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Land
: Add to your mana pool.
, : You may cast nonland cards this turn as though they had flash.
Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.
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Land
As Cavern of Souls enters the battlefield, choose a creature type.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Land
: Add to your mana pool.
, : Draw a card, then discard a card.
A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.
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Land
When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add to your mana pool.
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Land
: Add to your mana pool.
, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
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Basic Land - Plains
(: Add to your mana pool.)
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Basic Land - Island
(: Add to your mana pool.)
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Basic Land - Swamp
(: Add to your mana pool.)
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Basic Land - Mountain
(: Add to your mana pool.)
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Basic Land - Forest
(: Add to your mana pool.)
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Land
Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add to your mana pool.
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Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or to your mana pool.
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Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
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Land
, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
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Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or to your mana pool.
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Land
: Add to your mana pool.
, : Put a pressure counter on Hellion Crucible.
, , Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and as soon as it comes under your control.)
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Land
You have no maximum hand size.
: Add to your mana pool.
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.
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Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or to your mana pool.
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Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or to your mana pool.
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Land
: Add to your mana pool.
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.
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Land
: Add to your mana pool.
, , Sacrifice a creature: Draw a card.
"I love what they've done with the place." -Liliana Vess
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Land
: Add to your mana pool.
, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
A ghoulcaller's playground.
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Land
: Add to your mana pool.
, : Creatures you control gain deathtouch and lifelink until end of turn.
"For centuries my creation kept this world in balance. Now only her shadow remains." -Sorin Markov
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Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or to your mana pool.
Where cathars learn to fight not only demons and vampires, but ignorance as well.
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Land
: Add to your mana pool.
, : Put a +1/+1 counter on each creature you control.
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." -Gregel, militia leader
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Land
: Add to your mana pool.
, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
Deserted, but not uninhabited.
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Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or to your mana pool.
In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
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Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or to your mana pool.
Not every church is a place of faith.
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Land
: Add to your mana pool.
, : Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
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Land
: Add to your mana pool.
, , Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
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Land
: Add to your mana pool.
, : Target player puts the top three cards of his or her library into his or her graveyard.
"Some see a coastal disaster. I see a fully-stocked seagraf." -Jadar, ghoulcaller of Nephalia
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Land
: Add to your mana pool.
, : Add one mana of any color to your mana pool.
"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see." -Hildin, priest of Avacyn
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Land
: Add to your mana pool.
, : Stensia Bloodhall deals 2 damage to target player.
The revelry ends when the supply of fresh ingenues runs dry.
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Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or to your mana pool.
Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.
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Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
: Add or to your mana pool.
Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.
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Land - Gate
Azorius Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter the Senate, the seat of justice and the foundation of Ravnican society.
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Land - Swamp Mountain
(: Add or to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
Where the dead serve as diversion, decor, and dessert.
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Land - Gate
Golgari Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter those who are starving and sick. You are welcome among the Swarm when the rest of Ravnica rejects you.
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Land
: Add to your mana pool.
, , Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.
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Land - Plains Island
(: Add or to your mana pool.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
A place to relax, if you have the proper permit.
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Land - Gate
Izzet Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter those with the vision to create and the daring to release their creations.
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Land - Swamp Forest
(: Add or to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
The best funeral shroud is the fabric of new life.
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Land - Gate
Rakdos Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and indulge your darkest fantasies, for you may never pass this way again.
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Land
: Add to your mana pool.
, : Target creature is unblockable this turn.
Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth.
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Land - Gate
Selesnya Guildgate enters the battlefield tapped.
: Add or to your mana pool.
Enter and rejoice! The Conclave stands united, open to one and all.
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Land - Island Mountain
(: Add or to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Crafted with genius, energized with madness.
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Land - Forest Plains
(: Add or to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
In the gardens of the Conclave, order and beauty are the roots of power.
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Land
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color to your mana pool.
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Land
Arcane Sanctum enters the battlefield tapped.
: Add , , or to your mana pool.
"We must rely on our own knowledge, not on the dogma of the seekers or the mutterings of the sphinxes." -Tullus of Palandius
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Land
: Add to your mana pool.
, , Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
Bant's hearts are as pure as its air and as bright as its skies.
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Land
Crumbling Necropolis enters the battlefield tapped.
: Add , , or to your mana pool.
"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living." -Olcot, Rider of Joffik
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Land
: Add to your mana pool.
, , Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
Esper is an expansive canvas painted by precise, controlling hands.
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Land
: Add to your mana pool.
, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
There is no height above Grixis that is free from the stench of death.
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Land
: Add to your mana pool.
, , Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
The sky is the dragon's throne, the seat from which it issues its fiery decrees.
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Land
Jungle Shrine enters the battlefield tapped.
: Add , , or to your mana pool.
On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.
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Land
: Add to your mana pool.
, , Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
Between the thunderous footfalls of Naya's behemoths lie moments of perfect quiet.
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Land
Savage Lands enters the battlefield tapped.
: Add , , or to your mana pool.
Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.
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Land
Seaside Citadel enters the battlefield tapped.
: Add , , or to your mana pool.
For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks.
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Land
Abandoned Outpost enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Abandoned Outpost: Add one mana of any color to your mana pool.
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Land
: Add to your mana pool. Barbarian Ring deals 1 damage to you.
Threshold - , , Sacrifice Barbarian Ring: Barbarian Ring deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.
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Land
Bog Wreckage enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Bog Wreckage: Add one mana of any color to your mana pool.
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Land
: Add to your mana pool. Cabal Pit deals 1 damage to you.
Threshold - , , Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. Activate this ability only if seven or more cards are in your graveyard.
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Land
: Add to your mana pool. Centaur Garden deals 1 damage to you.
Threshold - , , Sacrifice Centaur Garden: Target creature gets +3/+3 until end of turn. Activate this ability only if seven or more cards are in your graveyard.
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Land
: Add to your mana pool. Cephalid Coliseum deals 1 damage to you.
Threshold - , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.
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Land
: Add to your mana pool.
, : Add to your mana pool.
"How tragic that greed eclipses beauty." -Seton, centaur druid
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Land
, : Add to your mana pool.
Murky Otarian tides hide the forgotten treacheries of the Phyrexian war.
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Land
: Add to your mana pool.
, : Untap target land.
A monument to long-forgotten gods, it stands as a tribute to the fleeting nature of human ways.
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Land
, : Add to your mana pool.
Lush growth spreads like a ferocious blaze across the Otarian hillsides.
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Land
: Add to your mana pool. Nomad Stadium deals 1 damage to you.
Threshold - , , Sacrifice Nomad Stadium: You gain 4 life. Activate this ability only if seven or more cards are in your graveyard.
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Land
: Add to your mana pool.
, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
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Land
Ravaged Highlands enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Ravaged Highlands: Add one mana of any color to your mana pool.
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Land
Seafloor Debris enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Seafloor Debris: Add one mana of any color to your mana pool.
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Land
, : Add to your mana pool.
The carnage of conflicts long past still stains the Otarian soil.
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Land
, : Add to your mana pool.
From Otaria, the sun above meets the sea below at a glittering horizon.
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Land
, : Add to your mana pool.
On Otaria, peace and harmony are rare. Places that provide both are cherished.
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Land
: Add to your mana pool.
: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.
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Land
Timberland Ruins enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Timberland Ruins: Add one mana of any color to your mana pool.
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Land
: Add to your mana pool.
, , Sacrifice an artifact: You gain 1 life.
"So even the heart of our world has succumbed." -Koth of the Hammer
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Land
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.
: Add to your mana pool.
, : Attacking creatures get +1/+0 until end of turn.
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Land
: Add to your mana pool.
: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Where the Oxidda Chain mingles with the Mephidross, oil-suffused metal crumbles away, leaving walls of blackened bones.
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Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Where the Tangle overruns the Oxidda mountains, metallic beasts scratch their territories in the verdigris.
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Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Where the Mephidross leaches into the Quicksilver Sea, the waves writhe with necrogen.
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Land - Locus
When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield.
: Add to your mana pool.
What once spied upon Mirrodin from above now waits below for another to assume control.
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Land
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass.
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Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope.
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Land
: Add to your mana pool.
: Add to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Each temple is a door to a horrible future.
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Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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Land
Crypt of Agadeem enters the battlefield tapped.
: Add to your mana pool.
, : Add to your mana pool for each black creature card in your graveyard.
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Land
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add to your mana pool.
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Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
: Add to your mana pool.
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Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
: Add or to your mana pool.
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Land
Magosi, the Waterveil enters the battlefield tapped.
: Add to your mana pool.
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
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Land
, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
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Land
, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
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Land
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add to your mana pool.
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
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Land
Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
: Add to your mana pool.
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