Skyclaw ThrashArtifact Creature - Viashino WarriorWhenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. Their newfound wings shined elegantly and functioned partially. |
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Skyblinder StaffArtifact - EquipmentEquipped creature gets +1/+0 and can't be blocked by creatures with flying. "If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief." |
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Sky DiamondArtifactSky Diamond enters the battlefield tapped.
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Skullmead CauldronArtifact: You gain 1 life. Once tasted, the flavor of skullmead lingers in the throat, a secret brand of guilt for those who partake in forbidden pleasures. |
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SkullclampArtifact - EquipmentEquipped creature gets +1/-1.
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SkullcageArtifactAt the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand. Only a focused mind can survive it. |
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Skull of RamosArtifact: Add to your mana pool. Ramos fell, and there was night. |
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Skull of OrmArtifact, : Return target enchantment card from your graveyard to your hand. Though lifeless, the skull still possessed a strange power over the flow of magic. |
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Skull CatapultArtifact, , Sacrifice a creature: Skull Catapult deals 2 damage to target creature or player. "Let any who doubt the evil of using the ancient devices look at this infernal machine. What manner of fiend would design such a sadistic device?" |
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SkinwingArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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Skill BorrowerArtifact Creature - Human WizardPlay with the top card of your library revealed.
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Skeleton ShardArtifact, or , : Return target artifact creature card from your graveyard to your hand.
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Sisay's RingArtifact: Add to your mana pool. "I'm not one for pretty things," said Sisay. "Unless they're pretty useful as well." |
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Siren Song LyreArtifact - EquipmentEquipped creature has ", : Tap target creature." A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
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Simic SignetArtifact, : Add to your mana pool. For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its familiar image on any biological commodity attests to superb craftsmanship, ingenious innovation, and higher cost. |
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Simic KeyruneArtifact: Add or to your mana pool.
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Simic CluestoneArtifact: Add or to your mana pool. Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
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Silverskin ArmorArtifact - EquipmentEquipped creature gets +1/+1 and is an artifact in addition to its other types. Partisan spies warned that no armor would protect the body from Phyrexian infection. Neurok strategists took that as a challenge. |
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Silver-Inlaid DaggerArtifact - EquipmentEquipped creature gets +2/+0. Magical etchings turned a whittler's tool into a wolfhunter's weapon. |
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Silver MyrArtifact Creature - Myr: Add to your mana pool. The myr are like quicksilver: malleable in function and adaptable in form. |
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Silumgar MonumentArtifact: Add or to your mana pool. Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure. |
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Silent ArbiterArtifact Creature - ConstructNo more than one creature can attack each combat. Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice. |
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Signal PestArtifact Creature - PestBattle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) It leaps from tree to tree, revealing the enemy's positions. |
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Sigil of DistinctionArtifact - EquipmentSigil of Distinction enters the battlefield with X charge counters on it.
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SickleslicerArtifact - EquipmentLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
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ShurikenArtifact - EquipmentEquipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
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ShukoArtifact - EquipmentEquipped creature gets +1/+0. "One scratch on a wall meant safe passage, two that the target had already been raided, and three warned of a trap." |
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Shrine of Piercing VisionArtifactAt the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision.
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Shrine of Loyal LegionsArtifactAt the beginning of your upkeep or whenever you cast a white spell, put a charge counter on Shrine of Loyal Legions.
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Shrine of Limitless PowerArtifactAt the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.
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Shrine of Burning RageArtifactAt the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.
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Shrine of Boundless GrowthArtifactAt the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.
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ShriekhornArtifactShriekhorn enters the battlefield with three charge counters on it.
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Shimmer MyrArtifact Creature - MyrFlash It evades Phyrexians by hiding in the spaces between seconds. |
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Shifting WallArtifact Creature - WallDefender (This creature can't attack.) "You'd almost think Volrath doesn't want me here." |
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Shield SphereArtifact Creature - WallDefender "My Soldiers know that they need never fear for their protection." |
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Shield of the RighteousArtifact - EquipmentEquipped creature gets +0/+2 and has vigilance.
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Shield of the AvatarArtifact - EquipmentIf a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. We are made stronger by those we fight for. |
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Shield of the AgesArtifact: Prevent the next 1 damage that would be dealt to you this turn. "This shield is a true rarity: an artifact whose purpose is obvious." |
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Shield of KaldraLegendary Artifact - EquipmentEquipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible.
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