Red Sun's ZenithSorceryRed Sun's Zenith deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
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Green Sun's ZenithSorcerySearch your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library. As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales. |
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Assault StrobeSorceryTarget creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) When breaking someone's face once just isn't enough. |
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Kuldotha RebirthSorceryAs an additional cost to cast Kuldotha Rebirth, sacrifice an artifact. All goblin rituals serve a dual purpose as fertility rites, even the destructive ones. Especially the destructive ones. |
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OustSorceryPut target creature into its owner's library second from the top. Its controller gains 3 life. "‘Invincible' is just a word." |
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Distortion StrikeSorceryTarget creature gets +1/+0 until end of turn and is unblockable this turn.
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Shared DiscoverySorceryAs an additional cost to cast Shared Discovery, tap four untapped creatures you control. Riches must be divided, but real wealth can be shared. |
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Inquisition of KozilekSorceryTarget player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. You will scream out your innermost secrets just to make it stop. |
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NighthazeSorceryTarget creature gains swampwalk until end of turn. "To evade the brood lineages, one must be made dark to all the senses." |
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Devastating SummonsSorceryAs an additional cost to cast Devastating Summons, sacrifice X lands. Things born in magma are always angry. |
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Flame SlashSorceryFlame Slash deals 4 damage to target creature. After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. |
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Forked BoltSorceryForked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. "Play no favorites. Everybody dies." |
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Ancient StirringsSorceryLook at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
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Gelatinous GenesisSorceryPut X X/X green Ooze creature tokens onto the battlefield. Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. |
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Irresistible PreySorceryTarget creature must be blocked this turn if able. The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling. |
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Mire's TollSorceryTarget player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. As the bridge snapped, Berko was sure he heard the swamp laughing at him. |
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PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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Burning InquirySorceryEach player draws three cards, then discards three cards at random. Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory. |
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Burst of SpeedSorceryCreatures you control gain haste until end of turn. (They can attack and even if they just came under your control.) Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. |
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EarthquakeSorceryEarthquake deals X damage to each creature without flying and each player. They fell screaming into the depths of the chasm like so many pebbles tossed down a well. |
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Wretched BanquetSorceryDestroy target creature if it has the least power or is tied for least power among creatures on the battlefield. "The meek inherit nothing." |
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BanefireSorceryBanefire deals X damage to target creature or player. For Sarkhan Vol, the dragon is the purest expression of life's savage splendor. |
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Raven's CrimeSorceryTarget player discards a card. It plucks away memories like choice bits of carrion. |
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Flame JabSorceryFlame Jab deals 1 damage to target creature or player. "Fire's out. Should be safe now." |
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Memory SluiceSorceryTarget player puts the top four cards of his or her library into his or her graveyard.
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Fossil FindSorceryReturn a card at random from your graveyard to your hand, then reorder your graveyard as you choose. "Some secrets want to be revealed. They burst through the soil of their own accord." |
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Dawnglow InfusionSorceryYou gain X life if was spent to cast Dawnglow Infusion and X life if was spent to cast it. (Do both if was spent.) Dawnglove bloom is a potent nostrum, but the dawnglow brewed from its sap is nothing less than life itself. |
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Safewright QuestSorcerySearch your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. |
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Aquitect's WillTribal Sorcery - MerfolkPut a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card. There is nowhere on Lorwyn that the Merrow Lanes cannot go. |
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Boggart Birth RiteTribal Sorcery - GoblinReturn target Goblin card from your graveyard to your hand. Auntie excitedly held up the squalling newborn. "This one looks like Byoog! Maybe he'll tell us what he saw and felt in the beyond." |
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ThoughtseizeSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind." |
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Hunt DownSorceryTarget creature blocks target creature this turn if able. "Springjacks and faeries can be difficult to hunt, but my favorite prey are the flamekin. They never fail to put up a worthy fight when cornered." |
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BlazeSorceryBlaze deals X damage to target creature or player.
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Commune with NatureSorceryLook at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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HurricaneSorceryHurricane deals X damage to each creature with flying and each player. "Don't envy the grandeur of drakes. Their impression of grace fades when the first gust sends them crashing into one another." |
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Sleight of HandSorceryLook at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. "Gambling with mages never is." |
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BlackmailSorceryTarget player reveals three cards from his or her hand and you choose one of them. That player discards that card. In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion. |
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Raise DeadSorceryReturn target creature card from your graveyard to your hand. The earth cannot hold that which magic commands. |
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Mana ClashSorceryYou and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
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Stream of LifeSorceryTarget player gains X life.
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Peach Garden OathSorceryYou gain 2 life for each creature you control. "We three, though of separate ancestry, join in brotherhood. . . . We dare not hope to be together always but hereby vow to die the selfsame day." |
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TremorSorceryTremor deals 1 damage to each creature without flying. "Where do you run when the earth becomes your enemy?" |
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Feast of FleshSorceryFeast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards. "Starving an army that feeds on its enemies is a sound strategy." |
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Rite of FlameSorceryAdd to your mana pool, then add to your mana pool for each card named Rite of Flame in each graveyard. Deep beneath the ice, beneath the soil and the rock, Dominaria's fire still burned hot. |
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DetonateSorceryDestroy target artifact with converted mana cost X. It can't be regenerated. Detonate deals X damage to that artifact's controller.
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Ritual of RestorationSorceryReturn target artifact card from your graveyard to your hand. Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day. |
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Steelshaper's GiftSorcerySearch your library for an Equipment card, reveal that card, and put it into your hand. Then shuffle your library. Some blades seek their own wielders. |
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Serum VisionsSorceryDraw a card.
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Shattered DreamsSorceryTarget opponent reveals his or her hand. You choose an artifact card from it. That player discards that card. Victims are lucky if they remember ever having had what was lost. |
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Lava SpikeSorcery - ArcaneLava Spike deals 3 damage to target player. Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward. |
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Glimpse of NatureSorceryWhenever you cast a creature spell this turn, draw a card. Dosan sat in repose for many hours. He made no motion, no sound at all. And as he sat, nature revealed itself to him. |
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Psychic SpearSorceryTarget player reveals his or her hand. You choose a Spirit or Arcane card from it. That player discards that card. "The wizards of Takenuma Swamp faced the horrors of humanity every day. It's no wonder they fared so well against the kami." |
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Stir the GraveSorceryReturn target creature card with converted mana cost X or less from your graveyard to the battlefield. "Your lungs may not draw breath, but while your hands can grip a sword, you will be useful to me." |
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Crack the EarthSorcery - ArcaneEach player sacrifices a permanent. "As the war progressed, the destruction the kami caused became more widespread and less predictable." |
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Enshrined MemoriesSorceryReveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. "The race is run in the mind before the first step is taken." |
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Benediction of MoonsSorceryYou gain 1 life for each player.
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Cry of ContritionSorceryTarget player discards a card.
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Shattering SpreeSorceryReplicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
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Bond of AgonySorceryAs an additional cost to cast Bond of Agony, pay X life. The Rakdos are unique in designing torture equipment they can operate while "suffering" alongside their victims. |
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DemonfireSorceryDemonfire deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
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ThriveSorceryPut a +1/+1 counter on each of X target creatures. "We wait and watch, and as we prepare for war, we grow strong." |
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Gaze of JusticeSorceryAs an additional cost to cast Gaze of Justice, tap three untapped white creatures you control.
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Call to the NetherworldSorceryReturn target black creature card from your graveyard to your hand. The ritual was normally performed only by horrors and pit spawn. Lesser mages had but one sanity to crack in the casting. |
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ConflagrateSorceryConflagrate deals X damage divided as you choose among any number of target creatures and/or players.
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Ground RiftSorceryTarget creature without flying can't block this turn. Some time rifts didn't take away the people but just the ground they stood on. |
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WurmcallingSorceryBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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SunlanceSorcerySunlance deals 3 damage to target nonwhite creature. "It's easy for the innocent to speak of justice. They seldom feel its terrible power." |
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Shrouded LoreSorceryTarget opponent chooses a card in your graveyard. You may pay . If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.
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Mystic SpeculationSorceryBuyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
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DisintegrateSorceryDisintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.
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Assault (Assault/Battery)SorceryAssault deals 2 damage to target creature or player.
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Shared TraumaSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.
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Collective VoyageSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
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MuggingSorceryMugging deals 2 damage to target creature. That creature can't block this turn. Scream: muffled. Pockets: emptied. Neck function: never the same again. |
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Serene RemembranceSorceryShuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past. |
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Wake the ReflectionsSorceryPopulate. (Put a token onto the battlefield that's a copy of a creature token you control.) "You see a bird, an oak, a packbeast. I see the potential for an army." |
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Trait DoctoringSorceryChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
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Clear a PathSorceryDestroy target creature with defender. "Why do guards always look surprised when we bash them?" asked Ruric. |
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Lay of the LandSorcerySearch your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Victory favors neither the righteous nor the wicked. It favors the prepared. |
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Hunt the HunterSorceryTarget green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. "A grudge is a tattoo worn on the inside." |
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ProsperitySorceryEach player draws X cards. "Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently." |
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Sudden DemiseSorceryChoose a color. Sudden Demise deals X damage to each creature of the chosen color. In the Skyfang Mountains, one misstep can mean the end of an entire clan. |
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Tempt with VengeanceSorceryTempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.
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Launch the FleetSorceryStrive - Launch the Fleet costs more to cast for each target beyond the first.
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Blinding FlareSorceryStrive - Blinding Flare costs more to cast for each target beyond the first.
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Spite of MogisSorcerySpite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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BreakthroughSorceryDraw four cards, then choose X cards in your hand and discard the rest. The ideas came flooding in so fast that they couldn't all be contained. |
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Well (Alive/Well)SorceryYou gain 2 life for each creature you control.
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Void SnareSorceryReturn target nonland permanent to its owner's hand. "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best." |
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Crater's ClawsSorceryCrater's Claws deals X damage to target creature or player.
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Sylvan OfferingSorceryChoose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.
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Clutch of CurrentsSorceryReturn target creature to its owner's hand.
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Rush of IceSorceryTap target creature. It doesn't untap during its controller's next untap step.
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Slip Through SpaceSorceryDevoid (This card has no color.) The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout. |
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Restore BalanceSorceryIllus. Mark Poole |
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Ancestral VisionSorceryIllus. Mark Poole |
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Living EndSorceryIllus. Greg Staples |
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Wheel of FateSorceryIllus. Kev Walker |
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HypergenesisSorceryIllus. Ron Spears |
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