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DazeInstantYou may return an Island you control to its owner's hand rather than pay Daze's mana cost.
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Dazzling BeautyInstantCast Dazzling Beauty only during the declare blockers step.
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Dazzling ReflectionInstantYou gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage. "The light of a felidar's horns can give even an Eldrazi pause." |
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Dead (Dead/Gone)InstantDead deals 2 damage to target creature.
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Death BombInstantAs an additional cost to cast Death Bomb, sacrifice a creature. There's no higher honor in Phyrexia than dying for Yawgmoth's glorious vision. |
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Death DeniedInstant - ArcaneReturn X target creature cards from your graveyard to your hand. Takenuma was filled with a chorus of moans, shrieks, and wails. Some came from the living, some from the dying, and some, most horribly, from the dead. |
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Death of a Thousand StingsInstant - ArcaneTarget player loses 1 life and you gain 1 life.
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Death PulseInstantTarget creature gets -4/-4 until end of turn.
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Death RattleInstantDelve (You may exile any number of cards from your graveyard as you cast this spell. It costs
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Death SparkInstantDeath Spark deals 1 damage to target creature or player.
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Death WardInstantRegenerate target creature.
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Death WindInstantTarget creature gets -X/-X until end of turn. Leukin stared at the smoldering angel feathers. "Run!" he screamed to his patrol. "We don't stand a chance!" |
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DeathlaceInstantTarget spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
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Debt of LoyaltyInstantRegenerate target creature. You gain control of that creature if it regenerates this way. "I killed him because I had to," Starke lied to Gerrard. "But now I pledge my loyalty to you." |
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Decree of SavageryInstantPut four +1/+1 counters on each creature you control.
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Defend the HearthInstantPrevent all combat damage that would be dealt to players this turn. The defenders said not a word. Their shields, spears, and stances were warning enough. |
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Defensive ManeuversInstantCreatures of the creature type of your choice get +0/+4 until end of turn. "Only on the battlefield can we repay all the Order has given us." |
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Defiant StrikeInstantTarget creature gets +1/+0 until end of turn. "Stand where the whole battle can see you. Strike so they'll never forget." |
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Defiling TearsInstantUntil end of turn, target creature becomes black, gets +1/-1, and gains " Serra's living warriors looked on in horror. "Where is our Lady now?" they cried. |
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Deflecting PalmInstantThe next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
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DeflectionInstantChange the target of target spell with a single target. Up and down, |
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Defy GravityInstantTarget creature gains flying until end of turn. Magical or not, it's still a cloud. |
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DeglamerInstantChoose target artifact or enchantment. Its owner shuffles it into his or her library. The more pleasant an illusion's garb, the more indecent its form laid bare. |
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DeicideInstantExile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library. "It is done." |
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DelayInstantCounter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)
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DeliriumInstantCast Delirium only during an opponent's turn.
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DelugeInstantTap all creatures without flying. "From the sea came all life, and to the sea it will return. The sooner the better." |
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Demonic ConsultationInstantName a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way.
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DemoralizeInstantEach creature can't be blocked this turn except by two or more creatures.
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DemystifyInstantDestroy target enchantment. Behind every mage is a trail of shattered lies. |
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DepriveInstantAs an additional cost to cast Deprive, return a land you control to its owner's hand. "That would have brought shame to you as a mage. Tell you what-I'll keep your secret." |
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DesertionInstantCounter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard. First the insult, then the injury. |
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Desperate GambitInstantChoose a source you control and flip a coin. If you win the flip, the next time that source would deal damage this turn, it deals double that damage instead. If you lose the flip, the next time it would deal damage this turn, prevent that damage.
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Desperate RavingsInstantDraw two cards, then discard a card at random. Her mind was quite gone, yet she spoke nothing but truth. |
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Desperate RitualInstant - ArcaneAdd
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Destructive RevelryInstantDestroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller. "Stoke a fire hot enough and you'll never run out of things to burn." |
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Devour FleshInstantTarget player sacrifices a creature, then gains life equal to that creature's toughness. His twisted mind concluded that if he was what he ate, and he wanted to stay human, . . . |
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Devour in ShadowInstantDestroy target creature. It can't be regenerated. You lose life equal to that creature's toughness. "Feel the burn of the mists. Master them. They will devour your enemies." |
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Devouring LightInstantConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Into the light the good are welcomed, and with the light the evil are banished. |
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Devouring RageInstant - ArcaneAs an additional cost to cast Devouring Rage, you may sacrifice any number of Spirits.
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