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Wastes

Basic Land

: Add {C} to your mana pool.

Mana:
Cardset: Oath of the Gatewatch #183 (Common)
Oath of the Gatewatch #184 (Common)
Type: Land

Wasteland Viper

Creature - Snake

Deathtouch

Bloodrush - , Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

"The Gruul embrace all things poisonous and living in the cracks of society."
-Teysa Karlov, Grand Envoy of Orzhov

Mana:
Power: 1/2
Cardset: Gatecrash #139 (Uncommon)
Type: Creature

Wasteland Strangler

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #102 (Rare)
Type: Creature

Waste Not

Enchantment

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Designed by the Magic community

Mana:
Cardset: Magic 2015 #122 (Rare)
Type: Enchantment

Wash Out

Sorcery

Return all permanents of the color of your choice to their owners' hands.

"Rest now. You've neither won nor lost, but this battle is over for you just the same."
-Teferi

Mana:
Cardset: Commander 2013 #66 (Uncommon)
Invasion #87 (Uncommon)
Type: Sorcery

Warstorm Surge

Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.

"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

Mana:
Cardset: Commander 2013 #129 (Rare)
Planechase 2012 #54 (Rare)
Magic 2012 #160 (Rare)
Type: Enchantment

Warriors' Lesson

Instant

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

"Let each challenge make you a better warrior."
-Anthousa of Setessa

Mana:
Cardset: Theros #184 (Uncommon)
Type: Instant

Warren Weirding

Tribal Sorcery - Goblin

Target player sacrifices a creature. If a Goblin is sacrificed this way, that player puts two 1/1 black Goblin Rogue creature tokens onto the battlefield, and those tokens gain haste until end of turn.

"And that's when it was discovered that boggarts have just half a brain."
-The Book of Other Folk

Mana:
Cardset: Modern Masters #104 (Common)
Morningtide #82 (Uncommon)
Type: Sorcery

Warren Pilferers

Creature - Goblin Rogue

When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.

"What do they need all this stuff for? They're dead. We're alive. Simple enough."

Mana:
Power: 3/3
Cardset: Modern Masters #103 (Common)
Lorwyn #146 (Common)
Type: Creature

Warren Instigator

Creature - Goblin Berserker

Double strike

Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.

"Danger! Danger! Come out of the safety of your holes!"

Mana:
Power: 1/1
Cardset: Zendikar #154 (Mythic Rare)
Type: Creature

Warping Wail

Instant

({C} represents colorless mana.)

Choose one -

• Exile target creature with power or toughness 1 or less.

• Counter target sorcery spell.

• Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."

Mana: {C}
Cardset: Oath of the Gatewatch #12 (Uncommon)
Type: Instant

Warped Physique

Instant

Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.

The Gruul seek unbounded strength. The Dimir deliver cruel irony.

Mana:
Cardset: Dragon's Maze #117 (Uncommon)
Type: Instant

Warpath Ghoul

Creature - Zombie

Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.

Mana:
Power: 3/2
Cardset: Magic 2012 #117 (Common)
Magic 2010 #120 (Common)
Type: Creature

Warp World

Sorcery

Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of his or her library.

Mana:
Cardset: Magic 2010 #163 (Rare)
Tenth Edition #248 (Rare)
Ravnica: City of Guilds #150 (Rare)
Type: Sorcery

Warmonger's Chariot

Artifact - Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

The best defense is a good offense.

Mana:
Cardset: Conspiracy #207 (Uncommon)
Rise of the Eldrazi #226 (Uncommon)
Type: Artifact

Warmonger Hellkite

Creature - Dragon

Flying

All creatures attack each combat if able.

: Attacking creatures get +1/+0 until end of turn.

Its wings beat to the howls of war and fan the fires of rage.

Mana:
Power: 5/5
Cardset: Commander 2014 #41 (Rare)
Type: Creature

Warmind Infantry

Creature - Elemental Soldier

Battalion - Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

Before Aurelia denounced Niv-Mizzet, the two guilds had collaborated on the Warmind Initiative in pursuit of the ultimate soldier.

Mana:
Power: 2/3
Cardset: Gatecrash #111 (Common)
Type: Creature

Warlord's Axe

Artifact - Equipment

Equipped creature gets +3/+1.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

To split wood with it would be sacrilege. This tool has but one purpose, and that is war.

Mana:
Cardset: Magic 2011 #220 (Uncommon)
Type: Artifact

Warleader's Helix

Instant

Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.

"There is no time to remedy our enemies' ignorance. Blast it out of them."
-Aurelia

Mana:
Cardset: Dragon's Maze #116 (Uncommon)
Type: Instant

Wargate

Sorcery

Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

Bant mages still call to the heavens for aid, but angels are not the only ones who answer.

Mana:
Cardset: Alara Reborn #129 (Rare)
Type: Sorcery

Wardscale Dragon

Creature - Dragon

Flying

As long as Wardscale Dragon is attacking, defending player can't cast spells.

Dromoka's brood emerge from the dragon tempests covered with tough scales that protect them from most clan weapons and magic.

Mana:
Power: 4/4
Cardset: Fate Reforged #30 (Uncommon)
Type: Creature

Warden of the Wall

Artifact

Warden of the Wall enters the battlefield tapped.

: Add to your mana pool.

As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.

Mana:
Cardset: Dark Ascension #153 (Uncommon)
Type: Artifact

Warden of the First Tree

Creature - Human

: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.

: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Fate Reforged #143 (Mythic Rare)
Type: Creature

Warden of the Eye

Creature - Djinn Wizard

When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand.

The wardens guard the sacred documents of Tarkir's history, though they are forbidden to read the words.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #212 (Uncommon)
Type: Creature

Warden of the Beyond

Creature - Human Wizard

Vigilance (Attacking doesn't cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

He draws strength from a vast source few mortals can fathom.
Designed by Isaiah Cartwright

Mana:
Power: 2/2
Cardset: Magic 2015 #42 (Uncommon)
Type: Creature

Warden of Geometries

Creature - Eldrazi Drone

Vigilance

: Add {C} to your mana pool. ({C} represents colorless mana.)

The wastelands disorient even the most experienced scouts, making them easy prey for Kozilek's drones.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #11 (Common)
Type: Creature

Warden of Evos Isle

Creature - Bird Wizard

Flying

Creature spells with flying you cast cost less to cast.

On Evos Isle, the swift and formidable aven enforce the will of the ruling sphinxes.

Mana:
Power: 2/2
Cardset: Magic 2014 #79 (Uncommon)
Type: Creature

Warclamp Mastiff

Creature - Hound

First strike (This creature deals combat damage before creatures without first strike.)

"One bite from that dog will send you to the healer's tent for days."
-Watchmaster Finn of An Karras

Mana:
Power: 1/1
Cardset: Magic 2013 #40 (Common)
Type: Creature

Warchanter of Mogis

Creature - Minotaur Shaman

Inspired - Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 3/3
Cardset: Born of the Gods #85 (Common)
Type: Creature

Warbringer

Creature - Orc Berserker

Dash costs you pay cost less (as long as this creature is on the battlefield).

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #168 (Uncommon)
Type: Creature

War-Wing Siren

Creature - Siren Soldier

Flying

Heroic - Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

Once she sang sailors to their doom. Now she leads them to glory.

Mana:
Power: 1/3
Cardset: Journey Into Nyx #57 (Common)
Type: Creature

War-Spike Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: War-Spike Changeling gains first strike until end of turn.

"Aren't there boggarts enough in Lorwyn? Couldn't it turn into a sheep? Or a sunflower?"
-Olly of Goldmeadow

Mana:
Power: 3/3
Cardset: Modern Masters #139 (Common)
Morningtide #112 (Common)
Type: Creature

War-Name Aspirant

Creature - Human Warrior

Raid - War-Name Aspirant enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

War-Name Aspirant can't be blocked by creatures with power 1 or less.

No battle means more to a Mardu warrior than the one that earns her war name.

Mana:
Power: 2/1
Cardset: Khans of Tarkir #126 (Uncommon)
Type: Creature

War Report

Instant

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.

Underling Ethu's 263rd report read simply "Yes, my lord. Overwhelmingly, my lord." This marked the end of the Mirran-Phyrexian War.

Mana:
Cardset: New Phyrexia #26 (Common)
Type: Instant

War Priest of Thune

Creature - Human Cleric

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

"The sacred might of Thune thunders in my soul."

Mana:
Power: 2/2
Cardset: Magic 2013 #39 (Uncommon)
Magic 2011 #38 (Uncommon)
Type: Creature

War Flare

Instant

Creatures you control get +2/+1 until end of turn. Untap those creatures.

"No sun or fire can warm my blood quite like a war flare."
-Urut Barzeel, Mardu hordechief

Mana:
Cardset: Fate Reforged #158 (Common)
Type: Instant

War Falcon

Creature - Bird

Flying

War Falcon can't attack unless you control a Knight or a Soldier.

The falcon is the picture of nobility, maintaining a regal bearing even as it conducts the bloody business of war.

Mana:
Power: 2/1
Cardset: Magic 2013 #38 (Common)
Type: Creature

War Cadence

Enchantment

: This turn, creatures can't block unless their controller pays for each blocking creature he or she controls.

The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.

Mana:
Cardset: Commander 2013 #128 (Uncommon)
Mercadian Masques #224 (Uncommon)
Type: Enchantment

War Behemoth

Creature - Beast

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"The Houses always hope for peace, but we always pack for war."
-Gvar Barzeel, krumar commander

Mana:
Power: 3/6
Cardset: Khans of Tarkir #29 (Common)
Type: Creature

Wandering Wolf

Creature - Wolf

Creatures with power less than Wandering Wolf's power can't block it.

Humans still feared wolves, though no connection between them and the curse of lycanthropy had ever been proved.

Mana:
Power: 2/1
Cardset: Avacyn Restored #202 (Common)
Type: Creature

Wandering Tombshell

Creature - Zombie Turtle

The crumbling temples on the tortoise's back are monuments to the decadence of the ancient Sultai. Though it harkens back to the era of the khans, Silumgar allows it to walk his territory as a warning to those who would oppose him.

Mana:
Power: 1/6
Cardset: Dragons of Tarkir #127 (Common)
Type: Creature

Wandering Goblins

Creature - Goblin Warrior

Domain - : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.

Tired of waiting for a dragon to eat them, some hardy goblins struck out to become meals for the unknown.

Mana:
Cardset: Conflux #76 (Common)
Type: Creature

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

Cardset: Oath of the Gatewatch #182 (Rare)
Type: Land

Wandering Champion

Creature - Human Monk

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

"Learn from your enemies, but do not tolerate them."

Mana:
Power: 3/1
Cardset: Fate Reforged #29 (Uncommon)
Type: Creature

Wall of Vines

Creature - Plant Wall

Defender (This creature can't attack.)

Reach (This creature can block creatures with flying.)

Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable.

Mana:
Cardset: Magic 2011 #199 (Common)
Type: Creature

Wall of Torches

Creature - Wall

Defender (This creature can't attack.)

The foolish try to leap through the unlit spaces. The arrogant believe the fires harmless. The wise find a different door.

Mana:
Power: 4/1
Cardset: Magic 2012 #159 (Common)
Type: Creature

Wall of Tanglecord

Artifact Creature - Wall

Defender

: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

Rootlike fibers travel far from Mirrodin's metallic forests, emerging from the crust to drink in the mana-infused sunlight.

Mana:
Cardset: Scars of Mirrodin #222 (Common)
Type: Artifact Creature

Wall of Swords

Creature - Wall

Defender (This creature can't attack.)

Flying

The air hummed with the scissoring sound of uncounted blades that hovered in front of the invaders as though wielded by a phalanx of unseen hands.

Mana:
Power: 3/5
Cardset: Magic 2014 #41 (Uncommon)
Tenth Edition #57 (Uncommon)
Eighth Edition #56 (Uncommon)
Seventh Edition #55 (Uncommon)
Sixth Edition #51 (Unknown)
Fifth Edition #343 (Uncommon)
Fourth Edition #305 (Uncommon)
Revised Edition #227 (Uncommon)
Unlimited Edition #227 (Uncommon)
Beta Edition #228 (Unknown)
Alpha Edition #226 (Unknown)
Type: Creature

Wall of Reverence

Creature - Spirit Wall

Defender, flying

At the beginning of your end step, you may gain life equal to the power of target creature you control.

The lives of elves are long, but their memories are longer. Even after death, they do not desert their homes.

Mana:
Power: 1/6
Cardset: Commander 2013 #26 (Rare)
Conflux #20 (Rare)
Type: Creature

Wall of Resurgence

Creature - Wall

Defender

When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Mana:
Cardset: Oath of the Gatewatch #39 (Uncommon)
Type: Creature

Wall of Omens

Creature - Wall

Defender

When Wall of Omens enters the battlefield, draw a card.

"I search for a vision of Zendikar that does not include the Eldrazi."
-Expedition journal entry

Mana:
Cardset: Sorin vs. Tibalt #4 (Uncommon)
Commander #37 (Uncommon)
Rise of the Eldrazi #53 (Uncommon)
Type: Creature

Wall of Mulch

Creature - Wall

Defender (This creature can't attack.)

, Sacrifice a Wall: Draw a card.

Mulch is the fabric of life in the forest. Plants live in it, they die in it, and then they become part of it, feeding countless generations to come.

Mana:
Cardset: Magic 2015 #208 (Uncommon)
Onslaught #298 (Uncommon)
Type: Creature

Wall of Limbs

Creature - Zombie Wall

Defender (This creature can't attack.)

Whenever you gain life, put a +1/+1 counter on Wall of Limbs.

, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.

Mana:
Cardset: Magic 2015 #121 (Uncommon)
Type: Creature

Wall of Frost

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.

"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid."
-Lumi, goatherd

Mana:
Cardset: Magic 2015 #83 (Uncommon)
Magic 2014 #78 (Uncommon)
Planechase 2012 #28 (Uncommon)
Magic 2011 #79 (Uncommon)
Magic 2010 #80 (Uncommon)
Type: Creature

Wall of Fire

Creature - Wall

Defender (This creature can't attack.)

: Wall of Fire gets +1/+0 until end of turn.

Mercy is for those who keep their distance.

Mana:
Cardset: Magic 2015 #167 (Common)
Magic 2013 #156 (Common)
Magic 2010 #162 (Uncommon)
Tenth Edition #247 (Uncommon)
Seventh Edition #227 (Uncommon)
Sixth Edition #216 (Unknown)
Fifth Edition #273 (Uncommon)
Fourth Edition #248 (Uncommon)
Revised Edition #182 (Uncommon)
Unlimited Edition #182 (Uncommon)
Beta Edition #183 (Unknown)
Alpha Edition #182 (Unknown)
Type: Creature

Wall of Faith

Creature - Wall

Defender (This creature can't attack.)

: Wall of Faith gets +0/+1 until end of turn.

"This is a fine suit, armorsmith. I will be safe from harm. If only you could forge rings to mail the rest of my people . . ."
-Lord Hilneth

Mana:
Cardset: Magic 2010 #40 (Common)
Type: Creature

Wall of Essence

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Essence is dealt combat damage, you gain that much life.

The ceiling and the floor fell in love, but only the wall knew.
-Dal saying

Mana:
Cardset: Magic 2015 #41 (Uncommon)
Stronghold #122 (Uncommon)
Type: Creature

Wall of Denial

Creature - Wall

Defender, flying

Shroud (This creature can't be the target of spells or abilities.)

It provides what every discerning mage requires-time to think.

Mana:
Cardset: Commander #237 (Uncommon)
Venser vs. Koth #11 (Uncommon)
Alara Reborn #16 (Uncommon)
Type: Creature

Wall of Bone

Creature - Skeleton Wall

Defender (This creature can't attack.)

: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 1/4
Cardset: Garruk vs. Liliana #41 (Uncommon)
Magic 2010 #119 (Uncommon)
Seventh Edition #169 (Uncommon)
Fifth Edition #65 (Uncommon)
Fourth Edition #52 (Uncommon)
Revised Edition #42 (Uncommon)
Unlimited Edition #41 (Uncommon)
Beta Edition #41 (Unknown)
Alpha Edition #41 (Unknown)
Type: Creature

Wall of Blossoms

Creature - Plant Wall

Defender

When Wall of Blossoms enters the battlefield, draw a card.

Each flower identical, every leaf and petal disturbingly exact.

Mana:
Cardset: From the Vault: Twenty #6 (Mythic Rare)
Planechase 2012 #81 (Uncommon)
Stronghold #75 (Uncommon)
Type: Creature

Walking Corpse

Creature - Zombie

"Feeding a normal army is a problem of logistics. With zombies, it is an asset. Feeding is why they fight. Feeding is why they are feared."
-Jadar, ghoulcaller of Nephalia

Mana:
Power: 2/2
Cardset: Magic 2013 #116 (Common)
Innistrad #126 (Common)
Type: Creature

Walking Atlas

Artifact Creature - Construct

: You may put a land card from your hand onto the battlefield.

Crafted by lullmages and bound to the land, it alters itself to match the tumultuous terrain.

Mana:
Power: 1/1
Cardset: Worldwake #131 (Common)
Type: Artifact Creature

Walker of the Wastes

Creature - Eldrazi

({C} represents colorless mana.)

Trample

Walker of the Wastes gets +1/+1 for each land you control named Wastes.

In the absence of life, something yet grows.

Mana: {C}
Power: 4/4
Cardset: Oath of the Gatewatch #10 (Uncommon)
Type: Creature

Walker of the Grove

Creature - Elemental

When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 7/7
Cardset: Commander 2013 #175 (Uncommon)
Modern Masters #173 (Common)
Morningtide #138 (Uncommon)
Type: Creature

Wakestone Gargoyle

Creature - Gargoyle

Defender, flying

: Creatures you control with defender can attack this turn as though they didn't have defender.

Its pulsating cry shatters bonds of iron, granite, and servitude.

Mana:
Power: 3/4
Cardset: Conspiracy #88 (Uncommon)
Dissension #21 (Rare)
Type: Creature

Wakedancer

Creature - Human Shaman

Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

Mana:
Power: 2/2
Cardset: Conspiracy #134 (Common)
Dark Ascension #79 (Uncommon)
Type: Creature

Wake the Reflections

Sorcery

Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"You see a bird, an oak, a packbeast. I see the potential for an army."
-Lalia, Selesnya dryad

Mana:
Cardset: Dragon's Maze #10 (Common)
Type: Sorcery

Wake the Dead

Instant

Cast Wake the Dead only during combat on an opponent's turn.

Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.

Mana:
Cardset: Commander 2014 #31 (Rare)
Type: Instant

Vulturous Zombie

Creature - Plant Zombie

Flying

Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.

"When something dies, all things benefit. Well okay, just our things."
-Ezoc, Golgari rot farmer

Mana:
Power: 3/3
Cardset: Commander #236 (Rare)
Ravnica: City of Guilds #238 (Rare)
Type: Creature

Vulturous Aven

Creature - Bird Shaman

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Vulturous Aven exploits a creature, you draw two cards and you lose 2 life.

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #126 (Common)
Type: Creature

Vulshok Replica

Artifact Creature - Berserker

, Sacrifice Vulshok Replica: Vulshok Replica deals 3 damage to target player.

All the fury of the Vulshok with only a trace of their recklessness.

Mana:
Power: 3/1
Cardset: Scars of Mirrodin #221 (Common)
Type: Artifact Creature

Vulshok Refugee

Creature - Human Warrior

Protection from red

"I will carve my people's vengeance on the face of Phyrexia."

Mana:
Power: 3/2
Cardset: New Phyrexia #101 (Uncommon)
Type: Creature

Vulshok Heartstoker

Creature - Human Shaman

When Vulshok Heartstoker enters the battlefield, target creature gets +2/+0 until end of turn.

He fashions stirring words with as much passion as a smith fashioning a warhammer.

Mana:
Power: 2/2
Cardset: Scars of Mirrodin #107 (Common)
Type: Creature

Vulshok Berserker

Creature - Human Berserker

Haste (This creature can attack and as soon as it comes under your control.)

He will carve out a legend for himself with his own two hands.

Mana:
Power: 3/2
Cardset: Venser vs. Koth #53 (Common)
Magic 2011 #159 (Common)
Mirrodin #111 (Common)
Type: Creature

Vulpine Goliath

Creature - Fox

Trample

"With a diet of hydras, giants, and massive serpents, anything would get that big."
-Corisande, Setessan hunter

Mana:
Power: 6/5
Cardset: Theros #183 (Common)
Type: Creature

Vraska the Unseen

Planeswalker - Vraska (Loyalty: 5)

+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.

-3: Destroy target nonland permanent.

-7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."

Mana:
Cardset: Return to Ravnica #208 (Mythic Rare)
Type: Planeswalker

Voyaging Satyr

Creature - Satyr Druid

: Untap target land.

"None can own the land's bounty. The gods made this world for all to share its riches. And I'm not just saying that because you caught me stealing your fruit."

Mana:
Power: 1/2
Cardset: Theros #182 (Common)
Type: Creature

Voyager Drake

Creature - Drake

Multikicker (You may pay an additional any number of times as you cast this spell.)

Flying

When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.

Mana:
Power: 3/3
Cardset: Worldwake #45 (Uncommon)
Type: Creature

Voyage's End

Instant

Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Philosophers say those lost at sea ascended to a more perfect realm. Sailors say they drowned.

Mana:
Cardset: Theros #73 (Common)
Type: Instant

Vow of Wildness

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

"Savagery is the birthright of every creature that draws breath-or wishes it could."
-Karador, Ghost Chieftain

Mana:
Cardset: Commander #178 (Uncommon)
Type: Enchantment

Vow of Malice

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or a planeswalker you control.

"I grant you blades-on the condition that they are not pointed at me."
-Damia, Sage of Stone

Mana:
Cardset: Commander #107 (Uncommon)
Type: Enchantment

Vow of Lightning

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or a planeswalker you control.

"Ruhan would never agree to such terms."
-Ruhan of the Fomori

Mana:
Cardset: Commander #138 (Uncommon)
Type: Enchantment

Vow of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or a planeswalker you control.

"Soaring is wasted on the winged."
-Edric, Spymaster of Trest

Mana:
Cardset: Commander #68 (Uncommon)
Type: Enchantment

Vow of Duty

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or a planeswalker you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."
-Kaalia of the Vast

Mana:
Cardset: Conspiracy #87 (Uncommon)
Commander #36 (Uncommon)
Type: Enchantment

Vortex Elemental

Creature - Elemental

: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle their libraries.

: Target creature blocks Vortex Elemental this turn if able.

The sea is always hungry.

Mana:
Cardset: Born of the Gods #56 (Uncommon)
Type: Creature

Vorstclaw

Creature - Elemental Horror

"Where'd the werewolves go? Maybe that got hungry."
-Halana of Ulvenwald

Mana:
Power: 7/7
Cardset: Avacyn Restored #201 (Uncommon)
Type: Creature

Vorosh, the Hunter

Legendary Creature - Dragon

Flying

Whenever Vorosh, the Hunter deals combat damage to a player, you may pay . If you do, put six +1/+1 counters on Vorosh.

Mana:
Power: 6/6
Cardset: Commander #235 (Rare)
Planar Chaos #164 (Rare)
Type: Creature

Vorinclex, Voice of Hunger

Legendary Creature - Praetor

Trample

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

Mana:
Power: 7/6
Cardset: New Phyrexia #127 (Mythic Rare)
Type: Creature

Vorel of the Hull Clade

Legendary Creature - Human Merfolk

, : For each counter on target artifact, creature, or land, put another of those counters on that permanent.

"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Mana:
Power: 1/4
Cardset: Dragon's Maze #115 (Rare)
Type: Creature

Vorapede

Creature - Insect

Vigilance, trample

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"If you think you've killed one, guess again."
-Thalia, Knight-Cathar

Mana:
Power: 5/4
Cardset: Dark Ascension #131 (Mythic Rare)
Type: Creature

Voracious Wurm

Creature - Wurm

Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn.

Shepherds in Kalonia know it's better to let sheep roam than have them be trapped when the wurms are feeding.

Mana:
Power: 2/2
Cardset: Magic 2014 #200 (Uncommon)
Type: Creature

Voracious Null

Creature - Zombie

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.

"These days, there's no shortage of food for the nulls of Guul Draz."-Drana, Kalastria bloodchief

Mana:
Power: 2/2
Cardset: Battle for Zendikar #125 (Common)
Type: Creature

Voracious Dragon

Creature - Dragon

Flying

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

When Voracious Dragon enters the battlefield, it deals damage to target creature or player equal to twice the number of Goblins it devoured.

Mana:
Power: 4/4
Cardset: Knights vs. Dragons #56 (Unknown)
Conflux #75 (Rare)
Type: Creature

Voltaic Key

Artifact

, : Untap target artifact.

The missing piece to every puzzle.

Mana:
Cardset: Magic 2011 #219 (Uncommon)
Phyrexia vs. The Coalition #17 (Uncommon)
Urza's Saga #314 (Uncommon)
Type: Artifact

Volt Charge

Instant

Volt Charge deals 3 damage to target creature or player. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Mana:
Cardset: New Phyrexia #100 (Common)
Type: Instant

Volition Reins

Enchantment - Aura

Enchant permanent

When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.

You control enchanted permanent.

"Glorifying the will is a mistake. It is simply one more force to be mastered."

Mana:
Cardset: Scars of Mirrodin #53 (Uncommon)
Type: Enchantment

Volcanic Vision

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.

Mana:
Cardset: Dragons of Tarkir #167 (Rare)
Type: Sorcery

Volcanic Upheaval

Instant

Destroy target land.

Like a living organism, Zendikar rids itself of infection, and it does so abruptly and ruthlessly.

Mana:
Cardset: Battle for Zendikar #161 (Common)
Type: Instant

Volcanic Submersion

Sorcery

Destroy target artifact or land.

Cycling (, Discard this card: Draw a card.)

A dragon's death is almost as feared as its life. Old, dying dragons throw themselves into volcanoes, causing massive upheaval and widespread disaster.

Mana:
Cardset: Shards of Alara #121 (Common)
Type: Sorcery

Volcanic Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)

The mountains bend to no one.

Mana:
Cardset: Magic 2013 #155 (Common)
Magic 2011 #158 (Common)
Type: Enchantment