Warning (512): _cake_core_ cache was unable to write 'cake_dev_' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Stronghold Zeppelin

Creature - Human

Flying

Stronghold Zeppelin can block only creatures with flying.

As long as the stronghold controlled the sky, the rebels were doomed.

Mana:
Power: 3/3
Cardset: Nemesis #47 (Uncommon)
Type: Creature

Massacre

Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost.

All creatures get -2/-2 until end of turn.

Mana:
Cardset: Nemesis #58 (Uncommon)
Type: Sorcery

Phyrexian Prowler

Creature - Zombie Mercenary

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

Mana:
Power: 3/3
Cardset: Nemesis #65 (Uncommon)
Type: Creature

Rathi Assassin

Creature - Zombie Mercenary Assassin

, : Destroy target tapped nonblack creature.

, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/2
Cardset: Nemesis #67 (Rare)
Type: Creature

Rathi Fiend

Creature - Horror Mercenary

When Rathi Fiend enters the battlefield, each player loses 3 life.

, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/2
Cardset: Nemesis #68 (Uncommon)
Type: Creature

Laccolith Warrior

Creature - Beast Warrior

Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.

The screams are brief. The silence lingers.

Mana:
Power: 3/3
Cardset: Nemesis #90 (Uncommon)
Type: Creature

Moggcatcher

Creature - Human Mercenary

, : Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library.

"They're not worth much, but they're easy to catch."

Mana:
Power: 2/2
Cardset: Nemesis #96 (Rare)
Type: Creature

Blastoderm

Creature - Beast

Shroud (This permanent can't be the target of spells or abilities.)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 5/5
Cardset: Garruk vs. Liliana #7 (Common)
Nemesis #102 (Common)
Type: Creature

Overlaid Terrain

Enchantment

As Overlaid Terrain enters the battlefield, sacrifice all lands you control.

Lands you control have ": Add two mana of any one color to your mana pool."

One must reap before one can sow.

Mana:
Cardset: Nemesis #108 (Rare)
Type: Enchantment

Pack Hunt

Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.

The one you see is just a diversion.

Mana:
Cardset: Nemesis #109 (Rare)
Type: Sorcery

Refreshing Rain

Instant

If an opponent controls a Swamp and you control a Forest, you may cast Refreshing Rain without paying its mana cost.

Target player gains 6 life.

Mana:
Cardset: Nemesis #110 (Uncommon)
Type: Instant

Reverent Silence

Sorcery

If you control a Forest, rather than pay Reverent Silence's mana cost, you may have each other player gain 6 life.

Destroy all enchantments.

Mana:
Cardset: Nemesis #111 (Common)
Type: Sorcery

Skyshroud Claim

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.

The forest's constant struggle is to keep the spreading flowstone at bay.

Mana:
Cardset: Nemesis #117 (Common)
Type: Sorcery

Skyshroud Cutter

Creature - Beast

If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.

Mana:
Power: 2/2
Cardset: Nemesis #118 (Common)
Type: Creature

Skyshroud Poacher

Creature - Human Rebel

, : Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

"It's OK. They're just elves."

Mana:
Power: 2/2
Cardset: Nemesis #119 (Rare)
Type: Creature

Complex Automaton

Artifact Creature - Golem

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.

"This wasteful design cannot possibly be Phyrexian."
-Belbe

Mana:
Power: 4/4
Cardset: Nemesis #128 (Rare)
Type: Artifact Creature

Flint Golem

Artifact Creature - Golem

Whenever Flint Golem becomes blocked, defending player puts the top three cards of his or her library into his or her graveyard.

Mana:
Power: 2/3
Cardset: Nemesis #130 (Uncommon)
Type: Artifact Creature

Rackling

Artifact Creature - Construct

At the beginning of each opponent's upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in his or her hand.

"This may hurt a little."

Mana:
Power: 2/2
Cardset: Nemesis #136 (Uncommon)
Type: Artifact Creature

Rusting Golem

Artifact Creature - Golem

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Rusting Golem's power and toughness are each equal to the number of fade counters on it.

Mana:
Power: */*
Cardset: Nemesis #138 (Uncommon)
Type: Artifact Creature

Viseling

Artifact Creature - Construct

At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.

"This may hurt a lot."

Mana:
Power: 2/2
Cardset: Commander 2013 #269 (Uncommon)
Nemesis #140 (Uncommon)
Type: Artifact Creature

Celestial Convergence

Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Mana:
Cardset: Prophecy #5 (Rare)
Type: Enchantment

Entangler

Enchantment - Aura

Enchant creature

Enchanted creature can block any number of creatures.

"Tell me again," said Latulla, raising her fist, "how just one woman held back an entire Keldon platoon."

Mana:
Cardset: Prophecy #7 (Uncommon)
Type: Enchantment

Mirror Strike

Instant

All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.

"Enemies can be your weapons or your shields. Simply show them which they are."
-The Teachings of Zho

Mana:
Cardset: Prophecy #17 (Uncommon)
Type: Instant

Reveille Squad

Creature - Human Rebel

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

"To arms! To arms! The Lion roars!"

Mana:
Power: 3/3
Cardset: Prophecy #18 (Uncommon)
Type: Creature

Rhystic Circle

Enchantment

: Any player may pay . If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.

The circle buys time-an important commodity in battle.

Mana:
Cardset: Prophecy #19 (Common)
Type: Enchantment

Trenching Steed

Creature - Horse Rebel

Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.

The Keldons took several of the steeds as trophies of war. They'd never seen such a light beast stand so firm.

Mana:
Power: 2/3
Cardset: Prophecy #26 (Common)
Type: Creature

Foil

Instant

You may discard an Island card and another card rather than pay Foil's mana cost.

Counter target spell.

Mana:
Cardset: Elspeth vs. Tezzeret #70 (Uncommon)
Prophecy #34 (Uncommon)
Type: Instant

Gulf Squid

Creature - Squid Beast

When Gulf Squid enters the battlefield, tap all lands target player controls.

If it could capture the power it wastes, it would be invincible.

Mana:
Power: 2/2
Cardset: Prophecy #35 (Common)
Type: Creature

Rhystic Scrying

Sorcery

Draw three cards. Then, if any player pays , discard three cards.

"The trick is to ask when no one's listening."
-Alexi, zephyr mage

Mana:
Cardset: Prophecy #44 (Uncommon)
Type: Sorcery

Stormwatch Eagle

Creature - Bird

Flying

Sacrifice a land: Return Stormwatch Eagle to its owner's hand.

When eagles leave the sky, sailors leave the sea.

Mana:
Power: 2/1
Cardset: Prophecy #50 (Common)
Type: Creature

Troublesome Spirit

Creature - Spirit

Flying

At the beginning of your end step, tap all lands you control.

As erratic and turbulent as a summer squall.

Mana:
Power: 3/4
Cardset: Prophecy #52 (Rare)
Type: Creature

Windscouter

Creature - Human Scout

Flying

Whenever Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

These nimble ships were designed for hit-and-run tactics.

Mana:
Power: 3/3
Cardset: Prophecy #53 (Uncommon)
Type: Creature

Despoil

Sorcery

Destroy target land. Its controller loses 2 life.

Nothing could grow where the vile smoke had been, and no one could breathe it and live.

Mana:
Cardset: Prophecy #62 (Common)
Type: Sorcery

Fen Stalker

Creature - Nightstalker

Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)

As silent as a shadow, and just as hard to flee.

Mana:
Power: 3/2
Cardset: Prophecy #64 (Common)
Type: Creature

Flay

Sorcery

Target player discards a card at random. Then that player discards another card at random unless he or she pays .

The Keldons would never admit it, but Greel unsettles them, too.

Mana:
Cardset: Prophecy #65 (Common)
Type: Sorcery

Outbreak

Sorcery

You may discard a Swamp card rather than pay Outbreak's mana cost.

Choose a creature type. All creatures of that type get -1/-1 until end of turn.

This plague chooses its victims.

Mana:
Cardset: Prophecy #71 (Uncommon)
Type: Sorcery

Pit Raptor

Creature - Bird Mercenary

Flying, first strike

At the beginning of your upkeep, sacrifice Pit Raptor unless you pay .

Mana:
Power: 4/3
Cardset: Prophecy #72 (Uncommon)
Type: Creature

Barbed Field

Enchantment - Aura

Enchant land

Enchanted land has ": This land deals 1 damage to target creature or player."

Wherever they went, the Keldons transformed the land into a weapon.

Mana:
Cardset: Prophecy #83 (Uncommon)
Type: Enchantment

Fickle Efreet

Creature - Efreet

Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.

Flame chooses its own course.

Mana:
Power: 5/2
Cardset: Prophecy #89 (Rare)
Type: Creature

Flameshot

Sorcery

You may discard a Mountain card rather than pay Flameshot's mana cost.

Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Mana:
Cardset: Prophecy #90 (Uncommon)
Type: Sorcery

Keldon Berserker

Creature - Human Soldier Berserker

Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.

They fight beyond thought, beyond fear, and beyond mercy.

Mana:
Power: 2/3
Cardset: Prophecy #93 (Common)
Type: Creature

Zerapa Minotaur

Creature - Minotaur

First strike

: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.

There's no difference between bone and crystal when it's piercing your throat.

Mana:
Power: 3/3
Cardset: Prophecy #108 (Common)
Type: Creature

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

The chattering forest fell silent as the otherworldly song began.

Mana:
Cardset: Prophecy #110 (Common)
Type: Sorcery

Darba

Creature - Bird Beast

At the beginning of your upkeep, sacrifice Darba unless you pay .

Legend has it the darba gave up its wings in return for an extra stomach.

Mana:
Power: 5/4
Cardset: Prophecy #111 (Uncommon)
Type: Creature

Mungha Wurm

Creature - Wurm

You can't untap more than one land during your untap step.

Cities have crumbled under its weight.

Mana:
Power: 6/5
Cardset: Prophecy #119 (Rare)
Type: Creature

Snag

Instant

You may discard a Forest card rather than pay Snag's mana cost.

Prevent all combat damage that would be dealt by unblocked creatures this turn.

Mana:
Cardset: Prophecy #124 (Uncommon)
Type: Instant

Squirrel Wrangler

Creature - Human Druid

, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.

, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

"Gnawed to death. Bad way to go."

Mana:
Power: 2/2
Cardset: Prophecy #127 (Rare)
Type: Creature

Hollow Warrior

Artifact Creature - Golem Warrior

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.

Though it moves like a living thing, anyone can tell it lacks a soul-not to mention mercy.

Mana:
Power: 4/4
Cardset: Prophecy #138 (Uncommon)
Type: Artifact Creature

Well of Life

Artifact

At the beginning of your end step, if you control no untapped lands, you gain 2 life.

When you have given everything, then you have everything to gain.
-Well inscription

Mana:
Cardset: Prophecy #141 (Uncommon)
Type: Artifact

Benalish Heralds

Creature - Human Soldier

, : Draw a card.

The detailed dispatch could be summarized in four words: "Time is running out."

Mana:
Power: 2/4
Cardset: Invasion #6 (Uncommon)
Type: Creature

Crusading Knight

Creature - Human Knight

Protection from black

Crusading Knight gets +1/+1 for each Swamp your opponents control.

"My only dream is to destroy the nightmares of others."

Mana:
Power: 2/2
Cardset: Invasion #12 (Rare)
Type: Creature

Fight or Flight

Enchantment

At the beginning of each opponent's combat, separate all creatures that player controls into two piles. Only creatures in the pile of his or her choice can attack this turn.

Mana:
Cardset: Invasion #16 (Rare)
Type: Enchantment

Glimmering Angel

Creature - Angel

Flying

: Glimmering Angel gains shroud until end of turn. (It can't be the target of spells or abilities.)

"We turned to see where the blow came from and saw only a distant light."
-Capashen lord

Mana:
Power: 2/2
Cardset: Invasion #17 (Common)
Type: Creature

Harsh Judgment

Enchantment

As Harsh Judgment enters the battlefield, choose a color.

If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.

"At least they remember me."
-Gerrard

Mana:
Cardset: Invasion #19 (Rare)
Type: Enchantment

Rampant Elephant

Creature - Elephant

: Target creature blocks Rampant Elephant this turn if able.

No matter how righteous the cause, it helps to bring along some muscle.

Mana:
Power: 2/2
Cardset: Invasion #28 (Common)
Type: Creature

Strength of Unity

Enchantment - Aura

Enchant creature

Domain - Enchanted creature gets +1/+1 for each basic land type among lands you control.

All Dominarians agreed on one thing: they would not go down without a fight.

Mana:
Cardset: Invasion #40 (Common)
Type: Enchantment

Sunscape Master

Creature - Human Wizard

, : Creatures you control get +2/+2 until end of turn.

, : Return target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Invasion #42 (Rare)
Type: Creature

Blind Seer

Legendary Creature - Human Wizard

: Target spell or permanent becomes the color of your choice until end of turn.

"I think he sees more than he lets on."
-Gerrard

Mana:
Power: 3/3
Cardset: Invasion #47 (Rare)
Type: Creature

Breaking Wave

Sorcery

You may cast Breaking Wave any time you could cast an instant if you pay more to cast it.

Simultaneously untap all tapped creatures and tap all untapped creatures.

Mana:
Cardset: Invasion #48 (Rare)
Type: Sorcery

Collective Restraint

Enchantment

Domain - Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you, where X is the number of basic land types among lands you control.

Mana:
Cardset: Invasion #49 (Rare)
Type: Enchantment

Metathran Aerostat

Creature - Metathran

Flying

: You may put a creature card with converted mana cost X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.

Mana:
Power: 2/2
Cardset: Invasion #61 (Rare)
Type: Creature

Rainbow Crow

Creature - Bird

Flying

: Rainbow Crow becomes the color of your choice until end of turn.

Children claim no two feathers are exactly the same color, then eagerly gather them for proof.

Mana:
Power: 2/2
Cardset: Invasion #69 (Uncommon)
Type: Creature

Stormscape Master

Creature - Human Wizard

, : Target creature gains protection from the color of your choice until end of turn.

, : Target player loses 2 life and you gain 2 life.

Mana:
Power: 2/2
Cardset: Invasion #76 (Rare)
Type: Creature

Vodalian Serpent

Creature - Serpent

Kicker (You may pay an additional as you cast this spell.)

Vodalian Serpent can't attack unless defending player controls an Island.

If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.

Mana:
Power: 2/2
Cardset: Invasion #86 (Common)
Type: Creature

Wash Out

Sorcery

Return all permanents of the color of your choice to their owners' hands.

"Rest now. You've neither won nor lost, but this battle is over for you just the same."
-Teferi

Mana:
Cardset: Commander 2013 #66 (Uncommon)
Invasion #87 (Uncommon)
Type: Sorcery

Agonizing Demise

Instant

Kicker (You may pay an additional as you cast this spell.)

Destroy target nonblack creature. It can't be regenerated. If Agonizing Demise was kicked, it deals damage equal to that creature's power to the creature's controller.

Mana:
Cardset: Ajani vs. Nicol Bolas #66 (Common)
Invasion #92 (Common)
Type: Instant

Firescreamer

Creature - Kavu

: Firescreamer gets +1/+0 until end of turn.

In the dark, it's nearly invisible-until it exhales.

Mana:
Power: 2/2
Cardset: Invasion #106 (Common)
Type: Creature

Marauding Knight

Creature - Zombie Knight

Protection from white

Marauding Knight gets +1/+1 for each Plains your opponents control.

"They ride our trails as if they were designed to," said the guard.
"They were," replied Gerrard.

Mana:
Power: 2/2
Cardset: Invasion #110 (Rare)
Type: Creature

Nightscape Master

Creature - Zombie Wizard

, : Return target creature to its owner's hand.

, : Nightscape Master deals 2 damage to target creature.

Mana:
Power: 2/2
Cardset: Invasion #113 (Rare)
Type: Creature

Phyrexian Slayer

Creature - Minion

Flying

Whenever Phyrexian Slayer becomes blocked by a white creature, destroy that creature. It can't be regenerated.

Benalia was only the first nation victimized by Tsabo Tavoc's specialized killers.

Mana:
Power: 2/2
Cardset: Invasion #118 (Common)
Type: Creature

Trench Wurm

Creature - Wurm

, : Destroy target nonbasic land.

"Their arrival marks the end of Yawgmoth's subtlety."
-Urza

Mana:
Power: 3/3
Cardset: Invasion #127 (Uncommon)
Type: Creature

Tsabo's Assassin

Creature - Zombie Assassin

: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.

Mana:
Power: 1/1
Cardset: Invasion #128 (Rare)
Type: Creature

Urborg Shambler

Creature - Horror

Other black creatures get -1/-1.

A writhing mass of rot, with sharp claws and a vicious spirit.

Mana:
Power: 4/3
Cardset: Invasion #133 (Uncommon)
Type: Creature

Ancient Kavu

Creature - Kavu

: Ancient Kavu becomes colorless until end of turn.

Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died.

Mana:
Power: 3/3
Cardset: Invasion #136 (Common)
Type: Creature

Bend or Break

Sorcery

Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Mana:
Cardset: Invasion #137 (Rare)
Type: Sorcery

Collapsing Borders

Enchantment

Domain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.

Mana:
Cardset: Invasion #141 (Rare)
Type: Enchantment

Kavu Monarch

Creature - Kavu

Kavu creatures have trample.

Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch.

Kavu emerged all across Dominaria, but the first and the strongest came from Yavimaya.

Mana:
Power: 3/3
Cardset: Invasion #149 (Rare)
Type: Creature

Kavu Runner

Creature - Kavu

Kavu Runner has haste as long as no opponent controls a white or blue creature.

Mana:
Power: 3/3
Cardset: Invasion #150 (Uncommon)
Type: Creature

Skizzik

Creature - Elemental

Kicker (You may pay an additional as you cast this spell.)

Trample, haste

At the beginning of the end step, sacrifice Skizzik unless it was kicked.

Mana:
Power: 5/3
Cardset: Invasion #169 (Rare)
Type: Creature

Stand or Fall

Enchantment

At the beginning of combat on your turn, separate all creatures defending player controls into two piles. Only creatures in the pile of that player's choice can block this turn.

Mana:
Cardset: Invasion #171 (Rare)
Type: Enchantment

Thunderscape Master

Creature - Human Wizard

, : Target player loses 2 life and you gain 2 life.

, : Creatures you control get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Invasion #175 (Rare)
Type: Creature

Jade Leech

Creature - Leech

Green spells you cast cost more to cast.

"It took magic to extract one of the stones and five people to carry it."
-Tolarian research notes

Mana:
Power: 5/5
Cardset: Invasion #190 (Rare)
Type: Creature

Pulse of Llanowar

Enchantment

If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.

"Gaea's memory is eternal, and she exists in all things."
-Molimo, maro-sorcerer

Mana:
Cardset: Invasion #202 (Uncommon)
Type: Enchantment

Quirion Trailblazer

Creature - Elf Scout

When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.

"All that matters is the path ahead."

Mana:
Power: 1/2
Cardset: Invasion #205 (Common)
Type: Creature

Rooting Kavu

Creature - Kavu

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Mana:
Power: 4/3
Cardset: Invasion #207 (Uncommon)
Type: Creature

Saproling Symbiosis

Sorcery

You may cast Saproling Symbiosis any time you could cast an instant if you pay more to cast it.

Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.

Mana:
Cardset: Invasion #209 (Rare)
Type: Sorcery

Thornscape Master

Creature - Human Wizard

, : Thornscape Master deals 2 damage to target creature.

, : Target creature gains protection from the color of your choice until end of turn.

Mana:
Power: 2/2
Cardset: Invasion #216 (Rare)
Type: Creature

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

"Only vengeance matters now."
-Barrin

Mana:
Cardset: Invasion #235 (Rare)
Type: Sorcery

Blazing Specter

Creature - Specter

Flying, haste

Whenever Blazing Specter deals combat damage to a player, that player discards a card.

Mana:
Power: 2/2
Cardset: Ajani vs. Nicol Bolas #52 (Rare)
Invasion #236 (Rare)
Type: Creature

Captain Sisay

Legendary Creature - Human Soldier

: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.

Her leadership forged the Weatherlight's finest crew.

Mana:
Power: 2/2
Cardset: Invasion #237 (Rare)
Type: Creature

Charging Troll

Creature - Troll

Vigilance

: Regenerate Charging Troll.

They stop for nothing, not even the end of a battle.

Mana:
Power: 3/3
Cardset: Phyrexia vs. The Coalition #45 (Uncommon)
Invasion #239 (Uncommon)
Type: Creature

Horned Cheetah

Creature - Cat

Whenever Horned Cheetah deals damage, you gain that much life.

"I think she wants us to eat it," said Squee, staring at the oily carcass the cheetah had dragged to their fire.

Mana:
Power: 2/2
Cardset: Invasion #251 (Uncommon)
Type: Creature

Kangee, Aerie Keeper

Legendary Creature - Bird Wizard

Kicker (You may pay an additional as you cast this spell.)

Flying

When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.

Mana:
Power: 2/2
Cardset: Invasion #253 (Rare)
Type: Creature

Reckless Assault

Enchantment

, Pay 2 life: Reckless Assault deals 1 damage to target creature or player.

"How will you fight an enemy that cares nothing for itself?"
-The Blind Seer

Mana:
Cardset: Invasion #263 (Rare)
Type: Enchantment

Reviving Vapors

Instant

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard.

Mana:
Cardset: Invasion #265 (Uncommon)
Type: Instant

Seer's Vision

Enchantment

Your opponents play with their hands revealed.

Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #270 (Uncommon)
Type: Enchantment

Slinking Serpent

Creature - Serpent

Forestwalk

It winds its way through undergrowth as easily as it swims through shallows.

Mana:
Power: 2/3
Cardset: Invasion #274 (Uncommon)
Type: Creature

Smoldering Tar

Enchantment

At the beginning of your upkeep, target player loses 1 life.

Sacrifice Smoldering Tar: Smoldering Tar deals 4 damage to target creature. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Invasion #275 (Uncommon)
Type: Enchantment

Voracious Cobra

Creature - Snake

First strike

Whenever Voracious Cobra deals combat damage to a creature, destroy that creature.

There's no known antidote for the cobra's venom . . . or its appetite.

Mana:
Power: 2/2
Cardset: Invasion #288 (Uncommon)
Type: Creature

Yavimaya Kavu

Creature - Kavu

Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.

Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.

Kavu hunt prey in packs-one kavu hunts a pack of prey.

Mana:
Power: */*
Cardset: Invasion #291 (Uncommon)
Type: Creature
Warning (512): _cake_core_ cache was unable to write 'file_map' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (2): Unknown: write failed: No space left on device (28) [Unknown, line 0]
Warning (2): Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/var/lib/php5) [Unknown, line 0]
Warning (512): _cake_core_ cache was unable to write 'method_cache' to File cache [CORE/Cake/Cache/Cache.php, line 309]