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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Risen Sanctuary

Creature - Elemental

Vigilance

When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care not to crush a single insect underfoot.

Mana:
Power: 8/8
Cardset: Return to Ravnica #190 (Uncommon)
Type: Creature

Rishadan Airship

Creature - Human Pirate

Flying

Rishadan Airship can block only creatures with flying.

The view is truly spectacular-as long as you don't look at Rishada itself.

Mana:
Power: 3/1
Cardset: Mercadian Masques #91 (Common)
Type: Creature

Rishadan Brigand

Creature - Human Pirate

Flying

When Rishadan Brigand enters the battlefield, each opponent sacrifices a permanent unless he or she pays .

Rishadan Brigand can block only creatures with flying.

Mana:
Power: 3/2
Cardset: Mercadian Masques #92 (Rare)
Type: Creature

Rishadan Cutpurse

Creature - Human Pirate

When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays .

The bigger the purse, the greater the fool.
-Rishadan saying

Mana:
Power: 1/1
Cardset: Mercadian Masques #93 (Common)
Type: Creature

Rishadan Footpad

Creature - Human Pirate

When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless he or she pays .

"The best things in life are free. Money, for instance."

Mana:
Power: 2/2
Cardset: Mercadian Masques #94 (Uncommon)
Type: Creature

Rishadan Pawnshop

Artifact

, : Shuffle target nontoken permanent you control into its owner's library.

Everything comes to the waterfront eventually, on the tide or on credit.

Mana:
Cardset: Mercadian Masques #311 (Rare)
Type: Artifact

Rishadan Port

Land

: Add to your mana pool.

, : Tap target land.

Rishada is the gateway to free trade-but the key will cost you.

Cardset: Mercadian Masques #324 (Rare)
Type: Land

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #122 (Uncommon)
Type: Sorcery

Rising Waters

Enchantment

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

Rising waters, sinking hope.

Mana:
Cardset: Nemesis #38 (Rare)
Type: Enchantment

Risky Move

Enchantment

At the beginning of each player's upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Mana:
Cardset: Onslaught #223 (Rare)
Type: Enchantment

Rite of Consumption

Sorcery

As an additional cost to cast Rite of Consumption, sacrifice a creature.

Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.

Mana:
Cardset: Shadowmoor #76 (Common)
Type: Sorcery

Rite of Flame

Sorcery

Add to your mana pool, then add to your mana pool for each card named Rite of Flame in each graveyard.

Deep beneath the ice, beneath the soil and the rock, Dominaria's fire still burned hot.

Mana:
Cardset: Coldsnap #96 (Common)
Type: Sorcery

Rite of Passage

Enchantment

Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (The damage is dealt before the counter is put on.)

Every scar is a lesson, every battle a test of what you have learned.

Mana:
Cardset: Fifth Dawn #91 (Rare)
Type: Enchantment

Rite of Replication

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a token that's a copy of target creature onto the battlefield. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.

Mana:
Cardset: Commander 2014 #122 (Rare)
Zendikar #61 (Rare)
Type: Sorcery

Rite of Ruin

Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of the first type, sacrifices two of the second type, then sacrifices three of the third type.

Skirsdag cultists refused to quietly accept Avacyn's ascendancy.

Mana:
Cardset: Avacyn Restored #153 (Rare)
Type: Sorcery

Rite of the Serpent

Sorcery

Destroy target creature. If that creature had a +1/+1 counter on it, put a 1/1 green Snake creature token onto the battlefield.

"From your death, new life. From your loss, our profit."
-Kirada, Qarsi overseer

Mana:
Cardset: Khans of Tarkir #86 (Common)
Type: Sorcery

Rite of Undoing

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.

Mana:
Cardset: Fate Reforged #49 (Uncommon)
Type: Instant

Rites of Flourishing

Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of his or her turns.

"Dance, and bring forth the coil! It is an umbilical to Gaea herself, fattening us with the earth's rich bounty."

Mana:
Cardset: Magic 2012 #192 (Rare)
Future Sight #137 (Rare)
Type: Enchantment

Rites of Initiation

Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Mana:
Cardset: Odyssey #217 (Common)
Type: Instant

Rites of Reaping

Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Don't cross a Devkarin elf unless you long for an early grave.

Mana:
Cardset: Return to Ravnica #191 (Uncommon)
Type: Sorcery

Rites of Refusal

Instant

Discard any number of cards. Counter target spell unless its controller pays for each card discarded this way.

Mana:
Cardset: Odyssey #99 (Common)
Type: Instant

Rites of Spring

Sorcery

Discard any number of cards. Search your library for that many basic land cards, reveal those cards, and put them into your hand. Then shuffle your library.

Mana:
Cardset: Odyssey #265 (Common)
Type: Sorcery

Rith's Attendant

Artifact Creature - Golem

, Sacrifice Rith's Attendant: Add to your mana pool.

"Rith is the claw of the ur-dragon, scattering seeds of devastation."

Mana:
Power: 3/3
Cardset: Invasion #310 (Uncommon)
Type: Artifact Creature

Rith's Charm

Instant

Choose one - Destroy target nonbasic land; or put three 1/1 green Saproling creature tokens onto the battlefield; or prevent all damage a source of your choice would deal this turn.

Mana:
Cardset: Phyrexia vs. The Coalition #60 (Uncommon)
Planeshift #122 (Uncommon)
Type: Instant

Rith's Grove

Land - Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

: Add , , or to your mana pool.

Mana:
Cardset: Planeshift #141 (Uncommon)
Type: Land

Rith, the Awakener

Legendary Creature - Dragon

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay . If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.

Mana:
Power: 6/6
Cardset: Phyrexia vs. The Coalition #48 (Rare)
Dragons #12 (Rare)
Invasion #267 (Rare)
Type: Creature

Ritual of Restoration

Sorcery

Return target artifact card from your graveyard to your hand.

Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day.

Mana:
Cardset: Darksteel #13 (Common)
Type: Sorcery

Ritual of Steel

Enchantment - Aura

Enchant creature

When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

"Our soldiers are blessed with lizard scales as hard and cold as steel."
-Sidar Jabari

Mana:
Cardset: Mirage #240 (Common)
Type: Enchantment

Ritual of Subdual

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

"That which does not bend to the will of Freyalise shall surely break."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #149 (Rare)
Type: Enchantment

Ritual of the Machine

Sorcery

As an additional cost to cast Ritual of the Machine, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

"Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?"
-Sorine Relicbane, Soldevi Heretic

Mana:
Cardset: Alliances #24 (Rare)
Type: Sorcery

Ritual of the Returned

Instant

Exile target creature card from your graveyard. Put a black Zombie creature token onto the battlefield. Its power is equal to that card's power and its toughness is equal to that card's toughness.

A mask forged to avenge a death forgotten.

Mana:
Cardset: Journey Into Nyx #80 (Uncommon)
Type: Instant

Rivalry

Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to him or her.

The goblins revered it; the viashino defended it. Only Urza understood it.

Mana:
Cardset: Urza's Legacy #90 (Rare)
Type: Enchantment

Rivals' Duel

Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

They could agree on one thing only: one of them must die.

Mana:
Cardset: Planechase 2012 #51 (Uncommon)
Morningtide #99 (Uncommon)
Type: Sorcery

Riven Turnbull

Legendary Creature - Human Advisor

: Add to your mana pool.

"Political violence is a perfectly legitimate answer to the persecution handed down by dignitaries of the state."

Mana:
Power: 5/7
Cardset: Legends #294 (Uncommon)
Type: Creature

River Bear

Creature - Bear

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

The bears had been isolated on an island for hundreds of years, until the island sank and the bears didn't.

Mana:
Power: 3/3
Cardset: Ninth Edition #266 (Uncommon)
Type: Creature

River Boa

Creature - Snake

Islandwalk

: Regenerate River Boa.

"Sheath your swords! Cudgels only. I see a new pair of waterproof trek boots slithering away."
-Nablus, North Hada trapper

Mana:
Power: 2/1
Cardset: Zendikar #180 (Uncommon)
Sixth Edition #249 (Unknown)
Visions #68 (Common)
Type: Creature

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

: Add or to your mana pool. Put a depletion counter on River Delta.

Cardset: Ice Age #346 (Rare)
Type: Land

River Kaijin

Creature - Spirit

"Since the war began, fishermen don't sing to the kaijin to ask for full nets. They guard the shore with thrice-blessed spears, saving the nets for their wives to pack their belongings and leave."
-Hayato, master sailor

Mana:
Power: 1/4
Cardset: Champions of Kamigawa #83 (Common)
Type: Creature

River Kelpie

Creature - Beast

Whenever River Kelpie or another permanent is put onto the battlefield from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Mana:
Power: 3/3
Cardset: Shadowmoor #49 (Rare)
Type: Creature

River Merfolk

Creature - Merfolk

: River Merfolk gains mountainwalk until end of turn.

"Dwelling in icy mountain streams near their Goblin and Orcish foes, the River Merfolk were known for their stoicism."
-Sarpadian Empires, vol. V

Mana:
Power: 2/1
Cardset: Fallen Empires #51 (Rare)
Type: Creature

River of Tears

Land

: Add to your mana pool. If you played a land this turn, add to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Cardset: Future Sight #179 (Rare)
Type: Land

River's Grasp

Sorcery

If was spent to cast River's Grasp, return up to one target creature to its owner's hand. If was spent to cast River's Grasp, target player reveals his or her hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.)

Mana: {{/}}
Cardset: Shadowmoor #174 (Uncommon)
Type: Sorcery

Riverfall Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both blue and red, Riverfall Mimic becomes 3/3 and is unblockable until end of turn.

Mimics don't hide their natural form well, but their disguises work well enough on boggarts.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #111 (Common)
Type: Creature

Riverwheel Aerialists

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.

Mana:
Power: 4/5
Cardset: Khans of Tarkir #51 (Uncommon)
Type: Creature

Rix Maadi Guildmage

Creature - Human Shaman

: Target blocking creature gets -1/-1 until end of turn.

: Target player who lost life this turn loses 1 life.

Insatiable, irresistible, and insane.

Mana:
Power: 2/2
Cardset: Return to Ravnica #192 (Uncommon)
Type: Creature

Rix Maadi, Dungeon Palace

Land

: Add to your mana pool.

, : Each player discards a card. Activate this ability only any time you could cast a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Cardset: Dissension #179 (Uncommon)
Type: Land

Roar of Challenge

Sorcery

All creatures able to block target creature this turn do so.

Ferocious - That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Mana:
Cardset: Khans of Tarkir #145 (Uncommon)
Type: Sorcery

Roar of Jukai

Instant - Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane-An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Betrayers of Kamigawa #140 (Common)
Type: Instant

Roar of Reclamation

Sorcery

Each player returns all artifact cards from his or her graveyard to the battlefield.

"Yesterday's relics will determine the outcome of tomorrow's war."
-Ushanti, leonin seer

Mana:
Cardset: Fifth Dawn #14 (Rare)
Type: Sorcery

Roar of the Crowd

Sorcery

Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type.

One voice is but a pebble to the rest of the world. A thousand voices at once is an avalanche.

Mana:
Cardset: Morningtide #100 (Common)
Type: Sorcery

Roar of the Kha

Instant

Choose one - Creatures you control get +1/+1 until end of turn; or untap all creatures you control.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #18 (Uncommon)
Type: Instant

Roar of the Wurm

Sorcery

Put a 6/6 green Wurm creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #266 (Uncommon)
Type: Sorcery

Roaring Primadox

Creature - Beast

At the beginning of your upkeep, return a creature you control to its owner's hand.

"They're easy enough to find. Question is, are you sure you want to find one?"
-Juruk, Kalonian tracker

Mana:
Power: 4/4
Cardset: Magic 2015 #196 (Uncommon)
Magic 2013 #188 (Uncommon)
Type: Creature

Roaring Slagwurm

Creature - Wurm

Whenever Roaring Slagwurm attacks, tap all artifacts.

Wurms compete for nesting grounds near the Radix. The young who hatch closest have the best chance for survival.

Mana:
Power: 6/4
Cardset: Darksteel #83 (Rare)
Type: Creature

Roast

Sorcery

Roast deals 5 damage to target creature without flying.

"Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw."
-Ulnok, Atarka shaman

Mana:
Cardset: Dragons of Tarkir #151 (Uncommon)
Type: Sorcery

Robber Fly

Creature - Insect

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.

In pursuit of the juicy fly, Squee stumbled on the hidden hangar.

Mana:
Power: 1/1
Cardset: Mercadian Masques #209 (Uncommon)
Type: Creature

Robe of Mirrors

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

"Some say you cannot hit what you cannot see. I prefer that you hit what I want you to see."
-Arcanis the Omnipotent

Mana:
Cardset: Tenth Edition #101 (Common)
Exodus #43 (Common)
Type: Enchantment

Roc Egg

Creature - Bird

Defender (This creature can't attack.)

When Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.

A thin shell lies between the roc and a world of bite-sized treats.

Mana:
Cardset: Magic 2012 #32 (Uncommon)
Magic 2011 #25 (Uncommon)
Type: Creature

Roc Hatchling

Creature - Bird

Roc Hatchling enters the battlefield with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Mana:
Cardset: Weatherlight #113 (Uncommon)
Type: Creature

Roc of Kher Ridges

Creature - Bird

Flying

We encountered a valley topped with immense boulders and eerie rock formations. Suddenly one of these boulders toppled from its perch and sprouted gargantuan wings, casting a shadow of darkness and sending us fleeing in terror.

Mana:
Power: 3/3
Cardset: Revised Edition #171 (Rare)
Unlimited Edition #171 (Rare)
Beta Edition #172 (Unknown)
Alpha Edition #171 (Unknown)
Type: Creature

Rock Badger

Creature - Badger Beast

Mountainwalk (This creature is unblockable as long as defending player controls a Mountain.)

"As it charged our keep, I mistook it for a bear. After it tore through our ramparts and half the guard, I wished it had been a bear after all."
-Ballista guard

Mana:
Power: 3/3
Cardset: Tenth Edition #226 (Common)
Mercadian Masques #210 (Uncommon)
Type: Creature

Rock Basilisk

Creature - Basilisk

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

In the eastern reaches of Jamuraa are arrangements of massive stones. No one knows their origins-for certain.

Mana:
Power: 4/5
Cardset: Mirage #339 (Rare)
Type: Creature

Rock Hydra

Creature - Hydra

Rock Hydra enters the battlefield with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

: Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep.

Mana:
Cardset: Revised Edition #172 (Rare)
Unlimited Edition #172 (Rare)
Beta Edition #173 (Unknown)
Alpha Edition #172 (Unknown)
Type: Creature

Rock Jockey

Creature - Goblin

You can't cast Rock Jockey if you've played a land this turn.

You can't play lands if you've cast Rock Jockey this turn.

Goblins don't know much about physics, but they know lots about falling and rocks.

Mana:
Power: 3/3
Cardset: Scourge #101 (Common)
Type: Creature

Rock Slide

Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

"Good ol' rock. Nothing beats rock."
-Rhirhok, goblin archer

Mana:
Cardset: Visions #92 (Common)
Type: Instant

Rockcaster Platoon

Creature - Rhino Soldier

: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

"Aven bandits can be sly. You've got to fill the sky with boulders-and then seek cover immediately."
-Knight-Captain Wyhorn

Mana:
Power: 5/7
Cardset: Shards of Alara #23 (Uncommon)
Type: Creature

Rocket Launcher

Artifact

: Rocket Launcher deals 1 damage to target creature or player. Destroy Rocket Launcher at the beginning of the next end step. Activate this ability only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

What these devices lacked in subtlety, they made up in strength.

Mana:
Cardset: Revised Edition #272 (Rare)
Antiquities #28 (Uncommon)
Type: Artifact

Rockshard Elemental

Creature - Elemental

Double strike (This creature deals both first-strike and regular combat damage.)

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 4/3
Cardset: Legions #109 (Rare)
Type: Creature

Rockslide Elemental

Creature - Elemental

First strike

Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.

On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.

Mana:
Power: 1/1
Cardset: Shards of Alara #112 (Uncommon)
Type: Creature

Rocky Tar Pit

Land

Rocky Tar Pit enters the battlefield tapped.

, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #310 (Uncommon)
Type: Land

Rod of Ruin

Artifact

, : Rod of Ruin deals 1 damage to target creature or player.

"My masterpiece is complete-and so shall be my triumph."
-Saldrath, master artificer

Mana:
Cardset: Magic 2014 #217 (Uncommon)
Magic 2010 #219 (Uncommon)
Tenth Edition #341 (Uncommon)
Ninth Edition #307 (Uncommon)
Eighth Edition #312 (Uncommon)
Seventh Edition #314 (Uncommon)
Sixth Edition #309 (Unknown)
Fifth Edition #396 (Uncommon)
Fourth Edition #362 (Uncommon)
Revised Edition #273 (Uncommon)
Unlimited Edition #269 (Uncommon)
Beta Edition #270 (Unknown)
Alpha Edition #268 (Unknown)
Type: Artifact

Rofellos's Gift

Sorcery

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

"Rise, elf. We are both of Gaea, and thus we are equal."
-Multani, to Rofellos

Mana:
Cardset: Urza's Destiny #119 (Common)
Type: Sorcery

Rofellos, Llanowar Emissary

Legendary Creature - Elf Druid

: Add to your mana pool for each Forest you control.

Mana:
Power: 2/1
Cardset: Urza's Destiny #118 (Rare)
Type: Creature

Rogue Elephant

Creature - Elephant

When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.

"When are trees like grass?"
-The One Thousand Questions

Mana:
Power: 3/3
Cardset: Weatherlight #81 (Common)
Type: Creature

Rogue Kavu

Creature - Kavu

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Every litter of kavu yields one cub that refuses to hunt with the pack.

Mana:
Power: 1/1
Cardset: Ninth Edition #213 (Common)
Invasion #160 (Common)
Type: Creature

Rogue Skycaptain

Creature - Human Rogue Mercenary

Flying

At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Mana:
Power: 3/4
Cardset: Alliances #116 (Rare)
Type: Creature

Rogue's Gloves

Artifact - Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Professional pilferers prefer proper preparation.

Mana:
Cardset: Magic 2015 #227 (Uncommon)
Type: Artifact

Rogue's Passage

Land

: Add to your mana pool.

, : Target creature is unblockable this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Cardset: Return to Ravnica #245 (Uncommon)
Type: Land

Rohgahh of Kher Keep

Legendary Creature - Kobold

At the beginning of your upkeep, you may pay . If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.

Creatures you control named Kobolds of Kher Keep get +2/+2.

Mana:
Power: 5/5
Cardset: Legends #295 (Rare)
Type: Creature

Roil Elemental

Creature - Elemental

Flying

Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.

A vortex that devours everything-even the souls of the living.

Mana:
Power: 3/2
Cardset: Zendikar #62 (Rare)
Type: Creature

Roil Spout

Sorcery

Put target creature on top of its owner's library.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #219 (Uncommon)
Type: Sorcery

Roil's Retribution

Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

"We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Battle for Zendikar #45 (Uncommon)
Type: Instant

Roiling Horror

Creature - Horror

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.

Suspend X-. X can't be 0. (Rather than cast this card from your hand, you may pay and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

Mana:
Power: */*
Cardset: Planar Chaos #79 (Rare)
Type: Creature

Roiling Terrain

Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

"The trembling lands ruptured, leaving an open door for things from below to emerge."
-Screed of the Mul Daya

Mana:
Cardset: Worldwake #88 (Common)
Type: Sorcery

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

"The Roil may be unpredictable, but it is not uncontrollable."
-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Oath of the Gatewatch #62 (Uncommon)
Type: Sorcery

Roilmage's Trick

Instant

Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.

Draw a card.

Weather on Zendikar is unpredictable-unless you're the one telling it what to do.

Mana:
Cardset: Battle for Zendikar #83 (Common)
Type: Instant

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

"Embrace every moment, for it could be your last."
-Xenagos, god of revels

Mana:
Cardset: Journey Into Nyx #108 (Uncommon)
Type: Sorcery

Rolling Spoil

Sorcery

Destroy target land. If was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.

The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot.

Mana:
Cardset: Ravnica: City of Guilds #179 (Uncommon)
Type: Sorcery

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

"We spent three weeks trying to knock that wall down. Now it's knocking us down."
-Onean sergeant

Mana:
Cardset: Eighth Edition #38 (Rare)
Seventh Edition #35 (Rare)
Stronghold #111 (Rare)
Type: Enchantment

Rolling Temblor

Sorcery

Rolling Temblor deals 2 damage to each creature without flying.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

When demons open a path to your front door, it's time to move.

Mana:
Cardset: Innistrad #161 (Uncommon)
Type: Sorcery

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."

Mana:
Cardset: Battle for Zendikar #154 (Uncommon)
Tempest #198 (Common)
Type: Sorcery

Ronin Cavekeeper

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

The akki were surprised to encounter a human who could fight in the caves as well as they.

Mana:
Power: 4/3
Cardset: Saviors of Kamigawa #111 (Common)
Type: Creature

Ronin Cliffrider

Creature - Human Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #116 (Uncommon)
Type: Creature

Ronin Houndmaster

Creature - Human Samurai

Haste

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Some samurai fell so far out of grace that only dogs would keep them company.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #184 (Common)
Type: Creature

Ronin Warclub

Artifact - Equipment

Equipped creature gets +2/+1.

Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Betrayers of Kamigawa #158 (Uncommon)
Type: Artifact

Ronom Hulk

Creature - Beast

Protection from snow

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 5/6
Cardset: Coldsnap #119 (Common)
Type: Creature

Ronom Serpent

Snow Creature - Serpent

Ronom Serpent can't attack unless defending player controls a snow land.

When you control no snow lands, sacrifice Ronom Serpent.

With the spread of Rimewind's sorcerous winter, snow dwellers reclaimed their places atop the food chain.

Mana:
Power: 5/6
Cardset: Coldsnap #45 (Common)
Type: nknown

Ronom Unicorn

Creature - Unicorn

Sacrifice Ronom Unicorn: Destroy target enchantment.

The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again.

Mana:
Power: 2/2
Cardset: Coldsnap #16 (Common)
Type: Creature

Roofstalker Wight

Creature - Zombie

: Roofstalker Wight gains flying until end of turn.

No heartbeat to hear, no greed to bribe, no fear of death.

Mana:
Power: 2/1
Cardset: Ravnica: City of Guilds #102 (Common)
Type: Creature

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-Stitcher Geralf

Mana:
Cardset: Innistrad #71 (Rare)
Type: Enchantment
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