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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Merfolk Skyscout

Creature - Merfolk Scout

Flying

Whenever Merfolk Skyscout attacks or blocks, untap target permanent.

"Emeria is a pleasant lie, a figment to hide Emrakul's hideous face. I can only hope to uncover a truth that lies deeper still."

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #77 (Uncommon)
Type: Creature

Bala Ged Scorpion

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #95 (Common)
Type: Creature

Consuming Vapors

Sorcery

Target player sacrifices a creature. You gain life equal to that creature's toughness.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #101 (Rare)
Type: Sorcery

Curse of Wizardry

Enchantment

As Curse of Wizardry enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

"We must all push through the pain to heal our world."
-Ayli, Kamsa cleric

Mana:
Cardset: Rise of the Eldrazi #104 (Uncommon)
Type: Enchantment

Escaped Null

Creature - Zombie Berserker

Lifelink

Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

Left masterless by Kozilek, it wandered the wilds, raving in its ceaseless hunger.

Mana:
Power: 1/2
Cardset: Rise of the Eldrazi #109 (Uncommon)
Type: Creature

Thought Gorger

Creature - Horror

Trample

When Thought Gorger enters the battlefield, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.

When Thought Gorger leaves the battlefield, draw a card for each +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #129 (Rare)
Type: Creature

Zof Shade

Creature - Shade

: Zof Shade gets +2/+2 until end of turn.

It haunts the remnants of the Helix of Zof, leeching strength from the vast Eldrazi ruin.

Mana:
Power: 2/2
Cardset: Magic 2015 #125 (Common)
Rise of the Eldrazi #132 (Common)
Type: Creature

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #136 (Common)
Type: Creature

Lagac Lizard

Creature - Lizard

Tracing their ancestry back to Zendikar's earliest forms of life, lagac lizards have seen the comings and goings of planeswalkers and the Eldrazi, and the rise of the vampire clans, none of which has changed them one bit.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #154 (Common)
Type: Creature

Lord of Shatterskull Pass

Creature - Minotaur Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #156 (Rare)
Type: Creature

Soulsurge Elemental

Creature - Elemental

First strike

Soulsurge Elemental's power is equal to the number of creatures you control.

It draws its strength from those around it, but the pleasure of destruction is all its own.

Mana:
Power: */1
Cardset: Rise of the Eldrazi #163 (Uncommon)
Type: Creature

Splinter Twin

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."

Mana:
Cardset: Rise of the Eldrazi #165 (Rare)
Type: Enchantment

Surreal Memoir

Sorcery

Return an instant card at random from your graveyard to your hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #167 (Uncommon)
Type: Sorcery

Vent Sentinel

Creature - Elemental

Defender

, : Vent Sentinel deals damage to target player equal to the number of creatures with defender you control.

"Zendikar fortifies itself against the Great Threat, making sentries of sky, sea, and stone."
-The War Diaries

Mana:
Power: 2/4
Cardset: Conspiracy #156 (Common)
Rise of the Eldrazi #171 (Common)
Type: Creature

Wrap in Flames

Sorcery

Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

"Our pyromancer's flames may not have killed them, but they bought us the time we needed."
-The War Diaries

Mana:
Cardset: Conspiracy #158 (Common)
Rise of the Eldrazi #173 (Common)
Type: Sorcery

Bear Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #177 (Rare)
Type: Enchantment

Kozilek's Predator

Creature - Eldrazi Drone

When Kozilek's Predator enters the battlefield, put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

It's difficult to outwit something that doesn't speak, strategize, or even think.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #193 (Common)
Type: Creature

Living Destiny

Instant

As an additional cost to cast Living Destiny, reveal a creature card from your hand.

You gain life equal to the revealed card's converted mana cost.

"That our enemies are great only brings us greater hope."

Mana:
Cardset: Rise of the Eldrazi #195 (Common)
Type: Instant

Momentous Fall

Instant

As an additional cost to cast Momentous Fall, sacrifice a creature.

You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

It wasn't long until the elves had developed a use for every part of the Eldrazi.

Mana:
Cardset: Rise of the Eldrazi #197 (Rare)
Type: Instant

Ondu Giant

Creature - Giant Druid

When Ondu Giant enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Some druids nurture gardens. Others nurture continents.

Mana:
Power: 2/4
Cardset: Planechase 2012 #71 (Common)
Rise of the Eldrazi #202 (Common)
Type: Creature

Vengevine

Creature - Elemental

Haste

Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Leave but a shred of root and it will return, bursting with vigor.

Mana:
Power: 4/3
Cardset: Rise of the Eldrazi #212 (Mythic Rare)
Type: Creature

Wildheart Invoker

Creature - Elf Shaman

: Target creature gets +5/+5 and gains trample until end of turn.

"Life as we know it dangles on the brink of extinction. We must show the strength they would steal from us."
-The Invokers' Tales

Mana:
Power: 4/3
Cardset: Rise of the Eldrazi #213 (Common)
Type: Creature

Hedron Matrix

Artifact - Equipment

Equipped creature gets +X/+X, where X is its converted mana cost.

Equip

The hedrons awoke along with the Eldrazi, forming superstructures that radiated overwhelming magic.

Mana:
Cardset: Rise of the Eldrazi #218 (Rare)
Type: Artifact

Join the Ranks

Instant

Put two 1/1 white Soldier Ally creature tokens onto the battlefield.

Expeditionary houses are notorious for their rivalries. But when adventurers meet in the wilderness, the instinct for mutual survival outweighs petty grudges.

Mana:
Cardset: Worldwake #9 (Common)
Type: Instant

Marshal's Anthem

Enchantment

Multikicker (You may pay an additional any number of times as you cast this spell.)

Creatures you control get +1/+1.

When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.

Mana:
Cardset: Commander 2014 #77 (Rare)
Worldwake #15 (Rare)
Type: Enchantment

Refraction Trap

Instant - Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay Refraction Trap's mana cost.

Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.

Mana:
Cardset: Worldwake #17 (Uncommon)
Type: Instant

Talus Paladin

Creature - Human Knight Ally

Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

"Why fill pockets with gold when you can fill hearts with conviction?"

Mana:
Power: 2/3
Cardset: Worldwake #21 (Rare)
Type: Creature

Jace, the Mind Sculptor

Planeswalker - Jace (Loyalty: 3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Mana:
Cardset: From the Vault: Twenty #18 (Mythic Rare)
Worldwake #31 (Mythic Rare)
Type: Planeswalker

Permafrost Trap

Instant - Trap

If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay rather than pay Permafrost Trap's mana cost.

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Mana:
Cardset: Worldwake #34 (Uncommon)
Type: Instant

Selective Memory

Sorcery

Search your library for any number of nonland cards and exile them. Then shuffle your library.

"I of all people know that memory is not a safe place to hide valuables."
-Jace Beleren

Mana:
Cardset: Worldwake #37 (Rare)
Type: Sorcery

Voyager Drake

Creature - Drake

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

Mana:
Power: 3/3
Cardset: Worldwake #45 (Uncommon)
Type: Creature

Abyssal Persecutor

Creature - Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

Mana:
Power: 6/6
Cardset: Commander 2014 #132 (Mythic Rare)
Worldwake #47 (Mythic Rare)
Type: Creature

Jagwasp Swarm

Creature - Insect

Flying

"You know how to tell a sapling explorer from an old hardhead? See which one mistakes a swarm of jagwasps for the setting sun."
-Chadir the Navigator

Mana:
Power: 3/2
Cardset: Worldwake #58 (Common)
Type: Creature

Shoreline Salvager

Creature - Surrakar

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

"They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles."
-Javad Nasrin, Ondu relic hunter

Mana:
Power: 3/3
Cardset: Worldwake #67 (Uncommon)
Type: Creature

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Mana:
Cardset: Commander #113 (Rare)
Worldwake #74 (Rare)
Type: Sorcery

Cosi's Ravager

Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.

"Cosi has many followers. Even the volcano finds a way to do his bidding."
-Zakken, Enclave cleric

Mana:
Power: 2/2
Cardset: Venser vs. Koth #52 (Common)
Worldwake #77 (Common)
Type: Creature

Ricochet Trap

Instant - Trap

If an opponent cast a blue spell this turn, you may pay rather than pay Ricochet Trap's mana cost.

Change the target of target spell with a single target.

In his last seconds, Remhas regretted using his most powerful spell.

Mana:
Cardset: Worldwake #87 (Uncommon)
Type: Instant

Roiling Terrain

Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

"The trembling lands ruptured, leaving an open door for things from below to emerge."
-Screed of the Mul Daya

Mana:
Cardset: Worldwake #88 (Common)
Type: Sorcery

Tuktuk Scrapper

Creature - Goblin Artificer Ally

Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.

Mana:
Power: 2/2
Cardset: Worldwake #94 (Uncommon)
Type: Creature

Feral Contest

Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

The instinct for survival makes enemies of all.

Mana:
Cardset: Worldwake #100 (Common)
Type: Sorcery
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