Rhox FaithmenderCreature - Rhino MonkLifelink (Damage dealt by this creature also causes you to gain that much life.) Rhoxes who live long enough to retire from war lend support with their extensive knowledge of combat injuries. |
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Serra AngelCreature - AngelFlying Follow the light. In its absence, follow her. |
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Serra AvatarCreature - AvatarSerra Avatar's power and toughness are each equal to your life total. "Serra isn't dead. She lives on through me." |
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Serra AvengerCreature - AngelYou can't cast Serra Avenger during your first, second, or third turns of the game.
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Silvercoat LionCreature - Cat"In the wild, white fur like mine is an aberration. We lack natural camouflage, but the inability to hide encourages other strengths." |
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Sublime ArchangelCreature - AngelFlying
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War FalconCreature - BirdFlying The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war. |
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War Priest of ThuneCreature - Human ClericWhen War Priest of Thune enters the battlefield, you may destroy target enchantment. "The sacred might of Thune thunders in my soul." |
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Warclamp MastiffCreature - HoundFirst strike (This creature deals combat damage before creatures without first strike.) "One bite from that dog will send you to the healer's tent for days." |
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ArchaeomancerCreature - Human WizardWhen Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand. "Words of power never disappear. They sleep, awaiting those with the will to rouse them." |
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Arctic AvenCreature - Bird WizardFlying
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Augur of BolasCreature - Merfolk WizardWhen Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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CloneCreature - ShapeshifterYou may have Clone enter the battlefield as a copy of any creature on the battlefield. One face, two minds. |
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Courtly ProvocateurCreature - Human Wizard: Target creature attacks this turn if able. "My one regret is that I have mastered an art that leaves its audience unable to applaud." |
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Faerie InvadersCreature - Faerie RogueFlash (You may cast this spell any time you could cast an instant.) Small enough to penetrate the narrowest crack in a castle wall and numerous enough to hack apart a griffin. |
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Fog BankCreature - WallDefender, flying "The union of sea and sky makes a perfect cover." |
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Harbor SerpentCreature - SerpentIslandwalk (This creature can't be blocked as long as defending player controls an Island.) Like most giant monsters villagers worship as gods, it proves a fickle master. |
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Jace's PhantasmCreature - IllusionFlying In the abstract memories of the Iquati, Jace found interesting ideas to improve upon. |
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Kraken HatchlingCreature - KrakenA spike and a maul are needed to crack their shells, but the taste is worth the effort. |
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Master of the Pearl TridentCreature - MerfolkOther Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) "Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun." |
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Merfolk of the Pearl TridentCreature - Merfolk"The merfolk of the Pearl Trident have risen from the waves since the earliest days, at times allies to humans, other times enemies. Now their power is cresting again, and who can say which way the new tide will flow." |
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Scroll ThiefCreature - Merfolk RogueWhenever Scroll Thief deals combat damage to a player, draw a card. The arcane academies along the coast were powerless to protect themselves from the brazen raiders of the Kapsho Seas. |
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Sphinx of UthuunCreature - SphinxFlying
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Stormtide LeviathanCreature - LeviathanIslandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Talrand, Sky SummonerLegendary Creature - Merfolk WizardWhenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield. "The seas are vast, but the skies are even more so. Why be content with one kingdom when I can rule them both?" |
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Vedalken EntrancerCreature - Vedalken Wizard, : Target player puts the top two cards of his or her library into his or her graveyard. "Don't get any ideas." |
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Void StalkerCreature - Elemental, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries. Now you see it, now you're gone. |
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WatercourserCreature - Elemental: Watercourser gets +1/-1 until end of turn. "Beware an eddy where there should be none or a stretch that flows too fast or too slow." |
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Welkin TernCreature - BirdFlying (This creature can't be blocked except by creatures with flying or reach.) "It preys on other birds. And drakelings. And drakes. Pretty much anything that crosses its flight path is fair game." |
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Wind DrakeCreature - DrakeFlying A smaller cousin to the dragon, drakes are often seen at the side of powerful wizards who use them as airborne eyes and ears. |
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Bloodhunter BatCreature - BatFlying It returns eager to share the feast of blood and gore with its ghoulish master. |
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Bloodthrone VampireCreature - VampireSacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn. "What I need is your blood. What I don't need is your permission." |
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Disciple of BolasCreature - Human WizardWhen Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power. "Lord Bolas has shown me how each miserable little life holds untold resources." |
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Duskmantle ProwlerCreature - Vampire RogueHaste (This creature can attack and as soon as it comes under your control.)
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Duty-Bound DeadCreature - SkeletonExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
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Giant ScorpionCreature - ScorpionDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Its sting hurts, but death is strangely painless. |
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Harbor BanditCreature - Human RogueHarbor Bandit gets +1/+1 as long as you control an Island. He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks. |
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Knight of InfamyCreature - Human KnightProtection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) "Your laws, like your bones, were made to be broken." |
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Liliana's ShadeCreature - ShadeWhen Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
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Nefarox, Overlord of GrixisLegendary Creature - DemonFlying
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