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Ruins of Trokair

Land

Ruins of Trokair enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Ruins of Trokair: Add to your mana pool.

Cardset: Sixth Edition #327 (Unknown)
Fifth Edition #438 (Uncommon)
Fallen Empires #185 (Uncommon)
Type: Land

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.

: Add {C} to your mana pool. ({C} represents colorless mana.)

: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

Cardset: Oath of the Gatewatch #176 (Rare)
Type: Land

Rugged Prairie

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits.

Cardset: Eventide #178 (Rare)
Type: Land

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #170 (Common)
Khans of Tarkir #240 (Common)
Type: Land

Rootwater Depths

Land

: Add to your mana pool.

: Add or to your mana pool. Rootwater Depths doesn't untap during your next untap step.

Cardset: Tempest #329 (Uncommon)
Type: Land

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.

Cardset: Magic 2013 #228 (Rare)
Magic 2012 #228 (Rare)
Magic 2011 #227 (Rare)
Premium Deck Series: Slivers #32 (Rare)
Magic 2010 #227 (Rare)
Type: Land

Rogue's Passage

Land

: Add to your mana pool.

, : Target creature is unblockable this turn.

Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.

Cardset: Return to Ravnica #245 (Uncommon)
Type: Land

Rocky Tar Pit

Land

Rocky Tar Pit enters the battlefield tapped.

, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #310 (Uncommon)
Type: Land

Rix Maadi, Dungeon Palace

Land

: Add to your mana pool.

, : Each player discards a card. Activate this ability only any time you could cast a sorcery.

Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter.

Cardset: Dissension #179 (Uncommon)
Type: Land

River of Tears

Land

: Add to your mana pool. If you played a land this turn, add to your mana pool instead.

"The Westfolk wept, and their tears wore winding rivers into the cheek of the world."
-Glem the Lonebard, "Origins of Kholon"

Cardset: Future Sight #179 (Rare)
Type: Land

River Delta

Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

: Add or to your mana pool. Put a depletion counter on River Delta.

Cardset: Ice Age #346 (Rare)
Type: Land

Rith's Grove

Land - Lair

When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.

: Add , , or to your mana pool.

Mana:
Cardset: Planeshift #141 (Uncommon)
Type: Land

Rishadan Port

Land

: Add to your mana pool.

, : Tap target land.

Rishada is the gateway to free trade-but the key will cost you.

Cardset: Mercadian Masques #324 (Rare)
Type: Land

Riptide Laboratory

Land

: Add to your mana pool.

, : Return target Wizard you control to its owner's hand.

Cardset: Onslaught #322 (Rare)
Type: Land

Riftstone Portal

Land

: Add to your mana pool.

As long as Riftstone Portal is in your graveyard, lands you control have ": Add or to your mana pool."

Cardset: Judgment #143 (Uncommon)
Type: Land

Rhystic Cave

Land

: Choose a color. Add one mana of that color to your mana pool unless any player pays . Activate this ability only any time you could cast an instant.

"All mages dip into the same well; some are just in more of a hurry."
-Alexi, zephyr mage

Cardset: Prophecy #142 (Uncommon)
Type: Land

Remote Isle

Land

Remote Isle enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #309 (Common)
Urza's Saga #324 (Common)
Type: Land

Remote Farm

Land

Remote Farm enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Remote Farm: Add to your mana pool. If there are no depletion counters on Remote Farm, sacrifice it.

Cardset: Mercadian Masques #323 (Common)
Type: Land

Reliquary Tower

Land

You have no maximum hand size.

: Add to your mana pool.

Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.

Cardset: Commander 2014 #308 (Uncommon)
Magic 2013 #227 (Uncommon)
Conflux #143 (Uncommon)
Type: Land

Reflecting Pool

Land

: Add to your mana pool one mana of any type that a land you control could produce.

Does it reflect the future that once was or the past that can never be?

Cardset: Conspiracy #210 (Rare)
Shadowmoor #278 (Rare)
Tempest #328 (Rare)
Type: Land

Razorverge Thicket

Land

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass.

Cardset: Scars of Mirrodin #228 (Rare)
Type: Land

Ravaged Highlands

Land

Ravaged Highlands enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.

Cardset: Odyssey #324 (Common)
Type: Land

Rath's Edge

Legendary Land

: Add to your mana pool.

, , Sacrifice a land: Rath's Edge deals 1 damage to target creature or player.

Mana:
Cardset: Nemesis #142 (Rare)
Type: Land

Rakdos Guildgate

Land - Gate

Rakdos Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and indulge your darkest fantasies, for you may never pass this way again.

Mana:
Cardset: Commander 2013 #314 (Common)
Dragon's Maze #154 (Common)
Return to Ravnica #244 (Common)
Type: Land

Rakdos Carnarium

Land

Rakdos Carnarium enters the battlefield tapped.

When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #313 (Common)
Sorin vs. Tibalt #74 (Common)
Commander #284 (Common)
Archenemy #132 (Common)
Dissension #178 (Common)
Type: Land

Rainbow Vale

Land

: Add one mana of any color to your mana pool. An opponent gains control of Rainbow Vale at the beginning of the next end step.

In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.

Cardset: Fallen Empires #184 (Rare)
Type: Land

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Cardset: Worldwake #141 (Rare)
Type: Land

Radiant Fountain

Land

When Radiant Fountain enters the battlefield, you gain 2 life.

: Add to your mana pool.

"All peoples treasure a place where the weary traveler may drink in peace."
-Ajani Goldmane

Cardset: Magic 2015 #245 (Common)
Type: Land

Quicksand

Land

: Add to your mana pool.

, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Cardset: Conspiracy #209 (Uncommon)
Worldwake #140 (Common)
Tenth Edition #356 (Uncommon)
Ninth Edition #323 (Uncommon)
Visions #166 (Uncommon)
Type: Land

Primal Beyond

Land

As Primal Beyond enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Primal Beyond enters the battlefield tapped.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Cardset: Morningtide #149 (Rare)
Type: Land

Prairie Stream

Land - Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Mana:
Cardset: Battle for Zendikar #241 (Rare)
Type: Land

Prahv, Spires of Order

Land

: Add to your mana pool.

, : Prevent all damage a source of your choice would deal this turn.

Prahv, where much work is done to make sure nothing is accomplished.

Cardset: Dissension #177 (Uncommon)
Type: Land

Polluted Mire

Land

Polluted Mire enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #307 (Common)
Graveborn #26 (Unknown)
Garruk vs. Liliana #59 (Common)
Urza's Saga #323 (Common)
Type: Land

Polluted Delta

Land

, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #239 (Rare)
Onslaught #321 (Rare)
Type: Land

Plateau

Land - Mountain Plains

(: Add or to your mana pool.)

Mana:
Cardset: Revised Edition #296 (Rare)
Unlimited Edition #292 (Rare)
Beta Edition #292 (Unknown)
Alpha Edition #287 (Unknown)
Type: Land

Plains

Basic Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #250a (Common)
Battle for Zendikar #251a (Common)
Battle for Zendikar #252a (Common)
Battle for Zendikar #253a (Common)
Battle for Zendikar #254a (Common)
Dragons of Tarkir #250 (Common)
Dragons of Tarkir #251 (Common)
Dragons of Tarkir #252 (Common)
Fate Reforged #176 (Common)
Fate Reforged #177 (Common)
Commander 2014 #318 (Common)
Commander 2014 #319 (Common)
Commander 2014 #320 (Common)
Commander 2014 #321 (Common)
Khans of Tarkir #250 (Common)
Khans of Tarkir #251 (Common)
Khans of Tarkir #252 (Common)
Khans of Tarkir #253 (Common)
Magic 2015 #250 (Common)
Magic 2015 #251 (Common)
Magic 2015 #252 (Common)
Magic 2015 #253 (Common)
Commander 2013 #337 (Common)
Commander 2013 #338 (Common)
Commander 2013 #339 (Common)
Commander 2013 #340 (Common)
Theros #230 (Common)
Theros #231 (Common)
Theros #232 (Common)
Theros #233 (Common)
Magic 2014 #230 (Common)
Magic 2014 #231 (Common)
Magic 2014 #232 (Common)
Magic 2014 #233 (Common)
Sorin vs. Tibalt #38 (Common)
Sorin vs. Tibalt #39 (Common)
Sorin vs. Tibalt #40 (Common)
Return to Ravnica #250 (Common)
Return to Ravnica #251 (Common)
Return to Ravnica #252 (Common)
Return to Ravnica #253 (Common)
Return to Ravnica #254 (Common)
Magic 2013 #230 (Common)
Magic 2013 #231 (Common)
Magic 2013 #232 (Common)
Magic 2013 #233 (Common)
Commander #299 (Common)
Commander #300 (Common)
Commander #301 (Common)
Commander #302 (Common)
Planechase 2012 #132 (Common)
Planechase 2012 #133 (Common)
Planechase 2012 #134 (Common)
Planechase 2012 #135 (Common)
Planechase 2012 #136 (Common)
Avacyn Restored #230 (Common)
Avacyn Restored #231 (Common)
Avacyn Restored #232 (Common)
Venser vs. Koth #38 (Common)
Venser vs. Koth #39 (Common)
Venser vs. Koth #40 (Common)
Innistrad #250 (Common)
Innistrad #251 (Common)
Innistrad #252 (Common)
Ajani vs. Nicol Bolas #40 (Common)
Magic 2012 #230 (Common)
Magic 2012 #231 (Common)
Magic 2012 #232 (Common)
Magic 2012 #233 (Common)
New Phyrexia #166 (Common)
New Phyrexia #167 (Common)
Knights vs. Dragons #39 (Unknown)
Knights vs. Dragons #40 (Unknown)
Knights vs. Dragons #41 (Unknown)
Knights vs. Dragons #42 (Unknown)
Mirrodin Besieged #146 (Common)
Mirrodin Besieged #147 (Common)
Scars of Mirrodin #230 (Common)
Scars of Mirrodin #231 (Common)
Scars of Mirrodin #232 (Common)
Scars of Mirrodin #233 (Common)
Elspeth vs. Tezzeret #35 (Common)
Elspeth vs. Tezzeret #36 (Common)
Elspeth vs. Tezzeret #37 (Common)
Elspeth vs. Tezzeret #38 (Common)
Magic 2011 #230 (Common)
Magic 2011 #231 (Common)
Magic 2011 #232 (Common)
Magic 2011 #233 (Common)
Archenemy #137 (Common)
Archenemy #138 (Common)
Rise of the Eldrazi #229 (Common)
Rise of the Eldrazi #230 (Common)
Rise of the Eldrazi #231 (Common)
Rise of the Eldrazi #232 (Common)
Phyrexia vs. The Coalition #67 (Common)
Premium Deck Series: Slivers #37 (Common)
Zendikar #230 (Common)
Zendikar #231 (Common)
Zendikar #232 (Common)
Zendikar #233 (Common)
Zendikar #250 (Common)
Zendikar #251 (Common)
Zendikar #252 (Common)
Zendikar #253 (Common)
Magic 2010 #230 (Common)
Magic 2010 #231 (Common)
Magic 2010 #232 (Common)
Magic 2010 #233 (Common)
Divine vs. Demonic #26 (Common)
Divine vs. Demonic #27 (Common)
Divine vs. Demonic #28 (Common)
Divine vs. Demonic #29 (Common)
Shards of Alara #230 (Common)
Shards of Alara #231 (Common)
Shards of Alara #232 (Common)
Shards of Alara #233 (Common)
Shadowmoor #282 (Common)
Shadowmoor #283 (Common)
Shadowmoor #284 (Common)
Shadowmoor #285 (Common)
Lorwyn #282 (Common)
Lorwyn #283 (Common)
Lorwyn #284 (Common)
Lorwyn #285 (Common)
Tenth Edition #364 (Common)
Tenth Edition #365 (Common)
Tenth Edition #366 (Common)
Tenth Edition #367 (Common)
Time Spiral #282 (Common)
Time Spiral #283 (Common)
Time Spiral #284 (Common)
Time Spiral #285 (Common)
Ravnica: City of Guilds #287 (Common)
Ravnica: City of Guilds #288 (Common)
Ravnica: City of Guilds #289 (Common)
Ravnica: City of Guilds #290 (Common)
Ninth Edition #331 (Common)
Ninth Edition #332 (Common)
Ninth Edition #333 (Common)
Ninth Edition #334 (Common)
Champions of Kamigawa #287 (Common)
Champions of Kamigawa #288 (Common)
Champions of Kamigawa #289 (Common)
Champions of Kamigawa #290 (Common)
Mirrodin #287 (Common)
Mirrodin #288 (Common)
Mirrodin #289 (Common)
Mirrodin #290 (Common)
Eighth Edition #331 (Common)
Eighth Edition #332 (Common)
Eighth Edition #333 (Common)
Eighth Edition #334 (Common)
Onslaught #331 (Common)
Onslaught #332 (Common)
Onslaught #333 (Common)
Onslaught #334 (Common)
Odyssey #331 (Common)
Odyssey #332 (Common)
Odyssey #333 (Common)
Odyssey #334 (Common)
Seventh Edition #341 (Common)
Seventh Edition #342 (Common)
Seventh Edition #343 (Common)
Seventh Edition #344 (Common)
Invasion #331 (Common)
Invasion #332 (Common)
Invasion #333 (Common)
Invasion #334 (Common)
Mercadian Masques #331 (Common)
Mercadian Masques #332 (Common)
Mercadian Masques #333 (Common)
Mercadian Masques #334 (Common)
Sixth Edition #331 (Unknown)
Sixth Edition #332 (Unknown)
Sixth Edition #333 (Unknown)
Sixth Edition #334 (Unknown)
Urza's Saga #331 (Common)
Urza's Saga #332 (Common)
Urza's Saga #333 (Common)
Urza's Saga #334 (Common)
Unglued #84 (Common)
Tempest #324 (Common)
Tempest #325 (Common)
Tempest #326 (Common)
Tempest #327 (Common)
Fifth Edition #434 (Common)
Fifth Edition #435 (Common)
Fifth Edition #436 (Common)
Fifth Edition #437 (Common)
Mirage #306 (Common)
Mirage #307 (Common)
Mirage #308 (Common)
Mirage #309 (Common)
Ice Age #343 (Common)
Ice Age #344 (Common)
Ice Age #345 (Common)
Fourth Edition #186 (Common)
Fourth Edition #187 (Common)
Fourth Edition #188 (Common)
Revised Edition #293 (Common)
Revised Edition #294 (Common)
Revised Edition #295 (Common)
Unlimited Edition #289 (Common)
Unlimited Edition #290 (Common)
Unlimited Edition #291 (Common)
Beta Edition #289 (Unknown)
Beta Edition #290 (Unknown)
Beta Edition #291 (Unknown)
Alpha Edition #285 (Unknown)
Alpha Edition #286 (Unknown)
Type: Land

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.

When Piranha Marsh enters the battlefield, target player loses 1 life.

: Add to your mana pool.

Cardset: Zendikar #222 (Common)
Type: Land

Pinecrest Ridge

Land

: Add to your mana pool.

: Add or to your mana pool. Pinecrest Ridge doesn't untap during your next untap step.

Cardset: Champions of Kamigawa #281 (Uncommon)
Type: Land

Pine Barrens

Land

Pine Barrens enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Pine Barrens deals 1 damage to you.

Cardset: Tempest #323 (Rare)
Type: Land

Pillar of the Paruns

Land

: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell.

Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present.

Cardset: Dissension #176 (Rare)
Type: Land

Phyrexian Tower

Legendary Land

: Add to your mana pool.

, Sacrifice a creature: Add to your mana pool.

Living metal encasing dying flesh.

Mana:
Cardset: Urza's Saga #322 (Rare)
Type: Land

Phyrexia's Core

Land

: Add to your mana pool.

, , Sacrifice an artifact: You gain 1 life.

"So even the heart of our world has succumbed."
-Koth of the Hammer

Cardset: Commander 2014 #306 (Uncommon)
New Phyrexia #165 (Uncommon)
Type: Land

Petrified Field

Land

: Add to your mana pool.

, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.

Cardset: Odyssey #323 (Rare)
Type: Land

Pendelhaven

Legendary Land

: Add to your mana pool.

: Target 1/1 creature gets +1/+2 until end of turn.

"This is the forest primeval. The murmuring pines and the hemlocks . . . / Stand like Druids of old." -Henry Wadsworth
Longfellow, "Evangeline"

Mana:
Cardset: Time Spiral "Timeshifted" #120 (Special)
Legends #250 (Uncommon)
Type: Land

Peat Bog

Land

Peat Bog enters the battlefield tapped with two depletion counters on it.

, Remove a depletion counter from Peat Bog: Add to your mana pool. If there are no depletion counters on Peat Bog, sacrifice it.

Cardset: Mercadian Masques #322 (Common)
Type: Land

Paliano, the High City

Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.

Mana:
Cardset: Conspiracy #65 (Rare)
Type: Land

Overgrown Tomb

Land - Swamp Forest

(: Add or to your mana pool.)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

The best funeral shroud is the fabric of new life.

Mana:
Cardset: Return to Ravnica #243 (Rare)
Ravnica: City of Guilds #279 (Rare)
Type: Land

Orzhova, the Church of Deals

Land

: Add to your mana pool.

, : Target player loses 1 life and you gain 1 life.

Cardset: Guildpact #162 (Uncommon)
Type: Land

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Mana:
Cardset: Commander 2013 #312 (Common)
Dragon's Maze #153 (Common)
Gatecrash #244 (Common)
Type: Land

Orzhov Basilica

Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #311 (Common)
Commander #283 (Common)
Guildpact #161 (Common)
Type: Land

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add to your mana pool.

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

Cardset: Commander 2014 #305 (Rare)
Zendikar #221 (Rare)
Type: Land

Opulent Palace

Land

Opulent Palace enters the battlefield tapped.

: Add , , or to your mana pool.

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Cardset: Khans of Tarkir #238 (Uncommon)
Type: Land

Opal Palace

Land

: Add to your mana pool., : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cardset: Commander 2013 #310 (Common)
Type: Land

Okina, Temple to the Grandfathers

Legendary Land

: Add to your mana pool.

, : Target legendary creature gets +1/+1 until end of turn.

If a land can be said to have a heart, Okina is the heart of Kamigawa.

Mana:
Cardset: Champions of Kamigawa #280 (Rare)
Type: Land

Oboro, Palace in the Clouds

Legendary Land

: Add to your mana pool.

: Return Oboro, Palace in the Clouds to its owner's hand.

Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below.

Mana:
Cardset: Saviors of Kamigawa #164 (Rare)
Type: Land

Oasis

Land

: Prevent the next 1 damage that would be dealt to target creature this turn.

Cardset: Fourth Edition #185 (Uncommon)
Arabian Nights #92 (Uncommon)
Type: Land

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Novijen, Heart of Progress

Land

: Add to your mana pool.

, : Put a +1/+1 counter on each creature that entered the battlefield this turn.

"The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness."
-Momir Vig

Cardset: Dissension #175 (Uncommon)
Type: Land

Nomad Stadium

Land

: Add to your mana pool. Nomad Stadium deals 1 damage to you.

Threshold - , , Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Odyssey #322 (Uncommon)
Type: Land

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Nivix, Aerie of the Firemind

Land

: Add to your mana pool.

, : Exile the top card of your library. Until your next turn, you may cast that card if it's an instant or sorcery.

Cardset: Izzet vs. Golgari #36 (Uncommon)
Guildpact #160 (Uncommon)
Type: Land

Nimbus Maze

Land

: Add to your mana pool.

: Add to your mana pool. Activate this ability only if you control an Island.

: Add to your mana pool. Activate this ability only if you control a Plains.

To find its center is to find one's own.

Cardset: Future Sight #178 (Rare)
Type: Land

New Benalia

Land

New Benalia enters the battlefield tapped.

When New Benalia enters the battlefield, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

: Add to your mana pool.

Cardset: Commander 2013 #309 (Uncommon)
Venser vs. Koth #35 (Uncommon)
Future Sight #172 (Uncommon)
Type: Land

Nephalia Drownyard

Land

: Add to your mana pool.

, : Target player puts the top three cards of his or her library into his or her graveyard.

"Some see a coastal disaster. I see a fully-stocked seagraf."
-Jadar, ghoulcaller of Nephalia

Cardset: Innistrad #245 (Rare)
Type: Land

Needle Spires

Land

Needle Spires enters the battlefield tapped.

: Add or to your mana pool.

: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #175 (Rare)
Type: Land

Naya Panorama

Land

: Add to your mana pool.

, , Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.

Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.

Cardset: Commander 2013 #308 (Common)
Shards of Alara #227 (Common)
Type: Land

Nantuko Monastery

Land

: Add to your mana pool.

Threshold - : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard.

Cardset: Archenemy #131 (Uncommon)
Judgment #142 (Uncommon)
Type: Land

Mystifying Maze

Land

: Add to your mana pool.

, : Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Cardset: Magic 2011 #226 (Rare)
Type: Land

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

: Add , , or to your mana pool.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Cardset: Khans of Tarkir #236 (Uncommon)
Type: Land

Mystic Gate

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

The gate of every kithkin doun is a cunning trap, intended to spill visitors into an oubliette from which there is no escape.

Cardset: Shadowmoor #277 (Rare)
Type: Land

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

: Add to your mana pool.

, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Cardset: Commander 2014 #61 (Uncommon)
Type: Land

Mutavault

Land

: Add to your mana pool.

: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Some changelings born at Velis Vel never return, but their essence never leaves.

Cardset: Magic 2014 #228 (Rare)
Morningtide #148 (Rare)
Type: Land

Murmuring Bosk

Land - Forest

(: Add to your mana pool.)

As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.

: Add or to your mana pool. Murmuring Bosk deals 1 damage to you.

Mana:
Cardset: Morningtide #147 (Rare)
Type: Land

Mouth of Ronom

Snow Land

: Add to your mana pool.

{S}, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)

Mana:
Cardset: Coldsnap #148 (Uncommon)
Type: Land

Mountain Valley

Land

Mountain Valley enters the battlefield tapped.

, Sacrifice Mountain Valley: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Mirage #305 (Uncommon)
Type: Land

Mountain Stronghold

Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Cardset: Legends #249 (Uncommon)
Type: Land

Mountain

Basic Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Battle for Zendikar #265a (Common)
Battle for Zendikar #266a (Common)
Dragons of Tarkir #259 (Common)
Dragons of Tarkir #260 (Common)
Dragons of Tarkir #261 (Common)
Fate Reforged #182 (Common)
Fate Reforged #183 (Common)
Commander 2014 #330 (Common)
Commander 2014 #331 (Common)
Commander 2014 #332 (Common)
Commander 2014 #333 (Common)
Khans of Tarkir #262 (Common)
Khans of Tarkir #263 (Common)
Khans of Tarkir #264 (Common)
Khans of Tarkir #265 (Common)
Magic 2015 #262 (Common)
Magic 2015 #263 (Common)
Magic 2015 #264 (Common)
Magic 2015 #265 (Common)
Commander 2013 #349 (Common)
Commander 2013 #350 (Common)
Commander 2013 #351 (Common)
Commander 2013 #352 (Common)
Theros #242 (Common)
Theros #243 (Common)
Theros #244 (Common)
Theros #245 (Common)
Magic 2014 #242 (Common)
Magic 2014 #243 (Common)
Magic 2014 #244 (Common)
Magic 2014 #245 (Common)
Sorin vs. Tibalt #75 (Common)
Sorin vs. Tibalt #76 (Common)
Sorin vs. Tibalt #77 (Common)
Return to Ravnica #265 (Common)
Return to Ravnica #266 (Common)
Return to Ravnica #267 (Common)
Return to Ravnica #268 (Common)
Return to Ravnica #269 (Common)
Izzet vs. Golgari #41 (Common)
Izzet vs. Golgari #42 (Common)
Izzet vs. Golgari #43 (Common)
Izzet vs. Golgari #44 (Common)
Magic 2013 #242 (Common)
Magic 2013 #243 (Common)
Magic 2013 #244 (Common)
Magic 2013 #245 (Common)
Commander #311 (Common)
Commander #312 (Common)
Commander #313 (Common)
Commander #314 (Common)
Planechase 2012 #147 (Common)
Planechase 2012 #148 (Common)
Planechase 2012 #149 (Common)
Planechase 2012 #150 (Common)
Avacyn Restored #239 (Common)
Avacyn Restored #240 (Common)
Avacyn Restored #241 (Common)
Venser vs. Koth #74 (Common)
Venser vs. Koth #75 (Common)
Venser vs. Koth #76 (Common)
Venser vs. Koth #77 (Common)
Innistrad #259 (Common)
Innistrad #260 (Common)
Innistrad #261 (Common)
Ajani vs. Nicol Bolas #41 (Common)
Ajani vs. Nicol Bolas #80 (Common)
Magic 2012 #242 (Common)
Magic 2012 #243 (Common)
Magic 2012 #244 (Common)
Magic 2012 #245 (Common)
New Phyrexia #172 (Common)
New Phyrexia #173 (Common)
Knights vs. Dragons #78 (Unknown)
Knights vs. Dragons #79 (Unknown)
Knights vs. Dragons #80 (Unknown)
Knights vs. Dragons #81 (Unknown)
Mirrodin Besieged #152 (Common)
Mirrodin Besieged #153 (Common)
Fire and Lightning #31 (Unknown)
Fire and Lightning #32 (Unknown)
Fire and Lightning #33 (Unknown)
Fire and Lightning #34 (Unknown)
Scars of Mirrodin #242 (Common)
Scars of Mirrodin #243 (Common)
Scars of Mirrodin #244 (Common)
Scars of Mirrodin #245 (Common)
Magic 2011 #242 (Common)
Magic 2011 #243 (Common)
Magic 2011 #244 (Common)
Magic 2011 #245 (Common)
Archenemy #145 (Common)
Archenemy #146 (Common)
Archenemy #147 (Common)
Rise of the Eldrazi #241 (Common)
Rise of the Eldrazi #242 (Common)
Rise of the Eldrazi #243 (Common)
Rise of the Eldrazi #244 (Common)
Phyrexia vs. The Coalition #69 (Common)
Premium Deck Series: Slivers #40 (Common)
Zendikar #242 (Common)
Zendikar #243 (Common)
Zendikar #244 (Common)
Zendikar #245 (Common)
Zendikar #262 (Common)
Zendikar #263 (Common)
Zendikar #264 (Common)
Zendikar #265 (Common)
Magic 2010 #242 (Common)
Magic 2010 #243 (Common)
Magic 2010 #244 (Common)
Magic 2010 #245 (Common)
Jace vs. Chandra #59 (Common)
Jace vs. Chandra #60 (Common)
Jace vs. Chandra #61 (Common)
Jace vs. Chandra #62 (Common)
Shards of Alara #242 (Common)
Shards of Alara #243 (Common)
Shards of Alara #244 (Common)
Shards of Alara #245 (Common)
Shadowmoor #294 (Common)
Shadowmoor #295 (Common)
Shadowmoor #296 (Common)
Shadowmoor #297 (Common)
Elves vs. Goblins #59 (Common)
Elves vs. Goblins #60 (Common)
Elves vs. Goblins #61 (Common)
Elves vs. Goblins #62 (Common)
Lorwyn #294 (Common)
Lorwyn #295 (Common)
Lorwyn #296 (Common)
Lorwyn #297 (Common)
Tenth Edition #376 (Common)
Tenth Edition #377 (Common)
Tenth Edition #378 (Common)
Tenth Edition #379 (Common)
Time Spiral #294 (Common)
Time Spiral #295 (Common)
Time Spiral #296 (Common)
Time Spiral #297 (Common)
Ravnica: City of Guilds #299 (Common)
Ravnica: City of Guilds #300 (Common)
Ravnica: City of Guilds #301 (Common)
Ravnica: City of Guilds #302 (Common)
Ninth Edition #343 (Common)
Ninth Edition #344 (Common)
Ninth Edition #345 (Common)
Ninth Edition #346 (Common)
Champions of Kamigawa #299 (Common)
Champions of Kamigawa #300 (Common)
Champions of Kamigawa #301 (Common)
Champions of Kamigawa #302 (Common)
Mirrodin #299 (Common)
Mirrodin #300 (Common)
Mirrodin #301 (Common)
Mirrodin #302 (Common)
Eighth Edition #343 (Common)
Eighth Edition #344 (Common)
Eighth Edition #345 (Common)
Eighth Edition #346 (Common)
Onslaught #343 (Common)
Onslaught #344 (Common)
Onslaught #345 (Common)
Onslaught #346 (Common)
Odyssey #343 (Common)
Odyssey #344 (Common)
Odyssey #345 (Common)
Odyssey #346 (Common)
Seventh Edition #337 (Common)
Seventh Edition #338 (Common)
Seventh Edition #339 (Common)
Seventh Edition #340 (Common)
Invasion #343 (Common)
Invasion #344 (Common)
Invasion #345 (Common)
Invasion #346 (Common)
Mercadian Masques #343 (Common)
Mercadian Masques #344 (Common)
Mercadian Masques #345 (Common)
Mercadian Masques #346 (Common)
Sixth Edition #343 (Unknown)
Sixth Edition #344 (Unknown)
Sixth Edition #345 (Unknown)
Sixth Edition #346 (Unknown)
Urza's Saga #343 (Common)
Urza's Saga #344 (Common)
Urza's Saga #345 (Common)
Urza's Saga #346 (Common)
Unglued #87 (Common)
Tempest #319 (Common)
Tempest #320 (Common)
Tempest #321 (Common)
Tempest #322 (Common)
Fifth Edition #430 (Common)
Fifth Edition #431 (Common)
Fifth Edition #432 (Common)
Fifth Edition #433 (Common)
Mirage #301 (Common)
Mirage #302 (Common)
Mirage #303 (Common)
Mirage #304 (Common)
Ice Age #340 (Common)
Ice Age #341 (Common)
Ice Age #342 (Common)
Fourth Edition #182 (Common)
Fourth Edition #183 (Common)
Fourth Edition #184 (Common)
Revised Edition #290 (Common)
Revised Edition #291 (Common)
Revised Edition #292 (Common)
Unlimited Edition #286 (Common)
Unlimited Edition #287 (Common)
Unlimited Edition #288 (Common)
Arabian Nights #91 (Uncommon)
Beta Edition #286 (Unknown)
Beta Edition #287 (Unknown)
Beta Edition #288 (Unknown)
Alpha Edition #283 (Unknown)
Alpha Edition #284 (Unknown)
Type: Land

Mosswort Bridge

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Cardset: Commander 2013 #307 (Rare)
Archenemy #130 (Rare)
Lorwyn #270 (Rare)
Type: Land

Mossfire Valley

Land

, : Add to your mana pool.

Lush growth spreads like a ferocious blaze across the Otarian hillsides.

Cardset: Odyssey #321 (Rare)
Type: Land

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

Cardset: Battle for Zendikar #240 (Common)
Type: Land

Moorland Haunt

Land

: Add to your mana pool.

, , Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Cardset: Innistrad #244 (Rare)
Type: Land

Moonring Island

Land - Island

(: Add to your mana pool.)

Moonring Island enters the battlefield tapped.

, : Look at the top card of target player's library. Activate this ability only if you control two or more blue permanents.

Mana:
Cardset: Shadowmoor #276 (Uncommon)
Type: Land

Molten Slagheap

Land

: Add to your mana pool.

, : Put a storage counter on Molten Slagheap.

, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or to your mana pool.

Cardset: Commander 2013 #306 (Uncommon)
Commander #282 (Uncommon)
Time Spiral #276 (Uncommon)
Type: Land

Mogg Hollows

Land

: Add to your mana pool.

: Add or to your mana pool. Mogg Hollows doesn't untap during your next untap step.

Cardset: Tempest #318 (Uncommon)
Type: Land

Misty Rainforest

Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #220 (Rare)
Type: Land

Mistveil Plains

Land - Plains

(: Add to your mana pool.)

Mistveil Plains enters the battlefield tapped.

, : Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.

Mana:
Cardset: Shadowmoor #275 (Uncommon)
Type: Land

Mishra's Workshop

Land

: Add to your mana pool. Spend this mana only to cast artifact spells.

Though he eventually came to despise Tocasia, Mishra listened well to her lessons on clarity of purpose. Unlike his brother, he focused his mind on a single goal.

Cardset: Antiquities #70 (Rare)
Type: Land

Mishra's Factory

Land

: Add to your mana pool.

: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

: Target Assembly-Worker creature gets +1/+1 until end of turn.

Cardset: Elspeth vs. Tezzeret #73 (Uncommon)
Fourth Edition #181 (Uncommon)
Antiquities #66 (Uncommon)
Antiquities #67 (Uncommon)
Antiquities #68 (Uncommon)
Antiquities #69 (Uncommon)
Type: Land

Mirrorpool

Land

Mirrorpool enters the battlefield tapped.

: Add {C} to your mana pool.

{C}, , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

{C}, , Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.

Cardset: Oath of the Gatewatch #174 (Mythic Rare)
Type: Land

Mirrodin's Core

Land

: Add to your mana pool.

: Put a charge counter on Mirrodin's Core.

, Remove a charge counter from Mirrodin's Core: Add one mana of any color to your mana pool.

Cardset: Conspiracy #208 (Uncommon)
Darksteel #165 (Uncommon)
Type: Land

Miren, the Moaning Well

Legendary Land

: Add to your mana pool.

, , Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Mana:
Cardset: Saviors of Kamigawa #163 (Rare)
Type: Land

Minamo, School at Water's Edge

Legendary Land

: Add to your mana pool.

, : Untap target legendary permanent.

Its students graduate the school and enter history.

Mana:
Cardset: Champions of Kamigawa #279 (Rare)
Type: Land

Mikokoro, Center of the Sea

Legendary Land

: Add to your mana pool.

, : Each player draws a card.

"Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed."
-Scroll fragment from the ruins of Minamo

Mana:
Cardset: Saviors of Kamigawa #162 (Rare)
Type: Land

Meteor Crater

Land

: Choose a color of a permanent you control. Add one mana of that color to your mana pool.

Legend has it that meteor craters are haunted by the ghosts of those who died on impact.

Cardset: Planeshift #140 (Rare)
Type: Land

Mercadian Bazaar

Land

Mercadian Bazaar enters the battlefield tapped.

: Put a storage counter on Mercadian Bazaar.

, Remove any number of storage counters from Mercadian Bazaar: Add to your mana pool for each storage counter removed this way.

Cardset: Mercadian Masques #321 (Uncommon)
Type: Land

Meandering River

Land

Meandering River enters the battlefield tapped.

: Add or to your mana pool.

The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.

Cardset: Oath of the Gatewatch #173 (Uncommon)
Type: Land

Maze's End

Land

Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Cardset: Dragon's Maze #152 (Mythic Rare)
Type: Land

Maze of Shadows

Land

: Add to your mana pool.

: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: Tempest #317 (Uncommon)
Type: Land

Maze of Ith

Land

: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Cardset: The Dark #114 (Uncommon)
Type: Land

Marsh Flats

Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Zendikar #219 (Rare)
Type: Land