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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Vampiric Dragon

Creature - Vampire Dragon

Flying

Whenever a creature dealt damage by Vampiric Dragon this turn dies, put a +1/+1 counter on Vampiric Dragon.

: Vampiric Dragon deals 1 damage to target creature.

Mana:
Power: 5/5
Cardset: Archenemy #99 (Rare)
Odyssey #296 (Rare)
Type: Creature

Verdant Succession

Enchantment

Whenever a green nontoken creature dies, that creature's controller may search his or her library for a card with the same name as that creature and put it onto the battlefield. If that player does, he or she shuffles his or her library.

Mana:
Cardset: Odyssey #280 (Rare)
Type: Enchantment

Vivify

Instant

Target land becomes a 3/3 creature until end of turn. It's still a land.

Draw a card.

Near the Krosan border, farmers keep watch over their fields lest the sod get up and wander away.

Mana:
Cardset: Odyssey #281 (Uncommon)
Type: Instant

Volcanic Spray

Sorcery

Volcanic Spray deals 1 damage to each creature without flying and each player.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #226 (Uncommon)
Type: Sorcery

Volley of Boulders

Sorcery

Volley of Boulders deals 6 damage divided as you choose among any number of target creatures and/or players.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Venser vs. Koth #73 (Rare)
Odyssey #227 (Rare)
Type: Sorcery

Wayward Angel

Creature - Angel Horror

Flying, vigilance

Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Mana:
Power: 4/4
Cardset: Odyssey #57 (Rare)
Type: Creature

Werebear

Creature - Human Bear Druid

: Add to your mana pool.

Threshold - Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

He exercises his right to bear arms.

Mana:
Power: 1/1
Cardset: Odyssey #282 (Common)
Type: Creature

Whipkeeper

Creature - Dwarf

: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

"If you don't hit your adversaries while they're down, they might get up again."

Mana:
Power: 1/1
Cardset: Odyssey #228 (Uncommon)
Type: Creature

Whispering Shade

Creature - Shade

Swampwalk

: Whispering Shade gets +1/+1 until end of turn.

It glides through the shadows until it reaches yours.

Mana:
Power: 1/1
Cardset: Odyssey #167 (Common)
Type: Creature

Wild Mongrel

Creature - Hound

Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn.

It teaches you to play dead.

Mana:
Power: 2/2
Cardset: Garruk vs. Liliana #5 (Common)
Odyssey #283 (Common)
Type: Creature

Woodland Druid

Creature - Human Druid

What is a tree?
Slow hard thought.
What is a flower?
Swift soft flesh.
What is a druid?
Both.

Mana:
Power: 1/2
Cardset: Odyssey #284 (Common)
Type: Creature

Words of Wisdom

Instant

You draw two cards, then each other player draws a card.

Knowledge can't be kept in a bottle or sealed in a box. It yearns to be spread and shared.

Mana:
Cardset: Odyssey #114 (Common)
Type: Instant

Zombie Assassin

Creature - Zombie Assassin

, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

"Zombies don't kill. They recruit."
-Braids, dementia summoner

Mana:
Power: 3/2
Cardset: Odyssey #168 (Common)
Type: Creature

Zombie Cannibal

Creature - Zombie

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Nothing is sacred to the undead-not even their own kind.

Mana:
Power: 1/1
Cardset: Odyssey #169 (Common)
Type: Creature

Zombify

Sorcery

Return target creature card from your graveyard to the battlefield.

"The first birth celebrates life. The second birth mocks it."
-Mystic elder

Mana:
Cardset: Archenemy #29 (Uncommon)
Ninth Edition #171 (Uncommon)
Eighth Edition #174 (Uncommon)
Odyssey #171 (Uncommon)
Type: Sorcery

Zoologist

Creature - Human Druid

, : Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

"With friends like these, who needs people?"

Mana:
Power: 1/2
Cardset: Odyssey #285 (Rare)
Type: Creature

Ana Disciple

Creature - Human Wizard

, : Target creature gains flying until end of turn.

, : Target creature gets -2/-0 until end of turn.

"The blessings of Gaea alone are no longer enough."

Mana:
Power: 1/1
Cardset: Apocalypse #73 (Common)
Type: Creature

Ana Sanctuary

Enchantment

At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.

Mana:
Cardset: Apocalypse #74 (Uncommon)
Type: Enchantment

Anavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.

If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

Mana:
Power: 3/3
Cardset: Apocalypse #75 (Rare)
Type: Creature

Angelfire Crusader

Creature - Human Soldier Knight

: Angelfire Crusader gets +1/+0 until end of turn.

Nothing burns hotter than the fires of holy rage.

Mana:
Power: 2/3
Cardset: Apocalypse #1 (Common)
Type: Creature

Æther Mutation

Sorcery

Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.

Mana:
Cardset: Apocalypse #91 (Uncommon)
Type: Sorcery

Bloodfire Dwarf

Creature - Dwarf

, Sacrifice Bloodfire Dwarf: Bloodfire Dwarf deals 1 damage to each creature without flying.

For them, the only honorable death is one that leaves a crater.

Mana:
Power: 1/1
Cardset: Apocalypse #56 (Common)
Type: Creature

Bloodfire Infusion

Enchantment - Aura

Enchant creature you control

, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.

Mana:
Cardset: Apocalypse #57 (Common)
Type: Enchantment

Bloodfire Kavu

Creature - Kavu

, Sacrifice Bloodfire Kavu: Bloodfire Kavu deals 2 damage to each creature.

Heart of fire, blood of lava, teeth of stone.

Mana:
Power: 2/2
Cardset: Venser vs. Koth #54 (Uncommon)
Apocalypse #58 (Uncommon)
Type: Creature

Bog Gnarr

Creature - Beast

Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.

Not all of Dominaria's defenders were nourished by the light.

Mana:
Power: 2/2
Cardset: Apocalypse #76 (Common)
Type: Creature

Captain's Maneuver

Instant

The next X damage that would be dealt to target creature or player this turn is dealt to another target creature or player instead.

Sisay discovered that the mirrored hull of the Weatherlight could be used as a defensive weapon.

Mana:
Cardset: Apocalypse #92 (Uncommon)
Type: Instant

Ceta Disciple

Creature - Merfolk Wizard

, : Target creature gets +2/+0 until end of turn.

, : Add one mana of any color to your mana pool.

"The sea holds all that you need. You simply must know how to ask for it."

Mana:
Power: 1/1
Cardset: Apocalypse #19 (Common)
Type: Creature

Ceta Sanctuary

Enchantment

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Mana:
Cardset: Apocalypse #20 (Uncommon)
Type: Enchantment

Cetavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Cetavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Mana:
Power: 1/1
Cardset: Apocalypse #21 (Rare)
Type: Creature

Coalition Flag

Enchantment - Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Mana:
Cardset: Apocalypse #2 (Uncommon)
Type: Enchantment

Coalition Honor Guard

Creature - Human Flagbearer

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Giving little thought to their own defense, they carried the flag that united their army.

Mana:
Power: 2/4
Cardset: Apocalypse #3 (Common)
Type: Creature

Coastal Drake

Creature - Drake

Flying

, : Return target Kavu to its owner's hand.

When the kavu emerged from their ancient nests, food chains long dormant became vibrant again.

Mana:
Power: 2/1
Cardset: Apocalypse #22 (Common)
Type: Creature

Consume Strength

Instant

Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

As Multani's troops invaded Urborg, the decay of the swamp became a feast for the living.

Mana:
Cardset: Apocalypse #93 (Common)
Type: Instant

Cromat

Legendary Creature - Illusion

: Destroy target creature blocking or blocked by Cromat.

: Cromat gains flying until end of turn.

: Regenerate Cromat.

: Cromat gets +1/+1 until end of turn.

: Put Cromat on top of its owner's library.

Mana:
Power: 5/5
Cardset: Apocalypse #94 (Rare)
Type: Creature

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."

Mana:
Cardset: Apocalypse #37 (Common)
Type: Sorcery

Death Grasp

Sorcery

Death Grasp deals X damage to target creature or player. You gain X life.

Yawgmoth's greatest joy came from watching one hero defeat another.

Mana:
Cardset: Commander 2013 #183 (Rare)
Sorin vs. Tibalt #32 (Rare)
Apocalypse #95 (Rare)
Type: Sorcery

Death Mutation

Sorcery

Destroy target nonblack creature. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.

Mana:
Cardset: Commander #192 (Uncommon)
Apocalypse #96 (Uncommon)
Type: Sorcery

Dega Disciple

Creature - Human Wizard

, : Target creature gets -2/-0 until end of turn.

, : Target creature gets +2/+0 until end of turn.

"There is no true equity of power. There is only more and less."

Mana:
Power: 1/1
Cardset: Apocalypse #4 (Common)
Type: Creature

Dega Sanctuary

Enchantment

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Mana:
Cardset: Apocalypse #5 (Uncommon)
Type: Enchantment

Degavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Mana:
Power: 1/1
Cardset: Apocalypse #6 (Rare)
Type: Creature

Desolation Angel

Creature - Angel

Kicker (You may pay an additional as you cast this spell.)

Flying

When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

Mana:
Power: 5/4
Cardset: Apocalypse #38 (Rare)
Type: Creature

Desolation Giant

Creature - Giant

Kicker (You may pay an additional as you cast this spell.)

When Desolation Giant enters the battlefield, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #57 (Special)
Apocalypse #59 (Rare)
Type: Creature

Diversionary Tactics

Enchantment

Tap two untapped creatures you control: Tap target creature.

"It's the oldest trick in the book," said Guff. "And I ought to know-I wrote it."

Mana:
Cardset: Apocalypse #7 (Uncommon)
Type: Enchantment

Divine Light

Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

"Phyrexia is an unforgiving place, and I am an angry lord in an unforgiving mood."
-Lord Windgrace

Mana:
Cardset: Apocalypse #8 (Common)
Type: Sorcery

Dodecapod

Artifact Creature - Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

Mana:
Power: 3/3
Cardset: Time Spiral "Timeshifted" #108 (Special)
Apocalypse #134 (Uncommon)
Type: Artifact Creature

Dragon Arch

Artifact

, : You may put a multicolored creature card from your hand onto the battlefield.

In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control.

Mana:
Cardset: Apocalypse #135 (Uncommon)
Type: Artifact

Dwarven Landslide

Sorcery

Kicker-, Sacrifice a land. (You may pay and sacrifice a land in addition to any other costs as you cast this spell.)

Destroy target land. If Dwarven Landslide was kicked, destroy another target land.

Mana:
Cardset: Apocalypse #60 (Common)
Type: Sorcery

Dwarven Patrol

Creature - Dwarf

Dwarven Patrol doesn't untap during your untap step.

Whenever you cast a nonred spell, untap Dwarven Patrol.

Dwarves never worry about who watches their backs.

Mana:
Power: 4/2
Cardset: Apocalypse #61 (Uncommon)
Type: Creature

Ebony Treefolk

Creature - Treefolk

: Ebony Treefolk gets +1/+1 until end of turn.

Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.

Mana:
Power: 3/3
Cardset: Apocalypse #97 (Uncommon)
Type: Creature

Emblazoned Golem

Artifact Creature - Golem

Kicker (You may pay an additional as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Mana:
Power: 1/2
Cardset: Apocalypse #136 (Uncommon)
Type: Artifact Creature

Enlistment Officer

Creature - Human Soldier

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 2/3
Cardset: Apocalypse #9 (Uncommon)
Type: Creature

Evasive Action

Instant

Domain - Counter target spell unless its controller pays for each basic land type among lands you control.

Effective use of terrain is a lesson good commanders learn quickly.

Mana:
Cardset: Phyrexia vs. The Coalition #50 (Uncommon)
Apocalypse #23 (Uncommon)
Type: Instant

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Mana:
Cardset: Apocalypse #10 (Rare)
Type: Sorcery

Fervent Charge

Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Crovax was nearly buried beneath the weight of his opponents.

Mana:
Cardset: Apocalypse #98 (Rare)
Type: Enchantment

Fire (Fire/Ice)

Instant

Fire deals 2 damage divided as you choose among one or two target creatures and/or players.

Mana:
Cardset: Izzet vs. Golgari #32 (Uncommon)
Commander #198 (Uncommon)
Apocalypse #128 (Uncommon)
Type: Instant

Flowstone Charger

Creature - Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

Mana:
Power: 2/5
Cardset: Apocalypse #99 (Uncommon)
Type: Creature

Foul Presence

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 and has ": Target creature gets -1/-1 until end of turn."

The Phyrexians have one word that means both "evolution" and "pain."

Mana:
Cardset: Apocalypse #39 (Uncommon)
Type: Enchantment

Fungal Shambler

Creature - Fungus Beast

Trample

Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.

Mana:
Power: 6/4
Cardset: Apocalypse #100 (Rare)
Type: Creature

Gaea's Balance

Sorcery

As an additional cost to cast Gaea's Balance, sacrifice five lands.

Search your library for a land card of each basic land type and put them onto the battlefield. Then shuffle your library.

Mana:
Cardset: Apocalypse #77 (Uncommon)
Type: Sorcery

Gaea's Skyfolk

Creature - Elf Merfolk

Flying

The grace of the forest and the spirit of the sea.

Mana:
Power: 2/2
Cardset: Apocalypse #101 (Common)
Type: Creature

Gerrard Capashen

Legendary Creature - Human Soldier

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.

Mana:
Power: 3/4
Cardset: Phyrexia vs. The Coalition #46 (Rare)
Apocalypse #11 (Rare)
Type: Creature

Gerrard's Verdict

Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Mana:
Cardset: Apocalypse #102 (Uncommon)
Type: Sorcery

Glade Gnarr

Creature - Beast

Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.

Long thought merely a legend, the appearance of the gnarr was seen by the defenders as a sign of good luck.

Mana:
Power: 4/4
Cardset: Apocalypse #78 (Common)
Type: Creature

Goblin Legionnaire

Creature - Goblin Soldier

, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.

, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Mana:
Power: 2/2
Cardset: Apocalypse #103 (Common)
Type: Creature

Goblin Ringleader

Creature - Goblin

Haste

When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 2/2
Cardset: Elves vs. Goblins #40 (Uncommon)
Apocalypse #62 (Uncommon)
Type: Creature

Goblin Trenches

Enchantment

, Sacrifice a land: Put two 1/1 red and white Goblin Soldier creature tokens onto the battlefield.

The ground rose and formed into thousands of tiny warriors. This fight was far from over.

Mana:
Cardset: Apocalypse #104 (Rare)
Type: Enchantment

Grave Defiler

Creature - Zombie

When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

: Regenerate Grave Defiler.

Mana:
Power: 2/1
Cardset: Apocalypse #40 (Uncommon)
Type: Creature

Guided Passage

Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle your library.

Mana:
Cardset: Apocalypse #105 (Rare)
Type: Sorcery

Haunted Angel

Creature - Angel

Flying

When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.

Mana:
Power: 3/3
Cardset: Apocalypse #12 (Uncommon)
Type: Creature

Helionaut

Creature - Human Soldier

Flying

, : Add one mana of any color to your mana pool.

Hope kept the defenders aloft, but only courage kept them in the fight.

Mana:
Power: 1/2
Cardset: Apocalypse #13 (Common)
Type: Creature

Ice Cave

Enchantment

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Even the oppresive cold of the cave could not temper Eladamri's ire.

Mana:
Cardset: Apocalypse #24 (Rare)
Type: Enchantment

Illuminate

Sorcery

Kicker and/or (You may pay an additional and/or as you cast this spell.)

Illuminate deals X damage to target creature. If Illuminate was kicked with its kicker, it deals X damage to that creature's controller. If Illuminate was kicked with its kicker, you draw X cards.

Mana:
Cardset: Apocalypse #63 (Uncommon)
Type: Sorcery

Illusion (Illusion/Reality)

Instant

Target spell or permanent becomes the color of your choice until end of turn.

Mana:
Cardset: Apocalypse #129 (Uncommon)
Type: Instant

Jaded Response

Instant

Counter target spell if it shares a color with a creature you control.

"Calm down everyone; it's nothing we haven't seen before."
-Sisay

Mana:
Cardset: Apocalypse #26 (Common)
Type: Instant

Jilt

Instant

Kicker (You may pay an additional as you cast this spell.)

Return target creature to its owner's hand. If Jilt was kicked, it deals 2 damage to another target creature.

"You're not my Hanna"
-Gerrard, to Yawgmoth

Mana:
Cardset: Apocalypse #27 (Common)
Type: Instant

Jungle Barrier

Creature - Plant Wall

Defender (This creature can't attack.)

When Jungle Barrier enters the battlefield, draw a card.

A massive pull of mana caused all of Dominaria to pause-Multani had transplanted Yavimaya to Urborg's edge.

Mana:
Power: 2/6
Cardset: Apocalypse #106 (Uncommon)
Type: Creature

Kavu Glider

Creature - Kavu

: Kavu Glider gets +0/+1 until end of turn.

: Kavu Glider gains flying until end of turn.

Mana:
Power: 2/1
Cardset: Apocalypse #64 (Common)
Type: Creature

Kavu Howler

Creature - Kavu

When Kavu Howler enters the battlefield, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 4/5
Cardset: Apocalypse #79 (Uncommon)
Type: Creature

Kavu Mauler

Creature - Kavu

Trample

Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.

To the kavu, all Phyrexians are merely crunchy snacks.

Mana:
Power: 4/4
Cardset: Apocalypse #80 (Rare)
Type: Creature

Last Caress

Sorcery

Target player loses 1 life and you gain 1 life.

Draw a card.

Mana:
Cardset: Apocalypse #41 (Common)
Type: Sorcery

Last Stand

Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage equal to the number of Mountains you control to target creature. Put a 1/1 green Saproling creature token onto the battlefield for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Mana:
Cardset: Planechase 2012 #100 (Rare)
Apocalypse #107 (Rare)
Type: Sorcery

Lay of the Land

Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Victory favors neither the righteous nor the wicked. It favors the prepared.

Mana:
Cardset: Magic 2014 #183 (Common)
Apocalypse #81 (Common)
Type: Sorcery

Life (Life/Death)

Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Mana:
Cardset: Izzet vs. Golgari #77 (Uncommon)
Apocalypse #130 (Uncommon)
Type: Sorcery

Lightning Angel

Creature - Angel

Flying, vigilance, haste

Mana:
Power: 3/4
Cardset: Time Spiral "Timeshifted" #94 (Special)
Apocalypse #108 (Rare)
Type: Creature

Living Airship

Creature - Metathran

Flying

: Regenerate Living Airship.

The ship has a crew of three: the pilot, the gunner, and the ship itself.

Mana:
Power: 2/3
Cardset: Apocalypse #28 (Common)
Type: Creature

Llanowar Dead

Creature - Zombie Elf

: Add to your mana pool.

Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame.

Mana:
Power: 2/2
Cardset: Apocalypse #109 (Common)
Type: Creature

Manacles of Decay

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Enchanted creature gets -1/-1 until end of turn.

: Enchanted creature can't block this turn.

Mana:
Cardset: Apocalypse #14 (Common)
Type: Enchantment

Martyrs' Tomb

Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Honor the brave who fought,
Honor the dead who fell,
Honor the world they saved.
-Memorial inscription

Mana:
Cardset: Apocalypse #110 (Uncommon)
Type: Enchantment

Mask of Intolerance

Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to him or her.

Mana:
Cardset: Apocalypse #138 (Rare)
Type: Artifact

Mind Extraction

Sorcery

As an additional cost to cast Mind Extraction, sacrifice a creature.

Target player reveals his or her hand and discards all cards of each of the sacrificed creature's colors.

Mana:
Cardset: Apocalypse #42 (Common)
Type: Sorcery

Minotaur Illusionist

Creature - Minotaur Wizard

: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)

, Sacrifice Minotaur Illusionist: Minotaur Illusionist deals damage equal to its power to target creature.

Mana:
Power: 3/4
Cardset: Apocalypse #111 (Uncommon)
Type: Creature

Minotaur Tactician

Creature - Minotaur

Haste

Minotaur Tactician gets +1/+1 as long as you control a white creature.

Minotaur Tactician gets +1/+1 as long as you control a blue creature.

Mana:
Power: 1/1
Cardset: Apocalypse #65 (Common)
Type: Creature

Mournful Zombie

Creature - Zombie

, : Target player gains 1 life.

Treated with a powerful mix of herbs and potions, its wrappings have a remarkable preservative effect, even for the living.

Mana:
Power: 2/1
Cardset: Apocalypse #43 (Common)
Type: Creature

Mystic Snake

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

When Mystic Snake enters the battlefield, counter target spell.

Its fangs are in your flesh before its hiss leaves your ears.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #97 (Special)
Apocalypse #112 (Rare)
Type: Creature

Necra Disciple

Creature - Human Wizard

, : Add one mana of any color to your mana pool.

, : Prevent the next 1 damage that would be dealt to target creature or player this turn.

"The darkness merely hides the light."

Mana:
Power: 1/1
Cardset: Apocalypse #44 (Common)
Type: Creature

Necra Sanctuary

Enchantment

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.

Mana:
Cardset: Apocalypse #45 (Uncommon)
Type: Enchantment

Necravolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample.

If Necravolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."

Mana:
Power: 2/2
Cardset: Apocalypse #46 (Rare)
Type: Creature

Night (Night/Day)

Instant

Target creature gets -1/-1 until end of turn.

Mana:
Cardset: Apocalypse #131 (Uncommon)
Type: Instant

Order (Order/Chaos)

Instant

Exile target attacking creature.

Mana:
Cardset: Apocalypse #132 (Uncommon)
Type: Instant

Overgrown Estate

Enchantment

Sacrifice a land: You gain 3 life.

The decay of Crovax's ancestral home matched the state of his soul.

Mana:
Cardset: Apocalypse #113 (Rare)
Type: Enchantment
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