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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Fiend Hunter

Creature - Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Mana:
Power: 1/3
Cardset: Commander 2013 #11 (Uncommon)
Sorin vs. Tibalt #11 (Uncommon)
Innistrad #15 (Uncommon)
Type: Creature

Fieldmist Borderpost

Artifact

You may pay and return a basic land you control to its owner's hand rather than pay Fieldmist Borderpost's mana cost.

Fieldmist Borderpost enters the battlefield tapped.

: Add or to your mana pool.

Mana:
Cardset: Archenemy #85 (Common)
Alara Reborn #5 (Common)
Type: Artifact

Field Surgeon

Creature - Human Cleric

Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.

Commanders order soldiers to attack. Field surgeons order them to heal. Both are obeyed without question.

Mana:
Power: 1/1
Cardset: Urza's Destiny #8 (Common)
Type: Creature

Field of Souls

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Sorin vs. Tibalt #30 (Rare)
Tempest #230 (Rare)
Type: Enchantment

Field of Reality

Enchantment - Aura

Enchant creature

Enchanted creature can't be blocked by Spirits.

: Return Field of Reality to its owner's hand.

"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
-Observations of the Kami War

Mana:
Cardset: Champions of Kamigawa #60 (Common)
Type: Enchantment

Field of Dreams

World Enchantment

Players play with the top card of their libraries revealed.

Some people say that the world is round, and if you travel far enough you'll come to the other side, where everything is upside down.

Mana:
Cardset: Legends #55 (Rare)
Type: Enchantment

Field Marshal

Creature - Human Soldier

Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)

He is the only one who sees the patterns in the overlapping maps and conflicting reports.

Mana:
Power: 2/2
Cardset: Tenth Edition #15 (Rare)
Coldsnap #5 (Rare)
Type: Creature

Fiddlehead Kami

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

"Like a riddle, it unwinds.
Like a green wind, it reaches out.
Like a sudden guilt, it seizes."
-Snow Fur, kitsune poet

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #130 (Common)
Type: Creature

Fickle Efreet

Creature - Efreet

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

Flame chooses its own course.

Mana:
Power: 5/2
Cardset: Prophecy #89 (Rare)
Type: Creature

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"The burst of strength brought on by this plague should not be mistaken for a sign of renewed health."
-Kolbjörn, High Honored Druid

Mana:
Cardset: Alliances #10 (Common)
Alliances #11 (Common)
Type: Instant

Fevered Convulsions

Enchantment

: Put a -1/-1 counter on target creature.

"Tell me again why you failed to capture Gerrard, you worthless pile of spine."
-Volrath, to Greven

Mana:
Cardset: Tempest #30 (Rare)
Type: Enchantment

Fever Charm

Instant

Choose one - Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard creature.

Mana:
Cardset: Onslaught #202 (Common)
Type: Instant

Feudkiller's Verdict

Tribal Sorcery - Giant

You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.

"There are all kinds of strengths, but if you have strength of soul, the others will follow."
-Galanda Feudkiller

Mana:
Cardset: Modern Masters #15 (Uncommon)
Morningtide #9 (Rare)
Type: Sorcery

Fettergeist

Creature - Spirit

Flying

At the beginning of your upkeep, sacrifice Fettergeist unless you pay for each other creature you control.

The choices of the living will tether them in death.

Mana:
Power: 3/4
Cardset: Avacyn Restored #52 (Uncommon)
Type: Creature

Fetid Horror

Creature - Shade Horror

: Fetid Horror gets +1/+1 until end of turn.

"Of the six who went down the Uuserek Trail to scout ahead, one returned. She clawed at her eyes and nostrils and sobbed with horror. I was curious about what she saw, but we chose another path."
-Scout Ekemet, final journal

Mana:
Power: 1/2
Cardset: Mirage #21 (Common)
Type: Creature

Fetid Heath

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

"Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity."
-Talara, elvish safewright

Cardset: Eventide #176 (Rare)
Type: Land

Festival of the Guildpact

Instant

Prevent the next X damage that would be dealt to you this turn.

Draw a card.

Everyone knows that violence at the Festival brings the worst of luck, so for at least one day a year arms are laid down in favor of brimming goblets.

Mana:
Cardset: Ravnica: City of Guilds #17 (Uncommon)
Type: Instant

Festival

Instant

Cast Festival only during an opponent's upkeep.

Creatures can't attack this turn.

Only after the townsfolk had drawn us into their merry celebration did we discover that their holiday rituals held a deeper purpose.

Mana:
Cardset: The Dark #81 (Common)
Type: Instant

Festering Wound

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on Festering Wound.

At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

Mana:
Cardset: Urza's Destiny #61 (Uncommon)
Type: Enchantment

Festering Newt

Creature - Salamander

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Its back bubbles like a witch's cauldron, and it smells just as vile.

Mana:
Power: 1/1
Cardset: Magic 2014 #98 (Common)
Type: Creature

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #65 (Uncommon)
Type: Sorcery

Festering Goblin

Creature - Zombie Goblin

When Festering Goblin dies, target creature gets -1/-1 until end of turn.

In life, it was a fetid, disease-ridden thing. In death, not much changed.

Mana:
Power: 1/1
Cardset: Modern Masters #87 (Common)
Archenemy #16 (Common)
Tenth Edition #143 (Common)
Ninth Edition #130 (Common)
Onslaught #148 (Common)
Type: Creature

Festering Evil

Enchantment

At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.

, Sacrifice Festering Evil: Festering Evil deals 3 damage to each creature and each player.

Mana:
Cardset: Weatherlight #10 (Uncommon)
Type: Enchantment

Festerhide Boar

Creature - Boar

Trample

Morbid - Festerhide Boar enters the battlefield with two +1/+1 counters on it if a creature died this turn.

"Bury your dead deep. The boars are hungriest while the corpse is still warm."
-Paulin, trapper of Somberwald

Mana:
Power: 3/3
Cardset: Innistrad #179 (Common)
Type: Creature

Festergloom

Sorcery

Nonblack creatures get -1/-1 until end of turn.

The death of a scout can be as informative as a safe return.

Mana:
Cardset: Magic 2015 #97 (Common)
Type: Sorcery

Festercreep

Creature - Elemental

Festercreep enters the battlefield with a +1/+1 counter on it.

, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

A single festercreep isn't alone. It's already an infestation.

Mana:
Cardset: Morningtide #62 (Common)
Type: Creature

Fervor

Enchantment

Creatures you control have haste. (They can attack and as soon as they come under your control.)

"We won't sit like lazy gob-slugs waiting for death to come to us. We'll bring death, shiny sharp, to our enemies."
-Krenko, mob boss

Mana:
Cardset: Magic 2013 #129 (Rare)
Seventh Edition #181 (Rare)
Sixth Edition #174 (Unknown)
Weatherlight #99 (Rare)
Type: Enchantment

Fervent Denial

Instant

Counter target spell.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Your tenacity is admirable. And futile."
-Emperor Aboshan

Mana:
Cardset: Odyssey #86 (Uncommon)
Type: Instant

Fervent Charge

Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Crovax was nearly buried beneath the weight of his opponents.

Mana:
Cardset: Apocalypse #98 (Rare)
Type: Enchantment

Fervent Cathar

Creature - Human Knight

Haste

When Fervent Cathar enters the battlefield, target creature can't block this turn.

"I'll put my sword down only to die. And I don't plan on doing that today."

Mana:
Power: 2/1
Cardset: Avacyn Restored #135 (Common)
Type: Creature

Fertilid

Creature - Elemental

Fertilid enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.

Mana:
Cardset: Commander #154 (Common)
Archenemy #54 (Common)
Morningtide #122 (Common)
Type: Creature

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped.

When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.

: Add to your mana pool.

Cardset: Battle for Zendikar #237 (Common)
Type: Land

Fertile Imagination

Sorcery

Choose a card type. Target opponent reveals his or her hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Mana:
Cardset: Dissension #84 (Uncommon)
Type: Sorcery

Fertile Ground

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Pretty, valuable, and delicious-a boggart thief's trifecta.

Mana:
Cardset: Phyrexia vs. The Coalition #52 (Common)
Lorwyn #211 (Common)
Eighth Edition #248 (Common)
Invasion #188 (Common)
Urza's Saga #252 (Common)
Type: Enchantment

Ferrovore

Creature - Beast

, Sacrifice an artifact: Ferrovore gets +3/+0 until end of turn.

The Vulshok use its digestion to break down the most obstinate metals, from darksteel myr to seastrider plates.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #88 (Common)
Type: Creature

Ferropede

Artifact Creature - Insect

Ferropede is unblockable.

Whenever Ferropede deals combat damage to a player, you may remove a counter from target permanent.

Mana:
Power: 1/1
Cardset: Fifth Dawn #122 (Uncommon)
Type: Artifact Creature

Feroz's Ban

Artifact

Creature spells cost more to cast.

"Without the protection of Feroz's Ban, I fear the Homelands are lost."
-Daria

Mana:
Cardset: Seventh Edition #295 (Rare)
Fifth Edition #370 (Rare)
Homelands #132 (Rare)
Type: Artifact

Ferocity

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

"You lot go on ahead. I'll keep killing them until it sticks."
-Tahngarth

Mana:
Cardset: Mercadian Masques #245 (Common)
Type: Enchantment

Ferocious Charge

Instant

Target creature gets +4/+4 until end of turn.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #88 (Common)
Type: Instant

Feral Throwback

Creature - Beast

Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.)

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

Mana:
Power: 3/3
Cardset: Legions #126 (Rare)
Type: Creature

Feral Thallid

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Feral Thallid.

Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.

"Born and bred of fungus, Thallids were nearly impossible to kill."
-Sarpadian Empires, vol. I

Mana:
Power: 6/3
Cardset: Fallen Empires #78 (Uncommon)
Type: Creature

Feral Shadow

Creature - Nightstalker

Flying

Not all shadows are cast by light-some are cast by darkness.

Mana:
Power: 2/1
Cardset: Sixth Edition #131 (Unknown)
Mirage #20 (Common)
Type: Creature

Feral Ridgewolf

Creature - Wolf

Trample

: Feral Ridgewolf gets +2/+0 until end of turn.

"The wolves no longer hunt just to feed. They kill for sport, or for some madness behind their eyes."
-Elmut, crossway watcher

Mana:
Power: 1/2
Cardset: Innistrad #142 (Common)
Type: Creature

Feral Lightning

Sorcery

Put three 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

They moved like apes, but a thousand times swifter, prying into every corner, leaving pawprints of ash.

Mana:
Cardset: Saviors of Kamigawa #97 (Uncommon)
Type: Sorcery

Feral Krushok

Creature - Beast

In a stunning act of diplomacy, Yasova Dragonclaw ceded a portion of Temur lands to the Sultai. Her clan protested until they saw she had given the Sultai the breeding grounds of the krushoks. They hadn't realized she had a sense of humor.

Mana:
Power: 5/4
Cardset: Fate Reforged #128 (Common)
Type: Creature

Feral Invocation

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +2/+2.

Nylea's sacred lynx guards those who honor the Nessian Wood and hunts those who don't.

Mana:
Cardset: Theros #158 (Common)
Type: Enchantment

Feral Instinct

Instant

Target creature gets +1/+1 until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"If a rhino's head is lower than its shoulders, trust me-it is not praying."
-Mwani, Mtenda herder

Mana:
Cardset: Visions #57 (Common)
Type: Instant

Feral Incarnation

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put three 3/3 green Beast creature tokens onto the battlefield.

Nature is itself wild-in all its forms.

Mana:
Cardset: Magic 2015 #174 (Uncommon)
Type: Sorcery

Feral Hydra

Creature - Hydra Beast

Feral Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

It shreds its prey as each head fights for the choicest bits.

Mana:
Cardset: Archenemy #53 (Rare)
Shards of Alara #131 (Rare)
Type: Creature

Feral Deceiver

Creature - Spirit

: Look at the top card of your library.

: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.

Mana:
Power: 3/2
Cardset: Champions of Kamigawa #208 (Common)
Type: Creature

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

The instinct for survival makes enemies of all.

Mana:
Cardset: Worldwake #100 (Common)
Type: Sorcery

Feral Animist

Creature - Goblin Shaman

: Feral Animist gets +X/+0 until end of turn, where X is its power.

He chanted over a pot of boiling blood and honey. His brain buzzed like a nest of hornets, and his muscles rippled with the might of the bear.

Mana:
Power: 2/1
Cardset: Dragon's Maze #70 (Uncommon)
Guildpact #112 (Uncommon)
Type: Creature

Fendeep Summoner

Creature - Treefolk Shaman

: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

"What is drowned is not forgotten. I will fulfill my oath. Come back to me, my brethren, as I have come back for you."

Mana:
Power: 3/5
Cardset: Morningtide #61 (Rare)
Type: Creature

Fend Off

Instant

Prevent all combat damage that would be dealt by target creature this turn.

Cycling (, Discard this card: Draw a card.)

The best defense is to not get hit.

Mana:
Cardset: Urza's Destiny #7 (Common)
Type: Instant

Fencing Ace

Creature - Human Soldier

Double strike (This creature deals both first-strike and regular combat damage.)

His prowess gives the guildless hope that they can hold out against tyranny.

Mana:
Power: 1/1
Cardset: Return to Ravnica #11 (Uncommon)
Type: Creature

Fencer's Magemark

Enchantment - Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and have first strike.

"The first blow is the most important. It often negates the need for a second."
-Agrus Kos

Mana:
Cardset: Guildpact #65 (Common)
Type: Enchantment

Fencer Clique

Creature - Faerie Soldier

Flying

: Put Fencer Clique on top of its owner's library.

You may as well try to swat a faerie
-Flamekin expression meaning
"that's impossible"

Mana:
Power: 3/2
Cardset: Morningtide #33 (Common)
Type: Creature

Fen Stalker

Creature - Nightstalker

Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)

As silent as a shadow, and just as hard to flee.

Mana:
Power: 3/2
Cardset: Prophecy #64 (Common)
Type: Creature

Femeref Scouts

Creature - Human Scout

"The days before the war were filled with strange portents: scouts and herders spoke of villages reduced to ash, of farmers taken from their fields, and of foul beasts roaming the plains in packs. I know, for I spoke to them all."
-Hakim, Loreweaver

Mana:
Power: 1/4
Cardset: Mirage #223 (Common)
Type: Creature

Femeref Knight

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Femeref Knight gains vigilance until end of turn.

"I will return / with lizard skins for your sandals. Paint your eyes black and wait for me." -"Love Song of Night and Day"

Mana:
Power: 2/2
Cardset: Mirage #222 (Common)
Type: Creature

Femeref Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

"Faith is my shield, and hope is my armor; I am vulnerable only to myself."
-Asmira, Holy Avenger

Mana:
Power: 1/1
Cardset: Mirage #221 (Common)
Type: Creature

Femeref Enchantress

Creature - Human Druid

Whenever an enchantment is put into a graveyard from the battlefield, draw a card.

"Then she spread a fine dust over the land, like a butterfly shaking its wing."
-"The Enchantress," Femeref tale

Mana:
Power: 1/2
Cardset: Visions #129 (Rare)
Type: Creature

Femeref Archers

Creature - Human Archer

: Femeref Archers deals 4 damage to target attacking creature with flying.

"Bet you can't put it through the eye."
"Left or right?"

Mana:
Power: 2/2
Cardset: Tenth Edition #264 (Uncommon)
Seventh Edition #244 (Uncommon)
Sixth Edition #229 (Unknown)
Mirage #113 (Uncommon)
Type: Creature

Fellwar Stone

Artifact

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

"What do you have that I cannot obtain?"
-Mairsil, the Pretender

Mana:
Cardset: Commander #248 (Uncommon)
Ninth Edition #297 (Uncommon)
Fifth Edition #369 (Uncommon)
Fourth Edition #337 (Uncommon)
The Dark #99 (Rare)
Type: Artifact

Fell the Mighty

Sorcery

Destroy all creatures with power greater than target creature's power.

"They had it coming."
-Squire Imalia, savior of Thiswick

Mana:
Cardset: Commander 2014 #7 (Rare)
Type: Sorcery

Fell Shepherd

Creature - Avatar

Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn., Sacrifice another creature: Target creature gets -2/-2 until end of turn.

Mana:
Power: 8/6
Cardset: Commander 2013 #78 (Rare)
Type: Creature

Felidar Umbra

Enchantment - Aura

Enchant creature

Enchanted creature has lifelink.

: Attach Felidar Umbra to target creature you control.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #6 (Uncommon)
Type: Enchantment

Felidar Sovereign

Creature - Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

"If survival is a game, I've seen the winner."
-Hazir, Sejiri cartographer

Mana:
Power: 4/6
Cardset: Battle for Zendikar #26 (Rare)
Zendikar #12 (Mythic Rare)
Type: Creature

Felidar Cub

Creature - Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

Felidars that make it through their first year of life can easily live to see a hundred years more.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #25 (Common)
Type: Creature

Felhide Spiritbinder

Creature - Minotaur Shaman

Inspired - Whenever Felhide Spiritbinder becomes untapped, you may pay . If you do, put a token onto the battlefield that's a copy of another target creature except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Born of the Gods #96 (Rare)
Type: Creature

Felhide Petrifier

Creature - Minotaur Warrior

Deathtouch

Other Minotaur creatures you control have deathtouch.

It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #70 (Uncommon)
Type: Creature

Felhide Minotaur

Creature - Minotaur

With spear held high, the Champion came to meet Thyrogog of the Ashlands, who wore the old king's skin as a cloak and fed on the flesh of innocents. The foul minotaur raised the great axe called Goremaster and charged.
-The Theriad

Mana:
Power: 2/3
Cardset: Theros #87 (Common)
Type: Creature

Felhide Brawler

Creature - Minotaur

Felhide Brawler can't block unless you control another Minotaur.

Burial rites among the Felhide minotaurs involve devouring those who fell in battle, to remove their shame from memory and to fuel the survivors' revenge.

Mana:
Power: 2/2
Cardset: Born of the Gods #70 (Common)
Type: Creature

Feldon's Cane

Artifact

, Exile Feldon's Cane: Shuffle your graveyard into your library.

Feldon found the first of these canes frozen in the Ronom Glacier.

Mana:
Cardset: Time Spiral "Timeshifted" #109 (Special)
Fifth Edition #368 (Uncommon)
Antiquities #15 (Uncommon)
Type: Artifact

Feldon of the Third Path

Legendary Creature - Human Artificer

, : Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

"She will come back to me."

Mana:
Power: 2/3
Cardset: Commander 2014 #35 (Mythic Rare)
Type: Creature

Feint

Instant

Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.

Mana:
Cardset: Legends #144 (Common)
Type: Instant

Feeling of Dread

Instant

Tap up to two target creatures.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

People only say "I'm sure it was nothing" when they're sure it was something.

Mana:
Cardset: Innistrad #14 (Common)
Type: Instant

Feeding Frenzy

Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

It wasn't as much a strategy as a dim instinct to drown their prey.

Mana:
Cardset: Onslaught #147 (Uncommon)
Type: Instant

Feedback Bolt

Instant

Feedback Bolt deals damage to target player equal to the number of artifacts you control.

The path of least resistance is often through your enemies.

Mana:
Cardset: Fifth Dawn #64 (Uncommon)
Type: Instant

Feedback

Enchantment - Aura

Enchant enchantment

At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.

Mana:
Cardset: Fifth Edition #85 (Uncommon)
Fourth Edition #71 (Uncommon)
Revised Edition #58 (Uncommon)
Unlimited Edition #58 (Uncommon)
Beta Edition #58 (Unknown)
Alpha Edition #58 (Unknown)
Type: Enchantment

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Cardset: Dark Ascension #114 (Rare)
Type: Enchantment

Feed the Clan

Instant

You gain 5 life.

Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.

The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion.

Mana:
Cardset: Khans of Tarkir #132 (Common)
Type: Instant

Feebleness

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets -2/-1.

Just a small touch of magic can harness the debilitating power of Urborg's poisonous winds.

Mana:
Cardset: Time Spiral #110 (Common)
Type: Enchantment

Fecundity

Enchantment

Whenever a creature dies, that creature's controller may draw a card.

Life is eternal. A lifetime is ephemeral.

Mana:
Cardset: Commander 2013 #145 (Uncommon)
Eighth Edition #247 (Uncommon)
Urza's Saga #251 (Uncommon)
Type: Enchantment

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.

Dragons are extinct on Tarkir, but Abzan magic still emulates their endurance.

Mana:
Cardset: Khans of Tarkir #10 (Common)
Type: Instant

Feast or Famine

Instant

Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonartifact, nonblack creature and it can't be regenerated.

"We are not yet free of Lim-Dûl's terrors."
-Halvor Arensson, Kjeldoran Priest

Mana:
Cardset: Izzet vs. Golgari #72 (Common)
Alliances #8 (Common)
Alliances #9 (Common)
Type: Instant

Feast on the Fallen

Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

"As our numbers dwindle, the ranks of the dead grow ever stronger."
-Thalia, Knight-Cathar

Mana:
Cardset: Magic 2015 #96 (Uncommon)
Type: Enchantment

Feast of Worms

Sorcery - Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

"The dust beneath our feet was once part of a mighty civilization. Shall we too provide the path for a future generation?"
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #207 (Uncommon)
Type: Sorcery

Feast of the Unicorn

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+0.

"Could there be a fouler act? No doubt the baron knows of one."
-Autumn Willow

Mana:
Cardset: Sixth Edition #130 (Unknown)
Homelands #9 (Common)
Homelands #10 (Common)
Type: Enchantment

Feast of Flesh

Sorcery

Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.

"Starving an army that feeds on its enemies is a sound strategy."
-Garza Zol, plague queen

Mana:
Cardset: Coldsnap #56 (Common)
Type: Sorcery

Feast of Dreams

Instant

Destroy target enchanted creature or enchantment creature.

"We gave the gods the power to war against us. It is time we took that power back."

Mana:
Cardset: Journey Into Nyx #69 (Common)
Type: Instant

Feast of Blood

Sorcery

Cast Feast of Blood only if you control two or more Vampires.

Destroy target creature. You gain 4 life.

"The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill."
-Sorin Markov

Mana:
Cardset: Zendikar #88 (Uncommon)
Type: Sorcery

Fearsome Temper

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Target creature can't block this creature this turn."

Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon.

Mana:
Cardset: Born of the Gods #95 (Common)
Type: Enchantment

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane.

Mana:
Cardset: Fate Reforged #69 (Uncommon)
Type: Sorcery

Fear

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart."
-Lim-Dûl the Necromancer

Mana:
Cardset: Tenth Edition #142 (Common)
Ninth Edition #129 (Common)
Eighth Edition #134 (Common)
Seventh Edition #135 (Common)
Sixth Edition #129 (Unknown)
Fifth Edition #24 (Common)
Ice Age #12 (Common)
Fourth Edition #21 (Common)
Revised Edition #19 (Common)
Unlimited Edition #17 (Common)
Beta Edition #17 (Unknown)
Alpha Edition #17 (Unknown)
Type: Enchantment

Favored Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Mana:
Power: 1/2
Cardset: Theros #13 (Uncommon)
Type: Creature

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Favorable Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mana:
Cardset: Mirage #220 (Uncommon)
Type: Enchantment

Favor of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Mana:
Cardset: Dark Ascension #113 (Common)
Type: Enchantment

Favor of the Overbeing

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Enlightenment is the mundane seen from the vantage point of the divine.

Mana: {{/}}
Cardset: Eventide #151 (Common)
Type: Enchantment
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