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Search Warrant

Sorcery

Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand.

"And would you care to explain why your satchel is radiating an aura of unstable energy?"

Mana:
Cardset: Return to Ravnica #193 (Common)
Type: Sorcery

See the Unwritten

Sorcery

Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.

Ferocious - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.

Mana:
Cardset: Khans of Tarkir #149 (Mythic Rare)
Type: Sorcery

Seek the Horizon

Sorcery

Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.

Raked by vertical spikes of glass and stone, Ravnica's vistas offer only a rare glimpse of the horizon.

Mana:
Cardset: Khans of Tarkir #150 (Uncommon)
Return to Ravnica #134 (Uncommon)
Saviors of Kamigawa #147 (Uncommon)
Type: Sorcery

Seek the Wilds

Sorcery

Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."

Mana:
Cardset: Battle for Zendikar #189 (Common)
Type: Sorcery

Seismic Stomp

Sorcery

Creatures without flying can't block this turn.

"It is not in me to tread lightly."-Ryda, geomancer

Mana:
Cardset: Magic 2014 #152 (Common)
Type: Sorcery

Serene Remembrance

Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past.

Mana:
Cardset: Gatecrash #132 (Uncommon)
Type: Sorcery

Serpentine Spike

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Mana:
Cardset: Battle for Zendikar #133 (Rare)
Type: Sorcery

Set Adrift

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put target nonland permanent on top of its owner's library.

The envoy spoke, and Sidisi replied.

Mana:
Cardset: Khans of Tarkir #54 (Uncommon)
Type: Sorcery

Shadow Slice

Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #77 (Common)
Type: Sorcery

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #48 (Common)
Type: Sorcery

Shoulder to Shoulder

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

"Sea Gate may have fallen, but we still stand. We still fight."
-Gideon Jura

Mana:
Cardset: Oath of the Gatewatch #34 (Common)
Type: Sorcery

Shrivel

Sorcery

All creatures get -1/-1 until end of turn.

"Have you ever killed insects nibbling at your crops? I think that's what the Eldrazi believe they're doing to us."
-Sheyda, Ondu gamekeeper

Mana:
Cardset: Magic 2014 #116 (Common)
Rise of the Eldrazi #126 (Common)
Type: Sorcery

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

Little agonies pave the way to greater power.

Mana:
Cardset: Commander 2014 #161 (Common)
Magic 2015 #114 (Common)
Magic 2013 #110 (Common)
Commander #101 (Common)
Magic 2011 #117 (Common)
Archenemy #25 (Common)
Garruk vs. Liliana #49 (Common)
Magic 2010 #112 (Common)
Type: Sorcery

Sip of Hemlock

Sorcery

Destroy target creature. Its controller loses 2 life.

Conspirators poisoned the oracle not because her visions were wrong, but because they were right.

Mana:
Cardset: Theros #106 (Common)
Type: Sorcery

Skull Rend

Sorcery

Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.

"We could never accept anyone with a face that pretty or a mind that sane."
-Nyoser, Gore-House ringleader

Mana:
Cardset: Return to Ravnica #195 (Common)
Type: Sorcery

Skyreaping

Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Mana:
Cardset: Born of the Gods #140 (Uncommon)
Type: Sorcery

Slaughter Games

Sorcery

Slaughter Games can't be countered by spells or abilities.

Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Return to Ravnica #197 (Rare)
Type: Sorcery

Slime Molding

Sorcery

Put an X/X green Ooze creature token onto the battlefield.

"Give me enough refuse and mana and I will summon an ooze that can engulf all of Ravnica."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #135 (Uncommon)
Type: Sorcery

Slip Through Space

Sorcery

Devoid (This card has no color.)

Target creature can't be blocked this turn.

Draw a card.

The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.

Mana:
Cardset: Oath of the Gatewatch #47 (Common)
Type: Sorcery

Solemn Offering

Sorcery

Destroy target artifact or enchantment. You gain 4 life.

"A relic donation is suggested."
"The suggestion is mandatory."
-Temple signs

Mana:
Cardset: Magic 2015 #33 (Common)
Magic 2014 #36 (Common)
Magic 2011 #32 (Common)
Magic 2010 #33 (Common)
Type: Sorcery

Sparkmage's Gambit

Sorcery

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

"A touch of lightning, and anyone can be taught to dance."
-Tobin, sparkmage

Mana:
Cardset: Oath of the Gatewatch #117 (Common)
Type: Sorcery

Spite of Mogis

Sorcery

Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Journey Into Nyx #113 (Uncommon)
Type: Sorcery

Spiteful Blow

Sorcery

Destroy target creature and target land.

"Only a fool takes Phenax at his word. What do you expect from a god born of lies and betrayal?"
-Verenes, priest of Iroas

Mana:
Cardset: Journey Into Nyx #83 (Uncommon)
Type: Sorcery

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Magic 2015 #117 (Rare)
Type: Sorcery

Stolen Identity

Sorcery

Put a token onto the battlefield that's a copy of target artifact or creature.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #53 (Rare)
Type: Sorcery

Structural Collapse

Sorcery

Target player sacrifices an artifact and a land. Structural Collapse deals 2 damage to that player.

The Gruul holiday of Rauck-Chauv always ends the same way.

Mana:
Cardset: Gatecrash #107 (Common)
Type: Sorcery

Supreme Verdict

Sorcery

Supreme Verdict can't be countered.

Destroy all creatures.

Leonos had no second thoughts about the abolishment edict. He'd left skyrunes warning of the eviction, even though it was cloudy.

Mana:
Cardset: Return to Ravnica #201 (Rare)
Type: Sorcery

Survey the Wreckage

Sorcery

Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.

Goblins and architects seldom get along.

Mana:
Cardset: Return to Ravnica #107 (Common)
Type: Sorcery

Swarm Surge

Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.

Mana:
Cardset: Battle for Zendikar #100 (Common)
Type: Sorcery

Sylvan Scrying

Sorcery

Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

One glimpse of an elf's home lasts her weeks away in the wild.

Mana:
Cardset: Battle for Zendikar #192 (Uncommon)
Tenth Edition #302 (Uncommon)
Mirrodin #130 (Uncommon)
Type: Sorcery

Taigam's Scheming

Sorcery

Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

"The Jeskai would have me bow in restraint. So I have found a people unafraid of true power."

Mana:
Cardset: Khans of Tarkir #57 (Common)
Type: Sorcery

Take (Give/Take)

Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #129b (Uncommon)
Type: Sorcery

Teleportal

Sorcery

Target creature you control gets +1/+0 until end of turn and is unblockable this turn.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #202 (Uncommon)
Type: Sorcery

Thassa's Bounty

Sorcery

Draw three cards. Target player puts the top three cards of his or her library into his or her graveyard.

"Was this gift cast adrift for any to find, or did Thassa guide the currents to bring it to me alone?"
-Kenessos, priest of Thassa

Mana:
Cardset: Theros #67 (Common)
Type: Sorcery

Thoughtseize

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

"Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind."

Mana:
Cardset: Theros #107 (Rare)
Lorwyn #145 (Rare)
Type: Sorcery

Time Ebb

Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

Mana:
Cardset: Magic 2014 #74 (Common)
Ninth Edition #107 (Common)
Tempest #96 (Common)
Type: Sorcery

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

Mana:
Cardset: Theros #181 (Common)
Type: Sorcery

Toil (Toil/Trouble)

Sorcery

Target player draws two cards and loses 2 life.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #133 (Uncommon)
Dragon's Maze #133a (Uncommon)
Type: Sorcery

Tome Scour

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Genius is overrated, especially when it's someone else's.

Mana:
Cardset: Magic 2014 #75 (Common)
Magic 2011 #76 (Common)
Magic 2010 #76 (Common)
Type: Sorcery

Tormented Thoughts

Sorcery

As an additional cost to cast Tormented Thoughts, sacrifice a creature.

Target player discards a number of cards equal to the sacrificed creature's power.

"Not all nightmares can be escaped by waking."
-Ashiok, Nightmare Weaver

Mana:
Cardset: Journey Into Nyx #86 (Uncommon)
Type: Sorcery

Tormenting Voice

Sorcery

As an additional cost to cast Tormenting Voice, discard a card.

Draw two cards.

"Unwelcome thoughts crowd my mind. Are they my own madness, or the whispers of another?"
-Sarkhan Vol

Mana:
Cardset: Dragons of Tarkir #163 (Common)
Khans of Tarkir #123 (Common)
Type: Sorcery

Touch of the Void

Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Some wounds never heal.

Mana:
Cardset: Battle for Zendikar #134 (Common)
Type: Sorcery

Trait Doctoring

Sorcery

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Dragon's Maze #18 (Rare)
Type: Sorcery

Traitorous Instinct

Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Joining the Worldsoul took years of study and meditation. Severing that connection took the snap of Rakdos's fingers.

Mana:
Cardset: Return to Ravnica #109 (Common)
Rise of the Eldrazi #168 (Uncommon)
Type: Sorcery

Transgress the Mind

Sorcery

Devoid (This card has no color.)

Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.

"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage

Mana:
Cardset: Battle for Zendikar #101 (Uncommon)
Type: Sorcery

Traumatize

Sorcery

Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Dreads had half a mind to leave.

Mana:
Cardset: Magic 2014 #77 (Rare)
Magic 2011 #77 (Rare)
Magic 2010 #77 (Rare)
Tenth Edition #119 (Rare)
Ninth Edition #109 (Rare)
Odyssey #110 (Rare)
Type: Sorcery

Treasure Cruise

Sorcery

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Draw three cards.

Countless delights drift on the surface while dark schemes run below.

Mana:
Cardset: Khans of Tarkir #59 (Common)
Type: Sorcery

Treasured Find

Sorcery

Return target card from your graveyard to your hand. Exile Treasured Find.

Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . .

Mana:
Cardset: Return to Ravnica #204 (Uncommon)
Type: Sorcery

Triplicate Spirits

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Put three 1/1 white Spirit creature tokens with flying onto the battlefield. (They can't be blocked except by creatures with flying or reach.)

Mana:
Cardset: Magic 2015 #40 (Common)
Type: Sorcery

Trouble (Toil/Trouble)

Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #133b (Uncommon)
Type: Sorcery

Twinflame

Sorcery

Strive - Twinflame costs more to cast for each target beyond the first.

Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.

Mana:
Cardset: Journey Into Nyx #115 (Rare)
Type: Sorcery

Ugin's Insight

Sorcery

Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.

"You speak to me of the threat of Ulamog. But do not forget: they came as three."-Ugin, to Jace Beleren

Mana:
Cardset: Battle for Zendikar #87 (Rare)
Type: Sorcery

Uncovered Clues

Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.

Mana:
Cardset: Dragon's Maze #19 (Common)
Type: Sorcery

Undercity Plague

Sorcery

Target player loses 1 life, discards a card, then sacrifices a permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #83 (Rare)
Type: Sorcery

Unexpected Results

Sorcery

Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.

Mana:
Cardset: Gatecrash #203 (Rare)
Type: Sorcery

Unified Front

Sorcery

Converge - Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front.

The kor's pride in their independence has given way to a strong sense of community that embraces all of Zendikar.

Mana:
Cardset: Battle for Zendikar #53 (Uncommon)
Type: Sorcery

Urban Evolution

Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

Mana:
Cardset: Gatecrash #204 (Uncommon)
Type: Sorcery

Vandalblast

Sorcery

Destroy target artifact you don't control.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Beauty is in the eye of the exploder.

Mana:
Cardset: Return to Ravnica #111 (Uncommon)
Type: Sorcery

Vanquish the Foul

Sorcery

Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Theros #35 (Uncommon)
Type: Sorcery

Villainous Wealth

Sorcery

Target opponent exiles the top X cards of his or her library. You may cast any number of nonland cards with converted mana cost X or less from among them without paying their mana costs.

Gold buys death. Death earns gold.

Mana:
Cardset: Khans of Tarkir #211 (Rare)
Type: Sorcery

Void Snare

Sorcery

Return target nonland permanent to its owner's hand.

"I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best."
-Ashurel, voidmage

Mana:
Cardset: Magic 2015 #82 (Common)
Type: Sorcery

Voidwalk

Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #55 (Uncommon)
Type: Sorcery

Wake the Reflections

Sorcery

Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"You see a bird, an oak, a packbeast. I see the potential for an army."
-Lalia, Selesnya dryad

Mana:
Cardset: Dragon's Maze #10 (Common)
Type: Sorcery

Well (Alive/Well)

Sorcery

You gain 2 life for each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #121b (Uncommon)
Type: Sorcery

Whelming Wave

Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

"I can see why this appeals to Thassa."
-Kiora

Mana:
Cardset: Born of the Gods #57 (Rare)
Type: Sorcery

Whims of the Fates

Sorcery

Starting with you, each player separates all permanents he or she controls into three piles. Then each player chooses one of his or her piles at random and sacrifices those permanents. (Piles can be empty.)

Mana:
Cardset: Born of the Gods #115 (Rare)
Type: Sorcery

Whispering Madness

Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #207 (Rare)
Type: Sorcery

Wild Guess

Sorcery

As an additional cost to cast Wild Guess, discard a card.

Draw two cards.

No guts, no glory.

Mana:
Cardset: Magic 2014 #161 (Common)
Magic 2013 #157 (Common)
Type: Sorcery

Witness the End

Sorcery

Devoid (This card has no color.)

Target opponent exiles two cards from his or her hand and loses 2 life.

"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died."
-Vandri, Kalastria emissary

Mana:
Cardset: Oath of the Gatewatch #82 (Common)
Type: Sorcery

Worst Fears

Sorcery

You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)

Elspeth feared that her trespass into Nyx would not go unanswered.

Mana:
Cardset: Journey Into Nyx #87 (Mythic Rare)
Type: Sorcery