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Adaptive Snapjaw

Creature - Lizard Beast

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

"Eh, needs more toad."
-Gulistan, Simic biomancer

Mana:
Power: 6/2
Cardset: Gatecrash #113 (Common)
Type: Creature

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Angelic Skirmisher

Creature - Angel

Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

"A keen mind wields an army as a deft hand wields a sword."

Mana:
Power: 4/4
Cardset: Gatecrash #3 (Rare)
Type: Creature

Armored Transport

Artifact Creature - Construct

Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it.

"If only our jails were as secure."
-Arrester Lavinia, Tenth Precinct

Mana:
Power: 2/1
Cardset: Gatecrash #226 (Common)
Type: Artifact Creature

Assault Griffin

Creature - Griffin

Flying

"Griffins do not serve. They give freely to those they trust."
-Amira, skycaptain of Thune

Mana:
Power: 3/2
Cardset: Gatecrash #4 (Common)
Magic 2012 #8 (Common)
Magic 2011 #6 (Common)
Type: Creature

Aurelia, the Warleader

Legendary Creature - Angel

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.

Mana:
Power: 3/4
Cardset: Gatecrash #143 (Mythic Rare)
Type: Creature

Balustrade Spy

Creature - Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: 2/3
Cardset: Gatecrash #57 (Common)
Type: Creature

Bane Alley Broker

Creature - Human Rogue

: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

, : Return a card exiled with Bane Alley Broker to its owner's hand.

Mana:
Cardset: Gatecrash #145 (Uncommon)
Type: Creature

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Biovisionary

Creature - Human Wizard

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation.

Mana:
Power: 2/3
Cardset: Gatecrash #146 (Rare)
Type: Creature

Bomber Corps

Creature - Human Soldier

Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.

"Subtlety is for lawmages and spies."

Mana:
Power: 1/2
Cardset: Gatecrash #86 (Common)
Type: Creature

Borborygmos Enraged

Legendary Creature - Cyclops

Trample

Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.

Mana:
Power: 7/6
Cardset: Gatecrash #147 (Mythic Rare)
Type: Creature

Boros Elite

Creature - Human Soldier

Battalion - Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.

"First, you must fight among the rank and file. It is there I will discern your skills as a leader."
-Aurelia, to Gideon Jura

Mana:
Power: 1/1
Cardset: Gatecrash #7 (Uncommon)
Type: Creature

Boros Reckoner

Creature - Minotaur Wizard

Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.

: Boros Reckoner gains first strike until end of turn.

"Imagine a thunderstorm that's also a tactical genius. That's him."
-Dars Gostok, Firefist captain

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Gatecrash #215 (Rare)
Type: Creature

Burning-Tree Emissary

Creature - Human Shaman

When Burning-Tree Emissary enters the battlefield, add to your mana pool.

Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Gatecrash #216 (Uncommon)
Type: Creature

Cartel Aristocrat

Creature - Human Advisor

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

"Your life serves a higher purpose now: ensuring the continuation of my own."

Mana:
Power: 2/2
Cardset: Gatecrash #150 (Uncommon)
Type: Creature

Cinder Elemental

Creature - Elemental

, , Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.

Their rage can grow to such proportions that they explode in a cloud of fire.

Mana:
Power: 2/2
Cardset: Gatecrash #87 (Uncommon)
Mercadian Masques #183 (Uncommon)
Type: Creature

Clinging Anemones

Creature - Jellyfish

Defender

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/4
Cardset: Gatecrash #31 (Common)
Type: Creature

Cloudfin Raptor

Creature - Bird Mutant

Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #32 (Common)
Type: Creature

Consuming Aberration

Creature - Horror

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.

Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: */*
Cardset: Gatecrash #152 (Rare)
Type: Creature

Corpse Blockade

Creature - Zombie

Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

There are laws against it, but the dead have no one to complain to and the living are too frightened to investigate.

Mana:
Power: 1/4
Cardset: Gatecrash #60 (Common)
Type: Creature

Court Street Denizen

Creature - Human Soldier

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls.

"The Boros fight for justice. The Azorius fight for law. I hold the line between, and make sure the people are given both."

Mana:
Power: 2/2
Cardset: Gatecrash #8 (Common)
Type: Creature

Crocanura

Creature - Crocodile Frog

Reach (This creature can block creatures with flying.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 1/3
Cardset: Gatecrash #116 (Common)
Type: Creature

Crowned Ceratok

Creature - Rhino

Trample

Each creature you control with a +1/+1 counter on it has trample.

The best way to calm a rampaging ceratok is to wait until it dies of natural causes.

Mana:
Power: 4/3
Cardset: Gatecrash #117 (Uncommon)
Type: Creature

Crypt Ghast

Creature - Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces).

Mana:
Power: 2/2
Cardset: Commander 2014 #139 (Rare)
Gatecrash #61 (Rare)
Type: Creature

Daring Skyjek

Creature - Human Knight

Battalion - Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn.

"The hard part isn't landing in the saddle. The hard part is leaping before you see it."

Mana:
Power: 3/1
Cardset: Gatecrash #9 (Common)
Type: Creature

Deathcult Rogue

Creature - Human Rogue

Deathcult Rogue can't be blocked except by Rogues.

"The hussars can't catch him, and he evades our traps with ease. I fear he walks unseen even in the halls of New Prahv."
-Arrester Lavinia, Tenth Precinct

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Gatecrash #218 (Common)
Type: Creature

Deathpact Angel

Creature - Angel

Flying

When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has ", , Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

Mana:
Power: 5/5
Cardset: Gatecrash #153 (Mythic Rare)
Type: Creature

Diluvian Primordial

Creature - Avatar

Flying

When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it instead.

Mana:
Power: 5/5
Cardset: Gatecrash #33 (Rare)
Type: Creature

Dinrova Horror

Creature - Horror

When Dinrova Horror enters the battlefield, return target permanent to its owner's hand, then that player discards a card.

"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
-Sign outside Dinrova Building

Mana:
Power: 4/4
Cardset: Gatecrash #155 (Uncommon)
Type: Creature

Disciple of the Old Ways

Creature - Human Warrior

: Disciple of the Old Ways gains first strike until end of turn.

"Selesnya thinks nature is a pretty plaything. True nature would rip their faces off and wear their skins as trophies."

Mana:
Power: 2/2
Cardset: Gatecrash #118 (Common)
Type: Creature

Drakewing Krasis

Creature - Lizard Drake

Flying, trample

Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.

Mana:
Power: 3/1
Cardset: Gatecrash #157 (Common)
Type: Creature

Duskmantle Guildmage

Creature - Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

: Target player puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 2/2
Cardset: Gatecrash #158 (Uncommon)
Type: Creature

Duskmantle Seer

Creature - Vampire Wizard

Flying

At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.

Mana:
Power: 4/4
Cardset: Gatecrash #159 (Mythic Rare)
Type: Creature

Dutiful Thrull

Creature - Thrull

: Regenerate Dutiful Thrull.

"They are useful, but there's little satisfaction in supplication that throws itself under your heel."
-Jozica, Orzhov enforcer

Mana:
Power: 1/1
Cardset: Gatecrash #11 (Common)
Type: Creature

Elusive Krasis

Creature - Fish Mutant

Elusive Krasis is unblockable.

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #160 (Uncommon)
Type: Creature

Ember Beast

Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.
Spot a second, best fall back.
-Dwarven saying

Mana:
Power: 3/4
Cardset: Gatecrash #89 (Common)
Odyssey #190 (Common)
Type: Creature

Experiment One

Creature - Human Ooze

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Remove two +1/+1 counters from Experiment One: Regenerate Experiment One.

Mana:
Power: 1/1
Cardset: Gatecrash #119 (Uncommon)
Type: Creature

Fathom Mage

Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Mana:
Power: 1/1
Cardset: Gatecrash #162 (Rare)
Type: Creature

Firefist Striker

Creature - Human Soldier

Battalion - Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.

The flaming fist of Boros holds the promise of both protection and destruction in its grasp.

Mana:
Power: 2/1
Cardset: Gatecrash #90 (Uncommon)
Type: Creature

Firemane Avenger

Creature - Angel

Flying

Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.

Firemane Nevena led the victorious assault on the Barbu Rooftop rebels. Now the Gateless have marked her for death.

Mana:
Power: 3/3
Cardset: Gatecrash #163 (Rare)
Type: Creature

Fortress Cyclops

Creature - Cyclops Soldier

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

"They think they tamed him, but he will always be a wild titan, a force of nature."
-Nedja, Gruul shaman

Mana:
Power: 3/3
Cardset: Gatecrash #164 (Uncommon)
Type: Creature

Foundry Champion

Creature - Elemental Soldier

When Foundry Champion enters the battlefield, it deals damage to target creature or player equal to the number of creatures you control.

: Foundry Champion gets +1/+0 until end of turn.

: Foundry Champion gets +0/+1 until end of turn.

Mana:
Power: 4/4
Cardset: Gatecrash #165 (Rare)
Type: Creature

Foundry Street Denizen

Creature - Goblin Warrior

Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.

After the Foundry Street riot, Arrester Hulbein tried to ban bludgeons. Which, inevitably, resulted in another riot.

Mana:
Power: 1/1
Cardset: Magic 2015 #141 (Common)
Gatecrash #92 (Common)
Type: Creature

Frilled Oculus

Creature - Homunculus

: Frilled Oculus gets +2/+2 until end of turn. Activate this ability only once each turn.

"Understand the Simic? That's about as easy as winning a staring contest with a homunculus."
-Dars Gostok, Firefist captain

Mana:
Power: 1/3
Cardset: Gatecrash #35 (Common)
Type: Creature

Frontline Medic

Creature - Human Cleric

Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.

Sacrifice Frontline Medic: Counter target spell with in its mana cost unless its controller pays .

Mana:
Power: 3/3
Cardset: Gatecrash #12 (Rare)
Type: Creature

Gateway Shade

Creature - Shade

: Gateway Shade gets +1/+1 until end of turn.

Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

Tireless and merciless, shades are harnessed as spies by the Dimir.

Mana:
Power: 1/1
Cardset: Gatecrash #65 (Uncommon)
Type: Creature

Ghor-Clan Rampager

Creature - Beast

Trample

Bloodrush - , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
-Kroshkar, Gruul shaman

Mana:
Power: 4/4
Cardset: Gatecrash #167 (Uncommon)
Type: Creature

Giant Adephage

Creature - Insect

Trample

Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage.

"To a creature like that, we must seem like, well, bugs."
-Dars Gostok, Firefist captain

Mana:
Power: 7/7
Cardset: Gatecrash #121 (Mythic Rare)
Type: Creature

Greenside Watcher

Creature - Elf Druid

: Untap target Gate.

"The Izzet may incite war, but my duty is here. I will not abandon the wild."

Mana:
Power: 2/1
Cardset: Gatecrash #122 (Common)
Type: Creature

Gruul Ragebeast

Creature - Beast

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.

"If the other guilds want a war, they should know we've been ready the whole time."
-Ruric Thar, Ghor-Clan chieftain

Mana:
Power: 6/6
Cardset: Gatecrash #170 (Rare)
Type: Creature

Guardian of the Gateless

Creature - Angel

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Mana:
Power: 3/3
Cardset: Gatecrash #14 (Uncommon)
Type: Creature

Gutter Skulk

Creature - Zombie Rat

Upon finding his warehouse infested, Gaven didn't know whether to get an exterminator or an exorcist.

Mana:
Power: 2/2
Cardset: Gatecrash #67 (Common)
Type: Creature

Gyre Sage

Creature - Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add to your mana pool for each +1/+1 counter on Gyre Sage.

Mana:
Power: 1/2
Cardset: Gatecrash #123 (Rare)
Type: Creature

Hellkite Tyrant

Creature - Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Mana:
Power: 6/5
Cardset: Gatecrash #94 (Mythic Rare)
Type: Creature

Hellraiser Goblin

Creature - Goblin Berserker

Creatures you control have haste and attack each combat if able.

Don't let him lead the soldiers, but by all means let him lead the way.

Mana:
Power: 2/2
Cardset: Gatecrash #95 (Uncommon)
Type: Creature

High Priest of Penance

Creature - Human Cleric

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."

Mana:
Power: 1/1
Cardset: Gatecrash #171 (Rare)
Type: Creature

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Incursion Specialist

Creature - Human Wizard

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and is unblockable this turn.

"Work for the Dimir again? That depends. Tell me more about this maze."

Mana:
Power: 1/3
Cardset: Gatecrash #38 (Uncommon)
Type: Creature

Ivy Lane Denizen

Creature - Elf Warrior

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

"Skyknight gear? Well, I have drake-skin gauntlets, supple and fireproof. Or a ceratok chestplate that'll stop a crossbow bolt."

Mana:
Power: 2/3
Cardset: Gatecrash #125 (Common)
Type: Creature

Keymaster Rogue

Creature - Human Rogue

Keymaster Rogue is unblockable.

When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

"This one opens the grate outside Zelzo Base. This one is for Ismeri Library. This one is for an invisible door . . . No, I've said too much."

Mana:
Power: 3/2
Cardset: Gatecrash #39 (Common)
Type: Creature

Kingpin's Pet

Creature - Thrull

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"Debt and death sound so similar, and thrulls are so hard of hearing. Mistakes are inevitable."
-Milana, Orzhov prelate

Mana:
Power: 2/2
Cardset: Gatecrash #173 (Common)
Type: Creature

Knight of Obligation

Creature - Human Knight

Vigilance

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

He can calculate interest to six decimal places even in the midst of a deadly duel.

Mana:
Power: 2/4
Cardset: Gatecrash #18 (Uncommon)
Type: Creature

Lazav, Dimir Mastermind

Legendary Creature - Shapeshifter

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.

Mana:
Power: 3/3
Cardset: Gatecrash #174 (Mythic Rare)
Type: Creature

Legion Loyalist

Creature - Goblin Soldier

Haste

Battalion - Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.

Mana:
Power: 1/1
Cardset: Gatecrash #97 (Rare)
Type: Creature

Leyline Phantom

Creature - Illusion

When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)

"Is the maze itself a phantom? Or is one as real as the other? Perhaps I am as mad as the dragon."
-Jace Beleren, journal

Mana:
Power: 5/5
Cardset: Gatecrash #41 (Common)
Type: Creature

Lord of the Void

Creature - Demon

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Mana:
Power: 7/7
Cardset: Gatecrash #71 (Mythic Rare)
Type: Creature

Luminate Primordial

Creature - Avatar

Vigilance

When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Mana:
Power: 4/7
Cardset: Gatecrash #20 (Rare)
Type: Creature

Master Biomancer

Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

Mana:
Power: 2/4
Cardset: Gatecrash #176 (Mythic Rare)
Type: Creature

Merfolk of the Depths

Creature - Merfolk Soldier

Flash (You may cast this spell any time you could cast an instant.)

When giant sinkholes opened across Ravnica, they revealed buried oceans and the merfolk, once thought to be extinct.

Mana: {{/}}{{/}}
Power: 4/2
Cardset: Gatecrash #221 (Uncommon)
Type: Creature

Metropolis Sprite

Creature - Faerie Rogue

Flying

: Metropolis Sprite gets +1/-1 until end of turn.

"Well, if that goblin didn't want his tongue pierced, he shouldn't have stuck it out at me."

Mana:
Power: 1/2
Cardset: Gatecrash #42 (Common)
Type: Creature

Millennial Gargoyle

Artifact Creature - Gargoyle

Flying

"You've got to keep your wits about you on the roofs. Not all stones are compliant handholds."
-Iveta, rooftop runner

Mana:
Power: 2/2
Cardset: Gatecrash #232 (Common)
Type: Artifact Creature

Mindeye Drake

Creature - Drake

Flying

When Mindeye Drake dies, target player puts the top five cards of his or her library into his or her graveyard.

They can map both the cityscape and the minds of its architects.

Mana:
Power: 2/5
Cardset: Gatecrash #43 (Uncommon)
Type: Creature

Molten Primordial

Creature - Avatar

Haste

When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Mana:
Power: 6/4
Cardset: Gatecrash #101 (Rare)
Type: Creature

Mortus Strider

Creature - Skeleton

When Mortus Strider dies, return it to its owner's hand.

Dimir's best agents hide from death itself.

Mana:
Power: 1/1
Cardset: Gatecrash #179 (Common)
Type: Creature

Nav Squad Commandos

Creature - Human Soldier

Battalion - Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it.

Funded by the Azorius to keep current maps of the undercity, the Boros nav squads survey even the most unsavory areas.

Mana:
Power: 3/5
Cardset: Gatecrash #22 (Common)
Type: Creature

Nightveil Specter

Creature - Specter

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.

You may play cards exiled with Nightveil Specter.

Mana: {{/}}{{/}}{{/}}
Power: 2/3
Cardset: Gatecrash #222 (Rare)
Type: Creature

Nimbus Swimmer

Creature - Leviathan

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

The Simic soon discovered that the sky offered as few constraints on size as the sea.

Mana:
Cardset: Gatecrash #181 (Uncommon)
Type: Creature

Obzedat, Ghost Council

Legendary Creature - Spirit Advisor

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

Mana:
Power: 5/5
Cardset: Gatecrash #182 (Mythic Rare)
Type: Creature

Ogre Slumlord

Creature - Ogre Rogue

Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.

Rats you control have deathtouch.

"His tenement is filled with the most vile, disgusting vermin. It's infested with rats, too."
-Branko One-Ear

Mana:
Power: 3/3
Cardset: Gatecrash #74 (Rare)
Type: Creature

Ordruun Veteran

Creature - Minotaur Soldier

Battalion - Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

"My father was Gruul, but I chose the precision of the legion over the fury of the pack."

Mana:
Power: 3/1
Cardset: Gatecrash #184 (Uncommon)
Type: Creature

Prime Speaker Zegana

Legendary Creature - Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

Mana:
Power: 1/1
Cardset: Gatecrash #188 (Mythic Rare)
Type: Creature

Realmwright

Creature - Vedalken Wizard

As Realmwright enters the battlefield, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

There is not a single inch of Ravnica that hasn't been altered at one point or another to fit someone's whims.

Mana:
Power: 1/1
Cardset: Gatecrash #45 (Rare)
Type: Creature

Ripscale Predator

Creature - Lizard

Ripscale Predator can't be blocked except by two or more creatures.

As Ravnica's wilds expanded, even advocates for nature had to confront fiercer natural threats.

Mana:
Power: 6/5
Cardset: Gatecrash #103 (Uncommon)
Type: Creature

Rubblebelt Raiders

Creature - Human Warrior

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

"This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust."
-Nikya of the Old Ways

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Gatecrash #224 (Rare)
Type: Creature

Rubblehulk

Creature - Elemental

Rubblehulk's power and toughness are each equal to the number of lands you control.

Bloodrush - , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Mana:
Power: */*
Cardset: Gatecrash #191 (Rare)
Type: Creature

Ruination Wurm

Creature - Wurm

When the architects of Ravnica claim a structure will stand against a wurm, they never mention for how long.

Mana:
Power: 7/6
Cardset: Gatecrash #192 (Common)
Type: Creature

Rust Scarab

Creature - Insect

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

"Behold nature's answer to the problem of society."
-Nikya of the Old Ways

Mana:
Power: 4/5
Cardset: Gatecrash #130 (Uncommon)
Type: Creature

Sage's Row Denizen

Creature - Vedalken Wizard

Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

"I offer you wisdom untainted by false loyalty, learning free of any guild's agenda."

Mana:
Power: 2/3
Cardset: Gatecrash #46 (Common)
Type: Creature

Sapphire Drake

Creature - Drake

Flying

Each creature you control with a +1/+1 counter on it has flying.

Sapphire drakes can communicate over great distances, their calls resonating in the gems fixed in their skulls.

Mana:
Power: 4/4
Cardset: Gatecrash #47 (Uncommon)
Type: Creature

Scab-Clan Charger

Creature - Centaur Warrior

Bloodrush - , Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

"The only roads I wish to see are those beaten flat by wild hooves."

Mana:
Power: 2/4
Cardset: Gatecrash #131 (Common)
Type: Creature

Scorchwalker

Creature - Elemental

Bloodrush - , Discard Scorchwalker: Target attacking creature gets +5/+1 until end of turn.

"Borborygmos's elemental launched an assault, but the Izzet wards held and experiments continue."
-Skyknight report on the Rubblebelt

Mana:
Power: 5/1
Cardset: Gatecrash #104 (Common)
Type: Creature

Sepulchral Primordial

Creature - Avatar

Intimidate

When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Mana:
Power: 5/4
Cardset: Gatecrash #75 (Rare)
Type: Creature

Shadow Alley Denizen

Creature - Vampire Rogue

Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Mana:
Power: 1/1
Cardset: Gatecrash #76 (Common)
Type: Creature

Shambleshark

Creature - Fish Crab

Flash (You may cast this spell any time you could cast an instant.)

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Gatecrash #193 (Common)
Type: Creature

Simic Fluxmage

Creature - Merfolk Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, : Move a +1/+1 counter from Simic Fluxmage onto target creature.

Mana:
Power: 1/2
Cardset: Gatecrash #49 (Uncommon)
Type: Creature

Simic Manipulator

Creature - Mutant Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #50 (Rare)
Type: Creature

Skarrg Goliath

Creature - Beast

Trample

Bloodrush - , Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.

"They bind us with their laws. We free ourselves with nature's fist."
-Nikya of the Old Ways

Mana:
Power: 9/9
Cardset: Gatecrash #133 (Rare)
Type: Creature

Skarrg Guildmage

Creature - Human Shaman

: Creatures you control gain trample until end of turn.

: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Mana:
Power: 2/2
Cardset: Gatecrash #196 (Uncommon)
Type: Creature