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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Giant Slug

Creature - Slug

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.

Mana:
Power: 1/1
Cardset: Legends #13 (Common)
Type: Creature

Transmutation

Instant

Switch target creature's power and toughness until end of turn.

"You know what I was,/ You see what I am: change me, change me!"
-Randall

Mana:
Cardset: Legends #37 (Common)
Type: Instant

Walking Dead

Creature - Zombie

: Regenerate Walking Dead.

The Walking Dead are the remains of freakish experiments by the Necromantic Lords.

Mana:
Power: 1/1
Cardset: Legends #40 (Common)
Type: Creature

Wall of Tombstones

Creature - Wall

Defender (This creature can't attack.)

At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #43 (Uncommon)
Type: Creature

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add to your mana pool, where X is that spell's converted mana cost.

Mana:
Cardset: Legends #65 (Uncommon)
Type: Instant

Reset

Instant

Cast Reset only during an opponent's turn after his or her upkeep step.

Untap all lands you control.

Mana:
Cardset: Legends #73 (Uncommon)
Type: Instant

Silhouette

Instant

Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it.

Mana:
Cardset: Legends #77 (Uncommon)
Type: Instant

Spectral Cloak

Enchantment - Aura

Enchant creature

Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

Mana:
Cardset: Legends #78 (Uncommon)
Type: Enchantment

Telekinesis

Instant

Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.

Mana:
Cardset: Legends #79 (Rare)
Type: Instant

Venarian Gold

Enchantment - Aura

Enchant creature

When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Mana:
Cardset: Legends #83 (Common)
Type: Enchantment

Barbary Apes

Creature - Ape

Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind.

Mana:
Power: 2/2
Cardset: Legends #90 (Common)
Type: Creature

Emerald Dragonfly

Creature - Insect

Flying

: Emerald Dragonfly gains first strike until end of turn.

"Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink."
-"Dragonfly Haiku," poet unkown

Mana:
Power: 1/1
Cardset: Legends #98 (Common)
Type: Creature

Fire Sprites

Creature - Faerie

Flying

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Legends #100 (Common)
Type: Creature

Shelkin Brownie

Creature - Ouphe

: Target creature loses all "bands with other" abilities until end of turn.

Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief.

Mana:
Power: 1/1
Cardset: Legends #118 (Common)
Type: Creature

Backdraft

Instant

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

Mana:
Cardset: Legends #132 (Uncommon)
Type: Instant

Blazing Effigy

Creature - Elemental

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Mana:
Cardset: Legends #134 (Common)
Type: Creature

Kobold Drill Sergeant

Creature - Kobold Soldier

Other Kobold creatures you control get +0/+1 and have trample.

"Joining this army is easy, boy. Just survive your first battle."

Mana:
Power: 1/2
Cardset: Legends #152 (Uncommon)
Type: Creature

Kobold Overlord

Creature - Kobold

First strike

Other Kobold creatures you control have first strike.

"One for all, all for one; we strike first, and then you're done!" -Oath of the Kobold Musketeers

Mana:
Power: 1/2
Cardset: Legends #153 (Rare)
Type: Creature

Kobold Taskmaster

Creature - Kobold

Other Kobold creatures you control get +1/+0.

The Taskmaster knows that there is no cure for the common Kobold.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #65 (Special)
Legends #154 (Uncommon)
Type: Creature

Wall of Earth

Creature - Wall

Defender (This creature can't attack.)

The ground shuddered violently and the earth seemed to come to life. The elemental force contained in the vast wall of earth was trapped, bent to its controller's will.

Mana:
Cardset: Legends #166 (Common)
Type: Creature

Wall of Caltrops

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

"Ow! Ow ow ow! Oooh, ow, OW!"

Mana:
Power: 2/1
Cardset: Legends #211 (Common)
Type: Creature

Kry Shield

Artifact

, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.

Mana:
Cardset: Legends #227 (Uncommon)
Type: Artifact

Relic Barrier

Artifact

: Tap target artifact.

Mana:
Cardset: Fifth Dawn #147 (Uncommon)
Legends #237 (Uncommon)
Type: Artifact

Frankenstein's Monster

Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

Mana:
Cardset: The Dark #7 (Rare)
Type: Creature

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

Mana:
Cardset: The Dark #22 (Common)
Type: Enchantment

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

Gaea's Touch

Enchantment

You may play an additional land during your turn if that land is a basic Forest.

Sacrifice Gaea's Touch: Add to your mana pool.

Mana:
Cardset: The Dark #40 (Common)
Type: Enchantment

People of the Woods

Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the Elder

Mana:
Power: 1/*
Cardset: The Dark #46 (Rare)
Type: Creature

Scarwood Hag

Creature - Hag

, : Target creature gains forestwalk until end of turn.

: Target creature loses forestwalk until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #49 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Martyr's Cry

Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

"It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the Elder

Mana:
Cardset: The Dark #85 (Rare)
Type: Sorcery

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Tower of Coireall

Artifact

: Target creature can't be blocked by Walls this turn.

Mana:
Cardset: The Dark #110 (Rare)
Type: Artifact

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Marsh Goblins

Creature - Goblin

Swampwalk

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

Mana:
Power: 1/1
Cardset: The Dark #118 (Common)
Type: Creature

Scarwood Goblins

Creature - Goblin

Larger and more cunning than most Goblins, Scarwood Goblins are thankfully found only in isolated pockets.

Mana:
Power: 2/2
Cardset: The Dark #119 (Common)
Type: Creature

Basal Thrull

Creature - Thrull

, Sacrifice Basal Thrull: Add to your mana pool.

Initially bred for sacrifice, the Thrulls eventually turned on their masters, the Order of the Ebon Hand, with gruesome results.
-Sarpadian Empires, vol. II

Mana:
Power: 1/2
Cardset: Fallen Empires #5 (Common)
Fallen Empires #6 (Common)
Fallen Empires #7 (Common)
Fallen Empires #8 (Common)
Type: Creature

Hymn to Tourach

Sorcery

Target player discards two cards at random.

"The eerie, wailing Hymn caused insanity even in hardened warriors."
-Sarpadian Empires, vol. II

Mana:
Cardset: From the Vault: Twenty #3 (Mythic Rare)
Fallen Empires #12 (Common)
Fallen Empires #13 (Common)
Fallen Empires #14 (Common)
Fallen Empires #15 (Common)
Type: Sorcery

Order of the Ebon Hand

Creature - Cleric Knight

Protection from white

: Order of the Ebon Hand gains first strike until end of turn.

: Order of the Ebon Hand gets +1/+0 until end of turn.

A true follower of Tourach took pride in achievement to the exclusion of other concerns.

Mana:
Power: 2/1
Cardset: Fallen Empires #25 (Common)
Fallen Empires #26 (Common)
Fallen Empires #27 (Common)
Type: Creature

Soul Exchange

Sorcery

As an additional cost to cast Soul Exchange, exile a creature you control.

Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.

Mana:
Cardset: Fallen Empires #28 (Uncommon)
Type: Sorcery

Homarid Spawning Bed

Enchantment

, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.

Mana:
Cardset: Fallen Empires #43 (Uncommon)
Type: Enchantment

River Merfolk

Creature - Merfolk

: River Merfolk gains mountainwalk until end of turn.

"Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism."
-Sarpadian Empires, vol. V

Mana:
Power: 2/1
Cardset: Fallen Empires #51 (Rare)
Type: Creature

Svyelunite Priest

Creature - Merfolk Cleric

, : Target creature gains shroud until end of turn. Activate this ability only during your upkeep. (It can't be the target of spells or abilities.)

"Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure."
-Sarpadian Empires, vol. V

Mana:
Power: 1/1
Cardset: Fallen Empires #53 (Uncommon)
Type: Creature

Elvish Farmer

Creature - Elf

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life.

Mana:
Cardset: Fallen Empires #71 (Rare)
Type: Creature

Elvish Hunter

Creature - Elf Archer

, : Target creature doesn't untap during its controller's next untap step.

"Elves often tipped their arrows with a drug that caused a deep but harmless sleep."
-Sarpadian Empires, vol. III

Mana:
Power: 1/1
Cardset: Fallen Empires #72 (Common)
Fallen Empires #73 (Common)
Fallen Empires #74 (Common)
Type: Creature

Fungal Bloom

Enchantment

: Put a spore counter on target Fungus.

"Thallids could absorb energy from the forest itself. Even Elves were at a disadvantage in fighting them."
-Sarpadian Empires, vol. III

Mana:
Cardset: Fallen Empires #79 (Rare)
Type: Enchantment

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Put a 1/1 green Saproling creature token onto the battlefield.

Some said killing the Thallids only encouraged them.

Mana:
Cardset: Commander 2013 #158 (Common)
Fallen Empires #80 (Common)
Fallen Empires #81 (Common)
Fallen Empires #82 (Common)
Type: Enchantment

Spore Flower

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Spore Flower.

Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.

Mana:
Cardset: Fallen Empires #86 (Uncommon)
Type: Creature

Thelon's Curse

Enchantment

Blue creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures he or she controls and pay for each creature chosen this way. If the player does, untap those creatures.

Mana:
Cardset: Fallen Empires #95 (Rare)
Type: Enchantment

Dwarven Lieutenant

Creature - Dwarf Soldier

: Target Dwarf creature gets +1/+0 until end of turn.

"Dwarven officers were tireless in battle, moving up and down the lines to rally their troops and boost morale."
-Sarpadian Empires, vol. IV

Mana:
Power: 1/2
Cardset: Fallen Empires #106 (Uncommon)
Type: Creature

Goblin Kites

Enchantment

: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose the flip, sacrifice that creature.

Mana:
Cardset: Fallen Empires #117 (Uncommon)
Type: Enchantment

Brine Shaman

Creature - Human Cleric Shaman

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

, Sacrifice a creature: Counter target creature spell.

"The Shamans of Marit Lage do her bidding in secret, but they do it gladly."
-Halvor Arenson, Kjeldoran Priest

Mana:
Power: 1/1
Cardset: Ice Age #3 (Common)
Type: Creature

Dance of the Dead

Enchantment - Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Return enchanted creature card to the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay . If he or she does, untap that creature.

Mana:
Cardset: Ice Age #6 (Uncommon)
Type: Enchantment

Gaze of Pain

Sorcery

Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Remove the guardians to ensure your victory.

Mana:
Cardset: Ice Age #16 (Common)
Type: Sorcery

Krovikan Elementalist

Creature - Human Wizard

: Target creature gets +1/+0 until end of turn.

: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

"The Elementalists' talents could be useful if turned to other purposes."
-Zur the Enchanter

Mana:
Power: 1/1
Cardset: Ice Age #27 (Uncommon)
Type: Creature

Leshrac's Sigil

Enchantment

Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.

: Return Leshrac's Sigil to its owner's hand.

Mana:
Cardset: Ice Age #32 (Uncommon)
Type: Enchantment

Lim-Dûl's Hex

Enchantment

At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless he or she pays or .

"The weak shall fall. The strong shall remain."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #34 (Uncommon)
Type: Enchantment

Seizures

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature's controller unless that player pays .

"Sheathe your sword, warrior, lest ye fall on it when stricken."
-Lim-Dûl, the Necromancer

Mana:
Cardset: Ice Age #47 (Common)
Type: Enchantment

Balduvian Conjurer

Creature - Human Wizard

: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

"The very lands of Balduvia are alive."
-Arna Kennerüd, Skyknight

Mana:
Cardset: Ice Age #58 (Uncommon)
Type: Creature

Iceberg

Enchantment

Iceberg enters the battlefield with X ice counters on it.

: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add to your mana pool.

Mana:
Cardset: Ice Age #73 (Uncommon)
Type: Enchantment

Icy Prison

Enchantment

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays .

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Cardset: Ice Age #74 (Rare)
Type: Enchantment

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

"The drawing of maps is fruitless in the west near the ice walls; the very earth is formless."
-Disa the Restless, journal entry

Mana:
Cardset: Ice Age #77 (Uncommon)
Type: Enchantment

Mistfolk

Creature - Illusion

: Counter target spell that targets Mistfolk.

"Although my official log will state there is no evidence pointing to the existence of the Mistfolk, my certainty is lessened by the cursed consistency of the expedition's eyewitness accounts."
-Disa the Restless, journal entry

Mana:
Power: 1/2
Cardset: Ice Age #84 (Common)
Type: Creature

Phantasmal Mount

Creature - Illusion Horse

Flying

: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

Mana:
Power: 1/1
Cardset: Ice Age #88 (Uncommon)
Type: Creature

Snow Devil

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Enchanted creature has first strike as long as it's blocking and you control a snow land.

"Give me wings to fly and speed to strike. In return, the glory I earn shall be yours." -Steinar Icefist, Balduvian Shaman

Mana:
Cardset: Ice Age #100 (Common)
Type: Enchantment

Soldevi Machinist

Creature - Human Wizard Artificer

: Add to your mana pool. Spend this mana only to activate abilities of artifacts.

"Perhaps this time the power of the artificers shall be used wisely."
-Arcum Dagsson, Soldevi Machinist

Mana:
Power: 1/1
Cardset: Ice Age #102 (Uncommon)
Type: Creature

Zuran Enchanter

Creature - Human Wizard

, : Target player discards a card. Activate this ability only during your turn.

"We are Kjeldorans no more."
-Zur the Enchanter

Mana:
Power: 1/1
Cardset: Ice Age #110 (Common)
Type: Creature

Balduvian Bears

Creature - Bear

"They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times."
-Disa the Restless, journal entry

Mana:
Power: 2/2
Cardset: Ice Age #114 (Common)
Type: Creature

Blizzard

Enchantment

Cast Blizzard only if you control a snow land.

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don't untap during their controllers' untap steps.

Mana:
Cardset: Ice Age #115 (Rare)
Type: Enchantment

Freyalise Supplicant

Creature - Human Cleric

, Sacrifice a red or white creature: Freyalise Supplicant deals damage to target creature or player equal to half the sacrificed creature's power, rounded down.

"We have joined with the Druids of the Juniper Order. Our faith is one."
-Laina of the Elvish Council

Mana:
Power: 1/1
Cardset: Ice Age #127 (Uncommon)
Type: Creature

Freyalise's Charm

Enchantment

Whenever an opponent casts a black spell, you may pay . If you do, you draw a card.

: Return Freyalise's Charm to its owner's hand.

Mana:
Cardset: Ice Age #128 (Uncommon)
Type: Enchantment

Hot Springs

Enchantment - Aura

Enchant land you control

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Warmth is life; heat is peace.

Mana:
Cardset: Ice Age #136 (Rare)
Type: Enchantment

Whiteout

Instant

All creatures lose flying until end of turn.

Sacrifice a snow land: Return Whiteout from your graveyard to your hand.

Mana:
Cardset: Ice Age #163 (Uncommon)
Type: Instant

Balduvian Hydra

Creature - Hydra

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.

Mana:
Cardset: Ice Age #173 (Rare)
Type: Creature

Goblin Sappers

Creature - Goblin

, : Target creature you control is unblockable this turn. Destroy it and Goblin Sappers at end of combat.

, : Target creature you control is unblockable this turn. Destroy it at end of combat.

Mana:
Power: 1/1
Cardset: Ice Age #189 (Common)
Type: Creature

Goblin Ski Patrol

Creature - Goblin

: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.

"AIIIEEEE!"
-Ib Halfheart, Goblin Tactician

Mana:
Power: 1/1
Cardset: Ice Age #190 (Common)
Type: Creature

Orcish Healer

Creature - Orc Cleric

, : Target creature can't be regenerated this turn.

, : Regenerate target black or green creature.

, : Regenerate target black or green creature.

Mana:
Power: 1/1
Cardset: Ice Age #208 (Uncommon)
Type: Creature

Orcish Librarian

Creature - Orc

, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Us hungry, need food . . . .
Lots of books . . . . Hmm . . . .

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #66 (Special)
Ice Age #209 (Rare)
Type: Creature

Arctic Foxes

Creature - Fox

Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land.

"Those Foxes are wily, swift, and ferocious. They are the warriors of the snows."
-General Jarkeld, the Arctic Fox

Mana:
Power: 1/1
Cardset: Ice Age #226 (Common)
Type: Creature

Call to Arms

Enchantment

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Mana:
Cardset: Ice Age #234 (Rare)
Type: Enchantment

Energy Storm

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Mana:
Cardset: Ice Age #248 (Rare)
Type: Enchantment

Formation

Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

"I have been a warrior for over four hundred years, and yet each generation of Kjeldorans teaches me new tricks. There can be no better allies."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Cardset: Ice Age #249 (Rare)
Type: Instant

Hallowed Ground

Enchantment

: Return target nonsnow land you control to its owner's hand.

"On this site where Kjeld's blood was spilled, let none raise a fist or deny a beggar."
-Halvor Arenson, Kjeldoran Priest

Mana:
Cardset: Ice Age #253 (Uncommon)
Type: Enchantment

Kjeldoran Guard

Creature - Human Soldier

: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

Mana:
Power: 1/1
Cardset: Ice Age #259 (Common)
Type: Creature

Kjeldoran Knight

Creature - Human Knight

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Kjeldoran Knight gets +1/+0 until end of turn.

: Kjeldoran Knight gets +0/+2 until end of turn.

"Those who do not ride the wind on Aesthir still command loyalty and respect."
-Arna Kennerüd, Skyknight

Mana:
Power: 1/1
Cardset: Ice Age #260 (Rare)
Type: Creature

Lightning Blow

Instant

Target creature gains first strike until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"If you do it right, they'll never know what hit them."
-General Jarkeld, the Arctic Fox

Mana:
Cardset: Ice Age #266 (Rare)
Type: Instant

Rally

Instant

Blocking creatures get +1/+1 until end of turn.

"Stand your ground, troops! This shall be our finest hour!"
-General Jarkeld, the Arctic Fox, last words

Mana:
Cardset: Ice Age #272 (Common)
Type: Instant

Arcum's Weathervane

Artifact

, : Target snow land is no longer snow.

, : Target nonsnow basic land becomes snow.

Mana:
Cardset: Ice Age #285 (Uncommon)
Type: Artifact

Baton of Morale

Artifact

: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"The Goblins would kill to get ahold of this one."
-Arcum Dagsson,
Soldevi Machinist

Mana:
Cardset: Ice Age #288 (Uncommon)
Type: Artifact

Fyndhorn Bow

Artifact

, : Target creature gains first strike until end of turn.

"With a bow like this, the hunting is always good."
-Taaveti of Kelsinko,
Elvish Hunter

Mana:
Cardset: Ice Age #293 (Uncommon)
Type: Artifact

Hematite Talisman

Artifact

Whenever a player casts a red spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #295 (Uncommon)
Type: Artifact

Lapis Lazuli Talisman

Artifact

Whenever a player casts a blue spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #302 (Uncommon)
Type: Artifact

Malachite Talisman

Artifact

Whenever a player casts a green spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #303 (Uncommon)
Type: Artifact

Nacre Talisman

Artifact

Whenever a player casts a white spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #304 (Uncommon)
Type: Artifact

Onyx Talisman

Artifact

Whenever a player casts a black spell, you may pay . If you do, untap target permanent.

Mana:
Cardset: Ice Age #306 (Uncommon)
Type: Artifact

Shield of the Ages

Artifact

: Prevent the next 1 damage that would be dealt to you this turn.

"This shield is a true rarity: an artifact whose purpose is obvious."
-Arcum Dagsson,
Soldevi Machinist

Mana:
Cardset: Ice Age #310 (Uncommon)
Type: Artifact

Whalebone Glider

Artifact

, : Target creature with power 3 or less gains flying until end of turn.

"It's no Ornithopter, but then I'm no Urza."
-Arcum Dagsson, Soldevi Machinist

Mana:
Cardset: Ice Age #324 (Uncommon)
Type: Artifact

Altar of Bone

Sorcery

As an additional cost to cast Altar of Bone, sacrifice a creature.

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Ice Age #359 (Rare)
Type: Sorcery
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