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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Fascination

Sorcery

Choose one -

• Each player draws X cards.

• Each player puts the top X cards of his or her library into his or her graveyard.

Mana:
Cardset: Fate Reforged #34 (Uncommon)
Type: Sorcery

Fascist Art Director

Creature - Human Horror

: Fascist Art Director gains protection from the artist of your choice until end of turn..

Dear Mr. and Mrs. Cranford,
After careful analysis of Jeremy's vocational testing, I feel that he is best suited for a career in either torture or art direction.

Mana:
Power: 2/2
Cardset: Unhinged #11 (Common)
Type: Creature

Fastbond

Enchantment

You may play any number of additional lands on each of your turns.

Whenever you play a land, if it wasn't the first land you played this turn, Fastbond deals 1 damage to you.

Mana:
Cardset: Revised Edition #101 (Rare)
Unlimited Edition #101 (Rare)
Beta Edition #101 (Unknown)
Alpha Edition #101 (Unknown)
Type: Enchantment

Fasting

Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

Mana:
Cardset: The Dark #80 (Rare)
Type: Enchantment

Fat Ass

Creature - Donkey Shaman

Fat Ass gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.)

Our lawyers say no matter how funny it would be, we can't encourage players to eat the cards. Hear that? Whatever you do, don't eat the delicious cards.

Mana:
Power: 2/3.5
Cardset: Unhinged #95 (Common)
Type: Creature

Fatal Attraction

Enchantment - Aura

Enchant creature

When Fatal Attraction enters the battlefield, it deals 2 damage to enchanted creature.

At the beginning of your upkeep, Fatal Attraction deals 4 damage to enchanted creature.

Mana:
Cardset: Future Sight #98 (Common)
Type: Enchantment

Fatal Blow

Instant

Destroy target creature that was dealt damage this turn. It can't be regenerated.

"What is crueler? To let a wound of the heart fester, or to simply cut it out?"
-Crovax

Mana:
Cardset: Sixth Edition #128 (Unknown)
Weatherlight #9 (Common)
Type: Instant

Fatal Frenzy

Instant

Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.

"I hope to have such a death-lying in triumph upon the broken bodies of those who slew me."
-Radha, Keldon warlord

Mana:
Cardset: Planar Chaos #98 (Rare)
Type: Instant

Fatal Fumes

Instant

Target creature gets -4/-2 until end of turn.

Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards.

Mana:
Cardset: Dragon's Maze #24 (Common)
Type: Instant

Fatal Lore

Sorcery

An opponent chooses one - You draw three cards; or you destroy up to two target creatures that opponent controls and that player draws up to three cards. Those creatures can't be regenerated.

"All knowledge has its price."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Alliances #7 (Rare)
Type: Sorcery

Fatal Mutation

Enchantment - Aura

Enchant creature

When enchanted creature is turned face up, destroy it. It can't be regenerated.

"You wear that shell as a mask. Now it's your coffin."
-Cabal cleric

Mana:
Cardset: Scourge #66 (Uncommon)
Type: Enchantment

Fate Foretold

Enchantment - Aura

Enchant creature

When Fate Foretold enters the battlefield, draw a card.

When enchanted creature dies, its controller draws a card.

The tale of her life was already written, but that didn't mean she could predict the ending.

Mana:
Cardset: Theros #48 (Common)
Type: Enchantment

Fate Forgotten

Instant

Exile target artifact or enchantment.

When Sarkhan saved Ugin in Tarkir's past, it changed Tarkir's future. The Sultai no longer exist, having been supplanted by the dragonlord Silumgar and his clan.

Mana:
Cardset: Dragons of Tarkir #17 (Common)
Type: Instant

Fate Transfer

Instant

Move all counters from target creature onto another target creature.

"The cinders find strength in suffering, the elves in beauty. But if you make an elf suffer, he gets weaker. I wonder what happens if you make a cinder beautiful?"
-Hrugash, leech bonder

Mana: {{/}}
Cardset: Shadowmoor #161 (Common)
Type: Instant

Fate Unraveler

Enchantment Creature - Hag

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

"Never forget that the life you've built can be undone by a single loose thread."
-Perisophia the philosopher

Mana:
Power: 3/4
Cardset: Born of the Gods #68 (Rare)
Type: Enchantment

Fated Conflagration

Instant

Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #94 (Rare)
Type: Instant

Fated Infatuation

Instant

Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #39 (Rare)
Type: Instant

Fated Intervention

Instant

Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #121 (Rare)
Type: Instant

Fated Retribution

Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #11 (Rare)
Type: Instant

Fated Return

Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Born of the Gods #69 (Rare)
Type: Instant

Fatespinner

Creature - Human Wizard

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

No one knows what she is watching, but she never takes her eyes off it.

Mana:
Power: 1/2
Cardset: Mirrodin #36 (Rare)
Type: Creature

Fatestitcher

Creature - Zombie Wizard

: You may tap or untap another target permanent.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 1/2
Cardset: Shards of Alara #43 (Uncommon)
Type: Creature

Fathom Feeder

Creature - Eldrazi Drone

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Draw a card. Each opponent exiles the top card of his or her library.

Mana:
Power: 1/1
Cardset: Battle for Zendikar #203 (Rare)
Type: Creature

Fathom Mage

Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Mana:
Power: 1/1
Cardset: Gatecrash #162 (Rare)
Type: Creature

Fathom Seer

Creature - Illusion

Morph-Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

Mana:
Power: 1/3
Cardset: Commander 2014 #109 (Common)
Jace vs. Chandra #3 (Common)
Time Spiral #62 (Common)
Type: Creature

Fathom Trawl

Sorcery

Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.

Mana:
Cardset: Lorwyn #65 (Rare)
Type: Sorcery

Fatigue

Sorcery

Target player skips his or her next draw step.

"Mind if I just lie down right here for a few weeks?"

Mana:
Cardset: Urza's Destiny #32 (Common)
Type: Sorcery

Fault Line

Instant

Fault Line deals X damage to each creature without flying and each player.

We live on the serpent's back.
-Viashino saying

Mana:
Cardset: Urza's Saga #185 (Rare)
Type: Instant

Fault Riders

Creature - Human Soldier

Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate this ability only once each turn.

They turn geological upheaval into tactical advantage.

Mana:
Power: 2/2
Cardset: Prophecy #88 (Common)
Type: Creature

Faultgrinder

Creature - Elemental

Trample

When Faultgrinder enters the battlefield, destroy target land.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/4
Cardset: Commander #122 (Common)
Lorwyn #163 (Common)
Type: Creature

Fauna Shaman

Creature - Elf Shaman

, , Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

She wears the talismans of every creature she can evoke.

Mana:
Power: 2/2
Cardset: Magic 2011 #172 (Rare)
Type: Creature

Favor of the Mighty

Tribal Enchantment - Giant

Each creature with the highest converted mana cost has protection from all colors.

"What does a mountain fear of a fly? Giants are barely aware of us, let alone afraid."
-Gaddock Teeg

Mana:
Cardset: Lorwyn #14 (Rare)
Type: Enchantment

Favor of the Overbeing

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has vigilance.

As long as enchanted creature is blue, it gets +1/+1 and has flying.

Enlightenment is the mundane seen from the vantage point of the divine.

Mana: {{/}}
Cardset: Eventide #151 (Common)
Type: Enchantment

Favor of the Woods

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.

Mana:
Cardset: Dark Ascension #113 (Common)
Type: Enchantment

Favorable Destiny

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2 as long as it's white.

Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

Mana:
Cardset: Mirage #220 (Uncommon)
Type: Enchantment

Favorable Winds

Enchantment

Creatures you control with flying get +1/+1.

Long thought to be extinct, flocks of gryffs reappeared with Avacyn's return.

Mana:
Cardset: Conspiracy #98 (Uncommon)
Avacyn Restored #51 (Uncommon)
Type: Enchantment

Favored Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.

Mana:
Power: 1/2
Cardset: Theros #13 (Uncommon)
Type: Creature

Fear

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

"Even the bravest of warriors yet knows the dark clutch of fright upon his stalwart heart."
-Lim-Dûl the Necromancer

Mana:
Cardset: Tenth Edition #142 (Common)
Ninth Edition #129 (Common)
Eighth Edition #134 (Common)
Seventh Edition #135 (Common)
Sixth Edition #129 (Unknown)
Fifth Edition #24 (Common)
Ice Age #12 (Common)
Fourth Edition #21 (Common)
Revised Edition #19 (Common)
Unlimited Edition #17 (Common)
Beta Edition #17 (Unknown)
Alpha Edition #17 (Unknown)
Type: Enchantment

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane.

Mana:
Cardset: Fate Reforged #69 (Uncommon)
Type: Sorcery

Fearsome Temper

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Target creature can't block this creature this turn."

Purphoros is god of creation and destruction, which makes him the most creatively destructive god in the pantheon.

Mana:
Cardset: Born of the Gods #95 (Common)
Type: Enchantment
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