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MTGPlaytest : Cards

Card Library

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Haunter of Nightveil

Creature - Spirit

Creatures your opponents control get -1/-0.

The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.

Mana:
Power: 3/4
Cardset: Dragon's Maze #76 (Uncommon)
Type: Creature

Havoc Festival

Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

"We can't control enemies who have no regard for their own survival."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #166 (Rare)
Type: Enchantment

Havoc Sower

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)

It grew with a terrible swiftness.

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #71 (Uncommon)
Type: Creature

Heart-Piercer Bow

Artifact - Equipment

Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls.

Equip

Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself.

Mana:
Cardset: Khans of Tarkir #221 (Uncommon)
Type: Artifact

Heat Ray

Instant

Heat Ray deals X damage to target creature.

"There was clearly a scream. I'm not sure if there was a mouth."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Magic 2015 #148 (Uncommon)
Rise of the Eldrazi #150 (Common)
Urza's Saga #199 (Common)
Type: Instant

Hedron Alignment

Enchantment

Hexproof

At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield.

: Scry 1.

Mana:
Cardset: Oath of the Gatewatch #57 (Rare)
Type: Enchantment

Hedron Archive

Artifact

: Add to your mana pool.

, , Sacrifice Hedron Archive: Draw two cards.

"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace.

Mana:
Cardset: Battle for Zendikar #223 (Uncommon)
Type: Artifact

Hedron Blade

Artifact - Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Battle for Zendikar #224 (Common)
Type: Artifact

Hedron Crawler

Artifact Creature - Construct

: Add {C} to your mana pool. ({C} represents colorless mana.)

"It's endearing, in a mystical, pointy sort of way."
-General Tazri, allied commander

Mana:
Cardset: Oath of the Gatewatch #164 (Common)
Type: Artifact Creature

Heir of the Wilds

Creature - Human Warrior

Deathtouch

Ferocious - Whenever Heir of the Wilds attacks, if you control a creature with power 4 or greater, Heir of the Wilds gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #134 (Uncommon)
Type: Creature

Heliod's Emissary

Enchantment Creature - Elk

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #18 (Uncommon)
Type: Enchantment

Heliod's Pilgrim

Creature - Human Cleric

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The blessings of Heliod are apparent for all to see.

Mana:
Power: 1/2
Cardset: Magic 2015 #14 (Common)
Type: Creature

Heliod, God of the Sun

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to white is less than five, Heliod isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to white.)

Other creatures you control have vigilance.

: Put a 2/1 white Cleric enchantment creature token onto the battlefield.

Mana:
Power: 5/6
Cardset: Theros #17 (Mythic Rare)
Type: Enchantment

Hellhole Flailer

Creature - Ogre Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.

Mana:
Power: 3/2
Cardset: Return to Ravnica #167 (Uncommon)
Type: Creature

Hellkite Tyrant

Creature - Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Mana:
Power: 6/5
Cardset: Gatecrash #94 (Mythic Rare)
Type: Creature

Hellraiser Goblin

Creature - Goblin Berserker

Creatures you control have haste and attack each combat if able.

Don't let him lead the soldiers, but by all means let him lead the way.

Mana:
Power: 2/2
Cardset: Gatecrash #95 (Uncommon)
Type: Creature

Herald of Anafenza

Creature - Human Soldier

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Whenever you activate Herald of Anafenza's outlast ability, put a 1/1 white Warrior creature token onto the battlefield.

Mana:
Power: 1/2
Cardset: Khans of Tarkir #12 (Rare)
Type: Creature

Herald of Kozilek

Creature - Eldrazi Drone

Devoid (This card has no color.)

Colorless spells you cast cost less to cast.

"Some Eldrazi, their purpose is obvious: suck the life out of the land, birth new Eldrazi. Others aren't so obvious, and those are the ones that make me really nervous."-Chadir the Navigator

Mana:
Power: 2/4
Cardset: Battle for Zendikar #205 (Uncommon)
Type: Creature

Herald of Torment

Enchantment Creature - Demon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

At the beginning of your upkeep, you lose 1 life.

Enchanted creature gets +3/+3 and has flying.

Mana:
Power: 3/3
Cardset: Born of the Gods #75 (Rare)
Type: Enchantment

Hero of Goma Fada

Creature - Human Knight Ally

Rally - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

"They seek to break us. Let us show them our strength!"

Mana:
Power: 4/3
Cardset: Battle for Zendikar #31 (Rare)
Type: Creature

Hero of Iroas

Creature - Human Soldier

Aura spells you cast cost less to cast.

Heroic - Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.

"My left has felled a cyclops. My right has slain a giant. I bring both to every fight."

Mana:
Power: 2/2
Cardset: Born of the Gods #17 (Rare)
Type: Creature

Hero of Leina Tower

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Hero of Leina Tower, you may pay . If you do, put X +1/+1 counters on Hero of Leina Tower.

"You cannot achieve greatness if its seed has not already been planted in your heart."

Mana:
Power: 1/1
Cardset: Born of the Gods #123 (Rare)
Type: Creature

Hero's Downfall

Instant

Destroy target creature or planeswalker.

Destiny exalts a chosen few, but even heroes break.

Mana:
Cardset: Theros #90 (Rare)
Type: Instant

Heroes' Bane

Creature - Hydra

Heroes' Bane enters the battlefield with four +1/+1 counters on it.

: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Travelers' tales claim that hydras bite off their own heads to make themselves deadlier.

Mana:
Cardset: Journey Into Nyx #126 (Rare)
Type: Creature

Heroes' Podium

Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

, : Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Mana:
Cardset: Born of the Gods #159 (Rare)
Type: Artifact

Heroes' Reunion

Instant

Target player gains 7 life.

They share no bloodline, but a bond greater than family unites them. Such are the gifts of the Worldsoul.

Mana:
Cardset: Return to Ravnica #168 (Uncommon)
Knights vs. Dragons #29 (Unknown)
Archenemy #87 (Uncommon)
Invasion #250 (Uncommon)
Type: Instant

Hidden Strings

Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Dragon's Maze #12 (Common)
Type: Sorcery

High Priest of Penance

Creature - Human Cleric

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."

Mana:
Power: 1/1
Cardset: Gatecrash #171 (Rare)
Type: Creature

High Sentinels of Arashin

Creature - Bird Soldier

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #13 (Rare)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Highspire Mantis

Creature - Insect

Flying, trample

Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #177 (Uncommon)
Type: Creature

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

"Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
-Suniel the Woodwise

Mana:
Cardset: Gatecrash #124 (Uncommon)
Type: Instant

Hired Torturer

Creature - Human Rogue

Defender

, : Target opponent loses 2 life, then reveals a card at random from his or her hand.

"Follow your passion, I always say. Might as well get paid to do what you love."

Mana:
Power: 2/3
Cardset: Dragon's Maze #25 (Common)
Type: Creature

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #171 (Rare)
Type: Land

Hive Stirrings

Sorcery

Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

Mana:
Cardset: Magic 2014 #21 (Common)
Type: Sorcery

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to target creature or player this turn.

It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home.

Mana:
Cardset: Born of the Gods #18 (Common)
Type: Instant

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Holdout Settlement

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Even in areas of profound devastation, the hedrons remained intact.

Cardset: Oath of the Gatewatch #172 (Common)
Type: Land

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Hopeful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Mana:
Power: 1/1
Cardset: Theros #19 (Common)
Type: Enchantment

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Hordeling Outburst

Sorcery

Put three 1/1 red Goblin creature tokens onto the battlefield.

"Leave no scraps, lest you attract pests."
-Mardu threat

Mana:
Cardset: Khans of Tarkir #111 (Uncommon)
Type: Sorcery

Horizon Chimera

Creature - Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Mana:
Power: 3/2
Cardset: Theros #194 (Uncommon)
Type: Creature

Horizon Scholar

Creature - Sphinx

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/4
Cardset: Theros #51 (Uncommon)
Type: Creature

Horncaller's Chant

Sorcery

Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?"
-Teysa, to Isperia

Mana:
Cardset: Return to Ravnica #128 (Common)
Type: Sorcery

Hornet Nest

Creature - Insect

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Magic 2015 #177 (Rare)
Type: Creature

Hornet Queen

Creature - Insect

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2015 #178 (Rare)
Commander #159 (Rare)
Type: Creature

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader

Mana:
Cardset: Battle for Zendikar #59 (Uncommon)
Type: Instant

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Hot Soup

Artifact - Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Comin' through!"
Designed by James Ernest

Mana:
Cardset: Magic 2015 #219 (Uncommon)
Type: Artifact

Hour of Need

Instant

Strive - Hour of Need costs more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Mana:
Cardset: Journey Into Nyx #40 (Uncommon)
Type: Instant

Hover Barrier

Creature - Illusion Wall

Defender, flying

As whispers and rumors increased, so did the demand for fail-safe barriers.

Mana:
Cardset: Return to Ravnica #40 (Uncommon)
Type: Creature

Howl of the Horde

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Mana:
Cardset: Khans of Tarkir #112 (Rare)
Type: Sorcery

Howl of the Night Pack

Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

Mana:
Cardset: Magic 2014 #178 (Uncommon)
Magic 2010 #187 (Uncommon)
Shadowmoor #119 (Uncommon)
Type: Sorcery

Hubris

Instant

Return target creature and all Auras attached to it to their owners' hands.

"You wish to learn of Nyx? Very well."
-Phenax, god of deception

Mana:
Cardset: Journey Into Nyx #41 (Common)
Type: Instant

Humbler of Mortals

Enchantment Creature - Elemental

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #127 (Common)
Type: Enchantment

Hundred-Handed One

Creature - Giant

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Mana:
Power: 3/5
Cardset: Theros #20 (Rare)
Type: Creature

Hunt the Hunter

Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

"A grudge is a tattoo worn on the inside."
-Setessan warrior saying

Mana:
Cardset: Theros #159 (Uncommon)
Type: Sorcery

Hunt the Weak

Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

He who hesitates is lunch.

Mana:
Cardset: Fate Reforged #133 (Common)
Magic 2015 #179 (Common)
Magic 2014 #179 (Common)
Type: Sorcery

Hunter's Ambush

Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . .

Mana:
Cardset: Magic 2015 #180 (Common)
Type: Instant

Hunter's Prowess

Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

To be counted among the warriors of Setessa's Leina Tower, you must not fear death, only failure.

Mana:
Cardset: Born of the Gods #124 (Rare)
Type: Sorcery

Hushwing Gryff

Creature - Hippogriff

Flash (You may cast this spell any time you could cast an instant.)

Flying

Creatures entering the battlefield don't cause abilities to trigger.

An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.

Mana:
Power: 2/1
Cardset: Magic 2015 #15 (Rare)
Type: Creature

Hussar Patrol

Creature - Human Knight

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

"You think no one is watching, you think you're smart enough to escape, and most foolish of all, you think no one cares."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/4
Cardset: Return to Ravnica #169 (Common)
Type: Creature

Hydra Broodmaster

Creature - Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Mana:
Power: 7/7
Cardset: Journey Into Nyx #128 (Rare)
Type: Creature

Hydroform

Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

"While the sea may be our home, the sky is our destiny."
-Prime Speaker Zegana

Mana:
Cardset: Gatecrash #172 (Common)
Type: Instant

Hydrosurge

Instant

Target creature gets -5/-0 until end of turn.

"Thirsty?"
-Drunvalus, hydromancer

Mana:
Cardset: Magic 2015 #58 (Common)
Magic 2013 #54 (Common)
Type: Instant

Hypersonic Dragon

Creature - Dragon

Flying, haste

You may cast sorcery cards as though they had flash. (You may cast them any time you could cast an instant.)

"Even this primitive specimen of my kind is impressive."
-Niv-Mizzet

Mana:
Power: 4/4
Cardset: Return to Ravnica #170 (Rare)
Type: Creature

Hypnotic Siren

Enchantment Creature - Siren

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

You control enchanted creature.

Enchanted creature gets +1/+1 and has flying.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #42 (Rare)
Type: Enchantment

Hythonia the Cruel

Legendary Creature - Gorgon

Deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Mana:
Power: 4/6
Cardset: Theros #91 (Mythic Rare)
Type: Creature

Icefeather Aven

Creature - Bird Shaman

Flying

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #178 (Uncommon)
Type: Creature

Icy Blast

Instant

Tap X target creatures.

Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

"Do not think the sand or the sun will hold back the breath of winter."

Mana:
Cardset: Khans of Tarkir #42 (Rare)
Type: Instant

Ill-Tempered Cyclops

Creature - Cyclops

Trample

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

A cyclops has two moods: angry and asleep.

Mana:
Power: 3/3
Cardset: Theros #125 (Common)
Type: Creature

Illness in the Ranks

Enchantment

Creature tokens get -1/-1.

"Selesnya denied us tribute. Let's show them the error of their ways."
-Milana, Orzhov prelate

Mana:
Cardset: Gatecrash #69 (Uncommon)
Type: Enchantment

Illusionary Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Mana:
Cardset: Magic 2014 #59 (Uncommon)
Type: Enchantment

Illusionist's Bracers

Artifact - Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip

It's easy to believe you're a god when you're twice as powerful as everyone else.

Mana:
Cardset: Gatecrash #231 (Rare)
Type: Artifact

Illusory Angel

Creature - Angel Illusion

Flying

Cast Illusory Angel only if you've cast another spell this turn.

"Yes, she is made of pure belief-but I hardly see why that makes her unique."
-Reith, master illusionist

Mana:
Power: 4/4
Cardset: Magic 2015 #59 (Uncommon)
Planechase 2012 #19 (Uncommon)
Type: Creature

Immobilizer Eldrazi

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)

It denied the Zendikari the chance to stand and die fighting.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #97 (Uncommon)
Type: Creature

Immolating Glare

Instant

Destroy target attacking creature.

"The sun can warm your skin or blister it, nurture your crops or wither them, light your path or blind you. She is a fickle friend, but a far worse enemy."
-Nazra of the Stone Havens

Mana:
Cardset: Oath of the Gatewatch #20 (Uncommon)
Type: Instant

Immortal Servitude

Sorcery

Return each creature card with converted mana cost X from your graveyard to the battlefield.

"The fine print of countless contracts has ensured we are never defenseless."
-Teysa Karlov, Grand Envoy of Orzhov

Mana: {{/}}{{/}}{{/}}
Cardset: Gatecrash #220 (Rare)
Type: Sorcery

Impetuous Sunchaser

Creature - Human Soldier

Flying, haste

Impetuous Sunchaser attacks each turn if able.

"I will soar higher than the walls of Akros! Higher than the clouds! Higher than Heliod himself!"

Mana:
Power: 1/1
Cardset: Born of the Gods #99 (Common)
Type: Creature

Imposing Sovereign

Creature - Human

Creatures your opponents control enter the battlefield tapped.

Some are born to rule. The rest are born to bow before them.

Mana:
Power: 2/1
Cardset: Magic 2014 #22 (Rare)
Type: Creature

In Garruk's Wake

Sorcery

Destroy all creatures you don't control and all planeswalkers you don't control.

Beyond pain, beyond obsession and wild despair, there lies a place of twisted power only the most tormented souls can reach.

Mana:
Cardset: Magic 2015 #100 (Rare)
Type: Sorcery

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

Draw a card.

"To prevent action is to prevent transgression."
-Azorius Arrester motto

Mana:
Cardset: Return to Ravnica #41 (Common)
Type: Sorcery

Incremental Growth

Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

"Tie a mouse under a bridge, and your cabbages will triple in size."
-Kithkin superstition

Mana:
Cardset: Khans of Tarkir #138 (Uncommon)
Modern Masters #149 (Uncommon)
Lorwyn #221 (Uncommon)
Type: Sorcery

Incubator Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

When Incubator Drone enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

The touch of an Eldrazi brings life and death in turn.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #60 (Common)
Type: Creature

Incursion Specialist

Creature - Human Wizard

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.

"Work for the Dimir again? That depends. Tell me more about this maze."

Mana:
Power: 1/3
Cardset: Gatecrash #38 (Uncommon)
Type: Creature

Indestructibility

Enchantment - Aura

Enchant permanent

Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Mana:
Cardset: Magic 2014 #23 (Rare)
Magic 2010 #17 (Rare)
Type: Enchantment

Indulgent Tormentor

Creature - Demon

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

The promise of anguish is payment enough for services rendered.

Mana:
Power: 5/3
Cardset: Magic 2015 #101 (Rare)
Type: Creature

Inferno Fist

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +2/+0.

, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.

"I've never been above throwing the first punch."

Mana:
Cardset: Magic 2015 #150 (Common)
Type: Enchantment

Infuse with the Elements

Instant

Converge - Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast Infuse with the Elements. That creature gains trample until end of turn.

"Zendikar has given us the weapons to wage war on the appropriate scale."-Najiya, leader of the Tajuru

Mana:
Cardset: Battle for Zendikar #175 (Uncommon)
Type: Instant

Insatiable Harpy

Creature - Harpy

Flying, lifelink

Gold coin, battered helmet, broken wrist bone-all have the same value in the eyes of a harpy.

Mana:
Power: 2/2
Cardset: Theros #92 (Uncommon)
Type: Creature

Inspiration

Instant

Target player draws two cards.

"Day 31: I finally succeeded in my time reversal experiment!
"Day 30: I might have a problem here."
-Journal of the Prime Izmagnus

Mana:
Cardset: Return to Ravnica #42 (Common)
Eighth Edition #85 (Common)
Seventh Edition #81 (Common)
Sixth Edition #76 (Unknown)
Visions #35 (Common)
Type: Instant

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

"Impossible! How could they overwhelm us? We had barricades, war elephants, . . . and they were barely a tenth of our number!"
-General Avitora

Mana:
Cardset: Battle for Zendikar #32 (Common)
Magic 2011 #19 (Common)
Type: Instant

Interpret the Signs

Sorcery

Scry 3, then reveal the top card of your library. Draw cards equal to that card's converted mana cost. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #43 (Uncommon)
Type: Sorcery

Into the Void

Sorcery

Return up to two target creatures to their owners' hands.

"The cathars have their swords, the inquisitors their axes. I prefer the ‘diplomatic' approach."
-Terhold, archmage of Drunau

Mana:
Cardset: Magic 2015 #60 (Uncommon)
Avacyn Restored #62 (Uncommon)
Type: Sorcery

Into the Wilds

Enchantment

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

"Wonders hide where the trees grow thickest."-Mul Daya proverb

Mana:
Cardset: Magic 2014 #180 (Rare)
Type: Enchantment
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