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Omniscience

Enchantment

You may cast nonland cards from your hand without paying their mana costs.

"The things I once imagined would be my greatest achievements were only the first steps toward a future I can only begin to fathom."
-Jace Beleren

Mana:
Cardset: Magic 2013 #63 (Mythic Rare)
Type: Enchantment

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Divine Intervention

Enchantment

Divine Intervention enters the battlefield with two intervention counters on it.

At the beginning of your upkeep, remove an intervention counter from Divine Intervention.

When you remove the last intervention counter from Divine Intervention, the game is a draw.

Mana:
Cardset: Legends #177 (Rare)
Type: Enchantment

Yavimaya's Embrace

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has trample.

Mana:
Cardset: Apocalypse #127 (Rare)
Type: Enchantment

Decree of Silence

Enchantment

Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Silence, you may counter target spell.

Mana:
Cardset: Scourge #32 (Rare)
Type: Enchantment

Spawning Grounds

Enchantment - Aura

Enchant landEnchanted land has ": Put a 5/5 green Beast creature token with trample onto the battlefield."

It's the only water source in miles of desert, but the local tribes avoid it at all costs.

Mana:
Cardset: Commander 2013 #171 (Rare)
Type: Enchantment

Archetype of Endurance

Enchantment Creature - Boar

Creatures you control have hexproof.

Creatures your opponents control lose hexproof and can't have or gain hexproof.

Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it.

Mana:
Power: 6/5
Cardset: Born of the Gods #116 (Uncommon)
Type: Enchantment

Spirit Away

Enchantment - Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

The fear of slipping from the geist's tenuous grip overwhelmed Tolo's joy at his first flight.

Mana:
Cardset: Avacyn Restored #76 (Rare)
Type: Enchantment

Touch of the Eternal

Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Mana:
Cardset: Magic 2013 #37 (Rare)
Type: Enchantment

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Mana:
Cardset: Return to Ravnica #67 (Rare)
Type: Enchantment

Vicious Shadows

Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
-Rakka Mar

Mana:
Cardset: Shards of Alara #119 (Rare)
Type: Enchantment

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #55 (Mythic Rare)
Type: Enchantment

Baneful Omen

Enchantment

At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's converted mana cost.

"Ah, again it does not bode well for you."

Mana:
Cardset: Rise of the Eldrazi #96 (Rare)
Type: Enchantment

Cloven Casting

Enchantment

Whenever you cast a multicolored instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

"Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat."

Mana:
Cardset: Alara Reborn #86 (Rare)
Type: Enchantment

Thought Reflection

Enchantment

If you would draw a card, draw two cards instead.

Knowledge fills the mind of a fool and opens the mind of the sage.

Mana:
Cardset: Shadowmoor #53 (Rare)
Type: Enchantment

Form of the Dragon

Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

Mana:
Cardset: Dragons #7 (Rare)
Ninth Edition #187 (Rare)
Scourge #93 (Rare)
Type: Enchantment

Mythic Proportions

Enchantment - Aura

Enchant creature

Enchanted creature gets +8/+8 and has trample.

The blood of Krosa turns rational beings into primal forces.

Mana:
Cardset: Onslaught #274 (Rare)
Type: Enchantment

Day of the Dragons

Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Mana:
Cardset: Scourge #31 (Rare)
Type: Enchantment

Meishin, the Mind Cage

Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

It's dangerous indeed to be lost in someone else's thoughts.

Mana:
Cardset: Saviors of Kamigawa #44 (Rare)
Type: Enchantment

Eye of the Storm

Enchantment

Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.

Mana:
Cardset: Ravnica: City of Guilds #48 (Rare)
Type: Enchantment

Debtors' Knell

Enchantment

( can be paid with either or .)

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.

Mana: {{/}}{{/}}{{/}}
Cardset: Guildpact #141 (Rare)
Type: Enchantment

Take Possession

Enchantment - Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant permanent

You control enchanted permanent.

Mana:
Cardset: Modern Masters #66 (Uncommon)
Future Sight #44 (Rare)
Type: Enchantment

Dismiss into Dream

Enchantment

Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."

"You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Magic 2014 #50 (Rare)
Type: Enchantment

Price of Knowledge

Enchantment

Players have no maximum hand size.At the beginning of each opponent's upkeep, Price of Knowledge deals damage to that player equal to the number of cards in that player's hand.

Mana:
Cardset: Commander 2013 #89 (Rare)
Type: Enchantment

Hedonist's Trove

Enchantment

When Hedonist's Trove enters the battlefield, exile all cards from target opponent's graveyard.

You may play land cards exiled with Hedonist's Trove.

You may cast nonland cards exiled with Hedonist's Trove. You can't cast more than one spell this way each turn.

Mana:
Cardset: Dragons of Tarkir #106 (Rare)
Type: Enchantment

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Mana:
Cardset: Oath of the Gatewatch #147 (Rare)
Type: Enchantment

Infinite Reflection

Enchantment - Aura

Enchant creature

When Infinite Reflection enters the battlefield attached to a creature, each other nontoken creature you control becomes a copy of that creature.

Nontoken creatures you control enter the battlefield as a copy of enchanted creature.

Mana:
Cardset: Commander 2014 #114 (Rare)
Avacyn Restored #61 (Rare)
Type: Enchantment

Mind Unbound

Enchantment

At the beginning of your upkeep, put a lore counter on Mind Unbound, then draw a card for each lore counter on Mind Unbound.

The creations of the hand are confined by reality. The creations of the mind know no such limits.

Mana:
Cardset: Magic 2012 #68 (Rare)
Type: Enchantment

Warstorm Surge

Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.

"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

Mana:
Cardset: Commander 2013 #129 (Rare)
Planechase 2012 #54 (Rare)
Magic 2012 #160 (Rare)
Type: Enchantment

Feed the Pack

Enchantment

At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Cardset: Dark Ascension #114 (Rare)
Type: Enchantment

Back from the Brink

Enchantment

Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.

On Innistrad, death is just a career change.

Mana:
Cardset: Innistrad #44 (Rare)
Type: Enchantment

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-Stitcher Geralf

Mana:
Cardset: Innistrad #71 (Rare)
Type: Enchantment

Conjured Currency

Enchantment

At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.

A bargain in Keyhole Downs is always too good to be true.

Mana:
Cardset: Return to Ravnica #33 (Rare)
Type: Enchantment

Guild Feud

Enchantment

At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.

Mana:
Cardset: Return to Ravnica #97 (Rare)
Type: Enchantment

Death's Presence

Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

"We traffic in flesh, not souls. Still, it's a shame to let anything go to waste."
-Cevraya, Golgari shaman

Mana:
Cardset: Return to Ravnica #121 (Rare)
Type: Enchantment

Collective Blessing

Enchantment

Creatures you control get +3/+3.

Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe.

Mana:
Cardset: Return to Ravnica #150 (Rare)
Type: Enchantment

Havoc Festival

Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses half his or her life, rounded up.

"We can't control enemies who have no regard for their own survival."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Return to Ravnica #166 (Rare)
Type: Enchantment

Martyr's Bond

Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent that shares a card type with it.

"Our lives are connected by divine law. The truth of this will be made evident in time."
-Zedruu the Greathearted

Mana:
Cardset: Commander #19 (Rare)
Type: Enchantment

Caustic Tar

Enchantment - Aura

Enchant land

Enchanted land has ": Target player loses 3 life."

"Twisted magic, twisted fate,
Force the land to ooze with hate."
-Cabal chant

Mana:
Cardset: Magic 2015 #89 (Uncommon)
Odyssey #122 (Uncommon)
Type: Enchantment

Exclusion Ritual

Enchantment

Imprint - When Exclusion Ritual enters the battlefield, exile target nonland permanent.

Players can't cast spells with the same name as the exiled card.

"Your desires have become our discretion."
-Izathel, priest of the Annex

Mana:
Cardset: New Phyrexia #10 (Uncommon)
Type: Enchantment

Enslave

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Phyrexia extended its command until there was nothing left to take.

Mana:
Cardset: New Phyrexia #58 (Uncommon)
Garruk vs. Liliana #58 (Uncommon)
Planar Chaos #70 (Uncommon)
Type: Enchantment

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.

Mana:
Cardset: Commander 2014 #93 (Rare)
Scars of Mirrodin #25 (Rare)
Type: Enchantment

Volition Reins

Enchantment - Aura

Enchant permanent

When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it.

You control enchanted permanent.

"Glorifying the will is a mistake. It is simply one more force to be mastered."

Mana:
Cardset: Scars of Mirrodin #53 (Uncommon)
Type: Enchantment

Celestial Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Upon such armor, even a mountain would break.

Mana:
Cardset: Zendikar #6 (Rare)
Type: Enchantment

Necromancer's Covenant

Enchantment

When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.

Zombies you control have lifelink.

Mana:
Cardset: Alara Reborn #82 (Rare)
Type: Enchantment

Dragon Appeasement

Enchantment

Skip your draw step.

Whenever you sacrifice a creature, you may draw a card.

"Look there-they carry that one upon a sedan chair. It must be their leader. Wait . . . Oh! Perhaps not."
-Kaeda, aven scout

Mana:
Cardset: Alara Reborn #115 (Uncommon)
Type: Enchantment

Wild Evocation

Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Mana:
Cardset: Magic 2011 #160 (Rare)
Type: Enchantment

Hive Mind

Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

"All consciousness is one, separated only by a thin veil of the physical."
-Jace Beleren

Mana:
Cardset: Magic 2010 #54 (Rare)
Type: Enchantment

Lurking Predators

Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

All are prey to the eyes of the wild.

Mana:
Cardset: Magic 2010 #190 (Rare)
Type: Enchantment

Elder Mastery

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Taste his power, hunger for his command.

Mana:
Cardset: Ajani vs. Nicol Bolas #68 (Uncommon)
Conflux #104 (Uncommon)
Type: Enchantment

Fable of Wolf and Owl

Enchantment

Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield.

Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.

The forest grew fangs. The sky spread its wings.

Mana: {{/}}{{/}}{{/}}
Cardset: Eventide #150 (Rare)
Type: Enchantment

Wound Reflection

Enchantment

At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)

The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.

Mana:
Cardset: Shadowmoor #81 (Rare)
Type: Enchantment

Rage Reflection

Enchantment

Creatures you control have double strike.

Vengeance is a dish best served twice.

Mana:
Cardset: Shadowmoor #104 (Rare)
Type: Enchantment

Mana Reflection

Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

Despite its darkness, Shadowmoor doesn't want for growth. Legions of creeping things thrive in the shade.

Mana:
Cardset: Shadowmoor #122 (Rare)
Type: Enchantment

Forced Fruition

Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

"Petals within petals within petals, tadpole. The truth lurks below an opulence of illusion."
-Neerdiv, fallowsage

Mana:
Cardset: Lorwyn #66 (Rare)
Type: Enchantment

Nettlevine Blight

Enchantment - Aura

Enchant creature or land

Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."

Mana:
Cardset: Lorwyn #131 (Rare)
Type: Enchantment

Epic Proportions

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +5/+5 and has trample.

From mite to mighty.

Mana:
Cardset: Lorwyn #209 (Rare)
Type: Enchantment

Dragon Roost

Enchantment

: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)

Dragons erupt from peaks of chaos and flow from rivers of molten rage.

Mana:
Cardset: Tenth Edition #197 (Rare)
Onslaught #198 (Rare)
Type: Enchantment

Confiscate

Enchantment - Aura

Enchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)

You control enchanted permanent.

Mana:
Cardset: Ninth Edition #68 (Uncommon)
Eighth Edition #69 (Uncommon)
Seventh Edition #65 (Uncommon)
Urza's Saga #66 (Uncommon)
Type: Enchantment

Hidden Path

Enchantment

Green creatures have forestwalk.

"Where moments before we were lost beyond hope, the strange, floating lights showed us the way and restored our morale." -Vervamon the Elder

Mana:
Cardset: The Dark #41 (Rare)
Type: Enchantment

Ritual of Subdual

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

"That which does not bend to the will of Freyalise shall surely break."
-Kolbjörn, Elder Druid of the Juniper Order

Mana:
Cardset: Ice Age #149 (Rare)
Type: Enchantment

Earthlink

Enchantment

At the beginning of your upkeep, sacrifice Earthlink unless you pay .

Whenever a creature dies, that creature's controller sacrifices a land.

Mana:
Cardset: Ice Age #363 (Rare)
Type: Enchantment

Aysen Highway

Enchantment

White creatures have plainswalk.

"Tread the roads of righteousness, Murat, lest you lose your way and be consumed."
-Baris, Serra Inquisitor

Mana:
Cardset: Homelands #107 (Rare)
Type: Enchantment

Nature's Wrath

Enchantment

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay .

Whenever a player puts an Island or blue permanent onto the battlefield, he or she sacrifices an Island or blue permanent.

Whenever a player puts a Swamp or black permanent onto the battlefield, he or she sacrifices a Swamp or black permanent.

Mana:
Cardset: Alliances #82 (Rare)
Type: Enchantment

Shape of the Wiitigo

Enchantment - Aura

Enchant creature

When Shape of the Wiitigo enters the battlefield, put six +1/+1 counters on enchanted creature.

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Mana:
Cardset: Coldsnap #120 (Rare)
Type: Enchantment

Recycle

Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Mana:
Cardset: Tempest #142 (Rare)
Type: Enchantment

Mind Over Matter

Enchantment

Discard a card: You may tap or untap target artifact, creature, or land.

Lyna turned to the figure beside her. "They're gone. What now?"
"As ever," said Urza, "we wait."

Mana:
Cardset: Exodus #40 (Rare)
Type: Enchantment

Yawgmoth's Bargain

Enchantment

Skip your draw step.

Pay 1 life: Draw a card.

He craves only one commodity.

Mana:
Cardset: Urza's Destiny #75 (Rare)
Type: Enchantment

Territorial Dispute

Enchantment

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.

Players can't play lands.

Bit by bit, Mercadia City had forced the Cho-Arrim from their ancestral lands. They would be pushed no further.

Mana:
Cardset: Mercadian Masques #217 (Rare)
Type: Enchantment

Infernal Genesis

Enchantment

At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Then he or she puts X 1/1 black Minion creature tokens onto the battlefield, where X is that card's converted mana cost.

Mana:
Cardset: Prophecy #68 (Rare)
Type: Enchantment

Dual Nature

Enchantment

Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.

Mana:
Cardset: Prophecy #112 (Rare)
Type: Enchantment

Transcendence

Enchantment

You don't lose the game for having 0 or less life.

When you have 20 or more life, you lose the game.

Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Mana:
Cardset: Torment #20 (Rare)
Type: Enchantment

Risky Move

Enchantment

At the beginning of each player's upkeep, that player gains control of Risky Move.

When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Mana:
Cardset: Onslaught #223 (Rare)
Type: Enchantment

Grip of Chaos

Enchantment

Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)

When the world is consumed by chaos, the skilled and the foolish are on equal footing.

Mana:
Cardset: Scourge #98 (Rare)
Type: Enchantment

Tide of War

Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Mana:
Cardset: Champions of Kamigawa #194 (Rare)
Type: Enchantment

Pollenbright Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

Whenever enchanted creature deals combat damage to a player, put that many 1/1 green Saproling creature tokens onto the battlefield.

Mana:
Cardset: Planechase 2012 #103 (Uncommon)
Ravnica: City of Guilds #219 (Uncommon)
Type: Enchantment

Wurmweaver Coil

Enchantment - Aura

Enchant green creature

Enchanted creature gets +6/+6.

, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield.

Some use magic to spy through walls. Others use it to crush them.

Mana:
Cardset: Guildpact #99 (Rare)
Type: Enchantment

Killer Instinct

Enchantment

At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

"Take the bridge, men! Victory! Victory! is ou- Retreat! RETREAT"

Mana:
Cardset: Guildpact #120 (Rare)
Type: Enchantment

Dovescape

Enchantment

( can be paid with either or .)

Whenever a player casts a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying onto the battlefield, where X is the spell's converted mana cost.

Mana: {{/}}{{/}}{{/}}
Cardset: Dissension #143 (Rare)
Type: Enchantment

Eternity Snare

Enchantment - Aura

Enchant creature

When Eternity Snare enters the battlefield, draw a card.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Born of the Gods #37 (Uncommon)
Time Spiral #61 (Common)
Type: Enchantment

Null Profusion

Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

"Some say that time is cyclical and that history inevitably repeats. My will is my own. I won't bow to fate."
-Volrath

Mana:
Cardset: Planar Chaos #89 (Rare)
Type: Enchantment

Wild Pair

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.

Mana:
Cardset: Premium Deck Series: Slivers #30 (Rare)
Planar Chaos #144 (Rare)
Type: Enchantment

Barren Glory

Enchantment

At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.

"The only perfect world is an empty world, with no one to sin or wage war."
-Tarran, magus of the disk

Mana:
Cardset: Future Sight #3 (Rare)
Type: Enchantment

Gibbering Descent

Enchantment

At the beginning of each player's upkeep, that player loses 1 life and discards a card.

Hellbent - Skip your upkeep step if you have no cards in hand.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Cardset: Future Sight #66 (Rare)
Type: Enchantment

Indrik Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Planechase 2012 #96 (Rare)
Type: Enchantment

Curse of the Fire Penguin

Enchant Creature

Curse of the Fire Penquin consumes and confuses enchanted creature.

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Creature Penguin

Trample

When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.

6/5

Mana:
Cardset: Unhinged #73 (Rare)
Type: Enchantment

The Cheese Stands Alone

Enchantment

If you control no cards in play other than The Cheese Stands Alone and have no cards in your hand, you win the game.

The meat, on the other hand, has frequent visitors.

Mana:
Cardset: Unglued #2 (Rare)
Type: Enchantment

Cardboard Carapace

Enchantment - Aura

For each other Cardboard Carapace card you have with you, enchanted creature gets +1/+1.

Errata: This does not count any Cardboard Carapace cards in play that you control or in your graveyard, hand, or library.

. . . that exciting . . . about . . .

Mana:
Cardset: Unglued #54 (Rare)
Type: Enchantment

Mine, Mine, Mine!

Enchantment

When Mine, Mine, Mine comes into play, each player puts his or her library into his or her hand.

Each player skips his or her discard phase and does not lose as a result of being unable to draw a card.

Each player cannot play more than one spell each turn.

If Mine, Mine, Mine leaves play, each player shuffles his or her hand and graveyard into his or her library.

Mana:
Cardset: Unglued #65 (Rare)
Type: Enchantment

Deadbridge Chant

Enchantment

When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Mana:
Cardset: Dragon's Maze #63 (Mythic Rare)
Type: Enchantment

Gleam of Battle

Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.

Mana:
Cardset: Dragon's Maze #73 (Uncommon)
Type: Enchantment

Primeval Bounty

Enchantment

Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life.

Mana:
Cardset: Magic 2014 #190 (Mythic Rare)
Type: Enchantment

Archetype of Imagination

Enchantment Creature - Human Wizard

Creatures you control have flying.

Creatures your opponents control lose flying and can't have or gain flying.

"Is it not the embodiment of our aspirations?"
-Prokopios, astronomer of Meletis

Mana:
Power: 3/2
Cardset: Born of the Gods #32 (Uncommon)
Type: Enchantment

Archetype of Finality

Enchantment Creature - Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

She sees mortals not as they wish to be, but as what they will become.

Mana:
Power: 2/3
Cardset: Born of the Gods #58 (Uncommon)
Type: Enchantment

Thoughtrender Lamia

Enchantment Creature - Lamia

Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Some predators can sense fear in their prey, but the lamia is drawn to madness.

Mana:
Power: 5/3
Cardset: Journey Into Nyx #85 (Uncommon)
Type: Enchantment

Cyclops of Eternal Fury

Enchantment Creature - Cyclops

Creatures you control have haste.

"The anger that festers inside this one is contagious."
-Anthousa of Setessa

Mana:
Power: 5/3
Cardset: Journey Into Nyx #92 (Uncommon)
Type: Enchantment

Lightning Diadem

Enchantment - Aura

Enchant creature

When Lightning Diadem enters the battlefield, it deals 2 damage to target creature or player.

Enchanted creature gets +2/+2.

"I fight for Keranos and for mortals. I see no contradiction."

Mana:
Cardset: Journey Into Nyx #102 (Common)
Type: Enchantment

Goldenhide Ox

Enchantment Creature - Ox

Constellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.

The temptation to take the ox's golden hide is as irresistible as it is fatal.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #125 (Uncommon)
Type: Enchantment

Humbler of Mortals

Enchantment Creature - Elemental

Constellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn.

The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #127 (Common)
Type: Enchantment

Might Makes Right

Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

An oath of fealty sworn with a handshake.

Mana:
Cardset: Magic 2015 #156 (Uncommon)
Type: Enchantment