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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Salt Flats

Land

Salt Flats enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Salt Flats deals 1 damage to you.

Cardset: Tempest #330 (Rare)
Type: Land

Salt Marsh

Land

Salt Marsh enters the battlefield tapped.

: Add or to your mana pool.

Only death breeds in stagnant water.
-Urborg saying

Cardset: Eighth Edition #325 (Uncommon)
Invasion #326 (Uncommon)
Type: Land

Salt Road Ambushers

Creature - Hound Warrior

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #198 (Uncommon)
Type: Creature

Salt Road Patrol

Creature - Human Scout

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

"Soldiers win battles, but supplies win wars."
-Kadri, Abzan caravan master

Mana:
Power: 2/5
Cardset: Khans of Tarkir #21 (Common)
Type: Creature

Salt Road Quartermasters

Creature - Human Soldier

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

Mana:
Power: 1/1
Cardset: Dragons of Tarkir #199 (Uncommon)
Type: Creature

Saltblast

Sorcery

Destroy target nonwhite permanent.

Dominaria erodes with each passing gust.

Mana:
Cardset: Elspeth vs. Tezzeret #30 (Uncommon)
Planar Chaos #15 (Uncommon)
Type: Sorcery

Saltcrusted Steppe

Land

: Add to your mana pool.

, : Put a storage counter on Saltcrusted Steppe.

, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #316 (Uncommon)
Time Spiral #277 (Uncommon)
Type: Land

Saltfield Recluse

Creature - Human Rebel Cleric

: Target creature gets -2/-0 until end of turn.

He remembers a past of light and healing. But he lives the bitter present-parching salt, scouring wind, and the withering heat of the desert.

Mana:
Power: 1/2
Cardset: Modern Masters #27 (Common)
Planar Chaos #16 (Common)
Type: Creature

Saltskitter

Creature - Wurm

Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Power: 3/4
Cardset: Future Sight #14 (Common)
Type: Creature

Salvage Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

When Salvage Drone dies, you may draw a card. If you do, discard a card.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #65 (Common)
Type: Creature

Salvage Scout

Creature - Human Scout

, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

"I'm not saying it's dangerous work. I'm just saying don't sign up if you have plans for your seventieth birthday."

Mana:
Power: 1/1
Cardset: Scars of Mirrodin #19 (Common)
Type: Creature

Salvage Slasher

Artifact Creature - Human Rogue

Salvage Slasher gets +1/+0 for each artifact card in your graveyard.

Esper artificers never imagined that one day their scraps would be pressed against their soft and fragile throats.

Mana:
Power: 1/1
Cardset: Conflux #52 (Common)
Type: Artifact Creature

Salvage Titan

Artifact Creature - Golem

You may sacrifice three artifacts rather than pay Salvage Titan's mana cost.

Exile three artifact cards from your graveyard: Return Salvage Titan from your graveyard to your hand.

Mana:
Power: 6/4
Cardset: Shards of Alara #84 (Rare)
Type: Artifact Creature

Salvaging Station

Artifact

: Return target noncreature artifact card with converted mana cost 1 or less from your graveyard to the battlefield.

Whenever a creature dies, you may untap Salvaging Station.

Mana:
Cardset: Fifth Dawn #148 (Rare)
Type: Artifact

Samite Alchemist

Creature - Human Cleric

, : Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

"Powders and potions are nothing compared to faith."
-Baris, Serra Inquisitor

Mana:
Cardset: Homelands #116 (Common)
Homelands #117 (Common)
Type: Creature

Samite Archer

Creature - Human Cleric Archer

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

: Samite Archer deals 1 damage to target creature or player.

"I can preserve ten lives by taking one."

Mana:
Power: 1/1
Cardset: Invasion #269 (Uncommon)
Type: Creature

Samite Blessing

Enchantment - Aura

Enchant creature

Enchanted creature has ": The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

Knit bone, darn flesh,
Stitch skin, weave breath.
-Samite healing ritual

Mana:
Cardset: Stronghold #113 (Common)
Type: Enchantment

Samite Censer-Bearer

Creature - Human Rebel Cleric

, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.

Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes.

Mana:
Power: 1/1
Cardset: Future Sight #15 (Common)
Type: Creature

Samite Elder

Creature - Human Cleric

: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Mana:
Power: 1/2
Cardset: Planeshift #14 (Rare)
Type: Creature

Samite Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.

Mana:
Power: 1/1
Cardset: Tenth Edition #38 (Common)
Ninth Edition #39 (Common)
Eighth Edition #41 (Common)
Seventh Edition #38 (Common)
Sixth Edition #40 (Unknown)
Fifth Edition #334 (Common)
Fourth Edition #297 (Common)
Revised Edition #222 (Common)
Unlimited Edition #222 (Common)
Beta Edition #223 (Unknown)
Alpha Edition #221 (Unknown)
Type: Creature

Samite Ministration

Instant

Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

Mana:
Cardset: Invasion #36 (Uncommon)
Type: Instant

Samite Pilgrim

Creature - Human Cleric

Domain - : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mana:
Power: 1/1
Cardset: Planeshift #15 (Common)
Type: Creature

Samite Sanctuary

Enchantment

: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.

Our war is against suffering, not against those who cause it.
-Samite creed

Mana:
Cardset: Prophecy #21 (Rare)
Type: Enchantment

Samurai Enforcers

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

From the moment they swore their oaths, they belonged to their lord, sword and soul.

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #42 (Uncommon)
Type: Creature

Samurai of the Pale Curtain

Creature - Fox Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

If a permanent would be put into a graveyard, exile it instead.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #43 (Uncommon)
Type: Creature

Sanctified Charge

Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

You need only raise your spear to receive this blessing.

Mana:
Cardset: Magic 2015 #30 (Common)
Type: Instant

Sanctimony

Enchantment

Whenever an opponent taps a Mountain for mana, you may gain 1 life.

"The peasants labor for my profit. I approve."

Mana:
Cardset: Eighth Edition #42 (Uncommon)
Seventh Edition #39 (Uncommon)
Urza's Destiny #16 (Uncommon)
Type: Enchantment

Sanctuary Cat

Creature - Cat

Cats prowl the corridors of Avacyn's churches in search of devils or signs of their mischief.

Mana:
Power: 1/2
Cardset: Dark Ascension #19 (Common)
Type: Creature

Sanctum Custodian

Creature - Human Cleric

: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Serra told them to guard Urza as he healed. Five years they stood.

Mana:
Power: 1/2
Cardset: Urza's Saga #42 (Common)
Type: Creature

Sanctum Gargoyle

Artifact Creature - Gargoyle

Flying

When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.

As their supplies of etherium dwindled, mechanists sent gargoyles farther and farther afield in search of salvage.

Mana:
Power: 2/3
Cardset: Modern Masters #28 (Common)
Archenemy #5 (Common)
Shards of Alara #24 (Common)
Type: Artifact Creature

Sanctum Guardian

Creature - Human Cleric

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage.

Mana:
Power: 1/4
Cardset: Ninth Edition #40 (Uncommon)
Urza's Saga #43 (Uncommon)
Type: Creature

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Sanctum Plowbeast

Artifact Creature - Beast

Defender

Plainscycling , islandcycling (, Discard this card: Search your library for a Plains or Island card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Alara Reborn #10 (Common)
Type: Artifact Creature

Sand Golem

Artifact Creature - Golem

When a spell or ability an opponent controls causes you to discard Sand Golem, return Sand Golem from your graveyard to the battlefield with a +1/+1 counter on it at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Mirage #283 (Uncommon)
Type: Artifact Creature

Sand Silos

Land

Sand Silos enters the battlefield tapped.

You may choose not to untap Sand Silos during your untap step.

At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it.

, Remove any number of storage counters from Sand Silos: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #439 (Rare)
Fallen Empires #186 (Rare)
Type: Land

Sand Squid

Creature - Squid Beast

Islandwalk

You may choose not to untap Sand Squid during your untap step.

: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

Mana:
Power: 2/2
Cardset: Mercadian Masques #96 (Rare)
Type: Creature

Sandals of Abdallah

Artifact

, : Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy Sandals of Abdallah.

Mana:
Cardset: Arabian Nights #83 (Uncommon)
Type: Artifact

Sandbar Crocodile

Creature - Crocodile

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

"We've run aground sandbars before, but today, a sandbar ran aground us."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 6/5
Cardset: Mirage #88 (Common)
Type: Creature

Sandbar Merfolk

Creature - Merfolk

Cycling (, Discard this card: Draw a card.)

You are not prey until a predator knows of your existence.

Mana:
Power: 1/1
Cardset: Urza's Saga #94 (Common)
Type: Creature

Sandbar Serpent

Creature - Serpent

Cycling (, Discard this card: Draw a card.)

Treacherous and unpredictable currents around Tolaria earned the nickname "serpent wakes."

Mana:
Power: 3/4
Cardset: Urza's Saga #95 (Uncommon)
Type: Creature

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

In the Shifting Wastes, more are killed by sand than by steel.

Mana:
Cardset: Fate Reforged #24 (Common)
Type: Instant

Sandcrafter Mage

Creature - Human Wizard

When Sandcrafter Mage enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

With heat, sand can form a delicate work of art; with pressure, an impenetrable bulwark.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #33 (Common)
Type: Creature

Sands of Delirium

Artifact

, : Target player puts the top X cards of his or her library into his or her graveyard.

It counts down your last few moments of sanity.

Mana:
Cardset: Magic 2013 #216 (Rare)
Type: Artifact

Sands of Time

Artifact

Each player skips his or her untap step.

At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land he or she controls and taps each untapped artifact, creature, and land he or she controls.

"But once, with a magician's help, Time was stopped and Day stood still."
-"Love Song of Night and Day"

Mana:
Cardset: Visions #153 (Rare)
Type: Artifact

Sandskin

Enchantment - Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

"Those who live by the sword will die by the sword. I choose to do neither."

Mana:
Cardset: Onslaught #52 (Common)
Type: Enchantment

Sandsower

Creature - Spirit

Tap three untapped creatures you control: Tap target creature.

It drifts through the streets as a breeze of collective sighs, wilting the bustle with dreams and heavy eyelids.

Mana:
Power: 1/3
Cardset: Modern Masters #29 (Uncommon)
Ravnica: City of Guilds #28 (Uncommon)
Type: Creature

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

That which endures, survives.

Cardset: Khans of Tarkir #241 (Uncommon)
Type: Land

Sandsteppe Mastodon

Creature - Elephant

Reach

When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

A mastodon's path always leads to an oasis.

Mana:
Power: 5/5
Cardset: Fate Reforged #137 (Rare)
Type: Creature

Sandsteppe Outcast

Creature - Human Warrior

When Sandsteppe Outcast enters the battlefield, choose one -

• Put a +1/+1 counter on Sandsteppe Outcast.

• Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Power: 2/1
Cardset: Fate Reforged #25 (Common)
Type: Creature

Sandsteppe Scavenger

Creature - Hound Scout

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"Sad what passes for a dragon among the Silumgar."

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #200 (Common)
Type: Creature

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Sandstone Deadfall

Artifact

, Sacrifice two lands and Sandstone Deadfall: Destroy target attacking creature.

"Two or three tons of rock can really get you down-and keep you there."
-Kamahl, pit fighter

Mana:
Cardset: Odyssey #307 (Uncommon)
Type: Artifact

Sandstone Needle

Land

Sandstone Needle enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Sandstone Needle: Add to your mana pool. If there are no depletion counters on Sandstone Needle, sacrifice it.

Cardset: Mercadian Masques #326 (Common)
Type: Land

Sandstone Warrior

Creature - Human Soldier Warrior

First strike (This creature deals combat damage before creatures without first strike.)

: Sandstone Warrior gets +1/+0 until end of turn.

Mana:
Power: 1/3
Cardset: Ninth Edition #215 (Common)
Tempest #199 (Common)
Type: Creature

Sandstorm

Instant

Sandstorm deals 1 damage to each attacking creature.

Even the landscape turned against Sarsour, first rising up and pelting him, then rearranging itself so he could no longer find his way.

Mana:
Cardset: Mirage #137 (Common)
Fourth Edition #153 (Common)
Arabian Nights #38 (Common)
Type: Instant

Sandstorm Charger

Creature - Beast

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

"May our foes choke upon its horns!"
-Urdnan, Dromoka warrior

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #34 (Common)
Type: Creature

Sandstorm Eidolon

Creature - Spirit

, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.

Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Dissension #70 (Common)
Type: Creature

Sangrite Backlash

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/-3.

"Sangrite is the dragon's beating heart. Little wonder, then, that so many fools' chests burst trying to contain it."
-Sarkhan Vol

Mana: {{/}}
Cardset: Alara Reborn #139 (Common)
Type: Enchantment

Sangrite Surge

Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Some believe the spiky crystal called sangrite is concentrated dragon's breath. Others think it's crystallized life energy. The clans care only about the power it unleashes when crushed.

Mana:
Cardset: Shards of Alara #190 (Uncommon)
Type: Sorcery

Sangromancer

Creature - Vampire Shaman

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #53 (Rare)
Type: Creature

Sangrophage

Creature - Zombie

At the beginning of your upkeep, tap Sangrophage unless you pay 2 life.

The living is all it eats.

Mana:
Power: 3/3
Cardset: Time Spiral #127 (Common)
Type: Creature

Sanguimancy

Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)

Mana:
Cardset: Born of the Gods #81 (Uncommon)
Type: Sorcery

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Sanguine Guard

Creature - Zombie Knight

First strike

: Regenerate Sanguine Guard.

"Father of Machines! Your filigree gaze carves us, and the scars dance upon our grateful flesh."
-Phyrexian Scriptures

Mana:
Power: 2/2
Cardset: Phyrexia vs. The Coalition #9 (Uncommon)
Urza's Saga #155 (Uncommon)
Type: Creature

Sanguine Praetor

Creature - Avatar Praetor

, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.

"Our fealty to guilds dooms us. The old gods shall resurface. Our skins will wave upon the guild-masts over emptied streets, and our bones will clatter in the wind."
-Ilromov, traveling storyteller

Mana:
Power: 7/5
Cardset: Guildpact #60 (Rare)
Type: Creature

Sanity Gnawers

Creature - Rat

When Sanity Gnawers enters the battlefield, target player discards a card at random.

The last thought to go through their victim's mind is the one they tear out through the scalp.

Mana:
Power: 1/1
Cardset: Alara Reborn #44 (Uncommon)
Type: Creature

Sanity Grinding

Sorcery

Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.

Mana:
Cardset: Eventide #29 (Rare)
Type: Sorcery

Sapling of Colfenor

Legendary Creature - Treefolk Shaman

Sapling of Colfenor is indestructible.

Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Her plans may yet bear fruit.

Mana: {{/}}{{/}}
Power: 2/5
Cardset: Eventide #128 (Rare)
Type: Creature

Sapphire Charm

Instant

Choose one - Target player draws a card at the beginning of the next turn's upkeep; or target creature gains flying until end of turn; or target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

Mana:
Cardset: Mirage #89 (Common)
Type: Instant

Sapphire Drake

Creature - Drake

Flying

Each creature you control with a +1/+1 counter on it has flying.

Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls.

Mana:
Power: 4/4
Cardset: Gatecrash #47 (Uncommon)
Type: Creature

Sapphire Leech

Creature - Leech

Flying

Blue spells you cast cost more to cast.

"The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
-Tolarian research notes

Mana:
Power: 2/2
Cardset: Invasion #71 (Rare)
Type: Creature

Sapphire Medallion

Artifact

Blue spells you cast cost less to cast.

Mana:
Cardset: Commander 2014 #266 (Rare)
Tempest #296 (Rare)
Type: Artifact

Saprazzan Bailiff

Creature - Merfolk

When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards.

When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands.

Mana:
Power: 2/2
Cardset: Mercadian Masques #97 (Rare)
Type: Creature

Saprazzan Breaker

Creature - Beast

: Put the top card of your library into your graveyard. If that card is a land card, Saprazzan Breaker is unblockable this turn.

Mana:
Power: 3/3
Cardset: Mercadian Masques #98 (Uncommon)
Type: Creature

Saprazzan Cove

Land

Saprazzan Cove enters the battlefield tapped.

: Put a storage counter on Saprazzan Cove.

, Remove any number of storage counters from Saprazzan Cove: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #327 (Uncommon)
Type: Land

Saprazzan Heir

Creature - Merfolk

Whenever Saprazzan Heir becomes blocked, you may draw three cards.

Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all.

Mana:
Power: 1/1
Cardset: Mercadian Masques #99 (Rare)
Type: Creature

Saprazzan Legate

Creature - Merfolk Soldier

Flying

If an opponent controls a Mountain and you control an Island, you may cast Saprazzan Legate without paying its mana cost.

Mana:
Power: 1/3
Cardset: Mercadian Masques #100 (Uncommon)
Type: Creature

Saprazzan Outrigger

Creature - Merfolk

When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.

The Saprazzans excel at both tactics: hit *and* run.

Mana:
Power: 5/5
Cardset: Mercadian Masques #101 (Common)
Type: Creature

Saprazzan Raider

Creature - Merfolk

When Saprazzan Raider becomes blocked, return it to its owner's hand.

Some quick dagger work and then back to the sea-that's the Saprazzan way.

Mana:
Power: 1/2
Cardset: Mercadian Masques #102 (Common)
Type: Creature

Saprazzan Skerry

Land

Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Saprazzan Skerry: Add to your mana pool. If there are no depletion counters on Saprazzan Skerry, sacrifice it.

Cardset: Mercadian Masques #328 (Common)
Type: Land

Saproling Burst

Enchantment

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Saproling Burst: Put a green Saproling creature token onto the battlefield. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst."

When Saproling Burst leaves the battlefield, destroy all tokens put onto the battlefield with Saproling Burst. They can't be regenerated.

Mana:
Cardset: Nemesis #113 (Rare)
Type: Enchantment

Saproling Cluster

Enchantment

, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.

Mana:
Cardset: Nemesis #114 (Rare)
Type: Enchantment

Saproling Infestation

Enchantment

Whenever a player kicks a spell, you put a 1/1 green Saproling creature token onto the battlefield.

"My army took centuries to gather," remarked Urza. "Yavimaya seems to conjure hers out of thin air."

Mana:
Cardset: Invasion #208 (Rare)
Type: Enchantment

Saproling Symbiosis

Sorcery

You may cast Saproling Symbiosis any time you could cast an instant if you pay more to cast it.

Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.

Mana:
Cardset: Invasion #209 (Rare)
Type: Sorcery

Sapseep Forest

Land - Forest

(: Add to your mana pool.)

Sapseep Forest enters the battlefield tapped.

, : You gain 1 life. Activate this ability only if you control two or more green permanents.

Mana:
Cardset: Ajani vs. Nicol Bolas #36 (Uncommon)
Shadowmoor #279 (Uncommon)
Type: Land

Sarcatog

Creature - Atog

Exile two cards from your graveyard: Sarcatog gets +1/+1 until end of turn.

Sacrifice an artifact: Sarcatog gets +1/+1 until end of turn.

Mana:
Power: 1/2
Cardset: Odyssey #293 (Uncommon)
Type: Creature

Sarcomancy

Enchantment

When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.

At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.

Mana:
Cardset: Tempest #48 (Rare)
Type: Enchantment

Sarcomite Myr

Artifact Creature - Myr

: Sarcomite Myr gains flying until end of turn.

, Sacrifice Sarcomite Myr: Draw a card.

"A horrible sight, yes, but the sounds . . . Its twanging tendons and grinding gears are almost musical."
-Brudiclad, Telchor engineer

Mana:
Power: 2/1
Cardset: Future Sight #56 (Common)
Type: Artifact Creature

Sarkhan the Mad

Planeswalker - Sarkhan (Loyalty: 7)

0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's converted mana cost.

-2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield.

-4: Each Dragon creature you control deals damage equal to its power to target player.

Mana:
Cardset: Rise of the Eldrazi #214 (Mythic Rare)
Type: Planeswalker

Sarkhan Unbroken

Planeswalker - Sarkhan (Loyalty: 4)

+1: Draw a card, then add one mana of any color to your mana pool.

−2: Put a 4/4 red Dragon creature token with flying onto the battlefield.

−8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Dragons of Tarkir #230 (Mythic Rare)
Type: Planeswalker

Sarkhan Vol

Planeswalker - Sarkhan (Loyalty: 4)

+1: Creatures you control get +1/+1 and gain haste until end of turn.

-2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

-6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.

Mana:
Cardset: Modern Masters #183 (Mythic Rare)
Shards of Alara #191 (Mythic Rare)
Type: Planeswalker

Sarkhan's Rage

Instant

Sarkhan's Rage deals 5 damage to target creature or player. If you control no Dragons, Sarkhan's Rage deals 2 damage to you.

The people of Tarkir speak of an ancient legend, of the dragon-man called Sarkhan who was greatest of all khans.

Mana:
Cardset: Dragons of Tarkir #153 (Common)
Type: Instant

Sarkhan's Triumph

Instant

Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle your library.

Sarkhan gazed on the world around him, the dragons sweeping through its skies, and joy kindled like a fire in his soul.

Mana:
Cardset: Dragons of Tarkir #154 (Uncommon)
Type: Instant

Sarkhan, the Dragonspeaker

Planeswalker - Sarkhan (Loyalty: 4)

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

−3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

−6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

Mana:
Cardset: Khans of Tarkir #119 (Mythic Rare)
Type: Planeswalker

Sarpadian Empires, Vol. VII

Artifact

As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.

, : Put a 1/1 creature token of the chosen color and type onto the battlefield.

The past still lives within its pages, waiting for its time to come again.

Mana:
Cardset: Time Spiral #263 (Rare)
Type: Artifact

Saruli Gatekeepers

Creature - Elf Warrior

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.

Mana:
Power: 2/4
Cardset: Dragon's Maze #48 (Common)
Type: Creature

Sasaya, Orochi Ascendant

Legendary Creature - Snake Monk

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Mana:
Power: 2/3
Cardset: Saviors of Kamigawa #145 (Rare)
Type: Creature

Satyr Firedancer

Enchantment Creature - Satyr

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

His heart, the coal; his eye, the spark; his hand, the whirling flame.

Mana:
Power: 1/1
Cardset: Born of the Gods #108 (Rare)
Type: Enchantment

Satyr Grovedancer

Creature - Satyr Shaman

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

"Some of my kin dance for themselves, without greater purpose. Nylea gives me purpose, and with it strength."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #139 (Common)
Type: Creature

Satyr Hedonist

Creature - Satyr

, Sacrifice Satyr Hedonist: Add to your mana pool.

"Any festival you can walk away from wasn't worth attending in the first place."

Mana:
Power: 2/1
Cardset: Theros #174 (Common)
Type: Creature
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