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Monomania

Sorcery

Target player chooses a card in his or her hand and discards the rest.

"What do vermin cling to when all hope is lost?"
-Sorin Markov

Mana:
Cardset: Magic 2012 #102 (Rare)
Type: Sorcery

Smallpox

Sorcery

Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

Take away a few things, and a rebellion may ensue. Take away everything, and the oppression will be accepted as fate.

Mana:
Cardset: Conspiracy #125 (Uncommon)
Magic 2012 #108 (Uncommon)
Time Spiral #131 (Uncommon)
Type: Sorcery

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player and you gain 10 life.

"Cherish these last moments. Though your miserable life has come to nothing, I have given it a magnificent end."

Mana:
Cardset: Magic 2012 #111 (Rare)
Type: Sorcery

Taste of Blood

Sorcery

Taste of Blood deals 1 damage to target player and you gain 1 life.

"How blessed are some people, whose lives have no fears, no dreads, to whom sleep is a blessing that comes nightly, and brings nothing but sweet dreams."
-Bram Stoker, Dracula

Mana:
Cardset: Magic 2012 #113 (Common)
Type: Sorcery

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

"Rage courses in every heart, yearning to betray its rational prison."
-Sarkhan Vol

Mana:
Cardset: Khans of Tarkir #95 (Common)
Magic 2014 #125 (Common)
Gatecrash #85 (Common)
Magic 2012 #121 (Common)
Magic 2011 #121 (Common)
Magic 2010 #124 (Uncommon)
Type: Sorcery

Fireball

Sorcery

Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs more to cast for each target beyond the first.

Mana:
Cardset: Commander 2013 #106 (Uncommon)
Magic 2012 #131 (Uncommon)
Fire and Lightning #27 (Unknown)
Magic 2011 #138 (Uncommon)
Archenemy #37 (Uncommon)
Magic 2010 #136 (Uncommon)
Jace vs. Chandra #56 (Uncommon)
Darksteel #60 (Uncommon)
Fifth Edition #227 (Common)
Fourth Edition #210 (Common)
Revised Edition #149 (Common)
Unlimited Edition #150 (Common)
Beta Edition #151 (Unknown)
Alpha Edition #150 (Unknown)
Type: Sorcery

Goblin Grenade

Sorcery

As an additional cost to cast Goblin Grenade, sacrifice a Goblin.

Goblin Grenade deals 5 damage to target creature or player.

Don't underestimate the aerodynamic qualities of the common goblin.

Mana:
Cardset: Magic 2012 #140 (Uncommon)
Fallen Empires #114 (Common)
Fallen Empires #115 (Common)
Fallen Empires #116 (Common)
Type: Sorcery

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player.

It can chop down a redwood in a single stroke. Your sternum isn't going to fare any better.

Mana:
Cardset: Magic 2015 #154 (Common)
Magic 2014 #143 (Common)
Magic 2012 #148 (Common)
Magic 2011 #147 (Common)
Magic 2010 #145 (Common)
Tenth Edition #215 (Common)
Ninth Edition #200 (Common)
Eighth Edition #197 (Common)
Seventh Edition #199 (Common)
Urza's Legacy #84 (Common)
Type: Sorcery

Scrambleverse

Sorcery

For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which he or she was chosen. Untap those permanents.

Sometimes a little chaos is in order.

Mana:
Cardset: Magic 2012 #153 (Rare)
Type: Sorcery

Tectonic Rift

Sorcery

Destroy target land. Creatures without flying can't block this turn.

"You will kneel before me, even if I have to split the earth under your feet!"
-Ash Kronor, Keldon warlord

Mana:
Cardset: Magic 2012 #157 (Uncommon)
Type: Sorcery

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library.

What's scarier than one of every beast in the forest?

Mana:
Cardset: Magic 2012 #170 (Rare)
Type: Sorcery

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

Mana:
Cardset: Commander 2014 #207 (Uncommon)
Planechase 2012 #72 (Uncommon)
Magic 2012 #186 (Uncommon)
Garruk vs. Liliana #24 (Uncommon)
Magic 2010 #198 (Uncommon)
Tenth Edition #284 (Uncommon)
Odyssey #260 (Uncommon)
Tempest #137 (Uncommon)
Type: Sorcery

Rampant Growth

Sorcery

Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Nature grows solutions to its problems.

Mana:
Cardset: Magic 2012 #190 (Common)
Magic 2010 #201 (Common)
Tenth Edition #288 (Common)
Ninth Edition #263 (Common)
Eighth Edition #274 (Common)
Seventh Edition #262 (Common)
Sixth Edition #246 (Unknown)
Tempest #139 (Common)
Mirage #133 (Common)
Type: Sorcery

Archangel's Light

Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

"This is the light of Avacyn. Even in her absence she offers us hope."
-Radulf, priest of Avacyn

Mana:
Cardset: Dark Ascension #1 (Mythic Rare)
Type: Sorcery

Gather the Townsfolk

Sorcery

Put two 1/1 white Human creature tokens onto the battlefield.

Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.

In the memories of those they lost lies the strength needed to defend their city.

Mana:
Cardset: Dark Ascension #8 (Common)
Type: Sorcery

Increasing Devotion

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #11 (Rare)
Type: Sorcery

Lingering Souls

Sorcery

Put two 1/1 white Spirit creature tokens with flying onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Mana:
Cardset: Sorin vs. Tibalt #24 (Uncommon)
Dark Ascension #12 (Uncommon)
Type: Sorcery

Sudden Disappearance

Sorcery

Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.

Mana:
Cardset: Dark Ascension #23 (Rare)
Type: Sorcery

Artful Dodge

Sorcery

Target creature is unblockable this turn.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Those who know the alleys and sewers of the Erdwal can disappear like smoke.

Mana:
Cardset: Dark Ascension #27 (Common)
Type: Sorcery

Chill of Foreboding

Sorcery

Each player puts the top five cards of his or her library into his or her graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Wait . . . did you fellows hear something?"

Mana:
Cardset: Dark Ascension #32 (Uncommon)
Type: Sorcery

Increasing Confusion

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice that many cards into his or her graveyard instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #41 (Rare)
Type: Sorcery

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #42 (Uncommon)
Type: Sorcery

Deadly Allure

Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

What could be more irresistible than death?

Mana:
Cardset: Dark Ascension #58 (Uncommon)
Type: Sorcery

Death's Caress

Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.

Mana:
Cardset: Dark Ascension #59 (Common)
Type: Sorcery

Gruesome Discovery

Sorcery

Target player discards two cards.

Morbid - If a creature died this turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.

Mana:
Cardset: Dark Ascension #66 (Common)
Type: Sorcery

Harrowing Journey

Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."
-Old Rutstein

Mana:
Cardset: Dark Ascension #67 (Uncommon)
Type: Sorcery

Increasing Ambition

Sorcery

Search your library for a card and put that card into your hand. If Increasing Ambition was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle your library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #69 (Rare)
Type: Sorcery

Reap the Seagraf

Sorcery

Put a 2/2 black Zombie creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo.

Mana:
Cardset: Dark Ascension #72 (Common)
Type: Sorcery

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

"There will come a day so dark you will pray for death. On that day your prayers will be answered."
-Minaldra, the Vizag Atum

Mana:
Cardset: Dark Ascension #80 (Rare)
Type: Sorcery

Alpha Brawl

Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Being an alpha means proving it every full moon.

Mana:
Cardset: Dark Ascension #82 (Rare)
Type: Sorcery

Blood Feud

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Mana:
Cardset: Dark Ascension #83 (Uncommon)
Type: Sorcery

Faithless Looting

Sorcery

Draw two cards, then discard two cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

Mana:
Cardset: Commander 2014 #175 (Common)
Sorin vs. Tibalt #59 (Common)
Dark Ascension #87 (Common)
Type: Sorcery

Scorch the Fields

Sorcery

Destroy target land. Scorch the Fields deals 1 damage to each Human creature.

"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."
-Minaldra, the Vizag Atum

Mana:
Cardset: Dark Ascension #103 (Common)
Type: Sorcery

Shattered Perception

Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"You must shatter the fetters of the past. Only then can you truly act."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Dark Ascension #104 (Uncommon)
Type: Sorcery

Wrack with Madness

Sorcery

Target creature deals damage to itself equal to its power.

The skathul, spirits consumed by revenge, fester and seethe while looking for weak minds to assault.

Mana:
Cardset: Dark Ascension #107 (Common)
Type: Sorcery

Grim Flowering

Sorcery

Draw a card for each creature card in your graveyard.

"Nothing in nature goes to waste, not even the rotting corpse of a good-for-nothing, blood-sucking vampire."
-Halana of Ulvenwald

Mana:
Cardset: Commander 2014 #198 (Uncommon)
Izzet vs. Golgari #75 (Uncommon)
Dark Ascension #117 (Uncommon)
Type: Sorcery

Increasing Savagery

Sorcery

Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #120 (Rare)
Type: Sorcery

Tracker's Instincts

Sorcery

Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Dark Ascension #128 (Uncommon)
Type: Sorcery

Divine Reckoning

Sorcery

Each player chooses a creature he or she controls. Destroy the rest.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Survival of the purest.

Mana:
Cardset: Innistrad #10 (Rare)
Type: Sorcery

Paraselene

Sorcery

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

"Moonlight has a way of showing all things as they truly are-for better or for worse."
-Zilla of Lambholt

Mana:
Cardset: Innistrad #26 (Uncommon)
Type: Sorcery