Burrenton Forge-TenderCreature - Kithkin WizardProtection from red "We are a clachan of smiths. The forge is as comfortable to us as a small fire during a cool winter's evening." |
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Burrenton Shield-BearersCreature - Kithkin SoldierWhenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn. Soul and bones, kithkin are woven into their clans. They fight fiercely and without self-interest. |
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Bushi TenderfootCreature - Human SoldierWhen a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot.
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Butcher GhoulCreature - ZombieUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Without a mind, it doesn't fear death. Without a soul, it doesn't mind killing. |
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Butcher of MalakirCreature - Vampire WarriorFlying His verdict is always guilty. His sentence is always death. |
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Butcher of the HordeCreature - DemonFlying
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Butcher OrggCreature - OrggYou may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures he or she controls. It can kill you with three arms tied behind its back. |
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Cabal ArchonCreature - Human Cleric, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. "You are weak. I am strong. The protocol is obvious." |
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Cabal ExecutionerCreature - Human ClericWhenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.
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Cabal InquisitorCreature - Human MinionThreshold - , , Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.
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Cabal InterrogatorCreature - Zombie Wizard, : Target player reveals X cards from his or her hand and you choose one of them. That player discards that card. Activate this ability only any time you could cast a sorcery.
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Cabal PatriarchLegendary Creature - Human Wizard, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
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Cabal SlaverCreature - Human ClericWhenever a Goblin deals combat damage to a player, that player discards a card. "In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful." |
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Cabal SurgeonCreature - Human Minion, , Exile two cards from your graveyard: Return target creature card from your graveyard to your hand. "Clerics give up when their patients die. Can I help it if I'm more compassionate?" |
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Cabal TorturerCreature - Human Minion, : Target creature gets -1/-1 until end of turn.
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Cabal TraineeCreature - Human MinionSacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. "Ah, a faceshredder. Very rare. Nearly unstoppable. Good luck" |
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Cache RaidersCreature - Merfolk RogueAt the beginning of your upkeep, return a permanent you control to its owner's hand. What the current doesn't take, they do. |
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Cackling FiendCreature - ZombieWhen Cackling Fiend enters the battlefield, each opponent discards a card. Its windpipe is only the first to amplify its maddening laughter. |
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Cackling ImpCreature - ImpFlying Its laughter drives needles through your mind. |
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Cackling WitchCreature - Human Spellshaper, , Discard a card: Target creature gets +X/+0 until end of turn. The touch of his madness can drive anyone into a killing frenzy. |
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Cadaver ImpCreature - ImpFlying The mouth must be pried open before rigor mortis sets in. Otherwise the returning soul can find no ingress. |
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Cadaverous KnightCreature - Zombie KnightFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Grieve for the soul in death dishonored. |
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Cairn WandererCreature - ShapeshifterChangeling (This card is every creature type at all times.)
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CalcidermCreature - BeastShroud (This permanent can't be the target of spells or abilities.)
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Calcite SnapperCreature - TurtleShroud (This creature can't be the target of spells or abilities.)
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Caldera HellionCreature - HellionDevour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
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Caldera KavuCreature - Kavu: Caldera Kavu gets +1/+1 until end of turn. As powerful and malleable as the molten rock it calls home. |
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Caller of GalesCreature - Merfolk Wizard, : Target creature gains flying until end of turn. "Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go." |
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Caller of the ClawCreature - ElfFlash
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Caller of the HuntCreature - HumanAs an additional cost to cast Caller of the Hunt, choose a creature type.
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Callous DeceiverCreature - Spirit: Look at the top card of your library.
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Callous GiantCreature - GiantIf a source would deal 3 or less damage to Callous Giant, prevent that damage. "The invasion has awoken slumbering mountains," noted Urza. "Good. We can use all the help we can get." |
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Callous OppressorCreature - CephalidYou may choose not to untap Callous Oppressor during your untap step.
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Callow JushiCreature - Human WizardWhenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.
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Calming LicidCreature - Licid, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
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CamelCreature - CamelBanding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Everyone knew Walid was a pious man, for he had been blessed with many sons, many jewels, and a great many Camels. |
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Canal DredgerArtifact Creature - ConstructDraft Canal Dredger face up.
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Canker AbominationCreature - Treefolk HorrorAs Canker Abomination enters the battlefield, choose an opponent. Canker Abomination enters the battlefield with a -1/-1 counter on it for each creature that player controls. Once the hideous disease takes hold, it spreads through both bark and mind. |
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Canopy CrawlerCreature - BeastAmplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Beast card you reveal in your hand.)
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Canopy DragonCreature - DragonTrample "In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot." |
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Canopy GorgerCreature - WurmThe settlement's defenders were glad to have such a massive, ferocious creature join the fight-but less glad to see it flatten their homes along the way. |
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Canopy SpiderCreature - SpiderReach (This creature can block creatures with flying.) It keeps the upper reaches of the forest free of every menace . . . except for the spider itself. |
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CantivoreCreature - LhurgoyfVigilance
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Canyon DrakeCreature - DrakeFlying "These runes are tough enough without the distraction," Ertai muttered, one eye on the drake. |
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Canyon LurkersCreature - Human RogueMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) The broken Qal Sisma foothills make poor terrain for cavalry, but a perfect setting for ambushes. |
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Canyon MinotaurCreature - Minotaur Warrior"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side." |
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Canyon WildcatCreature - CatMountainwalk In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls. |
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Capashen KnightCreature - Human KnightFirst strike (This creature deals combat damage before creatures without first strike.) Few warriors dare to challenge a knight of Capashen. Should one do so, there is one fewer. |
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Capashen TemplarCreature - Human Knight: Capashen Templar gets +0/+1 until end of turn. Their shields are Benalia's outermost battlements. |
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Capashen UnicornCreature - Unicorn, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment. Capashen riders were stern and humorless even before their ancestral home was reduced to rubble. |
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Capricious EfreetCreature - EfreetAt the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random. "You wish for great destruction? It is done, my master." |
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Captain of the MistsCreature - Human WizardWhenever another Human enters the battlefield under your control, untap Captain of the Mists. "I am no mere ship's captain. The north wind is my accomplice. The tide is my first mate." |
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Captain of the WatchCreature - Human SoldierVigilance (Attacking doesn't cause this creature to tap.)
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Captain SisayLegendary Creature - Human Soldier: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library. Her leadership forged the Weatherlight's finest crew. |
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Captivating VampireCreature - VampireOther Vampire creatures you control get +1/+1.
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Carapace ForgerCreature - Elf ArtificerMetalcraft - Carapace Forger gets +2/+2 as long as you control three or more artifacts. "Bows and whips cannot save us from these new horrors of the Mephidross." |
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Caravan EscortCreature - Human KnightLevel up (: Put a level counter on this. Level up only as a sorcery.)
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Caravan HurdaCreature - GiantLifelink (Damage dealt by this creature also causes you to gain that much life.) "Not too bright, but good enough for the job required-carrying and walking in a straight line." |
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CaregiverCreature - Human Cleric, Sacrifice a creature: Prevent the next 1 damage that would be dealt to target creature or player this turn. "The guilds each believe its way is right, but their ways only bring blood to Ravnica's streets and tears to Ravnica's families." |
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Carnage GladiatorCreature - Skeleton WarriorWhenever a creature blocks, that creature's controller loses 1 life. Not the foulest or bloodiest act at Rix Maadi by a stretch. |
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Carnage WurmCreature - WurmBloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
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CarnassidCreature - BeastTrample The hunter would never forget the time or place where he first met the carnassid, for they buried him there. |
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Carnifex DemonCreature - DemonFlying Every contagion has a host. |
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Carnival HellsteedCreature - Nightmare HorseFirst strike, haste Its favorite treats are candied hands and sweet hearts. |
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Carnivorous Moss-BeastCreature - Plant Elemental Beast: Put a +1/+1 counter on Carnivorous Moss-Beast. Ranger wisdom dictates that when fleeing from a moss-beast, you must stay calm, find your bearings, and run south. |
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Carnivorous PlantCreature - Plant WallDefender "It had a mouth like that of a great beast, and gnashed its teeth as it strained to reach us. I am thankful it possessed no means of locomotion." |
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CarnophageCreature - ZombieAt the beginning of your upkeep, tap Carnophage unless you pay 1 life. Eating is all it knows. |
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Carrier PigeonsCreature - BirdFlying "Birds know no borders! Why, then, should we?" |
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Carrier ThrallCreature - VampireWhen Carrier Thrall dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool." "Later we will mourn those we have lost. First we must end their suffering."-Drana, Kalastria bloodchief |
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Carrion AntsCreature - Insect: Carrion Ants gets +1/+1 until end of turn. "War is no picnic," my father liked to say. But the Ants seemed to disagree. |
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Carrion BeetlesCreature - Insect, : Exile up to three target cards from a single graveyard. It's all fun and games until someone loses an eye. |
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Carrion CrowCreature - Zombie BirdFlying (This creature can't be blocked except by creatures with flying or reach.) When carrion feeds on carrion, dark days approach. |
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Carrion FeederCreature - ZombieCarrion Feeder can't block. Stinking of rot, it leaps between gravestones in search of its next meal. |
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Carrion HowlerCreature - Zombie WolfPay 1 life: Carrion Howler gets +2/-1 until end of turn. They chase tirelessly after the bone-carts that speed along the streets of the Plague Quarter. |
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Carrion RatsCreature - RatWhenever Carrion Rats attacks or blocks, any player may exile a card from his or her graveyard. If a player does, Carrion Rats assigns no combat damage this turn. "Just what I need-more competition." |
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Carrion ThrashCreature - Viashino WarriorWhen Carrion Thrash dies, you may pay . If you do, return another target creature card from your graveyard to your hand. Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game. |
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Carrion WallCreature - WallDefender (This creature can't attack.) A wall built from the bodies of the enemy will never lack building material in times of war. |
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Carrion WurmCreature - Zombie WurmWhenever Carrion Wurm attacks or blocks, any player may exile three cards from his or her graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. Since it eats only carrion, sometimes it needs to make some from scratch. |
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CarrionetteCreature - Skeleton: Exile Carrionette and target creature unless that creature's controller pays . Activate this ability only if Carrionette is in your graveyard.
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Cartel AristocratCreature - Human AdvisorSacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. "Your life serves a higher purpose now: ensuring the continuation of my own." |
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CartographerCreature - HumanWhen Cartographer enters the battlefield, you may return target land card from your graveyard to your hand. "Finding the way once is luck. Finding the way twice takes a good map." |
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Carven CaryatidCreature - SpiritDefender (This creature can't attack.) So-called "old wood" is rare in deforested Ravnica. Statues carved from it are said to house the last of the ancient nature spirits. |
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Castle RaptorsCreature - Bird SoldierFlying "Each place we see is as ruined and lifeless as the last. So here we stay, because this ruin is ours." |
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Cat BurglarCreature - Kor Rogue Minion, : Target player discards a card. Activate this ability only any time you could cast a sorcery. The il-Kor no longer roam the open plains, but they are still hunters. |
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Cat WarriorsCreature - Cat WarriorForestwalk These stealthy felines have survived so many battles that some believe they must possess many lives. |
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Catacomb DragonCreature - DragonFlying
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Catacomb SifterCreature - Eldrazi DroneDevoid (This card has no color.)
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Catacomb SlugCreature - Slug"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one." |
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Catapult MasterCreature - Human SoldierTap five untapped Soldiers you control: Exile target creature. "There's no ‘I' in ‘team,' but there's a ‘we' in ‘weapon.'" |
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Catapult SquadCreature - Human SoldierTap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. Together they could hit anything between the heavens and the horizon. |
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Cateran BruteCreature - Horror Mercenary, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library. The Cateran guild prefers to call them "public relations." |
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Cateran EnforcerCreature - Horror MercenaryFear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Cateran KidnappersCreature - Human Mercenary, : Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library. Recruits aren't always volunteers. |
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Cateran OverlordCreature - Horror MercenarySacrifice a creature: Regenerate Cateran Overlord.
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Cateran PersuaderCreature - Human Mercenary, : Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.
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Cateran SlaverCreature - Horror MercenarySwampwalk
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Caterwauling BoggartCreature - Goblin ShamanEach Goblin you control can't be blocked except by two or more creatures. "As far as I can tell, that frog dangling from the stick serves absolutely no purpose whatsoever." |
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Cathartic AdeptCreature - Human Wizard: Target player puts the top card of his or her library into his or her graveyard. "Forget. Only then will there be space for hope between the pain and fear." |
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Cathedral MembraneArtifact Creature - Wall( can be paid with either or 2 life.)
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Cathedral SanctifierCreature - Human ClericWhen Cathedral Sanctifier enters the battlefield, you gain 3 life. "Evil will soon be vanquished. What Innistrad most needs now is healing." |
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