Card Library

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Zoetic Cavern

Land

: Add to your mana pool.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Nothing lives within it, yet there is life.

Cardset: Commander 2014 #317 (Uncommon)
Commander #298 (Uncommon)
Future Sight #180 (Uncommon)
Type: Land

Yavimaya Coast

Land

: Add to your mana pool.

: Add or to your mana pool. Yavimaya Coast deals 1 damage to you.

Cardset: Magic 2015 #249 (Rare)
Tenth Edition #363 (Rare)
Ninth Edition #330 (Rare)
Apocalypse #143 (Rare)
Type: Land

Woodland Cemetery

Land

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.

: Add or to your mana pool.

Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.

Cardset: Innistrad #249 (Rare)
Type: Land

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #249 (Rare)
Onslaught #330 (Rare)
Type: Land

Windswept Heath

Land

, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #248 (Rare)
Onslaught #328 (Rare)
Type: Land

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #175 (Common)
Khans of Tarkir #247 (Common)
Type: Land

Watery Grave

Land - Island Swamp

(: Add or to your mana pool.)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.

Mana:
Cardset: Gatecrash #249 (Rare)
Ravnica: City of Guilds #286 (Rare)
Type: Land

Wastes

Basic Land

: Add {C} to your mana pool.

Mana:
Cardset: Oath of the Gatewatch #183 (Common)
Oath of the Gatewatch #184 (Common)
Type: Land

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

Cardset: Oath of the Gatewatch #182 (Rare)
Type: Land

Vivid Meadow

Land

Vivid Meadow enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.

Cardset: Modern Masters #229 (Uncommon)
Commander #297 (Uncommon)
Lorwyn #279 (Uncommon)
Type: Land

Vivid Marsh

Land

Vivid Marsh enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #336 (Uncommon)
Modern Masters #228 (Uncommon)
Commander #296 (Uncommon)
Lorwyn #278 (Uncommon)
Type: Land

Vivid Grove

Land

Vivid Grove enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #335 (Uncommon)
Modern Masters #227 (Uncommon)
Commander #295 (Uncommon)
Premium Deck Series: Slivers #36 (Uncommon)
Lorwyn #277 (Uncommon)
Type: Land

Vivid Creek

Land

Vivid Creek enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #334 (Uncommon)
Modern Masters #226 (Uncommon)
Commander #294 (Uncommon)
Planechase 2012 #131 (Uncommon)
Premium Deck Series: Slivers #35 (Uncommon)
Lorwyn #276 (Uncommon)
Type: Land

Vivid Crag

Land

Vivid Crag enters the battlefield tapped with two charge counters on it.

: Add to your mana pool.

, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #333 (Uncommon)
Modern Masters #225 (Uncommon)
Commander #293 (Uncommon)
Lorwyn #275 (Uncommon)
Type: Land

Vitu-Ghazi, the City-Tree

Land

: Add to your mana pool.

, : Put a 1/1 green Saproling creature token onto the battlefield.

In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.

Cardset: Commander 2013 #332 (Uncommon)
Planechase 2012 #130 (Uncommon)
Ajani vs. Nicol Bolas #37 (Uncommon)
Archenemy #136 (Uncommon)
Ravnica: City of Guilds #285 (Uncommon)
Type: Land

Verdant Catacombs

Land

, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #229 (Rare)
Type: Land

Vault of the Archangel

Land

: Add to your mana pool.

, : Creatures you control gain deathtouch and lifelink until end of turn.

"For centuries my creation kept this world in balance. Now only her shadow remains."
-Sorin Markov

Cardset: Dark Ascension #158 (Rare)
Type: Land

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.

: Add to your mana pool.

Cardset: Zendikar #228 (Rare)
Type: Land

Urza's Factory

Land - Urza's

: Add to your mana pool.

, : Put a 2/2 colorless Assembly-Worker artifact creature token onto the battlefield.

"Though their ideals are leagues apart, Urza's and Mishra's creations have a surprising harmony with one another."
-Tocasia, journal entry

Mana:
Cardset: Commander 2013 #331 (Uncommon)
Time Spiral #280 (Uncommon)
Type: Land

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

"Yawgmoth's corpse is a wound in the universe. His foul blood seeps out, infecting the land with his final curse."
-Lord Windgrace

Mana:
Cardset: Magic 2015 #248 (Rare)
Planar Chaos #165 (Rare)
Type: Land

Unstable Frontier

Land

: Add to your mana pool.

: Target land you control becomes the basic land type of your choice until end of turn.

The goblins went to sleep in Jund and awoke in Grixis. They'd never seen a zombie before. They would never see one again.

Cardset: Conflux #145 (Uncommon)
Type: Land

Unknown Shores

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Add one mana of any color to your mana pool.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Cardset: Oath of the Gatewatch #181 (Common)
Theros #229 (Common)
Type: Land

Turntimber Grove

Land

Turntimber Grove enters the battlefield tapped.

When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.

: Add to your mana pool.

Cardset: Zendikar #227 (Common)
Type: Land

Transguild Promenade

Land

Transguild Promenade enters the battlefield tapped.

When Transguild Promenade enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #330 (Common)
Return to Ravnica #249 (Common)
Type: Land

Tranquil Thicket

Land

Tranquil Thicket enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #316 (Common)
Commander 2013 #329 (Common)
Izzet vs. Golgari #82 (Common)
Commander #292 (Common)
Archenemy #135 (Common)
Elves vs. Goblins #27 (Common)
Onslaught #326 (Common)
Type: Land

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

Despite the chaos of the Roil and the devastation of the Eldrazi, Zendikar is a world of breathtaking beauty.

Cardset: Oath of the Gatewatch #180 (Uncommon)
Type: Land

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #174 (Common)
Khans of Tarkir #246 (Common)
Type: Land

Tomb of the Spirit Dragon

Land

: Add to your mana pool.

, : You gain 1 life for each colorless creature you control.

"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
-Sarkhan Vol

Cardset: Khans of Tarkir #245 (Uncommon)
Type: Land

Timber Gorge

Land

Timber Gorge enters the battlefield tapped.

: Add or to your mana pool.

Tazeem's embrace is harsh, but for those that call it home, nothing else will do.

Cardset: Oath of the Gatewatch #179 (Uncommon)
Type: Land

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #173 (Common)
Khans of Tarkir #244 (Common)
Type: Land

Thespian's Stage

Land

: Add to your mana pool.

, : Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Cardset: Gatecrash #248 (Rare)
Type: Land

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Cardset: Commander 2014 #315 (Common)
Commander 2013 #328 (Common)
Modern Masters #224 (Common)
Commander #291 (Common)
Planechase 2012 #129 (Common)
Ajani vs. Nicol Bolas #76 (Common)
Magic 2011 #229 (Common)
Archenemy #134 (Common)
Phyrexia vs. The Coalition #66 (Common)
Premium Deck Series: Slivers #34 (Common)
Magic 2010 #229 (Common)
Tenth Edition #360 (Common)
Time Spiral #279 (Common)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Temple of the False God

Land

: Add to your mana pool. Activate this ability only if you control five or more lands.

Those who bring nothing to the temple take nothing away.

Cardset: Commander 2014 #314 (Uncommon)
Commander 2013 #327 (Uncommon)
Commander #290 (Uncommon)
Scourge #143 (Uncommon)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple Garden

Land - Forest Plains

(: Add or to your mana pool.)

As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

Mana:
Cardset: Return to Ravnica #248 (Rare)
Ravnica: City of Guilds #284 (Rare)
Type: Land

Teetering Peaks

Land

Teetering Peaks enters the battlefield tapped.

When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn.

: Add to your mana pool.

Cardset: Fire and Lightning #30 (Unknown)
Zendikar #226 (Common)
Type: Land

Tectonic Edge

Land

: Add to your mana pool.

, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.

"We move because the earth does."
-Bruse Tarl, Goma Fada nomad

Cardset: Commander 2014 #313 (Uncommon)
Worldwake #145 (Uncommon)
Type: Land

Tainted Field

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Sorin vs. Tibalt #34 (Uncommon)
Torment #140 (Uncommon)
Type: Land

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #172 (Common)
Khans of Tarkir #243 (Common)
Type: Land

Swamp

Basic Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #260a (Common)
Battle for Zendikar #261a (Common)
Battle for Zendikar #262a (Common)
Battle for Zendikar #263a (Common)
Battle for Zendikar #264a (Common)
Dragons of Tarkir #256 (Common)
Dragons of Tarkir #257 (Common)
Dragons of Tarkir #258 (Common)
Fate Reforged #180 (Common)
Fate Reforged #181 (Common)
Commander 2014 #326 (Common)
Commander 2014 #327 (Common)
Commander 2014 #328 (Common)
Commander 2014 #329 (Common)
Khans of Tarkir #258 (Common)
Khans of Tarkir #259 (Common)
Khans of Tarkir #260 (Common)
Khans of Tarkir #261 (Common)
Magic 2015 #258 (Common)
Magic 2015 #259 (Common)
Magic 2015 #260 (Common)
Magic 2015 #261 (Common)
Commander 2013 #345 (Common)
Commander 2013 #346 (Common)
Commander 2013 #347 (Common)
Commander 2013 #348 (Common)
Theros #238 (Common)
Theros #239 (Common)
Theros #240 (Common)
Theros #241 (Common)
Magic 2014 #238 (Common)
Magic 2014 #239 (Common)
Magic 2014 #240 (Common)
Magic 2014 #241 (Common)
Sorin vs. Tibalt #35 (Common)
Sorin vs. Tibalt #36 (Common)
Sorin vs. Tibalt #37 (Common)
Sorin vs. Tibalt #78 (Common)
Sorin vs. Tibalt #79 (Common)
Sorin vs. Tibalt #80 (Common)
Return to Ravnica #260 (Common)
Return to Ravnica #261 (Common)
Return to Ravnica #262 (Common)
Return to Ravnica #263 (Common)
Return to Ravnica #264 (Common)
Izzet vs. Golgari #83 (Common)
Izzet vs. Golgari #84 (Common)
Izzet vs. Golgari #85 (Common)
Izzet vs. Golgari #86 (Common)
Magic 2013 #238 (Common)
Magic 2013 #239 (Common)
Magic 2013 #240 (Common)
Magic 2013 #241 (Common)
Commander #307 (Common)
Commander #308 (Common)
Commander #309 (Common)
Commander #310 (Common)
Planechase 2012 #142 (Common)
Planechase 2012 #143 (Common)
Planechase 2012 #144 (Common)
Planechase 2012 #145 (Common)
Planechase 2012 #146 (Common)
Avacyn Restored #236 (Common)
Avacyn Restored #237 (Common)
Avacyn Restored #238 (Common)
Graveborn #27 (Unknown)
Graveborn #28 (Unknown)
Graveborn #29 (Unknown)
Graveborn #30 (Unknown)
Innistrad #256 (Common)
Innistrad #257 (Common)
Innistrad #258 (Common)
Ajani vs. Nicol Bolas #77 (Common)
Ajani vs. Nicol Bolas #78 (Common)
Magic 2012 #238 (Common)
Magic 2012 #239 (Common)
Magic 2012 #240 (Common)
Magic 2012 #241 (Common)
New Phyrexia #170 (Common)
New Phyrexia #171 (Common)
Mirrodin Besieged #150 (Common)
Mirrodin Besieged #151 (Common)
Scars of Mirrodin #238 (Common)
Scars of Mirrodin #239 (Common)
Scars of Mirrodin #240 (Common)
Scars of Mirrodin #241 (Common)
Magic 2011 #238 (Common)
Magic 2011 #239 (Common)
Magic 2011 #240 (Common)
Magic 2011 #241 (Common)
Archenemy #142 (Common)
Archenemy #143 (Common)
Archenemy #144 (Common)
Rise of the Eldrazi #237 (Common)
Rise of the Eldrazi #238 (Common)
Rise of the Eldrazi #239 (Common)
Rise of the Eldrazi #240 (Common)
Phyrexia vs. The Coalition #32 (Common)
Phyrexia vs. The Coalition #33 (Common)
Phyrexia vs. The Coalition #34 (Common)
Phyrexia vs. The Coalition #35 (Common)
Premium Deck Series: Slivers #39 (Common)
Garruk vs. Liliana #60 (Common)
Garruk vs. Liliana #61 (Common)
Garruk vs. Liliana #62 (Common)
Garruk vs. Liliana #63 (Common)
Zendikar #238 (Common)
Zendikar #239 (Common)
Zendikar #240 (Common)
Zendikar #241 (Common)
Zendikar #258 (Common)
Zendikar #259 (Common)
Zendikar #260 (Common)
Zendikar #261 (Common)
Magic 2010 #238 (Common)
Magic 2010 #239 (Common)
Magic 2010 #240 (Common)
Magic 2010 #241 (Common)
Divine vs. Demonic #59 (Common)
Divine vs. Demonic #60 (Common)
Divine vs. Demonic #61 (Common)
Divine vs. Demonic #62 (Common)
Shards of Alara #238 (Common)
Shards of Alara #239 (Common)
Shards of Alara #240 (Common)
Shards of Alara #241 (Common)
Shadowmoor #290 (Common)
Shadowmoor #291 (Common)
Shadowmoor #292 (Common)
Shadowmoor #293 (Common)
Lorwyn #290 (Common)
Lorwyn #291 (Common)
Lorwyn #292 (Common)
Lorwyn #293 (Common)
Tenth Edition #372 (Common)
Tenth Edition #373 (Common)
Tenth Edition #374 (Common)
Tenth Edition #375 (Common)
Time Spiral #290 (Common)
Time Spiral #291 (Common)
Time Spiral #292 (Common)
Time Spiral #293 (Common)
Ravnica: City of Guilds #295 (Common)
Ravnica: City of Guilds #296 (Common)
Ravnica: City of Guilds #297 (Common)
Ravnica: City of Guilds #298 (Common)
Ninth Edition #339 (Common)
Ninth Edition #340 (Common)
Ninth Edition #341 (Common)
Ninth Edition #342 (Common)
Champions of Kamigawa #295 (Common)
Champions of Kamigawa #296 (Common)
Champions of Kamigawa #297 (Common)
Champions of Kamigawa #298 (Common)
Mirrodin #295 (Common)
Mirrodin #296 (Common)
Mirrodin #297 (Common)
Mirrodin #298 (Common)
Eighth Edition #339 (Common)
Eighth Edition #340 (Common)
Eighth Edition #341 (Common)
Eighth Edition #342 (Common)
Onslaught #339 (Common)
Onslaught #340 (Common)
Onslaught #341 (Common)
Onslaught #342 (Common)
Odyssey #339 (Common)
Odyssey #340 (Common)
Odyssey #341 (Common)
Odyssey #342 (Common)
Seventh Edition #346 (Common)
Seventh Edition #347 (Common)
Seventh Edition #348 (Common)
Seventh Edition #349 (Common)
Invasion #339 (Common)
Invasion #340 (Common)
Invasion #341 (Common)
Invasion #342 (Common)
Mercadian Masques #339 (Common)
Mercadian Masques #340 (Common)
Mercadian Masques #341 (Common)
Mercadian Masques #342 (Common)
Sixth Edition #339 (Unknown)
Sixth Edition #340 (Unknown)
Sixth Edition #341 (Unknown)
Sixth Edition #342 (Unknown)
Urza's Saga #339 (Common)
Urza's Saga #340 (Common)
Urza's Saga #341 (Common)
Urza's Saga #342 (Common)
Unglued #86 (Common)
Tempest #334 (Common)
Tempest #335 (Common)
Tempest #336 (Common)
Tempest #337 (Common)
Fifth Edition #442 (Common)
Fifth Edition #443 (Common)
Fifth Edition #444 (Common)
Fifth Edition #445 (Common)
Mirage #311 (Common)
Mirage #312 (Common)
Mirage #313 (Common)
Mirage #314 (Common)
Ice Age #353 (Common)
Ice Age #354 (Common)
Ice Age #355 (Common)
Fourth Edition #190 (Common)
Fourth Edition #191 (Common)
Fourth Edition #192 (Common)
Revised Edition #299 (Common)
Revised Edition #300 (Common)
Revised Edition #301 (Common)
Unlimited Edition #295 (Common)
Unlimited Edition #296 (Common)
Unlimited Edition #297 (Common)
Beta Edition #295 (Unknown)
Beta Edition #296 (Unknown)
Beta Edition #297 (Unknown)
Alpha Edition #290 (Unknown)
Alpha Edition #291 (Unknown)
Type: Land

Svogthos, the Restless Tomb

Land

: Add to your mana pool.

: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

Cardset: Izzet vs. Golgari #81 (Uncommon)
Commander #289 (Uncommon)
Ravnica: City of Guilds #283 (Uncommon)
Type: Land

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.

Cardset: Magic 2013 #229 (Rare)
Magic 2012 #229 (Rare)
Magic 2011 #228 (Rare)
Magic 2010 #228 (Rare)
Type: Land

Sunken Hollow

Land - Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Mana:
Cardset: Battle for Zendikar #249 (Rare)
Type: Land

Sulfur Falls

Land

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

: Add or to your mana pool.

Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.

Cardset: Innistrad #248 (Rare)
Type: Land

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.

: Add or to your mana pool.

"Long after the land has given up the last of its secrets, there will still be mysteries in the depths of the sea."
-Kiora

Cardset: Oath of the Gatewatch #178 (Uncommon)
Type: Land

Stomping Ground

Land - Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Mana:
Cardset: Gatecrash #247 (Rare)
Guildpact #165 (Rare)
Type: Land

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Stensia Bloodhall

Land

: Add to your mana pool.

, : Stensia Bloodhall deals 2 damage to target player.

The revelry ends when the supply of fresh ingenues runs dry.

Cardset: Innistrad #247 (Rare)
Type: Land

Steam Vents

Land - Island Mountain

(: Add or to your mana pool.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Crafted with genius, energized with madness.

Mana:
Cardset: Return to Ravnica #247 (Rare)
Guildpact #164 (Rare)
Type: Land

Springjack Pasture

Land

: Add to your mana pool.

, : Put a 0/1 white Goat creature token onto the battlefield.

, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

Cardset: Commander 2013 #326 (Rare)
Eventide #179 (Rare)
Type: Land

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Slayers' Stronghold

Land

: Add to your mana pool.

, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Cardset: Avacyn Restored #229 (Rare)
Type: Land

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and comprehend the perfection of orchestrated life.

Mana:
Cardset: Commander 2013 #323 (Common)
Dragon's Maze #156 (Common)
Gatecrash #246 (Common)
Type: Land

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #288 (Common)
Dissension #180 (Common)
Type: Land

Shrine of the Forsaken Gods

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Cardset: Battle for Zendikar #245 (Rare)
Type: Land

Shivan Reef

Land

: Add to your mana pool.

: Add or to your mana pool. Shivan Reef deals 1 damage to you.

Cardset: Magic 2015 #246 (Rare)
Tenth Edition #357 (Rare)
Ninth Edition #324 (Rare)
Apocalypse #142 (Rare)
Type: Land

Shimmering Grotto

Land

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see."
-Hildin, priest of Avacyn

Cardset: Magic 2014 #229 (Uncommon)
Planechase 2012 #126 (Common)
Innistrad #246 (Common)
Lorwyn #273 (Common)
Type: Land

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Cardset: Battle for Zendikar #244 (Rare)
Type: Land

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

: Add to your mana pool.

Cardset: Avacyn Restored #228 (Common)
Type: Land

Selesnya Sanctuary

Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #322 (Common)
Commander #287 (Common)
Planechase 2012 #125 (Common)
Knights vs. Dragons #37 (Unknown)
Ravnica: City of Guilds #281 (Common)
Type: Land

Selesnya Guildgate

Land - Gate

Selesnya Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and rejoice! The Conclave stands united, open to one and all.

Mana:
Cardset: Commander 2013 #321 (Common)
Dragon's Maze #155 (Common)
Return to Ravnica #246 (Common)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.

When Sejiri Refuge enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Commander 2013 #320 (Uncommon)
Venser vs. Koth #36 (Uncommon)
Zendikar #224 (Uncommon)
Type: Land

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #310 (Common)
Commander 2013 #319 (Common)
Commander #286 (Common)
Archenemy #133 (Common)
Divine vs. Demonic #25 (Common)
Onslaught #324 (Common)
Type: Land

Seaside Citadel

Land

Seaside Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.

Cardset: Commander 2013 #318 (Uncommon)
Shards of Alara #229 (Uncommon)
Type: Land

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.

Cardset: Scars of Mirrodin #229 (Rare)
Type: Land

Sea Gate Wreckage

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

{C}, : Draw a card. Activate this ability only if you have no cards in hand.

Once a center for knowledge, Sea Gate now serves as a reminder of what was lost.

Cardset: Oath of the Gatewatch #177 (Rare)
Type: Land

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #171 (Common)
Khans of Tarkir #242 (Common)
Type: Land

Scalding Tarn

Land

, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #223 (Rare)
Type: Land

Savage Lands

Land

Savage Lands enters the battlefield tapped.

: Add , , or to your mana pool.

Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.

Cardset: Commander 2013 #317 (Uncommon)
Shards of Alara #228 (Uncommon)
Type: Land

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

That which endures, survives.

Cardset: Khans of Tarkir #241 (Uncommon)
Type: Land

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Saltcrusted Steppe

Land

: Add to your mana pool.

, : Put a storage counter on Saltcrusted Steppe.

, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #316 (Uncommon)
Time Spiral #277 (Uncommon)
Type: Land

Sacred Foundry

Land - Mountain Plains

(: Add or to your mana pool.)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.

Mana:
Cardset: Gatecrash #245 (Rare)
Ravnica: City of Guilds #280 (Rare)
Type: Land

Rupture Spire

Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay .

: Add one mana of any color to your mana pool.

Cardset: Commander 2013 #315 (Common)
Commander #285 (Common)
Planechase 2012 #124 (Common)
Ajani vs. Nicol Bolas #75 (Common)
Premium Deck Series: Slivers #33 (Common)
Conflux #144 (Common)
Type: Land

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.

: Add {C} to your mana pool. ({C} represents colorless mana.)

: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

Cardset: Oath of the Gatewatch #176 (Rare)
Type: Land

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #170 (Common)
Khans of Tarkir #240 (Common)
Type: Land

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.

Cardset: Magic 2013 #228 (Rare)
Magic 2012 #228 (Rare)
Magic 2011 #227 (Rare)
Premium Deck Series: Slivers #32 (Rare)
Magic 2010 #227 (Rare)
Type: Land

Rogue's Passage

Land

: Add to your mana pool.

, : Target creature is unblockable this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Cardset: Return to Ravnica #245 (Uncommon)
Type: Land

Remote Isle

Land

Remote Isle enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #309 (Common)
Urza's Saga #324 (Common)
Type: Land

Reliquary Tower

Land

You have no maximum hand size.

: Add to your mana pool.

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Cardset: Commander 2014 #308 (Uncommon)
Magic 2013 #227 (Uncommon)
Conflux #143 (Uncommon)
Type: Land

Reflecting Pool

Land

: Add to your mana pool one mana of any type that a land you control could produce.

Does it reflect the future that once was or the past that can never be?

Cardset: Conspiracy #210 (Rare)
Shadowmoor #278 (Rare)
Tempest #328 (Rare)
Type: Land

Razorverge Thicket

Land

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass.

Cardset: Scars of Mirrodin #228 (Rare)
Type: Land