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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Flickering Ward

Enchantment - Aura

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

: Return Flickering Ward to its owner's hand.

Mana:
Cardset: Tempest #231 (Uncommon)
Type: Enchantment

Flickering Spirit

Creature - Spirit

Flying

: Exile Flickering Spirit, then return it to the battlefield under its owner's control.

It disappears each time with the hope that it will not return to the same desolation it left behind.

Mana:
Power: 2/2
Cardset: Time Spiral #17 (Common)
Type: Creature

Flickerform

Enchantment - Aura

Enchant creature

: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Mana:
Cardset: Commander 2013 #12 (Rare)
Ravnica: City of Guilds #18 (Rare)
Type: Enchantment

Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Fleshwrither

Creature - Horror

Transfigure (, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)

Mana:
Power: 3/3
Cardset: Future Sight #84 (Uncommon)
Type: Creature

Fleshpulper Giant

Creature - Giant

When Fleshpulper Giant enters the battlefield, you may destroy target creature with toughness 2 or less.

He doesn't hate small folk. He just likes the squishing sound they make.

Mana:
Power: 4/4
Cardset: Magic 2014 #140 (Uncommon)
Type: Creature

Fleshmad Steed

Creature - Horse

Whenever another creature dies, tap Fleshmad Steed.

More disturbing than the unknown is a distortion of the familiar.

Mana:
Power: 2/2
Cardset: Theros #88 (Common)
Type: Creature

Fleshgrafter

Creature - Human Warrior

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

Necrogen enflames certain emotional centers in the Morioks' brains: hate, aggression, and especially greed.

Mana:
Power: 2/2
Cardset: Fifth Dawn #51 (Common)
Type: Creature

Fleshformer

Creature - Human Wizard

: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate this ability only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Necromancers who discovered the new sources of mana were quick to dream up new nightmares with them.

Mana:
Power: 2/2
Cardset: Conflux #45 (Uncommon)
Type: Creature

Fleshbag Marauder

Creature - Zombie Warrior

When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.

Grixis is a world where the only things found in abundance are death and decay. Corpses, whole or in part, are the standard currency among necromancers and demons.

Mana:
Power: 3/1
Cardset: Commander #83 (Uncommon)
Garruk vs. Liliana #38 (Uncommon)
Shards of Alara #76 (Uncommon)
Type: Creature

Flesh-Eater Imp

Creature - Imp

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin Besieged #42 (Uncommon)
Type: Creature

Flesh to Dust

Instant

Destroy target creature. It can't be regenerated.

"Pain is temporary. So is life."
-Liliana Vess

Mana:
Cardset: Magic 2015 #98 (Common)
Type: Instant

Flesh Reaver

Creature - Horror

Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.

Though the reaver is horrifyingly effective, its dorsal vents spit a highly corrosive cloud of filth.

Mana:
Power: 4/4
Cardset: Urza's Saga #136 (Uncommon)
Type: Creature

Flesh Carver

Creature - Human Wizard

Intimidate

, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver.

When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power.

"Just a taste?"

Mana:
Power: 2/2
Cardset: Commander 2014 #22 (Rare)
Type: Creature

Flesh Allergy

Sorcery

As an additional cost to cast Flesh Allergy, sacrifice a creature.

Destroy target creature. Its controller loses life equal to the number of creatures that died this turn.

Mana:
Cardset: Scars of Mirrodin #62 (Uncommon)
Type: Sorcery

Flesh (Flesh/Blood)

Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #128 (Rare)
Dragon's Maze #128a (Rare)
Type: Sorcery

Flensermite

Creature - Gremlin

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 1/1
Cardset: Mirrodin Besieged #41 (Common)
Type: Creature

Fleeting Image

Creature - Illusion

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Return Fleeting Image to its owner's hand.

"Beware lest you lose the substance by grasping at the shadow."
-Aesop, Fables, trans. Jacobs

Mana:
Power: 2/1
Cardset: Ninth Edition #78 (Rare)
Eighth Edition #79 (Rare)
Seventh Edition #74 (Rare)
Urza's Legacy #31 (Rare)
Type: Creature

Fleeting Distraction

Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword.

Mana:
Cardset: Avacyn Restored #53 (Common)
Rise of the Eldrazi #67 (Common)
Type: Instant

Fleeting Aven

Creature - Bird Wizard

Flying

Whenever a player cycles a card, return Fleeting Aven to its owner's hand.

"Don't become so enthralled with magic that you forget you can fly without it."

Mana:
Power: 2/2
Cardset: Onslaught #83 (Uncommon)
Type: Creature

Fleetfoot Panther

Creature - Cat

Flash

When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

Mana:
Power: 3/4
Cardset: Ajani vs. Nicol Bolas #12 (Uncommon)
Planeshift #108 (Uncommon)
Type: Creature

Fleetfeather Sandals

Artifact - Equipment

Equipped creature has flying and haste.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"The gods gave us no wings to fly, but they gave us an even greater gift: imagination."
-Daxos of Meletis

Mana:
Cardset: Theros #216 (Common)
Type: Artifact

Fleetfeather Cockatrice

Creature - Cockatrice

Flash (You may cast this spell any time you could cast an instant.)

Flying, deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Mana:
Power: 3/3
Cardset: Journey Into Nyx #149 (Uncommon)
Type: Creature

Fleecemane Lion

Creature - Cat

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.

Mana:
Power: 3/3
Cardset: Theros #193 (Rare)
Type: Creature

Fledgling Osprey

Creature - Bird

Fledgling Osprey has flying as long as it's enchanted.

It isn't truly born until its first flight.

Mana:
Power: 1/1
Cardset: Urza's Destiny #33 (Common)
Type: Creature

Fledgling Mawcor

Creature - Beast

Flying

: Fledgling Mawcor deals 1 damage to target creature or player.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #10 (Uncommon)
Time Spiral #63 (Uncommon)
Type: Creature

Fledgling Imp

Creature - Imp

, Discard a card: Fledgling Imp gains flying until end of turn.

Imps aren't born knowing how to fly-just how to annoy.

Mana:
Power: 2/2
Cardset: Odyssey #137 (Common)
Type: Creature

Fledgling Griffin

Creature - Griffin

Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.

"We're making progress, but its desire to explore still far exceeds its ability."
-Amadi, Halimar griffin-master

Mana:
Power: 2/2
Cardset: Worldwake #5 (Common)
Type: Creature

Fledgling Dragon

Creature - Dragon

Flying

Threshold - As long as seven or more cards are in your graveyard, Fledgling Dragon gets +3/+3 and has ": Fledgling Dragon gets +1/+0 until end of turn."

Mana:
Power: 2/2
Cardset: Judgment #90 (Rare)
Type: Creature

Fledgling Djinn

Creature - Djinn

Flying

At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.

"The young can be quite dangerous. Trust me, I should know."
-Ertai, wizard adept

Mana:
Power: 2/2
Cardset: Weatherlight #11 (Common)
Type: Creature

Flaying Tendrils

Sorcery

Devoid (This card has no color.)

All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Only one Eldrazi stood against them, yet the defenders were outnumbered.

Mana:
Cardset: Oath of the Gatewatch #70 (Uncommon)
Type: Sorcery

Flayer of the Hatebound

Creature - Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.

Mana:
Power: 4/2
Cardset: Dark Ascension #89 (Rare)
Type: Creature

Flayer Husk

Artifact - Equipment

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)

Equipped creature gets +1/+1.

Equip

Mana:
Cardset: Planechase 2012 #110 (Common)
Mirrodin Besieged #107 (Common)
Type: Artifact

Flayer Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

First strike

Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #148 (Uncommon)
Type: Creature

Flayed Nim

Creature - Skeleton

Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.

: Regenerate Flayed Nim.

Mana:
Power: 2/2
Cardset: Mirrodin #65 (Uncommon)
Type: Creature

Flay

Sorcery

Target player discards a card at random. Then that player discards another card at random unless he or she pays .

The Keldons would never admit it, but Greel unsettles them, too.

Mana:
Cardset: Prophecy #65 (Common)
Type: Sorcery

Flatten

Instant

Target creature gets -4/-4 until end of turn.

Like their dragonlord, the Kolaghan take no trophies. They find true fulfillment only in the battle itself, in clash of steel and thunder of hooves.

Mana:
Cardset: Dragons of Tarkir #100 (Common)
Type: Instant

Flashfreeze

Instant

Counter target red or green spell.

"Is cold merely the absence of heat, or a force unto itself? Would a display of its power help you decide?"
-Zubarek, Icewinder Magus

Mana:
Cardset: Magic 2012 #52 (Uncommon)
Magic 2011 #53 (Uncommon)
Magic 2010 #53 (Uncommon)
Tenth Edition #84 (Uncommon)
Coldsnap #33 (Uncommon)
Type: Instant

Flashfires

Sorcery

Destroy all Plains.

Dry grass is tinder before the spark.

Mana:
Cardset: Ninth Edition #183 (Uncommon)
Eighth Edition #186 (Uncommon)
Sixth Edition #180 (Unknown)
Fifth Edition #231 (Uncommon)
Fourth Edition #213 (Uncommon)
Revised Edition #151 (Uncommon)
Unlimited Edition #152 (Uncommon)
Beta Edition #153 (Unknown)
Alpha Edition #152 (Unknown)
Type: Sorcery

Flash of Insight

Instant

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Flashback-, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)

Mana:
Cardset: Judgment #40 (Uncommon)
Type: Instant

Flash of Defiance

Sorcery

Green creatures and white creatures can't block this turn.

Flashback-, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #99 (Common)
Type: Sorcery

Flash Foliage

Instant

Cast Flash Foliage only during combat after blockers are declared.

Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you.

Draw a card.

"This undemanding vegetation takes root in a mote of dust but grows incredibly quickly."
-Simic research notes

Mana:
Cardset: Dissension #85 (Uncommon)
Type: Instant

Flash Flood

Instant

Choose one - Destroy target red permanent; or return target Mountain to its owner's hand.

Many people say that no power can bring the mountains low. Many people are fools.

Mana:
Cardset: Legends #57 (Common)
Type: Instant

Flash Counter

Instant

Counter target instant spell.

"So much for that bright idea"

Mana:
Cardset: Eighth Edition #78 (Common)
Legends #56 (Common)
Type: Instant

Flash Conscription

Instant

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast Flash Conscription, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.

Mana:
Cardset: Ravnica: City of Guilds #124 (Uncommon)
Type: Instant

Flash

Instant

You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to .

Mana:
Cardset: Sixth Edition #67 (Unknown)
Mirage #66 (Rare)
Type: Instant

Flaring Pain

Instant

Damage can't be prevented this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I don't rub salt in wounds. I use sulfur."
-Matoc, lavamancer

Mana:
Cardset: Judgment #89 (Common)
Type: Instant

Flaring Flame-Kin

Creature - Elemental Warrior

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has ": Flaring Flame-Kin gets +1/+0 until end of turn."

A flame-kin is always formidable, but feeding its fire with a sorcerous gift grants it the power to devastate armies.

Mana:
Power: 2/2
Cardset: Conspiracy #142 (Uncommon)
Dissension #62 (Uncommon)
Type: Creature

Flare

Instant

Flare deals 1 damage to target creature or player.

Draw a card at the beginning of the next turn's upkeep.

The secret of destruction is simple: everything burns.

Mana:
Cardset: Fifth Edition #230 (Common)
Mirage #176 (Common)
Ice Age #185 (Common)
Type: Instant

Flaming Sword

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

"It's not Talruum crystal, but I must admit-it gets the job done."
-Tahngarth

Mana:
Cardset: Mercadian Masques #190 (Common)
Type: Enchantment

Flaming Gambit

Instant

Flaming Gambit deals X damage to target player. That player may choose a creature he or she controls and have Flaming Gambit deal that damage to it instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Torment #98 (Uncommon)
Type: Instant

Flamewright

Creature - Human Artificer

, : Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.

Those who can't conspire, create.

Mana:
Power: 1/1
Cardset: Conspiracy #46 (Uncommon)
Type: Creature

Flamewave Invoker

Creature - Goblin Mutant

: Flamewave Invoker deals 5 damage to target player.

Inside even the humblest goblin lurks the potential for far greater things-and far worse.

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #40 (Uncommon)
Elves vs. Goblins #36 (Uncommon)
Tenth Edition #202 (Uncommon)
Legions #92 (Common)
Type: Creature

Flamewake Phoenix

Creature - Phoenix

Flying, haste

Flamewake Phoenix attacks each turn if able.

Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Mana:
Power: 2/2
Cardset: Fate Reforged #100 (Rare)
Type: Creature

Flametongue Kavu

Creature - Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."
-Sisay

Mana:
Power: 4/2
Cardset: Commander 2014 #176 (Uncommon)
Commander #123 (Uncommon)
Jace vs. Chandra #42 (Uncommon)
Planeshift #60 (Uncommon)
Type: Creature

Flamestick Courier

Creature - Goblin

You may choose not to untap Flamestick Courier during your untap step.

, : Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.

Mana:
Power: 2/1
Cardset: Onslaught #203 (Uncommon)
Type: Creature

Flamespeaker's Will

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +1/+1.

Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.

Mana:
Cardset: Journey Into Nyx #95 (Common)
Type: Enchantment

Flamespeaker Adept

Creature - Human Shaman

Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn.

"I see your future, mantled in ash."

Mana:
Power: 2/3
Cardset: Theros #123 (Uncommon)
Type: Creature

Flameshot

Sorcery

You may discard a Mountain card rather than pay Flameshot's mana cost.

Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Mana:
Cardset: Prophecy #90 (Uncommon)
Type: Sorcery

Flames of the Firebrand

Sorcery

Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three target creatures and/or players.

"You're in luck. I brought enough to share."
-Chandra Nalaar

Mana:
Cardset: Magic 2014 #139 (Uncommon)
Magic 2013 #132 (Uncommon)
Type: Sorcery

Flames of the Blood Hand

Instant

Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.

Many ogres extracted blood oaths from the oni they summoned. Others simply extracted blood.

Mana:
Cardset: Fire and Lightning #22 (Unknown)
Betrayers of Kamigawa #101 (Uncommon)
Type: Instant

Flamerush Rider

Creature - Human Warrior

Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 3/3
Cardset: Fate Reforged #99 (Rare)
Type: Creature

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

: Add to your mana pool.

, : Target creature gains haste until end of turn.

Cardset: Commander 2014 #60 (Rare)
Type: Land

Flamekin Spitfire

Creature - Elemental Shaman

: Flamekin Spitfire deals 1 damage to target creature or player.

Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision.

Mana:
Power: 1/1
Cardset: Lorwyn #168 (Uncommon)
Type: Creature

Flamekin Harbinger

Creature - Elemental Shaman

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.

Mana:
Power: 1/1
Cardset: Lorwyn #167 (Uncommon)
Type: Creature

Flamekin Brawler

Creature - Elemental Warrior

: Flamekin Brawler gets +1/+0 until end of turn.

When he hits people, they stay hit.

Mana:
Cardset: Jace vs. Chandra #35 (Common)
Lorwyn #166 (Common)
Type: Creature

Flamekin Bladewhirl

Creature - Elemental Warrior

As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay .

"The elves may try to confine us, but they will learn that our blazing spirit can never be suppressed."
-Vessifrus, flamekin demagogue

Mana:
Power: 2/1
Cardset: Lorwyn #165 (Uncommon)
Type: Creature

Flamecore Elemental

Creature - Elemental

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

To a fire elemental, fools and fuels are one and the same.

Mana:
Power: 5/4
Cardset: Time Spiral #154 (Common)
Type: Creature

Flamecast Wheel

Artifact

, , Sacrifice Flamecast Wheel: Flamecast Wheel deals 3 damage to target creature.

Beware the gifts of an ill-tempered forge god.

Mana:
Cardset: Theros #215 (Uncommon)
Type: Artifact

Flamebreak

Sorcery

Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.

"Now I'm thirsty."
-Korva, Vulshok battlemaster

Mana:
Cardset: Darksteel #61 (Rare)
Type: Sorcery

Flameborn Viron

Creature - Insect

"Large or small, all will toil for the Great Work."
-Decree of Urabrask

Mana:
Power: 6/4
Cardset: New Phyrexia #83 (Common)
Type: Creature

Flameborn Hellion

Creature - Hellion

Haste

Flameborn Hellion attacks each turn if able.

"The most reliable omen of a future hellion attack is a past hellion attack."
-Spear-Tribe teaching

Mana:
Power: 5/4
Cardset: Scars of Mirrodin #89 (Common)
Type: Creature

Flameblast Dragon

Creature - Dragon

Flying

Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to target creature or player.

He marks his territory with fire and wrath, etching the mountainside with his charring breath.

Mana:
Power: 5/5
Cardset: Magic 2012 #133 (Rare)
Archenemy #38 (Rare)
Shards of Alara #100 (Rare)
Type: Creature

Flame-Wreathed Phoenix

Creature - Phoenix

Flying

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.)

When Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."

Mana:
Power: 3/3
Cardset: Born of the Gods #97 (Mythic Rare)
Type: Creature

Flame-Kin Zealot

Creature - Elemental Berserker

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Boros soldiers are like a cache of bombs ready to explode, and the flame-kin light their fuses.

Mana:
Power: 2/2
Cardset: Ravnica: City of Guilds #206 (Uncommon)
Type: Creature

Flame-Kin War Scout

Creature - Elemental Scout

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

"The forward flame-kin are popping. We have incoming!"
-Svar, Boros signaler

Mana:
Power: 2/4
Cardset: Dissension #61 (Uncommon)
Type: Creature

Flame Wave

Sorcery

Flame Wave deals 4 damage to target player and each creature he or she controls.

"I hear the roaring of a wave whose waters are red and whose mists are black."
-Oracle en-Vec

Mana:
Cardset: Ninth Edition #182 (Uncommon)
Stronghold #81 (Uncommon)
Type: Sorcery

Flame Spirit

Creature - Elemental Spirit

: Flame Spirit gets +1/+0 until end of turn.

"The spirit of the flame is the spirit of change."
-Lovisa Coldeyes,
Balduvian chieftain

Mana:
Power: 2/3
Cardset: Sixth Edition #179 (Unknown)
Fifth Edition #229 (Uncommon)
Ice Age #184 (Uncommon)
Type: Creature

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Mana:
Cardset: Nemesis #80 (Common)
Type: Sorcery

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player.

Cycling (, Discard this card: Draw a card.)

Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?

Mana:
Cardset: Urza's Destiny #81 (Common)
Type: Sorcery

Flame Javelin

Instant

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Flame Javelin deals 4 damage to target creature or player.

Gyara Spearhurler would have been renowned for her deadly accuracy, if it weren't for her deadly accuracy.

Mana:
Cardset: Sorin vs. Tibalt #70 (Uncommon)
Jace vs. Chandra #53 (Uncommon)
Shadowmoor #92 (Uncommon)
Type: Instant

Flame Jab

Sorcery

Flame Jab deals 1 damage to target creature or player.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

"Fire's out. Should be safe now."
-Gnarltrunk

Mana:
Cardset: Eventide #53 (Common)
Type: Sorcery

Flame Fusillade

Sorcery

Until end of turn, permanents you control gain ": This permanent deals 1 damage to target creature or player."

"A single item acting as lantern and lance? Now that's military efficiency."
-Brev Grezar, Boros lieutenant

Mana:
Cardset: Ravnica: City of Guilds #123 (Rare)
Type: Sorcery

Flame Elemental

Creature - Elemental

, , Sacrifice Flame Elemental: Flame Elemental deals damage equal to its power to target creature.

Storyteller: By my hand in the fire, this story is a tale of power.
Listeners: May it give you strength.

Mana:
Power: 3/2
Cardset: Mirage #175 (Uncommon)
Type: Creature

Flame Burst

Instant

Flame Burst deals X damage to target creature or player, where X is 2 plus the number of cards named Flame Burst in all graveyards.

As hot as a dwarf's rage.

Mana:
Cardset: Odyssey #194 (Common)
Type: Instant

Flailing Soldier

Creature - Human Soldier

: Flailing Soldier gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Soldier gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 2/2
Cardset: Mercadian Masques #189 (Common)
Type: Creature

Flailing Ogre

Creature - Ogre

: Flailing Ogre gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Ogre gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Mercadian Masques #188 (Uncommon)
Type: Creature

Flailing Manticore

Creature - Manticore

Flying, first strike

: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.

: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

Mana:
Power: 3/3
Cardset: Mercadian Masques #187 (Rare)
Type: Creature

Flailing Drake

Creature - Drake

Flying

Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

Too many choices will always distract a greedy beast.

Mana:
Power: 2/3
Cardset: Tempest #121 (Uncommon)
Type: Creature

Flagstones of Trokair

Legendary Land

: Add to your mana pool.

When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.

Dust-spiked winds eroded the stones, but the ground where they had stood still holds power.

Mana:
Cardset: Time Spiral #272 (Rare)
Type: Land

Five-Alarm Fire

Enchantment

Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire.

Remove five blaze counters from Five-Alarm Fire: Five-Alarm Fire deals 5 damage to target creature or player.

Mana:
Cardset: Gatecrash #91 (Rare)
Type: Enchantment

Fit of Rage

Sorcery

Target creature gets +3/+3 and gains first strike until end of turn.

"Anger is fleeting; remorse is eternal."
-Karn, silver golem

Mana:
Cardset: Sixth Edition #178 (Unknown)
Weatherlight #102 (Common)
Type: Sorcery

Fists of the Demigod

Enchantment - Aura

Enchant creature

As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)

As long as enchanted creature is red, it gets +1/+1 and has first strike.

Mana: {{/}}
Cardset: Shadowmoor #187 (Common)
Type: Enchantment

Fists of the Anvil

Instant

Target creature gets +4/+0 until end of turn.

Gron's mind reeled with possibilities, most of which are best left unmentioned.

Mana:
Cardset: Tenth Edition #201 (Common)
Mirrodin #91 (Common)
Type: Instant

Fists of Ironwood

Enchantment - Aura

Enchant creature

When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.

Enchanted creature has trample.

Saprolings add the three and the four to the "one-two punch."

Mana:
Cardset: Commander #156 (Common)
Ravnica: City of Guilds #164 (Common)
Type: Enchantment

Fistful of Force

Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #212 (Common)
Type: Instant

Fist of Suns

Artifact

You may pay rather than pay the mana cost for spells that you cast.

"It is all in my grasp. Every petty dream, every grand scheme, every soul, every fear. It all flows through me and from me."
-Memnarch

Mana:
Cardset: Fifth Dawn #123 (Rare)
Type: Artifact

Fissure Vent

Sorcery

Choose one or both - Destroy target artifact; and/or destroy target nonbasic land.

"Something down there has an appetite for what we're standing on. Let's hope it doesn't want seconds."
-Samila, Murasa Expeditionary House

Mana:
Cardset: Commander 2013 #107 (Common)
Rise of the Eldrazi #144 (Common)
Type: Sorcery

Fissure

Instant

Destroy target creature or land. It can't be regenerated.

"Must not all things at the last be swallowed up in death?"
-Plato

Mana:
Cardset: Fourth Edition #212 (Common)
The Dark #62 (Common)
Type: Instant
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