

Battlewand Oak

Creature - Treefolk Warrior

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Mana:
Power: 1/3
Cardset: Lorwyn #197 (Common)
Type: Creature

Elvish Branchbender

Creature - Elf Druid

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

"How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance."

Mana:
Power: 2/2
Cardset: Lorwyn #204 (Common)
Type: Creature

Elvish Harbinger

Creature - Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.

: Add one mana of any color to your mana pool.

Mana:
Power: 1/2
Cardset: Elves vs. Goblins #4 (Uncommon)
Lorwyn #207 (Uncommon)
Type: Creature

Gilt-Leaf Ambush

Tribal Instant - Elf

Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Lorwyn #214 (Common)
Type: nknown

Gilt-Leaf Seer

Creature - Elf Shaman

, : Look at the top two cards of your library, then put them back in any order.

Desmera blinded her seers so that her beauty would be the last image burned in their memories. The act only deepened their insight.

Mana:
Power: 2/2
Cardset: Lorwyn #215 (Common)
Type: Creature

Imperious Perfect

Creature - Elf Warrior

Other Elf creatures you control get +1/+1.

, : Put a 1/1 green Elf Warrior creature token onto the battlefield.

In a culture of beauty, the most beautiful are worshipped as gods.

Mana:
Power: 2/2
Cardset: Commander 2014 #202 (Uncommon)
Elves vs. Goblins #8 (Uncommon)
Lorwyn #220 (Uncommon)
Type: Creature

Jagged-Scar Archers

Creature - Elf Archer

Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.

: Jagged-Scar Archers deals damage equal to its power to target creature with flying.

Mana:
Power: */*
Cardset: Lorwyn #222 (Uncommon)
Type: Creature

Kithkin Mourncaller

Creature - Kithkin Scout

Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.

Eidren's hunts are dangerous affairs. All dread the inevitable recounting of those who died while flushing out his prey.

Mana:
Power: 2/2
Cardset: Lorwyn #224 (Uncommon)
Type: Creature

Lace with Moonglove

Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Draw a card.

"Which is more filled with poison: the flower of the moonglove or the minds of elves?"
-Vessifrus, flamekin demagogue

Mana:
Cardset: Lorwyn #225 (Common)
Type: Instant

Doran, the Siege Tower

Legendary Creature - Treefolk Shaman

Each creature assigns combat damage equal to its toughness rather than its power.

"Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble."

Mana:
Cardset: Lorwyn #247 (Rare)
Type: Creature

Colfenor's Urn

Artifact

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.

At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Mana:
Cardset: Lorwyn #254 (Rare)
Type: Artifact

Moonglove Extract

Artifact

Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.

Diluted, moonglove can etch living tissue. Concentrated, a drop will kill a giant.

Mana:
Cardset: Elspeth vs. Tezzeret #67 (Common)
Elves vs. Goblins #24 (Common)
Lorwyn #258 (Common)
Type: Artifact

Rings of Brighthearth

Artifact

Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.

"Without flame, there would be no iron tools, no cooked meals, no purge of old growth to make room for new."
-Brighthearth creed

Mana:
Cardset: Lorwyn #259 (Rare)
Type: Artifact

Thousand-Year Elixir

Artifact

You may activate abilities of creatures you control as though those creatures had haste.

, : Untap target creature.

Paradoxically, to tilt the massive jug for a sip, you'd need the energy of the giant's tonic.

Mana:
Cardset: Commander 2013 #266 (Rare)
Lorwyn #263 (Rare)
Type: Artifact

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

Only the warrior who can admit mortal weakness will be bolstered by immortal strength.

Mana:
Cardset: Tenth Edition #3 (Common)
Ninth Edition #2 (Common)
Exodus #2 (Common)
Type: Sorcery

Aura of Silence

Enchantment

Artifact and enchantment spells your opponents cast cost more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Not all silences are easily broken.

Mana:
Cardset: Tenth Edition #6 (Uncommon)
Weatherlight #123 (Uncommon)
Type: Enchantment

Benalish Knight

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

First strike (This creature deals combat damage before creatures without first strike.)

"We called them ‘armored lightning.'"
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tenth Edition #11 (Common)
Weatherlight #125 (Common)
Type: Creature

Field Marshal

Creature - Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

He is the only one who sees the patterns in the overlapping maps and conflicting reports.

Mana:
Power: 2/2
Cardset: Tenth Edition #15 (Rare)
Coldsnap #5 (Rare)
Type: Creature

Glorious Anthem

Enchantment

Creatures you control get +1/+1.

Once heard, the battle song of an angel becomes part of the listener forever.

Mana:
Cardset: Tenth Edition #17 (Rare)
Ninth Edition #16 (Rare)
Eighth Edition #20 (Rare)
Seventh Edition #17 (Rare)
Urza's Saga #15 (Rare)
Type: Enchantment

Heart of Light

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

For those who reach enlightenment, violence is an unnecessary distraction.

Mana:
Cardset: Tenth Edition #19 (Common)
Betrayers of Kamigawa #6 (Common)
Type: Enchantment

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

: Put a 1/1 white Soldier creature token onto the battlefield.

Wars are won with strength, valor, and numbers-especially numbers.

Mana:
Cardset: Commander 2014 #81 (Rare)
Tenth Edition #29 (Rare)
Onslaught #44 (Rare)
Type: Enchantment

Nomad Mythmaker

Creature - Human Nomad Cleric

, : Put target Aura card from a graveyard onto the battlefield under your control attached to a creature you control.

On the wild steppes, history vanishes in the dust. Only the mythmakers remain to say what was, and is, and will be.

Mana:
Power: 2/2
Cardset: Tenth Edition #30 (Rare)
Judgment #15 (Rare)
Type: Creature

Paladin en-Vec

Creature - Human Knight

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

"I do not consider myself a hero. I know only what the Vec teach: justice must always be served and corruption must always be opposed."

Mana:
Power: 2/2
Cardset: Tenth Edition #32 (Rare)
Ninth Edition #32 (Rare)
Exodus #12 (Rare)
Type: Creature

Pariah

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

All damage that would be dealt to you is dealt to enchanted creature instead.

"Why would I consider penance for my actions when I have so many subjects willing to do it for me?"
-Lord Konda

Mana:
Cardset: Tenth Edition #33 (Rare)
Seventh Edition #30 (Rare)
Urza's Saga #28 (Rare)
Type: Enchantment
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