Reaping the RewardsInstantBuyback-Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
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ForbidInstantBuyback-Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
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Culling the WeakInstantAs an additional cost to cast Culling the Weak, sacrifice a creature. "The blood of the weak shall be the ink with which we scribe great Yawgmoth's glorious name." |
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HatredInstantAs an additional cost to cast Hatred, pay X life. "I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough." |
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Scare TacticsInstantCreatures you control get +1/+0 until end of turn. "Fear rules those weak enough to accept it." |
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SlaughterInstantBuyback-Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
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Fighting ChanceInstantFor each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn. A stroke of luck can smite an army. |
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Price of ProgressInstantPrice of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. Man versus nature is not a fair fight. |
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Shattering PulseInstantBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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Sonic BurstInstantAs an additional cost to cast Sonic Burst, discard a card at random. Music scythes the savage beast. |
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ResuscitateInstantUntil end of turn, creatures you control gain ": Regenerate this creature." "It is the art of convincing someone to live." |
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ClearInstantDestroy target enchantment.
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HumbleInstantTarget creature loses all abilities and becomes 0/1 until end of turn. "It is not your place to rule, Radiant. It may not even be mine." |
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WaylayInstantPut three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step. "You reek of corruption," spat the knight. "Why are you even here?" |
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AnnulInstantCounter target artifact or enchantment spell. The most effective way to destroy a spell is to ensure it was never cast in the first place. |
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CurfewInstantEach player returns a creature he or she controls to its owner's hand. ". . . But I'm not tired!" |
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RescindInstantReturn target permanent to its owner's hand.
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Stroke of GeniusInstantTarget player draws X cards. After a hundred failed experiments, Urza was stunned to find that common silver passed through the portal undamaged. He immediately designed a golem made of the metal. |
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SunderInstantReturn all lands to their owners' hands. The flow of time was disrupted; like a flooding river it rose from its banks. Tolaria was drowned in an instant that stretched toward infinity. |
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TurnaboutInstantChoose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls. The best cure for a big ego is a little failure. |
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BreachInstantTarget creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
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ExpungeInstantDestroy target nonartifact, nonblack creature. It can't be regenerated.
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Rain of FilthInstantUntil end of turn, lands you control gain "Sacrifice this land: Add to your mana pool." "When I say it rained, it was not small drops, but a thick, greasy drool pouring from the heavens." |
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BrandInstantGain control of all permanents you own. (This effect lasts indefinitely.) "By this glyph I affirm your role." |
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FalterInstantCreatures without flying can't block this turn. Like a sleeping dragon, Shiv stirs and groans at times. |
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Fault LineInstantFault Line deals X damage to each creature without flying and each player. We live on the serpent's back. |
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Headlong RushInstantAttacking creatures gain first strike until end of turn. A landslide of goblins poured toward the defenders-tumbling, rolling, and bouncing their way down the steep hillside. |
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OutmaneuverInstantX target blocked creatures assign their combat damage this turn as though they weren't blocked. "Push one goblin into sight, an' run a lot. That's tactics." |
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ScrapInstantDestroy target artifact.
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Shower of SparksInstantShower of Sparks deals 1 damage to target creature and 1 damage to target player. The viashino had learned how to operate the rig through trial and error-mostly error. |
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LullInstantPrevent all combat damage that would be dealt this turn.
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SymbiosisInstantTwo target creatures each get +2/+2 until end of turn. Although the elves of Argoth always considered them a nuisance, the pixies made fine allies during the war against the machines. |
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Burst of EnergyInstantUntap target permanent. "I stand ready to die for our world. Who will stand with me?" |
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Hope and GloryInstantUntap two target creatures. Each of them gets +1/+1 until end of turn. "Serra ruled by faith. I cannot afford that luxury." |
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Iron WillInstantTarget creature gets +0/+4 until end of turn.
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Peace and QuietInstantDestroy two target enchantments. "In time our realm will shine again. But it will gleam only when we scour away the taint of doubt." |
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Radiant's JudgmentInstantDestroy target creature with power 4 or greater.
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Frantic SearchInstantDraw two cards, then discard two cards. Untap up to three lands. Motivation was high in the academy once students realized flunking their exams could kill them. |
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InterveneInstantCounter target spell that targets a creature. "At first I simply observed. But I found that without investment in others, life serves no purpose." |
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MiscalculationInstantCounter target spell unless its controller pays .
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RebuildInstantReturn all artifacts to their owners' hands.
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SnapInstantReturn target creature to its owner's hand. Untap up to two lands. Good riddance. |
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Sick and TiredInstantTwo target creatures each get -1/-1 until end of turn. The Phyrexians' only interest in organic life is discerning its weakness. |
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SwatInstantDestroy target creature with power 2 or less.
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About FaceInstantSwitch target creature's power and toughness until end of turn. The overconfident are the most vulnerable. |
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Last-Ditch EffortInstantSacrifice any number of creatures. Last-Ditch Effort deals that much damage to target creature or player. "If you're gonna lose, at least make sure they don't win as much." |
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ParchInstantChoose one - Parch deals 2 damage to target creature or player; or Parch deals 4 damage to target blue creature. "Your porous flesh betrays you." |
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Rack and RuinInstantDestroy two target artifacts. "My people are bound by masters centuries dead. Each artifact we destroy is another link broken in that chain." |
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Crop RotationInstantAs an additional cost to cast Crop Rotation, sacrifice a land. "Hmm . . . maybe lotuses this year." |
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Harmonic ConvergenceInstantPut all enchantments on top of their owners' libraries. When the eternal stars align, can mere mortals resist? |
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RepopulateInstantShuffle all creature cards from target player's graveyard into that player's library.
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Silk NetInstantTarget creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.) Sometimes it's possible to pull a meal out of thin air. |
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Fend OffInstantPrevent all combat damage that would be dealt by target creature this turn. The best defense is to not get hit. |
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Scent of JasmineInstantReveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
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ScourInstantExile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles his or her library.
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QuashInstantCounter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles his or her library.
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RescueInstantReturn target permanent you control to its owner's hand. "Urza, I've discovered more promising students than you and my husband have, combined. And I haven't lost a single one." |
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Scent of BrineInstantReveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
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Rapid DecayInstantExile up to three target cards from a single graveyard. The grave robbers arrived the day after the burial. They were a day too late. |
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Scent of NightshadeInstantReveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
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MagnifyInstantAll creatures get +1/+1 until end of turn. The seed torches' pollen gives off light, but the elves find it heightens their senses as well. |
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Scent of IvyInstantReveal any number of green cards in your hand. Target creature gets +X/+X until end of turn, where X is the number of cards revealed this way.
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Honor the FallenInstantExile all creature cards from all graveyards. You gain 1 life for each card exiled this way. "May the River claim Cho-Manno's body, wherever it lies." |
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Moment of SilenceInstantTarget player skips his or her next combat phase this turn. The silence commemorates not those who've died, but those about to. |
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Orim's CureInstantIf you control a Plains, you may tap an untapped creature you control rather than pay Orim's Cure's mana cost.
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Ramosian RallyInstantIf you control a Plains, you may tap an untapped creature you control rather than pay Ramosian Rally's mana cost.
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RenounceInstantSacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way. Gerrard offered no defense to Orim's condemnation; the mission was under his command, and he was responsible. |
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Reverent MantraInstantYou may exile a white card from your hand rather than pay Reverent Mantra's mana cost.
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Soothing BalmInstantTarget player gains 5 life. Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing. |
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GushInstantYou may return two Islands you control to their owner's hand rather than pay Gush's mana cost. Don't trust your secrets to the sea. |
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HoodwinkInstantReturn target artifact, enchantment, or land to its owner's hand. The youths of Rishada's marketplace are always ready for a quick footrace. |
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Karn's TouchInstantTarget noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)
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MisdirectionInstantYou may exile a blue card from your hand rather than pay Misdirection's mana cost.
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Shoving MatchInstantUntil end of turn, all creatures gain ": Tap target creature." Rishadan barkeeps know something the Mercadians have yet to learn: if you keep pushing, someone will eventually push back. |
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ThwartInstantYou may return three Islands you control to their owner's hand rather than pay Thwart's mana cost.
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Tidal BoreInstantYou may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. The dry riverbed became a raging torrent, and the Cho-Arrim claimed their prize. |
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Ghoul's FeastInstantTarget creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Mercadians not wealthy enough to buy a tomb are thrown into a bog called "the Ghoul's Larder." |
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RouseInstantIf you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.
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Snuff OutInstantIf you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Squee watched his Kyren cousins fall with a mixture of sympathy and relief. |
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Blood OathInstantChoose a card type. Target opponent reveals his or her hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
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BrawlInstantUntil end of turn, all creatures gain ": This creature deals damage equal to its power to target creature." Anything can happen when patience is scarce and wine is abundant. |
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CrashInstantYou may sacrifice a Mountain rather than pay Crash's mana cost. Gerrard shook his head as the ground rushed to meet him. "This," he thought, "is not the start I was hoping for." |
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LungeInstantLunge deals 2 damage to target creature and 2 damage to target player. Cho-Arrim righteousness was no match for Benalish combat training. |
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Mercadia's DownfallInstantEach attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. With an explosion that shook the foundation of the city, the Weatherlight burst from the underground hangar. |
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Puppet's VerdictInstantFlip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. "What was heads again?" |
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ThunderclapInstantYou may sacrifice a Mountain rather than pay Thunderclap's mana cost.
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WarpathInstantWarpath deals 3 damage to each blocking creature and each blocked creature. Cho-Manno had never seen Mercadia City's forces fight so well. The magistrate must have hired a new hero. |
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InvigorateInstantIf you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life.
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Angelic FavorInstantIf you control a Plains, you may tap an untapped creature you control rather than pay Angelic Favor's mana cost.
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Off BalanceInstantTarget creature can't attack or block this turn. A heavy weapon deals plenty of damage-but it does have to hit. |
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Sivvi's RuseInstantIf an opponent controls a Mountain and you control a Plains, you may cast Sivvi's Ruse without paying its mana cost.
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Sivvi's ValorInstantIf you control a Plains, you may tap an untapped creature you control rather than pay Sivvi's Valor's mana cost.
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Accumulated KnowledgeInstantDraw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. "I have seen and heard much here. There are secrets within secrets. Let me show you." |
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DazeInstantYou may return an Island you control to its owner's hand rather than pay Daze's mana cost.
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DominateInstantGain control of target creature with converted mana cost X or less. (This effect lasts indefinitely.) "I've come to reclaim what is mine. And you, Greven, are mine." |
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EnsnareInstantYou may return two Islands you control to their owner's hand rather than pay Ensnare's mana cost. Rootwater has become as dangerous to its denizens as to its enemies. |
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InfiltrateInstantTarget creature is unblockable this turn. Getting in was the easy part. Getting out proved to be more difficult. |
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Pale MoonInstantUntil end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type. Denizens of Rath had never seen the moon before. It was a symbol of change, not constancy. |
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SubmergeInstantIf an opponent controls a Forest and you control an Island, you may cast Submerge without paying its mana cost.
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Dark TriumphInstantIf you control a Swamp, you may sacrifice a creature rather than pay Dark Triumph's mana cost. All that's left is the coronation. |
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