Darksteel ForgeArtifactArtifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.) "Did it have this shape upon Mirrodin's creation, or did some inconceivable force shape the unshapable?" |
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Colossus of AkrosArtifact Creature - GolemDefender, indestructible
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Guardian of the AgesArtifact Creature - GolemDefender (This creature can't attack.) "At my feet, invasions end."-Statue inscription |
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Street SweeperArtifact Creature - ConstructWhenever Street Sweeper attacks, destroy all Auras attached to target land. The sweepers roam endlessly, scrubbing away the refuse-and anything else too slow or too clumsy to get out of their way. |
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Gold-Forged SentinelArtifact Creature - ChimeraFlying Blessed by the gods. Coveted by mortals. Beholden to neither. |
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Obelisk of UrdArtifactConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
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Scuttling Doom EngineArtifact Creature - ConstructScuttling Doom Engine can't be blocked by creatures with power 2 or less. A masterwork of spite, inspired by madness. |
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Soul of New PhyrexiaArtifact Creature - AvatarTrample
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Will-Forged GolemArtifact Creature - GolemConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) The modular nature of the automaton's design makes assembly perfectly intuitive. |
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Witness of the AgesArtifact Creature - GolemMorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) It strode through the clash of dragons, the fall of Ugin, and the rise of the khans. |
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Pyromancer's GauntletArtifactIf a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. An inferno is just a gesture away. |
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Ring of Three WishesArtifactRing of Three Wishes enters the battlefield with three wish counters on it.
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Heroes' PodiumLegendary ArtifactEach legendary creature you control gets +1/+1 for each other legendary creature you control.
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MeteoriteArtifactWhen Meteorite enters the battlefield, it deals 2 damage to target creature or player. "And if I'm lying," he began . . . |
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Ugin's NexusLegendary ArtifactIf a player would begin an extra turn, that player skips that turn instead. All at once Sarkhan's mind fell silent. |
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Volatile RigArtifact Creature - ConstructTrample
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Millennial GargoyleArtifact Creature - GargoyleFlying "You've got to keep your wits about you on the roofs. Not all stones are compliant handholds."
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Door of DestiniesArtifactAs Door of Destinies enters the battlefield, choose a creature type.
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Haunted Plate MailArtifact - EquipmentEquipped creature gets +4/+4.
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Rod of RuinArtifact, : Rod of Ruin deals 1 damage to target creature or player. "My masterpiece is complete-and so shall be my triumph." |
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Trading PostArtifact, , Discard a card: You gain 4 life.
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Akroan HorseArtifact Creature - HorseDefender
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Anvilwrought RaptorArtifact Creature - BirdFlying, first strike "I know its lightness, for I have seen it fly. I know its weight, for I have seen it strike." |
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Avarice AmuletArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Designed by Penny Arcade |
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The Chain VeilLegendary ArtifactAt the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
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JuggernautArtifact Creature - JuggernautJuggernaut attacks each turn if able. The mighty city of An Karras, with its rich history, built over thousands of years, fell in three hours. |
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Perilous VaultArtifact, , Exile Perilous Vault: Exile all nonland permanents. The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos. |
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Dragon Throne of TarkirLegendary Artifact - EquipmentEquipped creature has defender and ", : Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power." What once soared high above Tarkir is now reduced to a seat. |
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Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
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Hedron ArchiveArtifact: Add to your mana pool. "You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned.""And how did that work out last time?" asked Jace. |
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Azorius KeyruneArtifact: Add or to your mana pool. "The higher the mind soars, the greater its understanding of the law." |
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Chromatic LanternArtifactLands you control have ": Add one mana of any color to your mana pool." Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. |
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Golgari KeyruneArtifact: Add or to your mana pool. Like a single ant, it only hints at the colony below. |
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Izzet KeyruneArtifact: Add or to your mana pool.
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Rakdos KeyruneArtifact: Add or to your mana pool. The Rakdos use it for everything you can think of and plenty more than that. |
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Selesnya KeyruneArtifact: Add or to your mana pool. A mark of unity when you want one; a fierce guardian when you need one. |
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Orzhov KeyruneArtifact: Add or to your mana pool. You only need to wield it once to appreciate the power of control. |
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Simic KeyruneArtifact: Add or to your mana pool.
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Gruul KeyruneArtifact: Add or to your mana pool. As perilous and unpredictable as the wilds themselves. |
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Armored TransportArtifact Creature - ConstructPrevent all combat damage that would be dealt to Armored Transport by creatures blocking it. "If only our jails were as secure."
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Dimir KeyruneArtifact: Add or to your mana pool. A key that slips through every lock. |
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Boros KeyruneArtifact: Add or to your mana pool.
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Azorius CluestoneArtifact: Add or to your mana pool. Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers. |
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Boros CluestoneArtifact: Add or to your mana pool. "In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass." |
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Dimir CluestoneArtifact: Add or to your mana pool. It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it. |
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Golgari CluestoneArtifact: Add or to your mana pool. Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors. |
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Gruul CluestoneArtifact: Add or to your mana pool. Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild. |
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Izzet CluestoneArtifact: Add or to your mana pool. It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild. |
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Orzhov CluestoneArtifact: Add or to your mana pool. A symbol of power and wealth, the only commodities that matter to the Orzhov. |
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Rakdos CluestoneArtifact: Add or to your mana pool. "Burn. Bleed. Enjoy." |
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Selesnya CluestoneArtifact: Add or to your mana pool. "Break it if you must. The loss of one relic is nothing next to the value of enriching us all." |
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Simic CluestoneArtifact: Add or to your mana pool. Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released. |
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Darksteel IngotArtifactIndestructible
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FireshriekerArtifact - EquipmentEquipped creature has double strike. (It deals both first-strike and regular combat damage.)
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Sliver ConstructArtifact Creature - Sliver ConstructSlivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings. |
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Staff of the Death MagusArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. A symbol of ambition in ruthless times. |
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Staff of the Flame MagusArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. A symbol of passion in indifferent times. |
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Staff of the Mind MagusArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. A symbol of sagacity in bewildering times. |
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Staff of the Sun MagusArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. A symbol of conviction in uncertain times. |
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Staff of the Wild MagusArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life. A symbol of ferocity in oppressive times. |
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Burnished HartArtifact Creature - Elk, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. Forged by divine hands to wander mortal realms. |
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Guardians of MeletisArtifact Creature - GolemDefender The histories speak of two feuding rulers whose deaths were celebrated and whose monuments symbolized the end of their wars. In truth they were peaceful lovers, their story lost to the ages. |
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Opaline UnicornArtifact Creature - Unicorn: Add one mana of any color to your mana pool. Purphoros once loved Nylea, the god of the hunt. His passion inspired his most astounding works of art. |
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Pillar of WarArtifact Creature - GolemDefender Just because a temple has no guards doesn't mean it's undefended. |
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GodsendLegendary Artifact - EquipmentEquipped creature gets +3/+3.
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Chariot of VictoryArtifact - EquipmentEquipped creature has first strike, trample, and haste. The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy. |
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Hall of TriumphLegendary ArtifactAs Hall of Triumph enters the battlefield, choose a color. Heroes act without thought of glory or reward. Accolades are a consequence, not a goal. |
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Brawler's PlateArtifact - EquipmentEquipped creature gets +2/+2 and has trample. (It can deal excess combat damage to defending player or planeswalker while attacking.)
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Gargoyle SentinelArtifact Creature - GargoyleDefender (This creature can't attack.) "Do not mistake a quiet rampart for one that is unguarded. Some things stir only when they need to." |
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Abzan BannerArtifact: Add , , or to your mana pool. Stone to endure, roots to remember. |
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Jeskai BannerArtifact: Add , , or to your mana pool. Discipline to persevere, insight to discover. |
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Mardu BannerArtifact: Add , , or to your mana pool. Speed to strike, fury to smash. |
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Sultai BannerArtifact: Add , , or to your mana pool. Power to dominate, cruelty to rule. |
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Temur BannerArtifact: Add , , or to your mana pool. Savagery to survive, courage to triumph. |
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Pilgrim's EyeArtifact Creature - ThopterFlying The kor send their thopter kites to see if the land is in a welcoming mood. |
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Chitinous CloakArtifact - EquipmentEquipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) "If we're going to survive, we have to use every tool at our disposal. Especially the disgusting ones." |
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Seer's LanternArtifact: Add {C} to your mana pool. ({C} represents colorless mana.) A light to bring hope in dark times. |
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Strider HarnessArtifact - EquipmentEquipped creature gets +1/+1 and has haste. Each journey begins with a single step-and sometimes ends with that single step as well. |
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Tablet of the GuildsArtifactAs Tablet of the Guilds enters the battlefield, choose two colors. It is rumored the Azorius paid an exorbitant sum to ensure its symbol would appear at the top. |
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Prophetic PrismArtifactWhen Prophetic Prism enters the battlefield, draw a card. "The explorer who found it got a bad deal when he sold it. He merely got rich." |
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Illusionist's BracersArtifact - EquipmentWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. It's easy to believe you're a god when you're twice as powerful as everyone else. |
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Riot GearArtifact - EquipmentEquipped creature gets +1/+2. Any meeting between guilds requires proper equipment. |
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Razortip WhipArtifact, : Razortip Whip deals 1 damage to target opponent. "It no longer surprises me what shows up in our raid of a Rakdos revue."
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Bubbling CauldronArtifact, , Sacrifice a creature: You gain 4 life.
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MillstoneArtifact, : Target player puts the top two cards of his or her library into his or her graveyard. More than one mage has been driven insane by the sound of the millstone relentlessly grinding away. |
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Ratchet BombArtifact: Put a charge counter on Ratchet Bomb.
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Strionic ResonatorArtifact, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.") Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance. |
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Bronze SableArtifact Creature - SableThe Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened. |
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Fleetfeather SandalsArtifact - EquipmentEquipped creature has flying and haste. "The gods gave us no wings to fly, but they gave us an even greater gift: imagination." |
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Prowler's HelmArtifact - EquipmentEquipped creature can't be blocked except by Walls. "The youths prattle on about heroic deeds, but avoiding the noose is a feat more daring than their entire careers." |
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Siren Song LyreArtifact - EquipmentEquipped creature has ", : Tap target creature." A siren once tried to steal it out of jealousy but was caught by the song of its strings. |
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Armory of IroasArtifact - EquipmentWhenever equipped creature attacks, put a +1/+1 counter on it. From a distance the weapons look pristine, but in fact they are tarnished and dented, each as unique as the champion who carried it to battle. |
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Deserter's QuartersArtifactYou may choose not to untap Deserter's Quarters during your untap step. In Akros, the penalty for running from battle is one night's stay in the Deserter's Quarters. |
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GrindclockArtifact: Put a charge counter on Grindclock. Pray you never hear it chime. |
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Phyrexian RevokerArtifact Creature - HorrorAs Phyrexian Revoker enters the battlefield, name a nonland card. Basic senses like sight and taste are reserved for those in power. |
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Rogue's GlovesArtifact - EquipmentWhenever equipped creature deals combat damage to a player, you may draw a card. Professional pilferers prefer proper preparation. |
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Sacred ArmoryArtifact: Target creature gets +1/+0 until end of turn. Arrive for worship. Leave for war. |
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Tyrant's MachineArtifact, : Tap target creature. "Though tempered differently, all wills can be broken." |
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Cranial ArchiveArtifact, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. The greatest idea the zombie ever had in its head wasn't even its own. |
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Heart-Piercer BowArtifact - EquipmentWhenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Designed by an ancient artificer, the finest Mardu bows are carved from dragon bone and strung with the wind itself. |
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