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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Galina's Knight

Creature - Merfolk Knight

Protection from red

"Are they on our side?" asked Sisay.
"If they kill Phyrexians they are," replied Gerrard.

Mana:
Power: 2/2
Cardset: Invasion #248 (Common)
Type: Creature

Llanowar Knight

Creature - Elf Knight

Protection from black

Her armor and steed were borrowed, but her courage was hers alone.

Mana:
Power: 2/2
Cardset: Invasion #254 (Common)
Type: Creature

Meteor Storm

Enchantment

, Discard two cards at random: Meteor Storm deals 4 damage to target creature or player.

The storm wasn't an omen. It was the fulfillment of one.

Mana:
Cardset: Invasion #256 (Rare)
Type: Enchantment

Shivan Zombie

Creature - Barbarian Zombie

Protection from white

Barbarians long for a glorious death in battle. Phyrexia was eager to grant that wish.

Mana:
Power: 2/2
Cardset: Invasion #271 (Common)
Type: Creature

Sleeper's Robe

Enchantment - Aura

Enchant creature

Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever enchanted creature deals combat damage to an opponent, you may draw a card.

Mana:
Cardset: Invasion #273 (Uncommon)
Type: Enchantment

Sterling Grove

Enchantment

Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)

, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Mana:
Cardset: Invasion #278 (Uncommon)
Type: Enchantment

Vodalian Zombie

Creature - Merfolk Zombie

Protection from green

"Every last one of you will become my servant. It's a shame you won't live to see the irony."
-Tsabo Tavoc, Phyrexian general

Mana:
Power: 2/2
Cardset: Invasion #286 (Common)
Type: Creature

Wings of Hope

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+3 and has flying.

Urza knew Phyrexians would come through the air and sent his soldiers to greet them.

Mana:
Cardset: Invasion #289 (Common)
Type: Enchantment

Yavimaya Barbarian

Creature - Elf Barbarian

Protection from blue

Not all elves embrace the pastoral life. Some still roam the forest's edge, forever making war against their hated enemies.

Mana:
Power: 2/2
Cardset: Invasion #290 (Common)
Type: Creature

Juntu Stakes

Artifact

Creatures with power 1 or less don't untap during their controllers' untap steps.

"Those who can't survive are of no consequence."
-Tsabo Tavoc

Mana:
Cardset: Invasion #304 (Rare)
Type: Artifact

Tsabo's Web

Artifact

When Tsabo's Web enters the battlefield, draw a card.

Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.

Mana:
Cardset: Invasion #317 (Rare)
Type: Artifact

Aura Blast

Instant

Destroy target enchantment.

Draw a card.

"None of your history books mention me?" laughed Daria. "They will now."

Mana:
Cardset: Planeshift #1 (Common)
Type: Instant

Heroic Defiance

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

"Wear courage as your armor. Wield honor as your blade."
-Gerrard

Mana:
Cardset: Planeshift #6 (Common)
Type: Enchantment

Samite Pilgrim

Creature - Human Cleric

Domain - : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.

Mana:
Power: 1/1
Cardset: Planeshift #15 (Common)
Type: Creature

Sunscape Familiar

Creature - Wall

Defender (This creature can't attack.)

Green spells and blue spells you cast cost less to cast.

The spirits of fallen battlemages can serve their guilds as familiars by joining with any physical form.

Mana:
Cardset: Planeshift #17 (Common)
Type: Creature

Arctic Merfolk

Creature - Merfolk

Kicker-Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)

If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Planeshift #21 (Common)
Type: Creature

Confound

Instant

Counter target spell that targets one or more creatures.

Draw a card.

"Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it."

Mana:
Cardset: Planeshift #22 (Common)
Type: Instant

Gainsay

Instant

Counter target blue spell.

"I'd be happy to stop contradicting you, Urza, just as soon as you start being right."
-Bo Levar, planeswalker

Mana:
Cardset: Theros #49 (Uncommon)
Planeshift #26 (Uncommon)
Type: Instant

Sleeping Potion

Enchantment - Aura

Enchant creature

When Sleeping Potion enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

When enchanted creature becomes the target of a spell or ability, sacrifice Sleeping Potion.

Mana:
Cardset: Planeshift #34 (Common)
Type: Enchantment

Stormscape Familiar

Creature - Bird

Flying

White spells and black spells you cast cost less to cast.

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #32 (Special)
Planeshift #36 (Common)
Type: Creature

Diabolic Intent

Sorcery

As an additional cost to cast Diabolic Intent, sacrifice a creature.

Search your library for a card and put that card into your hand. Then shuffle your library.

Mana:
Cardset: Planeshift #42 (Rare)
Type: Sorcery

Nightscape Familiar

Creature - Zombie

Blue spells and red spells you cast cost less to cast.

: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

Mana:
Power: 1/1
Cardset: Commander 2013 #83 (Common)
Ajani vs. Nicol Bolas #44 (Common)
Planeshift #48 (Common)
Type: Creature

Shriek of Dread

Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

When Crosis roared, the battle ended and the slaughter began.

Mana:
Cardset: Planeshift #53 (Common)
Type: Instant

Sinister Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

"I bless the living with a song of death."
-Lord Dralnu

Mana:
Cardset: Planeshift #54 (Common)
Type: Enchantment

Keldon Mantle

Enchantment - Aura

Enchant creature

: Regenerate enchanted creature.

: Enchanted creature gets +1/+0 until end of turn.

: Enchanted creature gains trample until end of turn.

Mana:
Cardset: Planeshift #65 (Common)
Type: Enchantment

Mogg Jailer

Creature - Goblin

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

Hey, wake up
-Mogg secret password

Mana:
Power: 2/2
Cardset: Planeshift #68 (Uncommon)
Type: Creature

Thunderscape Familiar

Creature - Kavu

First strike

Black spells and green spells you cast cost less to cast.

Thunderscape masters release familiars to help guide their apprentices down the thunderscape path.

Mana:
Power: 1/1
Cardset: Planeshift #76 (Common)
Type: Creature

Quirion Explorer

Creature - Elf Druid Scout

: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Fight with a friend at your back, steel in your hands, and magic in your veins.
-Quirion creed

Mana:
Power: 1/1
Cardset: Planeshift #90 (Common)
Type: Creature

Skyshroud Blessing

Instant

Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

"Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria."

Mana:
Cardset: Planeshift #92 (Uncommon)
Type: Instant

Thornscape Familiar

Creature - Insect

Red spells and white spells you cast cost less to cast.

Blessed with many options, Thornscape masters favor scarabs as familiars.

Mana:
Power: 2/1
Cardset: Planeshift #95 (Common)
Type: Creature

Cavern Harpy

Creature - Harpy Beast

Flying

When Cavern Harpy enters the battlefield, return a blue or black creature you control to its owner's hand.

Pay 1 life: Return Cavern Harpy to its owner's hand.

Mana:
Power: 2/1
Cardset: Planeshift #97 (Common)
Type: Creature

Eladamri's Call

Instant

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Tribal rivalries and petty disputes were laid aside at Eladamri's summons.

Mana:
Cardset: Planeshift #106 (Rare)
Type: Instant

Gerrard's Command

Instant

Untap target creature. It gets +3/+3 until end of turn.

"Unless you like the idea of becoming some goblin's lunch, get up and move"

Mana:
Cardset: Phyrexia vs. The Coalition #53 (Common)
Planeshift #109 (Common)
Type: Instant

Horned Kavu

Creature - Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself."

Mana:
Power: 3/4
Cardset: Planeshift #110 (Common)
Type: Creature

Hull Breach

Sorcery

Choose one - Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

"Crovax knows we're coming now," said a grinning Sisay. "I just sent the Predator crashing into his stronghold."

Mana:
Cardset: Commander 2013 #193 (Common)
Commander #203 (Common)
Planeshift #111 (Common)
Type: Sorcery

Malicious Advice

Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

"Rule through fear, Darigaaz. Only if the dragons feel terror will they truly be your servants."
-Tevesh Szat

Mana:
Cardset: Planeshift #114 (Common)
Type: Instant

Degavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Degavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Mana:
Power: 1/1
Cardset: Apocalypse #6 (Rare)
Type: Creature

False Dawn

Sorcery

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Mana:
Cardset: Apocalypse #10 (Rare)
Type: Sorcery

Manacles of Decay

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

: Enchanted creature gets -1/-1 until end of turn.

: Enchanted creature can't block this turn.

Mana:
Cardset: Apocalypse #14 (Common)
Type: Enchantment

Spectral Lynx

Creature - Cat Spirit

Protection from green

: Regenerate Spectral Lynx.

A shadowy version of its corporeal cousin, this lynx hunts souls, not meals.

Mana:
Power: 2/1
Cardset: Apocalypse #17 (Rare)
Type: Creature
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