Forsaken CityLandForsaken City doesn't untap during your untap step.
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Forgotten CaveLandForgotten Cave enters the battlefield tapped.
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ForestBasic Land - Forest(: Add to your mana pool.)
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Forbidding WatchtowerLandForbidding Watchtower enters the battlefield tapped.
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Forbidden OrchardLand: Add one mana of any color to your mana pool.
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Flooded StrandLand, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
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Flooded GroveLand: Add to your mana pool. At full moon, the river seeps over its banks and crawls through the woods like a blanket of serpents. |
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Flood PlainLandFlood Plain enters the battlefield tapped.
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Flamekin VillageLandAs Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.
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Flagstones of TrokairLegendary Land: Add to your mana pool. Dust-spiked winds eroded the stones, but the ground where they had stood still holds power. |
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Fire-Lit ThicketLand: Add to your mana pool. Occupancy of the den changes from night to night as boggart gangs fight for control of a place they aren't willing to simply eat. |
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Fetid HeathLand: Add to your mana pool. "Do not linger in such places, child. There the gwyllions dance. If they find you, you will join in their revels for eternity." |
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Fertile ThicketLandFertile Thicket enters the battlefield tapped.
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Faerie ConclaveLandFaerie Conclave enters the battlefield tapped.
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Eye of UginLegendary LandColorless Eldrazi spells you cast cost less to cast. An eye closes. A race awakens. |
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Exotic OrchardLand: Add to your mana pool one mana of any color that a land an opponent controls could produce. "It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them." |
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Evolving WildsLand, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Without the interfering hands of civilization, nature will always shape itself to its own needs. |
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EvergladesLandEverglades enters the battlefield tapped.
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Esper PanoramaLand: Add to your mana pool. Esper is an expansive canvas painted by precise, controlling hands. |
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Encroaching WastesLand: Add to your mana pool. Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers. |
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Emeria, the Sky RuinLandEmeria, the Sky Ruin enters the battlefield tapped.
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Elfhame PalaceLandElfhame Palace enters the battlefield tapped. The elfhames are the closest thing to "civilization" the elves allow themselves. |
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Elephant GraveyardLand: Add to your mana pool.
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Eldrazi TempleLand: Add to your mana pool. Each temple is a door to a horrible future. |
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Eiganjo CastleLegendary Land: Add to your mana pool. Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot. |
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Ebon StrongholdLandEbon Stronghold enters the battlefield tapped.
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Dwarven RuinsLandDwarven Ruins enters the battlefield tapped.
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Dwarven HoldLandDwarven Hold enters the battlefield tapped.
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Dust BowlLand: Add to your mana pool.
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Duskmantle, House of ShadowLand: Add to your mana pool. In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist. |
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Dryad ArborLand Creature - Forest Dryad 1/1(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.") "Touch no tree, break no branch, and speak only the question you wish answered." |
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Drowned CatacombLandDrowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
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Dromar's CavernLand - LairWhen Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Drifting MeadowLandDrifting Meadow enters the battlefield tapped.
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Dreadship ReefLand: Add to your mana pool.
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Dread StatuaryLand: Add to your mana pool. The last reliable landmark in Tazeem just walked away. |
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Dragonskull SummitLandDragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
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Dormant VolcanoLandDormant Volcano enters the battlefield tapped.
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Dismal BackwaterLandDismal Backwater enters the battlefield tapped.
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Dimir GuildgateLand - GateDimir Guildgate enters the battlefield tapped. Enter and become a mastermind of spies, lies, and deception. |
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Dimir AqueductLandDimir Aqueduct enters the battlefield tapped.
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Diamond ValleyLand, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Desolate LighthouseLand: Add to your mana pool. A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits. |
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Deserted TempleLand: Add to your mana pool. A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways. |
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DesertLand - Desert: Add to your mana pool.
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Daru EncampmentLand: Add to your mana pool.
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Darkwater CatacombsLand, : Add to your mana pool. Murky Otarian tides hide the forgotten treacheries of the Phyrexian war. |
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Darksteel CitadelArtifact LandIndestructible (Effects that say "destroy" don't destroy this land.) Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper. |
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Darkslick ShoresLandDarkslick Shores enters the battlefield tapped unless you control two or fewer other lands. Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen. |
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Dark DepthsLegendary Snow LandDark Depths enters the battlefield with ten ice counters on it.
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Darigaaz's CalderaLand - LairWhen Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Dakmor SalvageLandDakmor Salvage enters the battlefield tapped.
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Crystal VeinLand: Add to your mana pool.
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Crystal QuarryLand: Add to your mana pool. "How tragic that greed eclipses beauty." |
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Crypt of AgadeemLandCrypt of Agadeem enters the battlefield tapped.
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Crumbling VestigeLandCrumbling Vestige enters the battlefield tapped.
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Crumbling NecropolisLandCrumbling Necropolis enters the battlefield tapped. "They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living." |
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Crucible of the Spirit DragonLand: Add to your mana pool.
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Crosis's CatacombsLand - LairWhen Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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Creeping Tar PitLandCreeping Tar Pit enters the battlefield tapped.
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Corrupted CrossroadsLand: Add {C} to your mana pool. ({C} represents colorless mana.) "Look, and see the future." |
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Coral AtollLandCoral Atoll enters the battlefield tapped.
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Copperline GorgeLandCopperline Gorge enters the battlefield tapped unless you control two or fewer other lands. Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris. |
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Contested War ZoneLandWhenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
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Contested CliffsLand: Add to your mana pool.
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Command TowerLand: Add to your mana pool one mana of any color in your commander's color identity. When defeat is near and guidance is scarce, all eyes look in one direction. |
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Coastal TowerLandCoastal Tower enters the battlefield tapped. A beacon in the night, a dream in the fog. |
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CloudpostLand - LocusCloudpost enters the battlefield tapped.
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Cloudcrest LakeLand: Add to your mana pool.
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Clifftop RetreatLandClifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. Where cathars learn to fight not only demons and vampires, but ignorance as well. |
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City of TraitorsLandWhen you play another land, sacrifice City of Traitors. "While we fought, the il surrendered." |
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City of ShadowsLand, Exile a creature you control: Put a storage counter on City of Shadows.
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City of BrassLandWhenever City of Brass becomes tapped, it deals 1 damage to you.
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Cinder MarshLand: Add to your mana pool.
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Cinder GladeLand - Mountain Forest(: Add or to your mana pool.) On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air. |
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Cinder BarrensLandCinder Barrens enters the battlefield tapped. A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash. |
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Cephalid ColiseumLand: Add to your mana pool. Cephalid Coliseum deals 1 damage to you.
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Centaur GardenLand: Add to your mana pool. Centaur Garden deals 1 damage to you.
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Celestial ColonnadeLandCelestial Colonnade enters the battlefield tapped.
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Caves of KoilosLand: Add to your mana pool.
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Cavern of SoulsLandAs Cavern of Souls enters the battlefield, choose a creature type.
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Cathedral of WarLandCathedral of War enters the battlefield tapped.
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Cathedral of SerraLandWhite legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Castle SengirLand: Add to your mana pool. Where hope has no champion, evil rules all. |
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Cascade BluffsLand: Add to your mana pool. Travelers bathe in the falls to wash away curses from the pucas who lurk nearby. |
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Canopy VistaLand - Forest Plains(: Add or to your mana pool.) The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground. |
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Caldera LakeLandCaldera Lake enters the battlefield tapped.
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Calciform PoolsLand: Add to your mana pool.
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Cabal PitLand: Add to your mana pool. Cabal Pit deals 1 damage to you.
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Cabal CoffersLand, : Add to your mana pool for each Swamp you control. Deep within the Cabal's vault, the Mirari pulsed like a dead sun-and its darkness radiated across Otaria. |
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Buried RuinLand: Add to your mana pool. History has buried its treasures deep. |
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BrushlandLand: Add to your mana pool.
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Breeding PoolLand - Forest Island(: Add or to your mana pool.)
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Bottomless VaultLandBottomless Vault enters the battlefield tapped.
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Boseiju, Who Shelters AllLegendary LandBoseiju, Who Shelters All enters the battlefield tapped.
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Boros GuildgateLand - GateBoros Guildgate enters the battlefield tapped. Enter with merciful hearts. Exit with battle cries. |
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Boros GarrisonLandBoros Garrison enters the battlefield tapped.
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Boreal ShelfSnow LandBoreal Shelf enters the battlefield tapped. "Who will stay the Tyrant's hand, |
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Bojuka BogLandBojuka Bog enters the battlefield tapped.
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Bog WreckageLandBog Wreckage enters the battlefield tapped.
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